mirror of
https://github.com/wavemotion-dave/GimliDS.git
synced 2025-06-18 13:55:32 -04:00
1703 lines
59 KiB
C++
1703 lines
59 KiB
C++
// =====================================================================================
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// GimliDS Copyright (c) 2025 Dave Bernazzani (wavemotion-dave)
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//
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// As GimliDS is a port of the Frodo emulator for the DS/DSi/XL/LL handhelds,
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// any copying or distribution of this emulator, its source code and associated
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// readme files, with or without modification, are permitted per the original
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// Frodo emulator license shown below. Hugest thanks to Christian Bauer for his
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// efforts to provide a clean open-source emulation base for the C64.
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//
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// Numerous hacks and 'unsafe' optimizations have been performed on the original
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// Frodo emulator codebase to get it running on the small handheld system. You
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// are strongly encouraged to seek out the official Frodo sources if you're at
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// all interested in this emulator code.
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//
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// The GimliDS emulator is offered as-is, without any warranty. Please see readme.md
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// =====================================================================================
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/*
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* VIC.cpp - 6569R5 emulation (line based)
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*
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* Frodo Copyright (C) Christian Bauer
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* Notes:
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* ------
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*
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* - The EmulateLine() function is called for every emulated
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* raster line. It computes one pixel row of the graphics
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* according to the current VIC register settings and returns
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* the number of cycles available for the CPU in that line.
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* - The graphics are output into an 8 bit chunky bitmap
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* - The sprite-graphics priority handling and collision
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* detection is done in a bit-oriented way with masks.
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* The foreground/background pixel mask for the graphics
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* is stored in the fore_mask_buf[] array. Multicolor
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* sprites are converted from their original chunky format
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* to a bitplane representation (two bit masks) for easier
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* handling of priorities and collisions.
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* - The sprite-sprite priority handling and collision
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* detection is done in with the byte array spr_coll_buf[],
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* that is used to keep track of which sprites are already
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* visible at certain X positions.
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*
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* Incompatibilities:
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* ------------------
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*
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* - Raster effects that are achieved by modifying VIC registers
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* in the middle of a raster line cannot be emulated
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* - Sprite collisions are only detected within the visible
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* screen area (excluding borders)
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* - Sprites are only drawn if they completely fit within the
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* left/right limits of the chunky bitmap
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* - The Char ROM is not visible in the bitmap displays at
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* addresses $0000 and $8000
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* - The IRQ is cleared on every write access to the flag
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* register. This is a hack for the RMW instructions of the
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* 6510 that first write back the original value.
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*/
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#include <nds.h>
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#include "sysdeps.h"
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#include "VIC.h"
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#include "C64.h"
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#include "CPUC64.h"
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#include "Display.h"
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#include "mainmenu.h"
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#include "Prefs.h"
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#include "CIA.h"
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uint8 fast_line_buffer[512] __attribute__((section(".dtcm"))) = {0};
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// Tables for sprite X expansion
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uint16 ExpTable[256] __attribute__((section(".dtcm"))) = {
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0x0000, 0x0003, 0x000C, 0x000F, 0x0030, 0x0033, 0x003C, 0x003F,
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0x00C0, 0x00C3, 0x00CC, 0x00CF, 0x00F0, 0x00F3, 0x00FC, 0x00FF,
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0x0300, 0x0303, 0x030C, 0x030F, 0x0330, 0x0333, 0x033C, 0x033F,
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0x03C0, 0x03C3, 0x03CC, 0x03CF, 0x03F0, 0x03F3, 0x03FC, 0x03FF,
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0x0C00, 0x0C03, 0x0C0C, 0x0C0F, 0x0C30, 0x0C33, 0x0C3C, 0x0C3F,
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0x0CC0, 0x0CC3, 0x0CCC, 0x0CCF, 0x0CF0, 0x0CF3, 0x0CFC, 0x0CFF,
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0x0F00, 0x0F03, 0x0F0C, 0x0F0F, 0x0F30, 0x0F33, 0x0F3C, 0x0F3F,
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0x0FC0, 0x0FC3, 0x0FCC, 0x0FCF, 0x0FF0, 0x0FF3, 0x0FFC, 0x0FFF,
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0x3000, 0x3003, 0x300C, 0x300F, 0x3030, 0x3033, 0x303C, 0x303F,
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0x30C0, 0x30C3, 0x30CC, 0x30CF, 0x30F0, 0x30F3, 0x30FC, 0x30FF,
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0x3300, 0x3303, 0x330C, 0x330F, 0x3330, 0x3333, 0x333C, 0x333F,
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0x33C0, 0x33C3, 0x33CC, 0x33CF, 0x33F0, 0x33F3, 0x33FC, 0x33FF,
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0x3C00, 0x3C03, 0x3C0C, 0x3C0F, 0x3C30, 0x3C33, 0x3C3C, 0x3C3F,
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0x3CC0, 0x3CC3, 0x3CCC, 0x3CCF, 0x3CF0, 0x3CF3, 0x3CFC, 0x3CFF,
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0x3F00, 0x3F03, 0x3F0C, 0x3F0F, 0x3F30, 0x3F33, 0x3F3C, 0x3F3F,
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0x3FC0, 0x3FC3, 0x3FCC, 0x3FCF, 0x3FF0, 0x3FF3, 0x3FFC, 0x3FFF,
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0xC000, 0xC003, 0xC00C, 0xC00F, 0xC030, 0xC033, 0xC03C, 0xC03F,
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0xC0C0, 0xC0C3, 0xC0CC, 0xC0CF, 0xC0F0, 0xC0F3, 0xC0FC, 0xC0FF,
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0xC300, 0xC303, 0xC30C, 0xC30F, 0xC330, 0xC333, 0xC33C, 0xC33F,
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0xC3C0, 0xC3C3, 0xC3CC, 0xC3CF, 0xC3F0, 0xC3F3, 0xC3FC, 0xC3FF,
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0xCC00, 0xCC03, 0xCC0C, 0xCC0F, 0xCC30, 0xCC33, 0xCC3C, 0xCC3F,
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0xCCC0, 0xCCC3, 0xCCCC, 0xCCCF, 0xCCF0, 0xCCF3, 0xCCFC, 0xCCFF,
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0xCF00, 0xCF03, 0xCF0C, 0xCF0F, 0xCF30, 0xCF33, 0xCF3C, 0xCF3F,
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0xCFC0, 0xCFC3, 0xCFCC, 0xCFCF, 0xCFF0, 0xCFF3, 0xCFFC, 0xCFFF,
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0xF000, 0xF003, 0xF00C, 0xF00F, 0xF030, 0xF033, 0xF03C, 0xF03F,
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0xF0C0, 0xF0C3, 0xF0CC, 0xF0CF, 0xF0F0, 0xF0F3, 0xF0FC, 0xF0FF,
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0xF300, 0xF303, 0xF30C, 0xF30F, 0xF330, 0xF333, 0xF33C, 0xF33F,
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0xF3C0, 0xF3C3, 0xF3CC, 0xF3CF, 0xF3F0, 0xF3F3, 0xF3FC, 0xF3FF,
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0xFC00, 0xFC03, 0xFC0C, 0xFC0F, 0xFC30, 0xFC33, 0xFC3C, 0xFC3F,
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0xFCC0, 0xFCC3, 0xFCCC, 0xFCCF, 0xFCF0, 0xFCF3, 0xFCFC, 0xFCFF,
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0xFF00, 0xFF03, 0xFF0C, 0xFF0F, 0xFF30, 0xFF33, 0xFF3C, 0xFF3F,
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0xFFC0, 0xFFC3, 0xFFCC, 0xFFCF, 0xFFF0, 0xFFF3, 0xFFFC, 0xFFFF
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};
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uint16 MultiExpTable[256] __attribute__((section(".dtcm"))) = {
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0x0000, 0x0005, 0x000A, 0x000F, 0x0050, 0x0055, 0x005A, 0x005F,
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0x00A0, 0x00A5, 0x00AA, 0x00AF, 0x00F0, 0x00F5, 0x00FA, 0x00FF,
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0x0500, 0x0505, 0x050A, 0x050F, 0x0550, 0x0555, 0x055A, 0x055F,
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0x05A0, 0x05A5, 0x05AA, 0x05AF, 0x05F0, 0x05F5, 0x05FA, 0x05FF,
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0x0A00, 0x0A05, 0x0A0A, 0x0A0F, 0x0A50, 0x0A55, 0x0A5A, 0x0A5F,
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0x0AA0, 0x0AA5, 0x0AAA, 0x0AAF, 0x0AF0, 0x0AF5, 0x0AFA, 0x0AFF,
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0x0F00, 0x0F05, 0x0F0A, 0x0F0F, 0x0F50, 0x0F55, 0x0F5A, 0x0F5F,
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0x0FA0, 0x0FA5, 0x0FAA, 0x0FAF, 0x0FF0, 0x0FF5, 0x0FFA, 0x0FFF,
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0x5000, 0x5005, 0x500A, 0x500F, 0x5050, 0x5055, 0x505A, 0x505F,
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0x50A0, 0x50A5, 0x50AA, 0x50AF, 0x50F0, 0x50F5, 0x50FA, 0x50FF,
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0x5500, 0x5505, 0x550A, 0x550F, 0x5550, 0x5555, 0x555A, 0x555F,
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0x55A0, 0x55A5, 0x55AA, 0x55AF, 0x55F0, 0x55F5, 0x55FA, 0x55FF,
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0x5A00, 0x5A05, 0x5A0A, 0x5A0F, 0x5A50, 0x5A55, 0x5A5A, 0x5A5F,
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0x5AA0, 0x5AA5, 0x5AAA, 0x5AAF, 0x5AF0, 0x5AF5, 0x5AFA, 0x5AFF,
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0x5F00, 0x5F05, 0x5F0A, 0x5F0F, 0x5F50, 0x5F55, 0x5F5A, 0x5F5F,
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0x5FA0, 0x5FA5, 0x5FAA, 0x5FAF, 0x5FF0, 0x5FF5, 0x5FFA, 0x5FFF,
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0xA000, 0xA005, 0xA00A, 0xA00F, 0xA050, 0xA055, 0xA05A, 0xA05F,
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0xA0A0, 0xA0A5, 0xA0AA, 0xA0AF, 0xA0F0, 0xA0F5, 0xA0FA, 0xA0FF,
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0xA500, 0xA505, 0xA50A, 0xA50F, 0xA550, 0xA555, 0xA55A, 0xA55F,
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0xA5A0, 0xA5A5, 0xA5AA, 0xA5AF, 0xA5F0, 0xA5F5, 0xA5FA, 0xA5FF,
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0xAA00, 0xAA05, 0xAA0A, 0xAA0F, 0xAA50, 0xAA55, 0xAA5A, 0xAA5F,
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0xAAA0, 0xAAA5, 0xAAAA, 0xAAAF, 0xAAF0, 0xAAF5, 0xAAFA, 0xAAFF,
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0xAF00, 0xAF05, 0xAF0A, 0xAF0F, 0xAF50, 0xAF55, 0xAF5A, 0xAF5F,
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0xAFA0, 0xAFA5, 0xAFAA, 0xAFAF, 0xAFF0, 0xAFF5, 0xAFFA, 0xAFFF,
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0xF000, 0xF005, 0xF00A, 0xF00F, 0xF050, 0xF055, 0xF05A, 0xF05F,
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0xF0A0, 0xF0A5, 0xF0AA, 0xF0AF, 0xF0F0, 0xF0F5, 0xF0FA, 0xF0FF,
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0xF500, 0xF505, 0xF50A, 0xF50F, 0xF550, 0xF555, 0xF55A, 0xF55F,
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0xF5A0, 0xF5A5, 0xF5AA, 0xF5AF, 0xF5F0, 0xF5F5, 0xF5FA, 0xF5FF,
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0xFA00, 0xFA05, 0xFA0A, 0xFA0F, 0xFA50, 0xFA55, 0xFA5A, 0xFA5F,
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0xFAA0, 0xFAA5, 0xFAAA, 0xFAAF, 0xFAF0, 0xFAF5, 0xFAFA, 0xFAFF,
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0xFF00, 0xFF05, 0xFF0A, 0xFF0F, 0xFF50, 0xFF55, 0xFF5A, 0xFF5F,
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0xFFA0, 0xFFA5, 0xFFAA, 0xFFAF, 0xFFF0, 0xFFF5, 0xFFFA, 0xFFFF
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};
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static union {
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struct {
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uint8 a,b,c,d;
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} a;
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uint32 b;
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} TextColorTable[16][16][16];
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#ifdef GLOBAL_VARS
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static uint16 mc_color_lookup[4] __attribute__((section(".dtcm")));
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static uint8 text_chunky_buf[40*8] __attribute__((section(".dtcm")));
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static uint16 mx[8] __attribute__((section(".dtcm")));
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static uint8 mx8 __attribute__((section(".dtcm")));
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static uint8 my[8] __attribute__((section(".dtcm")));
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static uint8 ctrl1 __attribute__((section(".dtcm")));
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static uint8 ctrl2 __attribute__((section(".dtcm")));
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static uint8 lpx __attribute__((section(".dtcm")));
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static uint8 lpy __attribute__((section(".dtcm")));
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static uint8 me __attribute__((section(".dtcm")));
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static uint8 mxe __attribute__((section(".dtcm")));
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static uint8 mye __attribute__((section(".dtcm")));
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static uint8 mdp __attribute__((section(".dtcm")));
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static uint8 mmc __attribute__((section(".dtcm")));
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static uint8 vbase __attribute__((section(".dtcm")));
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static uint8 irq_flag __attribute__((section(".dtcm")));
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static uint8 irq_mask __attribute__((section(".dtcm")));
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static uint8 clx_spr __attribute__((section(".dtcm")));
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static uint8 clx_bgr __attribute__((section(".dtcm")));
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static uint8 ec __attribute__((section(".dtcm")));
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static uint8 b0c __attribute__((section(".dtcm")));
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static uint8 b1c __attribute__((section(".dtcm")));
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static uint8 b2c __attribute__((section(".dtcm")));
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static uint8 b3c __attribute__((section(".dtcm")));
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static uint8 mm0 __attribute__((section(".dtcm")));
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static uint8 mm1 __attribute__((section(".dtcm")));
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static uint8 sc[8] __attribute__((section(".dtcm")));
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static uint8 *ram __attribute__((section(".dtcm")));
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static uint8 *char_rom __attribute__((section(".dtcm")));
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static uint8 *color_ram __attribute__((section(".dtcm"))); // Pointers to RAM and ROM
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static C64 *the_c64 __attribute__((section(".dtcm"))); // Pointer to C64
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static C64Display *the_display __attribute__((section(".dtcm"))); // Pointer to C64Display
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static MOS6510 *the_cpu __attribute__((section(".dtcm"))); // Pointer to 6510
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static uint8 colors[256] __attribute__((section(".dtcm"))); // Indices of the 16 C64 colors (16 times mirrored to avoid "& 0x0f")
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static uint8 ec_color __attribute__((section(".dtcm")));
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static uint8 b0c_color __attribute__((section(".dtcm")));
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static uint8 b1c_color __attribute__((section(".dtcm")));
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static uint8 b2c_color __attribute__((section(".dtcm")));
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static uint8 b3c_color __attribute__((section(".dtcm")));
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static uint32 b0c_color32 __attribute__((section(".dtcm")));
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static uint8 mm0_color __attribute__((section(".dtcm")));
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static uint8 mm1_color __attribute__((section(".dtcm"))); // Indices for MOB multicolors
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static uint8 spr_color[8] __attribute__((section(".dtcm"))); // Indices for MOB colors
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static uint32 ec_color_long __attribute__((section(".dtcm"))); // ec_color expanded to 32 bits
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static uint8 matrix_line[40] __attribute__((section(".dtcm"))); // Buffer for video line, read in Bad Lines
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static uint8 color_line[40] __attribute__((section(".dtcm"))); // Buffer for color line, read in Bad Lines
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static uint8 *matrix_base __attribute__((section(".dtcm"))); // Video matrix base
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static uint8 *char_base __attribute__((section(".dtcm"))); // Character generator base
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static uint8 *bitmap_base __attribute__((section(".dtcm"))); // Bitmap base
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static uint16 raster_y __attribute__((section(".dtcm"))); // Current raster line
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static uint16 irq_raster __attribute__((section(".dtcm"))); // Interrupt raster line
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static uint16 dy_start __attribute__((section(".dtcm"))); // Comparison values for border logic
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static uint16 dy_stop __attribute__((section(".dtcm")));
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static uint16 rc __attribute__((section(".dtcm"))); // Row counter
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static uint16 vc __attribute__((section(".dtcm"))); // Video counter
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static uint16 vc_base __attribute__((section(".dtcm"))); // Video counter base
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static uint16 x_scroll __attribute__((section(".dtcm"))); // X scroll value
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static uint16 y_scroll __attribute__((section(".dtcm")));
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static uint16 cia_vabase __attribute__((section(".dtcm"))); // CIA VA14/15 video base
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static int display_idx __attribute__((section(".dtcm"))); // Index of current display mode
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static uint32 mc[8] __attribute__((section(".dtcm"))); // Sprite data counters
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static uint8 sprite_on __attribute__((section(".dtcm"))); // 8 Flags: Sprite display/DMA active
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static uint8 spr_coll_buf[DISPLAY_X] __attribute__((section(".dtcm"))); // Buffer for sprite-sprite collisions and priorities
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static uint8 fore_mask_buf[DISPLAY_X/8] __attribute__((section(".dtcm"))); // Foreground mask for sprite-graphics collisions and priorities
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static u8 display_state __attribute__((section(".dtcm"))); // true: Display state, false: Idle state
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static u8 border_on __attribute__((section(".dtcm"))); // Flag: Upper/lower border on
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static u8 border_40_col __attribute__((section(".dtcm"))); // Flag: 40 column border
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static u8 frame_skipped __attribute__((section(".dtcm"))); // Flag: Frame is being skipped
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static u8 bad_lines_enabled __attribute__((section(".dtcm"))); // Flag: Bad Lines enabled for this frame
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static u8 lp_triggered __attribute__((section(".dtcm"))); // Flag: Lightpen was triggered in this frame
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static u32 total_frames __attribute__((section(".dtcm"))); // Total frames - used for consistent frame skip on DS-Lite
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#endif
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/*
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* Constructor: Initialize variables
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*/
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void MOS6569::init_text_color_table(uint8 *colors)
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{
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for (int i = 0; i < 16; i++)
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for (int j = 0; j < 16; j++)
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for (int k = 0; k < 16; k++) {
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TextColorTable[i][j][k].a.a = colors[k & 8 ? i : j];
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TextColorTable[i][j][k].a.b = colors[k & 4 ? i : j];
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TextColorTable[i][j][k].a.c = colors[k & 2 ? i : j];
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TextColorTable[i][j][k].a.d = colors[k & 1 ? i : j];
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}
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}
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MOS6569::MOS6569(C64 *c64, C64Display *disp, MOS6510 *CPU, uint8 *RAM, uint8 *Char, uint8 *Color)
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#ifndef GLOBAL_VARS
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: char_rom(Char), color_ram(Color), the_c64(c64), the_display(disp), the_cpu(CPU)
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#endif
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{
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int i;
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// Set pointers
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#ifdef GLOBAL_VARS
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the_c64 = c64;
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the_display = disp;
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the_cpu = CPU;
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ram = RAM;
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char_rom = Char;
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color_ram = Color;
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#endif
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matrix_base = RAM;
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char_base = RAM;
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bitmap_base = RAM;
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// Initialize VIC registers
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mx8 = 0;
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ctrl1 = ctrl2 = 0;
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lpx = lpy = 0;
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me = mxe = mye = mdp = mmc = 0;
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vbase = irq_flag = irq_mask = 0;
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clx_spr = clx_bgr = 0;
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cia_vabase = 0;
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ec = b0c = b1c = b2c = b3c = mm0 = mm1 = 0;
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b0c_color32 = 0;
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for (i=0; i<8; i++) mx[i] = my[i] = sc[i] = 0;
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// Initialize other variables
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raster_y = 0xffff;
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rc = 7;
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irq_raster = vc = vc_base = x_scroll = y_scroll = 0;
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dy_start = ROW24_YSTART;
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dy_stop = ROW24_YSTOP;
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display_idx = 0;
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display_state = false;
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border_on = false;
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lp_triggered = false;
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sprite_on = 0;
|
|
for (i=0; i<8; i++)
|
|
mc[i] = 21;
|
|
|
|
frame_skipped = false;
|
|
total_frames = 0;
|
|
|
|
// Clear foreground mask
|
|
memset(fore_mask_buf, 0, DISPLAY_X/8);
|
|
|
|
// Preset colors to black
|
|
disp->InitColors(colors);
|
|
init_text_color_table(colors);
|
|
ec_color = b0c_color = b1c_color = b2c_color = b3c_color = mm0_color = mm1_color = colors[0];
|
|
ec_color_long = (ec_color << 24) | (ec_color << 16) | (ec_color << 8) | ec_color;
|
|
for (i=0; i<8; i++) spr_color[i] = colors[0];
|
|
}
|
|
|
|
|
|
void MOS6569::Reset(void)
|
|
{
|
|
display_idx = 0;
|
|
display_state = false;
|
|
border_on = false;
|
|
lp_triggered = false;
|
|
|
|
total_frames = 0;
|
|
frame_skipped = false;
|
|
raster_y = 0xffff;
|
|
|
|
// Clear foreground mask
|
|
memset(fore_mask_buf, 0, DISPLAY_X/8);
|
|
}
|
|
|
|
|
|
void MOS6569::make_mc_table(void)
|
|
{
|
|
mc_color_lookup[0] = b0c_color | (b0c_color << 8);
|
|
mc_color_lookup[1] = b1c_color | (b1c_color << 8);
|
|
mc_color_lookup[2] = b2c_color | (b2c_color << 8);
|
|
}
|
|
|
|
|
|
/*
|
|
* Convert video address to pointer
|
|
*/
|
|
|
|
uint8 *MOS6569::get_physical(uint16 adr)
|
|
{
|
|
int va = adr | cia_vabase;
|
|
if ((va & 0x7000) == 0x1000)
|
|
return char_rom + (va & 0x0fff);
|
|
else
|
|
return ram + va;
|
|
}
|
|
|
|
|
|
/*
|
|
* Get VIC state
|
|
*/
|
|
|
|
void MOS6569::GetState(MOS6569State *vd)
|
|
{
|
|
int i;
|
|
|
|
vd->m0x = mx[0] & 0xff; vd->m0y = my[0];
|
|
vd->m1x = mx[1] & 0xff; vd->m1y = my[1];
|
|
vd->m2x = mx[2] & 0xff; vd->m2y = my[2];
|
|
vd->m3x = mx[3] & 0xff; vd->m3y = my[3];
|
|
vd->m4x = mx[4] & 0xff; vd->m4y = my[4];
|
|
vd->m5x = mx[5] & 0xff; vd->m5y = my[5];
|
|
vd->m6x = mx[6] & 0xff; vd->m6y = my[6];
|
|
vd->m7x = mx[7] & 0xff; vd->m7y = my[7];
|
|
vd->mx8 = mx8;
|
|
|
|
vd->ctrl1 = (ctrl1 & 0x7f) | ((raster_y & 0x100) >> 1);
|
|
vd->raster = raster_y & 0xff;
|
|
vd->lpx = lpx; vd->lpy = lpy;
|
|
vd->ctrl2 = ctrl2;
|
|
vd->vbase = vbase;
|
|
vd->irq_flag = irq_flag;
|
|
vd->irq_mask = irq_mask;
|
|
|
|
vd->me = me; vd->mxe = mxe; vd->mye = mye; vd->mdp = mdp; vd->mmc = mmc;
|
|
vd->mm = clx_spr; vd->md = clx_bgr;
|
|
|
|
vd->ec = ec;
|
|
vd->b0c = b0c; vd->b1c = b1c; vd->b2c = b2c; vd->b3c = b3c;
|
|
vd->mm0 = mm0; vd->mm1 = mm1;
|
|
vd->m0c = sc[0]; vd->m1c = sc[1];
|
|
vd->m2c = sc[2]; vd->m3c = sc[3];
|
|
vd->m4c = sc[4]; vd->m5c = sc[5];
|
|
vd->m6c = sc[6]; vd->m7c = sc[7];
|
|
|
|
vd->pad0 = 0;
|
|
vd->irq_raster = irq_raster;
|
|
vd->vc = vc;
|
|
vd->vc_base = vc_base;
|
|
vd->rc = rc;
|
|
vd->spr_dma = vd->spr_disp = sprite_on;
|
|
for (i=0; i<8; i++)
|
|
vd->mc[i] = vd->mc_base[i] = mc[i];
|
|
vd->display_state = display_state;
|
|
vd->bad_line = raster_y >= FIRST_DMA_LINE && raster_y <= LAST_DMA_LINE && ((raster_y & 7) == y_scroll) && bad_lines_enabled;
|
|
vd->bad_line_enable = bad_lines_enabled;
|
|
vd->lp_triggered = lp_triggered;
|
|
vd->border_on = border_on;
|
|
|
|
vd->bank_base = cia_vabase;
|
|
vd->matrix_base = ((vbase & 0xf0) << 6) | cia_vabase;
|
|
vd->char_base = ((vbase & 0x0e) << 10) | cia_vabase;
|
|
vd->bitmap_base = ((vbase & 0x08) << 10) | cia_vabase;
|
|
for (i=0; i<8; i++)
|
|
vd->sprite_base[i] = (matrix_base[0x3f8 + i] << 6) | cia_vabase;
|
|
|
|
vd->cycle = 1;
|
|
vd->raster_x = 0;
|
|
vd->ml_index = 0;
|
|
vd->ref_cnt = 0xff;
|
|
vd->last_vic_byte = 0;
|
|
vd->ud_border_on = border_on;
|
|
vd->total_frames = total_frames;
|
|
|
|
vd->spare1 = 0;
|
|
vd->spare2 = 0;
|
|
vd->spare3 = 0;
|
|
vd->spare4 = 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Set VIC state (only works if in VBlank)
|
|
*/
|
|
|
|
void MOS6569::SetState(MOS6569State *vd)
|
|
{
|
|
int i, j;
|
|
|
|
mx[0] = vd->m0x; my[0] = vd->m0y;
|
|
mx[1] = vd->m1x; my[1] = vd->m1y;
|
|
mx[2] = vd->m2x; my[2] = vd->m2y;
|
|
mx[3] = vd->m3x; my[3] = vd->m3y;
|
|
mx[4] = vd->m4x; my[4] = vd->m4y;
|
|
mx[5] = vd->m5x; my[5] = vd->m5y;
|
|
mx[6] = vd->m6x; my[6] = vd->m6y;
|
|
mx[7] = vd->m7x; my[7] = vd->m7y;
|
|
mx8 = vd->mx8;
|
|
for (i=0, j=1; i<8; i++, j<<=1) {
|
|
if (mx8 & j)
|
|
mx[i] |= 0x100;
|
|
else
|
|
mx[i] &= 0xff;
|
|
}
|
|
|
|
ctrl1 = vd->ctrl1;
|
|
ctrl2 = vd->ctrl2;
|
|
x_scroll = ctrl2 & 7;
|
|
y_scroll = ctrl1 & 7;
|
|
if (ctrl1 & 8) {
|
|
dy_start = ROW25_YSTART;
|
|
dy_stop = ROW25_YSTOP;
|
|
} else {
|
|
dy_start = ROW24_YSTART;
|
|
dy_stop = ROW24_YSTOP;
|
|
}
|
|
border_40_col = ctrl2 & 8;
|
|
display_idx = ((ctrl1 & 0x60) | (ctrl2 & 0x10)) >> 4;
|
|
|
|
raster_y = vd->raster | ((vd->ctrl1 & 0x80) << 1);
|
|
lpx = vd->lpx; lpy = vd->lpy;
|
|
|
|
vbase = vd->vbase;
|
|
cia_vabase = vd->bank_base;
|
|
matrix_base = get_physical((vbase & 0xf0) << 6);
|
|
char_base = get_physical((vbase & 0x0e) << 10);
|
|
bitmap_base = get_physical((vbase & 0x08) << 10);
|
|
|
|
irq_flag = vd->irq_flag;
|
|
irq_mask = vd->irq_mask;
|
|
|
|
me = vd->me; mxe = vd->mxe; mye = vd->mye; mdp = vd->mdp; mmc = vd->mmc;
|
|
clx_spr = vd->mm; clx_bgr = vd->md;
|
|
|
|
ec = vd->ec;
|
|
ec_color = colors[ec];
|
|
ec_color_long = (ec_color << 24) | (ec_color << 16) | (ec_color << 8) | ec_color;
|
|
|
|
b0c = vd->b0c; b1c = vd->b1c; b2c = vd->b2c; b3c = vd->b3c;
|
|
b0c_color = colors[b0c];
|
|
b1c_color = colors[b1c];
|
|
b2c_color = colors[b2c];
|
|
b3c_color = colors[b3c];
|
|
b0c_color32 = (b0c_color << 24) | (b0c_color << 16) | (b0c_color << 8) | (b0c_color << 0);
|
|
make_mc_table();
|
|
|
|
mm0 = vd->mm0; mm1 = vd->mm1;
|
|
mm0_color = colors[mm0];
|
|
mm1_color = colors[mm1];
|
|
|
|
sc[0] = vd->m0c; sc[1] = vd->m1c;
|
|
sc[2] = vd->m2c; sc[3] = vd->m3c;
|
|
sc[4] = vd->m4c; sc[5] = vd->m5c;
|
|
sc[6] = vd->m6c; sc[7] = vd->m7c;
|
|
for (i=0; i<8; i++)
|
|
spr_color[i] = colors[sc[i]];
|
|
|
|
irq_raster = vd->irq_raster;
|
|
vc = vd->vc;
|
|
vc_base = vd->vc_base;
|
|
rc = vd->rc;
|
|
sprite_on = vd->spr_dma;
|
|
for (i=0; i<8; i++)
|
|
mc[i] = vd->mc[i];
|
|
display_state = vd->display_state;
|
|
bad_lines_enabled = vd->bad_line_enable;
|
|
lp_triggered = vd->lp_triggered;
|
|
border_on = vd->border_on;
|
|
total_frames = vd->total_frames;
|
|
}
|
|
|
|
|
|
/*
|
|
* Trigger raster IRQ
|
|
*/
|
|
|
|
void MOS6569::raster_irq(void)
|
|
{
|
|
irq_flag |= 0x01;
|
|
if (irq_mask & 0x01) {
|
|
irq_flag |= 0x80;
|
|
the_cpu->TriggerVICIRQ();
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Read from VIC register
|
|
*/
|
|
|
|
uint8 MOS6569::ReadRegister(uint16 adr)
|
|
{
|
|
switch (adr) {
|
|
case 0x00: case 0x02: case 0x04: case 0x06:
|
|
case 0x08: case 0x0a: case 0x0c: case 0x0e:
|
|
return mx[adr >> 1];
|
|
|
|
case 0x01: case 0x03: case 0x05: case 0x07:
|
|
case 0x09: case 0x0b: case 0x0d: case 0x0f:
|
|
return my[adr >> 1];
|
|
|
|
case 0x10: // Sprite X position MSB
|
|
return mx8;
|
|
|
|
case 0x11: // Control register 1
|
|
return (ctrl1 & 0x7f) | ((raster_y & 0x100) >> 1);
|
|
|
|
case 0x12: // Raster counter
|
|
return raster_y;
|
|
|
|
case 0x13: // Light pen X
|
|
return lpx;
|
|
|
|
case 0x14: // Light pen Y
|
|
return lpy;
|
|
|
|
case 0x15: // Sprite enable
|
|
return me;
|
|
|
|
case 0x16: // Control register 2
|
|
return ctrl2 | 0xc0;
|
|
|
|
case 0x17: // Sprite Y expansion
|
|
return mye;
|
|
|
|
case 0x18: // Memory pointers
|
|
return vbase | 0x01;
|
|
|
|
case 0x19: // IRQ flags
|
|
return irq_flag | 0x70;
|
|
|
|
case 0x1a: // IRQ mask
|
|
return irq_mask | 0xf0;
|
|
|
|
case 0x1b: // Sprite data priority
|
|
return mdp;
|
|
|
|
case 0x1c: // Sprite multicolor
|
|
return mmc;
|
|
|
|
case 0x1d: // Sprite X expansion
|
|
return mxe;
|
|
|
|
case 0x1e:{ // Sprite-sprite collision
|
|
uint8 ret = clx_spr;
|
|
clx_spr = 0; // Read and clear
|
|
return ret;
|
|
}
|
|
|
|
case 0x1f:{ // Sprite-background collision
|
|
uint8 ret = clx_bgr;
|
|
clx_bgr = 0; // Read and clear
|
|
return ret;
|
|
}
|
|
|
|
case 0x20: return ec | 0xf0;
|
|
case 0x21: return b0c | 0xf0;
|
|
case 0x22: return b1c | 0xf0;
|
|
case 0x23: return b2c | 0xf0;
|
|
case 0x24: return b3c | 0xf0;
|
|
case 0x25: return mm0 | 0xf0;
|
|
case 0x26: return mm1 | 0xf0;
|
|
|
|
case 0x27: case 0x28: case 0x29: case 0x2a:
|
|
case 0x2b: case 0x2c: case 0x2d: case 0x2e:
|
|
return sc[adr - 0x27] | 0xf0;
|
|
|
|
default:
|
|
return 0xff;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Write to VIC register
|
|
*/
|
|
ITCM_CODE void MOS6569::WriteRegister(uint16 adr, uint8 byte)
|
|
{
|
|
switch (adr) {
|
|
case 0x00: case 0x02: case 0x04: case 0x06:
|
|
case 0x08: case 0x0a: case 0x0c: case 0x0e:
|
|
mx[adr >> 1] = (mx[adr >> 1] & 0xff00) | byte;
|
|
break;
|
|
|
|
case 0x10:{
|
|
int i, j;
|
|
mx8 = byte;
|
|
for (i=0, j=1; i<8; i++, j<<=1) {
|
|
if (mx8 & j)
|
|
mx[i] |= 0x100;
|
|
else
|
|
mx[i] &= 0xff;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 0x01: case 0x03: case 0x05: case 0x07:
|
|
case 0x09: case 0x0b: case 0x0d: case 0x0f:
|
|
my[adr >> 1] = byte;
|
|
break;
|
|
|
|
case 0x11:{ // Control register 1
|
|
ctrl1 = byte;
|
|
y_scroll = byte & 7;
|
|
|
|
uint16 new_irq_raster = (irq_raster & 0xff) | ((byte & 0x80) << 1);
|
|
if (irq_raster != new_irq_raster && raster_y == new_irq_raster)
|
|
raster_irq();
|
|
irq_raster = new_irq_raster;
|
|
|
|
if (byte & 8) {
|
|
dy_start = ROW25_YSTART;
|
|
dy_stop = ROW25_YSTOP;
|
|
} else {
|
|
dy_start = ROW24_YSTART;
|
|
dy_stop = ROW24_YSTOP;
|
|
}
|
|
|
|
display_idx = ((ctrl1 & 0x60) | (ctrl2 & 0x10)) >> 4;
|
|
break;
|
|
}
|
|
|
|
case 0x12:{ // Raster counter
|
|
uint16 new_irq_raster = (irq_raster & 0xff00) | byte;
|
|
if (irq_raster != new_irq_raster && raster_y == new_irq_raster)
|
|
raster_irq();
|
|
irq_raster = new_irq_raster;
|
|
break;
|
|
}
|
|
|
|
case 0x15: // Sprite enable
|
|
me = byte;
|
|
break;
|
|
|
|
case 0x16: // Control register 2
|
|
ctrl2 = byte;
|
|
x_scroll = byte & 7;
|
|
border_40_col = byte & 8;
|
|
display_idx = ((ctrl1 & 0x60) | (ctrl2 & 0x10)) >> 4;
|
|
break;
|
|
|
|
case 0x17: // Sprite Y expansion
|
|
mye = byte;
|
|
break;
|
|
|
|
case 0x18: // Memory pointers
|
|
vbase = byte;
|
|
matrix_base = get_physical((byte & 0xf0) << 6);
|
|
char_base = get_physical((byte & 0x0e) << 10);
|
|
bitmap_base = get_physical((byte & 0x08) << 10);
|
|
break;
|
|
|
|
case 0x19: // IRQ flags
|
|
irq_flag = irq_flag & (~byte & 0x0f);
|
|
the_cpu->ClearVICIRQ(); // Clear interrupt (hack!)
|
|
if (irq_flag & irq_mask) // Set master bit if allowed interrupt still pending
|
|
irq_flag |= 0x80;
|
|
break;
|
|
|
|
case 0x1a: // IRQ mask
|
|
irq_mask = byte & 0x0f;
|
|
if (irq_flag & irq_mask) { // Trigger interrupt if pending and now allowed
|
|
irq_flag |= 0x80;
|
|
the_cpu->TriggerVICIRQ();
|
|
} else {
|
|
irq_flag &= 0x7f;
|
|
the_cpu->ClearVICIRQ();
|
|
}
|
|
break;
|
|
|
|
case 0x1b: // Sprite data priority
|
|
mdp = byte;
|
|
break;
|
|
|
|
case 0x1c: // Sprite multicolor
|
|
mmc = byte;
|
|
break;
|
|
|
|
case 0x1d: // Sprite X expansion
|
|
mxe = byte;
|
|
break;
|
|
|
|
case 0x20:
|
|
extern uint8_t palette_red[16];
|
|
extern uint8_t palette_green[16];
|
|
extern uint8_t palette_blue[16];
|
|
ec_color = colors[ec = byte];
|
|
ec_color_long = (ec_color << 24) | (ec_color << 16) | (ec_color << 8) | ec_color;
|
|
BG_PALETTE_SUB[1]=RGB15(palette_red[ec_color]>>3,palette_green[ec_color]>>3,palette_blue[ec_color]>>3);
|
|
break;
|
|
|
|
case 0x21:
|
|
if (b0c != byte) {
|
|
b0c_color = colors[b0c = byte & 0xF];
|
|
b0c_color32 = (b0c_color << 24) | (b0c_color << 16) | (b0c_color << 8) | (b0c_color << 0);
|
|
make_mc_table();
|
|
}
|
|
break;
|
|
|
|
case 0x22:
|
|
if (b1c != byte) {
|
|
b1c_color = colors[b1c = byte & 0xF];
|
|
make_mc_table();
|
|
}
|
|
break;
|
|
|
|
case 0x23:
|
|
if (b2c != byte) {
|
|
b2c_color = colors[b2c = byte & 0xF];
|
|
make_mc_table();
|
|
}
|
|
break;
|
|
|
|
case 0x24: b3c_color = colors[b3c = byte & 0xF]; break;
|
|
case 0x25: mm0_color = colors[mm0 = byte]; break;
|
|
case 0x26: mm1_color = colors[mm1 = byte]; break;
|
|
|
|
case 0x27: case 0x28: case 0x29: case 0x2a:
|
|
case 0x2b: case 0x2c: case 0x2d: case 0x2e:
|
|
spr_color[adr - 0x27] = colors[sc[adr - 0x27] = byte];
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* CIA VA14/15 has changed
|
|
*/
|
|
|
|
void MOS6569::ChangedVA(uint16 new_va)
|
|
{
|
|
cia_vabase = new_va << 14;
|
|
WriteRegister(0x18, vbase); // Force update of memory pointers
|
|
}
|
|
|
|
|
|
/*
|
|
* Trigger lightpen interrupt, latch lightpen coordinates
|
|
*/
|
|
|
|
void MOS6569::TriggerLightpen(void)
|
|
{
|
|
if (!lp_triggered) { // Lightpen triggers only once per frame
|
|
lp_triggered = true;
|
|
|
|
lpx = 0; // Latch current coordinates
|
|
lpy = raster_y;
|
|
|
|
irq_flag |= 0x08; // Trigger IRQ
|
|
if (irq_mask & 0x08) {
|
|
irq_flag |= 0x80;
|
|
the_cpu->TriggerVICIRQ();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* VIC vertical blank: Reset counters and redraw screen
|
|
*/
|
|
|
|
inline void MOS6569::vblank(void)
|
|
{
|
|
raster_y = vc_base = 0;
|
|
lp_triggered = false;
|
|
|
|
// Skip every other frame on DS-Lite/Phat
|
|
total_frames++;
|
|
if (isDSiMode())
|
|
{
|
|
extern u8 last_led_states;
|
|
frame_skipped = false;
|
|
if (myConfig.trueDrive && last_led_states) // If True Drive and we're accessing the drive...
|
|
{
|
|
frame_skipped = (total_frames & 1); // Skip every other...
|
|
}
|
|
}
|
|
else
|
|
{
|
|
frame_skipped = (total_frames & 1); // Skip every other...
|
|
if (frame_skipped)
|
|
{
|
|
if ((total_frames % 3) == 0) frame_skipped = 0; // But every so often toss in an odd frame to smooth out the display
|
|
}
|
|
}
|
|
|
|
the_c64->VBlank(!frame_skipped);
|
|
the_c64->TheCPU->VBlank();
|
|
}
|
|
|
|
|
|
__attribute__ ((noinline)) ITCM_CODE void MOS6569::el_std_text(uint8 *p, uint8 *q, uint8 *r)
|
|
{
|
|
unsigned int b0cc = b0c;
|
|
uint32 *lp = (uint32 *)p;
|
|
uint8 *cp = color_line;
|
|
uint8 *mp = matrix_line;
|
|
|
|
// Loop for 40 characters
|
|
for (int i=0; i<40; i++)
|
|
{
|
|
uint8 data = r[i] = q[mp[i] << 3];
|
|
|
|
if (!data)
|
|
{
|
|
*lp++ = b0c_color32;
|
|
*lp++ = b0c_color32;
|
|
}
|
|
else
|
|
{
|
|
uint8 color = cp[i];
|
|
*lp++ = TextColorTable[color][b0cc][data>>4].b;
|
|
*lp++ = TextColorTable[color][b0cc][data&0xf].b;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
__attribute__ ((noinline)) ITCM_CODE void MOS6569::el_mc_text(uint8 *p, uint8 *q, uint8 *r)
|
|
{
|
|
uint32 *wp = (uint32 *)p;
|
|
uint8 *cp = color_line;
|
|
uint8 *mp = matrix_line;
|
|
|
|
// Loop for 40 characters
|
|
for (int i=0; i<40; i++)
|
|
{
|
|
uint8 data = q[mp[i] << 3];
|
|
|
|
if (cp[i] & 8) {
|
|
r[i] = (data & 0xaa) | (data & 0xaa) >> 1;
|
|
if (!data)
|
|
{
|
|
*wp++ = b0c_color32;
|
|
*wp++ = b0c_color32;
|
|
}
|
|
else
|
|
{
|
|
uint8 color = colors[cp[i] & 7];
|
|
mc_color_lookup[3] = color | (color << 8);
|
|
*wp++ = mc_color_lookup[(data >> 6) & 3] | (mc_color_lookup[(data >> 4) & 3] << 16);
|
|
*wp++ = mc_color_lookup[(data >> 2) & 3] | (mc_color_lookup[(data >> 0) & 3] << 16);
|
|
}
|
|
|
|
} else { // Standard mode in multicolor mode
|
|
r[i] = data;
|
|
if (!data)
|
|
{
|
|
*wp++ = b0c_color32;
|
|
*wp++ = b0c_color32;
|
|
}
|
|
else
|
|
{
|
|
uint8 color = cp[i];
|
|
*wp++ = TextColorTable[color][b0c][data>>4].b;
|
|
*wp++ = TextColorTable[color][b0c][data&0xf].b;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void MOS6569::el_std_bitmap(uint8 *p, uint8 *q, uint8 *r)
|
|
{
|
|
uint32 *lp = (uint32 *)p;
|
|
uint8 *mp = matrix_line;
|
|
|
|
// Loop for 40 characters
|
|
for (int i=0; i<40; i++, q+=8)
|
|
{
|
|
uint8 data = r[i] = *q;
|
|
uint8 color = mp[i] >> 4;
|
|
uint8 bcolor = mp[i] & 15;
|
|
|
|
*lp++ = TextColorTable[color][bcolor][data>>4].b;
|
|
*lp++ = TextColorTable[color][bcolor][data&0xf].b;
|
|
}
|
|
}
|
|
|
|
|
|
__attribute__ ((noinline)) ITCM_CODE void MOS6569::el_mc_bitmap(uint8 *p, uint8 *q, uint8 *r)
|
|
{
|
|
uint16 lookup[4];
|
|
uint32 *wp = (uint32 *)p;
|
|
uint8 *cp = color_line;
|
|
uint8 *mp = matrix_line;
|
|
|
|
lookup[0] = (b0c_color << 8) | b0c_color;
|
|
uint32 bg32 = (b0c_color << 24) | (b0c_color << 16) | (b0c_color << 8) | b0c_color;
|
|
|
|
// Loop for 40 characters
|
|
for (int i=0; i<40; i++, q+=8)
|
|
{
|
|
uint8 color, acolor, bcolor;
|
|
|
|
uint8 data = *q;
|
|
r[i] = (data & 0xaa) | (data & 0xaa) >> 1;
|
|
|
|
if (!data)
|
|
{
|
|
*wp++ = bg32;
|
|
*wp++ = bg32;
|
|
}
|
|
else
|
|
{
|
|
color = mp[i] >> 4;
|
|
lookup[1] = (color << 8) | color;
|
|
bcolor = mp[i] & 0xf;
|
|
lookup[2] = (bcolor << 8) | bcolor;
|
|
acolor = cp[i] & 0xf;
|
|
lookup[3] = (acolor << 8) | acolor;
|
|
|
|
*wp++ = lookup[(data >> 6) & 3] | (lookup[(data >> 4) & 3] << 16);
|
|
*wp++ = lookup[(data >> 2) & 3] | (lookup[(data >> 0) & 3] << 16);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
__attribute__ ((noinline)) ITCM_CODE void MOS6569::el_ecm_text(uint8 *p, uint8 *q, uint8 *r)
|
|
{
|
|
uint32 *lp = (uint32 *)p;
|
|
uint8 *cp = color_line;
|
|
uint8 *mp = matrix_line;
|
|
uint8 *bcp = &b0c;
|
|
|
|
// Loop for 40 characters
|
|
for (int i=0; i<40; i++)
|
|
{
|
|
uint8 data = r[i] = mp[i];
|
|
uint8 color = cp[i];
|
|
uint8 bcolor = bcp[(data >> 6) & 3];
|
|
|
|
data = q[(data & 0x3f) << 3];
|
|
*lp++ = TextColorTable[color][bcolor][data>>4].b;
|
|
*lp++ = TextColorTable[color][bcolor][data&0xf].b;
|
|
}
|
|
}
|
|
|
|
|
|
__attribute__ ((noinline)) ITCM_CODE void MOS6569::el_std_idle(uint8 *p, uint8 *r)
|
|
{
|
|
uint8 data = *get_physical(ctrl1 & 0x40 ? 0x39ff : 0x3fff);
|
|
uint32 *lp = (uint32 *)p;
|
|
uint32 conv0 = TextColorTable[0][b0c][data>>4].b;
|
|
uint32 conv1 = TextColorTable[0][b0c][data&0xf].b;
|
|
uint32 data32 = (data << 24) | (data << 16) | (data << 8) | data;
|
|
|
|
for (int i=0; i<40; i++)
|
|
{
|
|
*lp++ = conv0;
|
|
*lp++ = conv1;
|
|
}
|
|
|
|
u32 *r32 = (uint32 *)r;
|
|
*r32++ = data32; *r32++ = data32; *r32++ = data32; *r32++ = data32; *r32++ = data32;
|
|
*r32++ = data32; *r32++ = data32; *r32++ = data32; *r32++ = data32; *r32 = data32;
|
|
}
|
|
|
|
|
|
void MOS6569::el_mc_idle(uint8 *p, uint8 *r)
|
|
{
|
|
uint8 data = *get_physical(0x3fff);
|
|
uint32 *lp = (uint32 *)p - 1;
|
|
uint32 data32 = (data << 24) | (data << 16) | (data << 8) | data;
|
|
|
|
uint16 lookup[4];
|
|
lookup[0] = (b0c_color << 8) | b0c_color;
|
|
lookup[1] = lookup[2] = lookup[3] = colors[0];
|
|
|
|
uint16 conv0 = (lookup[(data >> 6) & 3] << 16) | lookup[(data >> 4) & 3];
|
|
uint16 conv1 = (lookup[(data >> 2) & 3] << 16) | lookup[(data >> 0) & 3];
|
|
|
|
for (int i=0; i<40; i++)
|
|
{
|
|
*++lp = conv0;
|
|
*++lp = conv1;
|
|
}
|
|
|
|
u32 *r32 = (uint32 *)r;
|
|
*r32++ = data32; *r32++ = data32; *r32++ = data32; *r32++ = data32; *r32++ = data32;
|
|
*r32++ = data32; *r32++ = data32; *r32++ = data32; *r32++ = data32; *r32 = data32;
|
|
}
|
|
|
|
|
|
__attribute__ ((noinline)) ITCM_CODE void MOS6569::el_sprites(uint8 *chunky_ptr)
|
|
{
|
|
unsigned spr_coll=0, gfx_coll=0;
|
|
|
|
// Draw each active sprite
|
|
for (unsigned snum = 0; snum < 8; ++snum)
|
|
{
|
|
uint8_t sbit = 1 << snum;
|
|
|
|
// Is sprite visible?
|
|
if ((sprite_on & sbit) && mx[snum] < DISPLAY_X-32)
|
|
{
|
|
uint8_t *p = chunky_ptr + mx[snum] + 8;
|
|
uint8_t *q = spr_coll_buf + mx[snum] + 8;
|
|
|
|
// Fetch sprite data and mask
|
|
uint8_t *sdatap = get_physical(matrix_base[0x3f8 + snum] << 6 | (mc[snum]*3));
|
|
uint32_t sdata = (*sdatap << 24) | (*(sdatap+1) << 16) | (*(sdatap+2) << 8);
|
|
|
|
if (!sdata) continue; // No data... no draw... no collision...
|
|
|
|
uint8_t color = spr_color[snum];
|
|
|
|
unsigned spr_mask_pos = mx[snum] + 8 - x_scroll; // Sprite bit position in fore_mask_buf
|
|
unsigned sshift = spr_mask_pos & 7;
|
|
|
|
uint8_t *fmbp = fore_mask_buf + (spr_mask_pos / 8);
|
|
uint32_t fore_mask = (fmbp[0] << 24) | (fmbp[1] << 16) | (fmbp[2] << 8) | (fmbp[3] << 0);
|
|
fore_mask = (fore_mask << sshift) | (fmbp[4] >> (8-sshift));
|
|
|
|
if (mxe & sbit) // X-expanded
|
|
{
|
|
if (mx[snum] >= DISPLAY_X-56)
|
|
continue;
|
|
|
|
// Fetch extra sprite mask
|
|
uint32_t sdata_l = 0, sdata_r = 0;
|
|
uint32_t fore_mask_r = (fmbp[4] << 24) | (fmbp[5] << 16) | (fmbp[6] << 8);
|
|
fore_mask_r <<= sshift;
|
|
|
|
if (mmc & sbit) // X-expanded multicolor mode
|
|
{
|
|
uint32_t plane0_l, plane0_r, plane1_l, plane1_r;
|
|
|
|
// Expand sprite data
|
|
sdata_l = MultiExpTable[sdata >> 24 & 0xff] << 16 | MultiExpTable[sdata >> 16 & 0xff];
|
|
sdata_r = MultiExpTable[sdata >> 8 & 0xff] << 16;
|
|
|
|
// Convert sprite chunky pixels to bitplanes
|
|
plane0_l = (sdata_l & 0x55555555) | (sdata_l & 0x55555555) << 1;
|
|
plane1_l = (sdata_l & 0xaaaaaaaa) | (sdata_l & 0xaaaaaaaa) >> 1;
|
|
plane0_r = (sdata_r & 0x55555555) | (sdata_r & 0x55555555) << 1;
|
|
plane1_r = (sdata_r & 0xaaaaaaaa) | (sdata_r & 0xaaaaaaaa) >> 1;
|
|
|
|
// Collision with graphics?
|
|
if ((fore_mask & (plane0_l | plane1_l)) || (fore_mask_r & (plane0_r | plane1_r))) {
|
|
gfx_coll |= sbit;
|
|
}
|
|
|
|
// Mask sprite if in background
|
|
if ((mdp & sbit) == 0) {
|
|
fore_mask = 0;
|
|
fore_mask_r = 0;
|
|
}
|
|
|
|
// Paint sprite
|
|
for (unsigned i = 0; i < 32; ++i, plane0_l <<= 1, plane1_l <<= 1, fore_mask <<= 1)
|
|
{
|
|
uint8_t col;
|
|
if (plane1_l & 0x80000000)
|
|
{
|
|
if (plane0_l & 0x80000000)
|
|
{
|
|
col = mm1_color;
|
|
}
|
|
else
|
|
{
|
|
col = color;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (plane0_l & 0x80000000)
|
|
{
|
|
col = mm0_color;
|
|
}
|
|
else
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (q[i]) { // Obscured by higher-priority data?
|
|
spr_coll |= q[i] | sbit;
|
|
} else if ((fore_mask & 0x80000000) == 0) {
|
|
p[i] = col;
|
|
}
|
|
q[i] |= sbit;
|
|
}
|
|
for (unsigned i = 32; i < 48; ++i, plane0_r <<= 1, plane1_r <<= 1, fore_mask_r <<= 1) {
|
|
uint8_t col;
|
|
if (plane1_r & 0x80000000) {
|
|
if (plane0_r & 0x80000000) {
|
|
col = mm1_color;
|
|
} else {
|
|
col = color;
|
|
}
|
|
} else {
|
|
if (plane0_r & 0x80000000) {
|
|
col = mm0_color;
|
|
} else {
|
|
continue;
|
|
}
|
|
}
|
|
if (q[i]) { // Obscured by higher-priority data?
|
|
spr_coll |= q[i] | sbit;
|
|
} else if ((fore_mask_r & 0x80000000) == 0) {
|
|
p[i] = col;
|
|
}
|
|
q[i] |= sbit;
|
|
}
|
|
|
|
} else { // X-expanded standard mode
|
|
|
|
// Expand sprite data
|
|
sdata_l = ExpTable[sdata >> 24 & 0xff] << 16 | ExpTable[sdata >> 16 & 0xff];
|
|
sdata_r = ExpTable[sdata >> 8 & 0xff] << 16;
|
|
|
|
// Collision with graphics?
|
|
if ((fore_mask & sdata_l) || (fore_mask_r & sdata_r)) {
|
|
gfx_coll |= sbit;
|
|
}
|
|
|
|
// Mask sprite if in background
|
|
if ((mdp & sbit) == 0) {
|
|
fore_mask = 0;
|
|
fore_mask_r = 0;
|
|
}
|
|
|
|
// Paint sprite
|
|
if (sdata_l)
|
|
for (unsigned i = 0; i < 32; ++i, sdata_l <<= 1, fore_mask <<= 1)
|
|
{
|
|
if (sdata_l & 0x80000000) {
|
|
if (q[i]) { // Obscured by higher-priority data?
|
|
spr_coll |= q[i] | sbit;
|
|
} else if ((fore_mask & 0x80000000) == 0) {
|
|
p[i] = color;
|
|
}
|
|
q[i] |= sbit;
|
|
}
|
|
}
|
|
|
|
if (sdata_r)
|
|
for (unsigned i = 32; i < 48; ++i, sdata_r <<= 1, fore_mask_r <<= 1)
|
|
{
|
|
if (sdata_r & 0x80000000)
|
|
{
|
|
if (q[i]) { // Obscured by higher-priority data?
|
|
spr_coll |= q[i] | sbit;
|
|
} else if ((fore_mask_r & 0x80000000) == 0) {
|
|
p[i] = color;
|
|
}
|
|
q[i] |= sbit;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else // Unexpanded
|
|
{
|
|
if (mmc & sbit) // Unexpanded multicolor mode
|
|
{
|
|
uint32_t plane0, plane1;
|
|
|
|
// Convert sprite chunky pixels to bitplanes
|
|
plane0 = (sdata & 0x55555555) | (sdata & 0x55555555) << 1;
|
|
plane1 = (sdata & 0xaaaaaaaa) | (sdata & 0xaaaaaaaa) >> 1;
|
|
|
|
// Collision with graphics?
|
|
if (fore_mask & (plane0 | plane1)) {
|
|
gfx_coll |= sbit;
|
|
}
|
|
|
|
// Mask sprite if in background
|
|
if ((mdp & sbit) == 0) {
|
|
fore_mask = 0;
|
|
}
|
|
|
|
// Paint sprite
|
|
for (unsigned i = 0; i < 24; ++i, plane0 <<= 1, plane1 <<= 1, fore_mask <<= 1)
|
|
{
|
|
uint8_t col;
|
|
if (plane1 & 0x80000000)
|
|
{
|
|
if (plane0 & 0x80000000)
|
|
{
|
|
col = mm1_color;
|
|
}
|
|
else
|
|
{
|
|
col = color;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (plane0 & 0x80000000)
|
|
{
|
|
col = mm0_color;
|
|
}
|
|
else
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
if (q[i]) { // Obscured by higher-priority data?
|
|
spr_coll |= q[i] | sbit;
|
|
} else if ((fore_mask & 0x80000000) == 0) {
|
|
p[i] = col;
|
|
}
|
|
q[i] |= sbit;
|
|
}
|
|
}
|
|
else // Unexpanded standard mode
|
|
{
|
|
// Collision with graphics?
|
|
if (fore_mask & sdata) {
|
|
gfx_coll |= sbit;
|
|
}
|
|
|
|
// Mask sprite if in background
|
|
if ((mdp & sbit) == 0) {
|
|
fore_mask = 0;
|
|
}
|
|
|
|
// Paint sprite
|
|
for (unsigned i = 0; i < 24; ++i, sdata <<= 1, fore_mask <<= 1)
|
|
{
|
|
if (sdata & 0x80000000)
|
|
{
|
|
if (q[i]) { // Obscured by higher-priority data?
|
|
spr_coll |= q[i] | sbit;
|
|
} else if ((fore_mask & 0x80000000) == 0) {
|
|
p[i] = color;
|
|
}
|
|
q[i] |= sbit;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check sprite-sprite collisions
|
|
if (spr_coll)
|
|
{
|
|
uint8_t old_clx_spr = clx_spr;
|
|
clx_spr |= spr_coll;
|
|
if (old_clx_spr == 0) { // Interrupt on first detected collision
|
|
irq_flag |= 0x04;
|
|
if (irq_mask & 0x04) {
|
|
irq_flag |= 0x80;
|
|
the_cpu->TriggerVICIRQ();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check sprite-background collisions
|
|
if (gfx_coll)
|
|
{
|
|
uint8_t old_clx_bgr = clx_bgr;
|
|
clx_bgr |= gfx_coll;
|
|
if (old_clx_bgr == 0) { // Interrupt on first detected collision
|
|
irq_flag |= 0x02;
|
|
if (irq_mask & 0x02) {
|
|
irq_flag |= 0x80;
|
|
the_cpu->TriggerVICIRQ();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
__attribute__ ((noinline)) ITCM_CODE int MOS6569::el_update_mc(int raster)
|
|
{
|
|
int i, j;
|
|
int cycles_used = 0;
|
|
uint8 spron = sprite_on;
|
|
uint8 spren = me;
|
|
uint8 sprye = mye;
|
|
uint8 raster8bit = raster & 0xff;
|
|
|
|
// Increment sprite data counters
|
|
for (i=0, j=1; i<8; i++, j<<=1)
|
|
{
|
|
// Sprite enabled?
|
|
if (spren & j)
|
|
{
|
|
// Yes, activate if Y position matches raster counter
|
|
if (my[i] == raster8bit)
|
|
{
|
|
mc[i] = 0;
|
|
spron |= j;
|
|
} else goto spr_off;
|
|
}
|
|
else
|
|
{
|
|
spr_off:
|
|
// No, turn sprite off when data counter exceeds 60 and increment counter
|
|
if (mc[i] != 21) // Instead of increment by 3 and looking for 63, we inc++ and look for 21... compensate for added speed
|
|
{
|
|
if (sprye & j) // Y expansion
|
|
{
|
|
if (!((my[i] ^ raster8bit) & 1))
|
|
{
|
|
cycles_used++;
|
|
if (++mc[i] == 21) spron &= ~j;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
cycles_used++;
|
|
if (++mc[i] == 21) spron &= ~j;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
sprite_on = spron;
|
|
return (cycles_used<<1); // Each cycles_used above is 2 actual cycles
|
|
}
|
|
|
|
/*
|
|
* Emulate one raster line
|
|
*/
|
|
|
|
int MOS6569::EmulateLine(void)
|
|
{
|
|
int cycles_left = CPU_CYCLES_PER_LINE + CycleDeltas[myConfig.cpuCycles]; // Cycles left for CPU
|
|
bool is_bad_line = false;
|
|
|
|
// Get raster counter into local variable for faster access and increment
|
|
unsigned int raster = raster_y+1;
|
|
|
|
// End of screen reached?
|
|
if (raster == TOTAL_RASTERS)
|
|
{
|
|
vblank(); // Yes, enter vblank - new frame coming up
|
|
raster = 0; // Start back at line 0
|
|
}
|
|
|
|
raster_y = raster;
|
|
|
|
// Trigger raster IRQ if IRQ line reached
|
|
if (raster == irq_raster)
|
|
raster_irq();
|
|
|
|
// In line $30, the DEN bit controls if Bad Lines can occur
|
|
if (raster == 0x30)
|
|
bad_lines_enabled = ctrl1 & 0x10;
|
|
|
|
// Skip frame? Only calculate Bad Lines then
|
|
if (frame_skipped)
|
|
{
|
|
if (raster >= FIRST_DMA_LINE && raster <= LAST_DMA_LINE && ((raster & 7) == y_scroll) && bad_lines_enabled)
|
|
{
|
|
is_bad_line = true;
|
|
cycles_left = BAD_CYCLES_PER_LINE + CycleDeltas[myConfig.cpuCycles] + CycleDeltas[myConfig.badCycles];
|
|
}
|
|
goto VIC_nop;
|
|
}
|
|
|
|
// Within the visible range?
|
|
if (raster >= FIRST_DISP_LINE && raster <= LAST_DISP_LINE)
|
|
{
|
|
u8 bSkipDraw = 0;
|
|
// Our output goes here
|
|
uint8 *chunky_ptr = fast_line_buffer;
|
|
uint32 *direct_scr_ptr = (uint32*)((u32)0x06000014 + (512*(raster-FIRST_DISP_LINE)));
|
|
|
|
// Set video counter
|
|
vc = vc_base;
|
|
|
|
// Bad Line condition?
|
|
if (raster >= FIRST_DMA_LINE && raster <= LAST_DMA_LINE && ((raster & 7) == y_scroll) && bad_lines_enabled)
|
|
{
|
|
// Turn on display
|
|
display_state = is_bad_line = true;
|
|
cycles_left = BAD_CYCLES_PER_LINE + CycleDeltas[myConfig.cpuCycles] + CycleDeltas[myConfig.badCycles];
|
|
rc = 0;
|
|
|
|
// Read and latch 40 bytes from video matrix and color RAM
|
|
uint8 *mp = matrix_line;
|
|
uint8 *cp = color_line;
|
|
uint8 *mbp = matrix_base + vc;
|
|
uint8 *crp = color_ram + vc;
|
|
|
|
// If we're on a 32-bit boundary, copy faster...
|
|
if ((((u32)mbp & 3) == 0) && (((u32)crp & 3) == 0))
|
|
{
|
|
uint32 *mp32 = (uint32 *) mp;
|
|
uint32 *cp32 = (uint32 *) cp;
|
|
uint32 *mbp32 = (uint32 *) mbp;
|
|
uint32 *crp32 = (uint32 *) crp;
|
|
for (int i=0; i<10; i++)
|
|
{
|
|
*mp32++ = *mbp32++;
|
|
*cp32++ = *crp32++;
|
|
}
|
|
}
|
|
else // Copy slower...
|
|
{
|
|
for (int i=0; i<40; i++)
|
|
{
|
|
*mp++ = *mbp++;
|
|
*cp++ = *crp++;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Handler upper/lower border
|
|
if (raster == dy_stop)
|
|
border_on = true;
|
|
if (raster == dy_start && (ctrl1 & 0x10)) // Don't turn off border if DEN bit cleared
|
|
border_on = false;
|
|
|
|
if (!border_on)
|
|
{
|
|
// Display window contents
|
|
uint8 *p = chunky_ptr + COL40_XSTART; // Pointer in chunky display buffer
|
|
uint8 *r = fore_mask_buf + COL40_XSTART/8; // Pointer in foreground mask buffer
|
|
if (x_scroll)
|
|
{
|
|
uint8 b0cc = b0c_color;
|
|
int limit = x_scroll;
|
|
for (int i=0; i<limit; i++) // Background on the left if XScroll>0
|
|
*p++ = b0cc;
|
|
}
|
|
|
|
if (display_state)
|
|
{
|
|
switch (display_idx)
|
|
{
|
|
case 0: // Standard text
|
|
if (x_scroll & 3)
|
|
{
|
|
el_std_text(text_chunky_buf, char_base + rc, r);
|
|
// Experimentally, this is slightly faster than memcpy()
|
|
u32 *dest=(u32*)p; u32 *src=(u32*)text_chunky_buf; for (int i=0; i<80; i++) *dest++ = *src++;
|
|
}
|
|
else
|
|
{
|
|
el_std_text(p, char_base + rc, r);
|
|
}
|
|
break;
|
|
|
|
case 1: // Multicolor text
|
|
if (x_scroll & 3)
|
|
{
|
|
el_mc_text(text_chunky_buf, char_base + rc, r);
|
|
// Experimentally, this is slightly faster than memcpy()
|
|
u32 *dest=(u32*)p; u32 *src=(u32*)text_chunky_buf; for (int i=0; i<80; i++) *dest++ = *src++;
|
|
}
|
|
else
|
|
{
|
|
el_mc_text(p, char_base + rc, r);
|
|
}
|
|
break;
|
|
|
|
case 2: // Standard bitmap
|
|
if (x_scroll & 3)
|
|
{
|
|
el_std_bitmap(text_chunky_buf, bitmap_base + (vc << 3) + rc, r);
|
|
// Experimentally, this is slightly faster than memcpy()
|
|
u32 *dest=(u32*)p; u32 *src=(u32*)text_chunky_buf; for (int i=0; i<80; i++) *dest++ = *src++;
|
|
}
|
|
else
|
|
{
|
|
el_std_bitmap(p, bitmap_base + (vc << 3) + rc, r);
|
|
}
|
|
break;
|
|
|
|
case 3: // Multicolor bitmap
|
|
if (x_scroll & 3)
|
|
{
|
|
el_mc_bitmap(text_chunky_buf, bitmap_base + (vc << 3) + rc, r);
|
|
// Experimentally, this is slightly faster than memcpy()
|
|
u32 *dest=(u32*)p; u32 *src=(u32*)text_chunky_buf; for (int i=0; i<80; i++) *dest++ = *src++;
|
|
}
|
|
else
|
|
{
|
|
el_mc_bitmap(p, bitmap_base + (vc << 3) + rc, r);
|
|
}
|
|
break;
|
|
|
|
case 4: // ECM text
|
|
if (x_scroll & 3)
|
|
{
|
|
el_ecm_text(text_chunky_buf, char_base + rc, r);
|
|
// Experimentally, this is slightly faster than memcpy()
|
|
u32 *dest=(u32*)p; u32 *src=(u32*)text_chunky_buf; for (int i=0; i<80; i++) *dest++ = *src++;
|
|
}
|
|
else
|
|
{
|
|
el_ecm_text(p, char_base + rc, r);
|
|
}
|
|
break;
|
|
|
|
default: // Invalid mode (all black)
|
|
memset(p, colors[0], 320);
|
|
memset(r, 0, 40);
|
|
break;
|
|
}
|
|
vc += 40;
|
|
|
|
}
|
|
else
|
|
{ // Idle state graphics
|
|
switch (display_idx)
|
|
{
|
|
case 0: // Standard text
|
|
case 1: // Multicolor text
|
|
case 4: // ECM text
|
|
if (x_scroll & 3)
|
|
{
|
|
el_std_idle(text_chunky_buf, r);
|
|
// Experimentally, this is slightly faster than memcpy()
|
|
u32 *dest=(u32*)p; u32 *src=(u32*)text_chunky_buf; for (int i=0; i<80; i++) *dest++ = *src++;
|
|
}
|
|
else
|
|
{
|
|
el_std_idle(p, r);
|
|
}
|
|
break;
|
|
|
|
case 3: // Multicolor bitmap
|
|
if (x_scroll & 3)
|
|
{
|
|
el_mc_idle(text_chunky_buf, r);
|
|
// Experimentally, this is slightly faster than memcpy()
|
|
u32 *dest=(u32*)p; u32 *src=(u32*)text_chunky_buf; for (int i=0; i<80; i++) *dest++ = *src++;
|
|
}
|
|
else
|
|
{
|
|
el_mc_idle(p, r);
|
|
}
|
|
break;
|
|
|
|
default: // Invalid mode (all black)
|
|
memset(p, colors[0], 320);
|
|
memset(r, 0, 40);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Draw sprites
|
|
// Clear sprite collision buffer - but only if we have spites to draw on this line
|
|
if (sprite_on)
|
|
{
|
|
memset((uint32 *)spr_coll_buf, 0x00, sizeof(spr_coll_buf));
|
|
el_sprites(chunky_ptr);
|
|
}
|
|
|
|
// Handle left/right border
|
|
uint32 *lp = (uint32 *)chunky_ptr + 4;
|
|
uint32 c = ec_color_long;
|
|
for (int i=5; i<COL40_XSTART/4; i++)
|
|
*++lp = c;
|
|
lp = (uint32 *)(chunky_ptr + COL40_XSTOP) - 1;
|
|
for (int i=0; i<((DISPLAY_X-COL40_XSTOP)-16)/4; i++)
|
|
*++lp = c;
|
|
if (!border_40_col)
|
|
{
|
|
// Get us onto an even alignment and do 16-bits for added speed
|
|
u16 c16 = ec_color_long & 0xFFFF;
|
|
p = chunky_ptr + COL40_XSTART;
|
|
if ((u32)p & 1)
|
|
{
|
|
*p++ = ec_color;
|
|
u16 *p16 = (u16 *) p;
|
|
*p16++ = c16;
|
|
*p16++ = c16;
|
|
*p16 = c16;
|
|
}
|
|
else
|
|
{
|
|
u16 *p16 = (u16 *) p;
|
|
*p16++ = c16;
|
|
*p16++ = c16;
|
|
*p16++ = c16;
|
|
p = (u8 *) p16;
|
|
*p = ec_color;
|
|
}
|
|
|
|
// Get us onto an even alignment and do 32-bits for added speed
|
|
p = chunky_ptr + COL38_XSTOP;
|
|
if ((u32)p & 1)
|
|
{
|
|
*p++ = ec_color;
|
|
u32 *p32 = (u32 *) p;
|
|
*p32++ = c;
|
|
*p32 = c;
|
|
}
|
|
else
|
|
{
|
|
u32 *p32 = (u32 *) p;
|
|
*p32++ = c;
|
|
*p32++ = c;
|
|
p = (u8 *) p32;
|
|
*p = ec_color;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Display border - directly to screen!
|
|
bSkipDraw = 1;
|
|
for (int i=0; i<87; i++) // 352 pixels is 320 main pixels and 16 pixel borders. Good enough for DS since we can't really show much of the border anyway.
|
|
{
|
|
*direct_scr_ptr++ = ec_color_long;
|
|
}
|
|
}
|
|
|
|
// Increment row counter, go to idle state on overflow
|
|
if (rc == 7)
|
|
{
|
|
display_state = false;
|
|
vc_base = vc;
|
|
}
|
|
else
|
|
{
|
|
rc++;
|
|
}
|
|
|
|
if (raster >= FIRST_DMA_LINE-1 && raster <= LAST_DMA_LINE-1 && (((raster+1) & 7) == y_scroll) && bad_lines_enabled)
|
|
rc = 0;
|
|
|
|
// Not end of screen... output scanline we just rendered directly to the NDS LCD Screen buffer...
|
|
if (!frame_skipped)
|
|
{
|
|
if (!bSkipDraw)
|
|
{
|
|
the_display->UpdateRasterLine(raster, (u8*)(fast_line_buffer));
|
|
}
|
|
}
|
|
}
|
|
|
|
VIC_nop:
|
|
// Skip this if all sprites are off
|
|
if (me | sprite_on)
|
|
{
|
|
cycles_left -= el_update_mc(raster);
|
|
}
|
|
|
|
return cycles_left;
|
|
}
|