menu glitch fix

This commit is contained in:
smea 2013-08-17 10:33:45 +02:00
parent 305fc74db0
commit 21c23aa729
25 changed files with 670 additions and 3 deletions

View File

@ -29,6 +29,8 @@ void initD3D()
videoSetMode(MODE_3_3D);
videoSetModeSub(MODE_5_2D | DISPLAY_BG2_ACTIVE | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_2D_BMP_256);
vramSetPrimaryBanks(VRAM_A_TEXTURE,VRAM_B_TEXTURE,VRAM_C_SUB_BG,VRAM_D_SUB_SPRITE);
vramSetBankH(VRAM_H_LCD);
vramSetBankI(VRAM_I_LCD);
REG_BG0CNT = BG_PRIORITY(1);
@ -83,11 +85,13 @@ void setRegCapture(bool enable, uint8 srcBlend, uint8 destBlend, uint8 bank, uin
void updateD3D()
{
if (d3dScreen) {
videoSetModeSub(MODE_5_2D | DISPLAY_BG2_ACTIVE);
vramSetBankC(VRAM_C_SUB_BG);
vramSetBankD(VRAM_D_LCD);
setRegCapture(true, 0, 15, 3, 0, 3, 0, 0);
d3dScreen=false;
}else{
videoSetModeSub(MODE_5_2D | DISPLAY_SPR_ACTIVE | DISPLAY_SPR_2D_BMP_256);
vramSetBankC(VRAM_C_LCD);
vramSetBankD(VRAM_D_SUB_SPRITE);
setRegCapture(true, 0, 15, 2, 0, 3, 0, 0);

View File

@ -47,6 +47,7 @@ void initGame(void)
glEnable(GL_OUTLINE);
glSetOutlineColor(0,RGB15(0,0,0)); //TEMP?
glSetOutlineColor(1,RGB15(0,0,0)); //TEMP?
glSetOutlineColor(7,RGB15(31,0,0)); //TEMP?
glSetToonTableRange(0, 15, RGB15(8,8,8)); //TEMP?
glSetToonTableRange(16, 31, RGB15(24,24,24)); //TEMP?

View File

@ -19,6 +19,8 @@ s16 gravityGunTarget;
int subBG;
u8 touchCnt;
bool isPortalInRectangle(room_struct* r, rectangle_struct* rec, portal_struct* p, vect3D* o)
{
vect3D pr=addVect(convertVect(vect(r->position.x,0,r->position.y)),vect(rec->position.x*TILESIZE*2,rec->position.y*HEIGHTUNIT,rec->position.z*TILESIZE*2));
@ -118,6 +120,8 @@ void initPlayer(player_struct* p)
//GRAVITY GUN
gravityGunTarget=-1;
touchCnt=0;
//TEST TEMP
setFog(0);
}
@ -280,7 +284,14 @@ void playerControls(player_struct* p)
touchRead(&touchCurrent);
if(keysDown() & KEY_TOUCH)touchOld=touchCurrent;
if(keysDown() & KEY_TOUCH)
{
touchOld=touchCurrent;
if(!touchCnt)touchCnt=16;
else {touchCnt=0; p->object->speed=addVect(p->object->speed,vectMult(normGravityVector,-(inttof32(1)>>5)));}
}
if(touchCnt)touchCnt--;
if(keysHeld() & KEY_TOUCH)
{
@ -318,7 +329,8 @@ void playerControls(player_struct* p)
if((keysHeld()&(KEY_UP))/*||(keysHeld()&(KEY_X))*/)moveCamera(NULL, vect(0,0,-(PLAYERAIRSPEED)));
}
if(keysDown()&(KEY_START))p->object->speed=addVect(p->object->speed,vectMult(normGravityVector,-(inttof32(1)>>4)));
// if(keysDown()&(KEY_START))p->object->speed=addVect(p->object->speed,vectMult(normGravityVector,-(inttof32(1)>>4)));
if(keysDown()&(KEY_START))changeState(&menuState);
if(!p->modelInstance.oneshot && ((keysDown()&(KEY_R))||(keysDown()&(KEY_L)))){playSFX(keysDown()&(KEY_R)?gunSFX1:gunSFX2);shootPlayerGun(p,keysDown()&(KEY_R));changeAnimation(&p->modelInstance,1,true);}
else if(gravityGunTarget>=0 && gravityGunTarget<NUMOBJECTS && objects[gravityGunTarget].used && ((keysHeld() & KEY_R) || (keysHeld() & KEY_L)))

View File

@ -58,8 +58,13 @@ void initMenu(void)
logoMain=createTexture("logo.pcx", "menu");
logoRotate=createTexture("rotate_logo.pcx", "menu");
logoAlpha=31;
glSetOutlineColor(0,RGB15(0,0,0)); //TEMP?
glSetOutlineColor(1,RGB15(0,0,0)); //TEMP?
glSetOutlineColor(7,RGB15(0,0,0)); //TEMP?
NOGBA("END mem free : %dko (%do)",getMemFree()/1024,getMemFree());
fadeIn();
}
touchPosition currentTouch;

View File

@ -51,6 +51,7 @@ u8 mainMenuPageLength=arrayLength(mainMenuPage);
void playMenuCampaignButtonFunction(sguiButton_struct* b)
{
setMapFilePath("maps/test.map");
changeState(&gameState);
}

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webpage/aperture.css Normal file
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@ -0,0 +1,293 @@
html, body
{
height: 100%;
}
body
{
margin: 0px;
padding: 0px;
background:#0D0D0D;
font-family: 'Source Sans Pro', sans-serif;
font-size: 12pt;
font-weight: 100;
color: #FFF;
}
h1, h2, h3
{
margin: 0;
padding: 0;
}
p, ol, ul
{
margin-top: 0px;
}
p
{
line-height: 180%;
}
strong
{
}
a
{
color: #0099FF;
text-decoration:none;
}
a:hover
{
text-decoration: underline;
}
a img
{
border: none;
}
.image
{
display: inline-block;
}
.image img
{
display: block;
width: 100%;
}
.image-full
{
display: block;
width: 100%;
margin: 0 0 2em 0;
}
.image-left
{
float: left;
margin: 0 2em 2em 0;
}
.image-centered
{
display: block;
margin: 0 0 2em 0;
}
.image-centered img
{
margin: 0 auto;
width: auto;
}
hr
{
display: none;
}
#wrapper {
background: #FFFFFF url(images/bkg1.png) repeat;
}
.container
{
width: 1200px;
margin: 0px auto;
}
.clearfix
{
clear: both;
}
#header
{
position: relative;
height: 150px;
}
#name
{
position: absolute;
top: 3em;
left: 0;
width: 100%;
}
#name h1
{
display: inline-block;
font-size: 2.5em;
text-transform: uppercase;
font-weight: 700;
color: #FFF;
}
#name a
{
text-decoration: none;
color: #FFF;
}
#page
{
position: relative;
overflow: hidden;
padding: 3em 0em 5em 0em;
}
#content
{
float: left;
width: 790px;
}
#sidebar
{
float: right;
width: 345px;
}
#sidebar .title h2
{
font-size: 1.6em;
}
#sidebar .box1
{
margin-bottom: 3em;
}
#footer
{
}
#header-wrapper
{
overflow: hidden;
height: 490px;
background: url('images/topimage.jpg') no-repeat top center;
background-size: 100%;
}
#header-wrapper:before
{
content: '';
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-image: url('images/bg01.png');
opacity: .1;
}
#header-wrapper2
{
background: rgba(0,0,0,.5);
box-shadow: inset 0 -10px 10px -10px rgba(0,0,0,.1);
}
ul.sidelinks
{
margin: 0;
padding: 0;
list-style: none;
}
ul.sidelinks li
{
border-top: solid 1px #f6891f;
padding: 0.80em 0;
}
ul.sidelinks li:first-child
{
border-top: 0;
padding-top: 0;
}
#bottompage
{
overflow: hidden;
padding: 1em 0em;
}
#bottompage p
{
letter-spacing: 0.20em;
text-align: center;
text-transform: uppercase;
font-size: 0.80em;
color: #6F6F6F;
}
#bottompage a
{
text-decoration: none;
color: #8C8C8C;
}
.title
{
margin-bottom: 1em;
text-transform: uppercase;
text-indent:40px;
background-image:url('images/aperture_icon.png');
background-repeat:no-repeat;
background-position:left;
}
.title h2
{
letter-spacing: 0.20em;
font-weight: 700;
font-size: 2em;
color: #171717;
}
.title .byline
{
letter-spacing: 0.15em;
text-transform: uppercase;
font-weight: 400;
font-size: 0.90em;
color: #6F6F6F;
}
#two-column
{
padding-top: 1em;
}
#two-column .title h2
{
font-size: 1.6em;
}
#two-column #video1
{
float: left;
width: 370px;
}
#two-column #video2
{
float: right;
width: 370px;
}
#two-column #aperture_image
{
float: left;
width: 784px;
}

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@ -0,0 +1,66 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Aperture Science~Download</title>
<meta name="keywords" content="Aperture Science" />
<meta name="description" content="Aperture Science, Nintendo DS homebrew by Smealum and Lobo, 2013" />
<link href="http://fonts.googleapis.com/css?family=Source+Sans+Pro:200,300,400,600,700,900" rel="stylesheet" />
<link href="../aperture.css" rel="stylesheet" type="text/css" media="all" />
<!--[if IE 6]>
<link href="default_ie6.css" rel="stylesheet" type="text/css" />
<![endif]-->
</head>
<body>
<div id="header-wrapper">
<div id="header-wrapper2">
<div id="header" class="container">
<div id="name">
<h1>Aperture Science</h1>
</div>
</div>
</div>
</div>
<div id="wrapper">
<div id="page" class="container">
<div id="content">
<div class="title">
<h2>DOWNLOAD</h2>
<span class="byline">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;THE LATEST VERSION IS V.800 (JANUARY 2890 AD)</span> </div>
<p>Download the latest Aperture Science build and Editor. Put the binary on the root of your card together with maps (if in folder than state that, blabla). Compatible cards are~Blablabla, compatible HBrew launcher~Blalalalalala...:D</p>
<div id="two-column">
<div id="aperture_image">
<div class="title">
<h2>aperture science</h2>
</div>
<div><a href="aperture.zip">+ApertureScience (version 8.450 - 8GB zip)</a><br />
<br />
</div>
<div><img src="../images/gamescreen1.png" alt="aperture1" width="256" height="384" />&nbsp;<img src="../images/gamescreen2.png" alt="aperture2" width="256" height="384" />&nbsp;<img src="../images/gamescreen3.png" alt="aperture3" width="256" height="384" />&nbsp;</div>
</div>
</div>
</div>
<div id="sidebar">
<div class="box1">
<div class="title">
<h2>SCIENCE FACTS</h2>
</div>
<ul class="sidelinks">
<li>DOWNLOAD GAME+EDITOR</li>
<li><a href="uploadmap.html">UPLOAD MAPS</a></li>
<li><a href="downloadmaps.html">DOWNLOAD USER MADE MAPS</a></li>
<li><a href="pceditor.html">DOWNLOAD PC EDITOR</a></li>
<li><a href="../index.html">HOME</a></li>
<li></li>
</ul>
</div>
</div>
</div>
</div>
</div>
<div id="bottompage" class="container">
<p>2013 ~ created by <a href="http://smealum.net/" title="Smealum website" target="_self">Smealum</a> & <a href="http://infectuous.com" title="Lobo lair" target="_self">Lobo</a> | Portal is © <a href="http://www.valvesoftware.com/" title="Valve" target="_blank">Valve Corporation</a> 2011</p>
</div>
</body>
</html>

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@ -0,0 +1,80 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Aperture Science~Download Maps</title>
<meta name="keywords" content="Aperture Science" />
<meta name="description" content="Aperture Science, Nintendo DS homebrew by Smealum and Lobo, 2013" />
<link href="http://fonts.googleapis.com/css?family=Source+Sans+Pro:200,300,400,600,700,900" rel="stylesheet" />
<link href="../aperture.css" rel="stylesheet" type="text/css" media="all" />
<!--[if IE 6]>
<link href="default_ie6.css" rel="stylesheet" type="text/css" />
<![endif]-->
</head>
<body>
<div id="header-wrapper">
<div id="header-wrapper2">
<div id="header" class="container">
<div id="name">
<h1>Aperture Science</h1>
</div>
</div>
</div>
</div>
<div id="wrapper">
<div id="page" class="container">
<div id="content">
<div class="title">
<h2>DOWNLOAD MAPS</h2>
<span class="byline">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SURVIVE THE EXERIMENTS OF OTHERS</span> </div>
<p>You can download user made maps here. After downloading, put the map file(s) to the root of your card (or wherever in case you use folders ;) ) and browse the map from the <em>'Play/Create/Load Level'</em> option in game.</p>
<div id="two-column">
<div id="video1">
<div class="title">
<h2>MAP LISTING</h2>
</div>
<div><table width="784" border="1" cellpadding="0" cellspacing="0" bordercolor="#CC6600" bgcolor="#000000" style="border-style: solid;">
<tr>
<td>mapname1.zip</td>
</tr>
<tr>
<td>mapname2.zip</td>
</tr>
<tr>
<td>mapname3.zip</td>
</tr>
<tr>
<td>mapname4.zip</td>
</tr>
<tr>
<td>mapname5.zip</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<div id="sidebar">
<div class="box1">
<div class="title">
<h2>SCIENCE FACTS</h2>
</div>
<ul class="sidelinks">
<li><a href="download.html">DOWNLOAD GAME+EDITOR</a></li>
<li><a href="uploadmap.html">UPLOAD MAPS</a></li>
<li>DOWNLOAD USER MADE MAPS</li>
<li><a href="pceditor.html">DOWNLOAD PC EDITOR</a></li>
<li><a href="../index.html">HOME</a></li>
<li></li>
</ul>
</div>
</div>
</div>
</div>
</div>
<div id="bottompage" class="container">
<p>2013 ~ created by <a href="http://smealum.net/" title="Smealum website" target="_self">Smealum</a> & <a href="http://infectuous.com" title="Lobo lair" target="_self">Lobo</a> | Portal is © <a href="http://www.valvesoftware.com/" title="Valve" target="_blank">Valve Corporation</a> 2011</p>
</div>
</body>
</html>

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Aperture Science~PC Editor</title>
<meta name="keywords" content="Aperture Science" />
<meta name="description" content="Aperture Science, Nintendo DS homebrew by Smealum and Lobo, 2013" />
<link href="http://fonts.googleapis.com/css?family=Source+Sans+Pro:200,300,400,600,700,900" rel="stylesheet" />
<link href="../aperture.css" rel="stylesheet" type="text/css" media="all" />
<!--[if IE 6]>
<link href="default_ie6.css" rel="stylesheet" type="text/css" />
<![endif]-->
</head>
<body>
<div id="header-wrapper">
<div id="header-wrapper2">
<div id="header" class="container">
<div id="name">
<h1>Aperture Science</h1>
</div>
</div>
</div>
</div>
<div id="wrapper">
<div id="page" class="container">
<div id="content">
<div class="title">
<h2>EDITOR FOR WIN(PC)</h2>
<span class="byline">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;BEHOLD THE LATEST IN DESKTOP SCIENCE</span> </div>
<p>This Editor is a Windows cousin of DS Editor which comes with a game. It has exactly the same features as DS version to load, manipulate and export custom maps. Make sure to read included instruction file which explains this magnificent science in the most minute detail. Enjoy!</p>
<div id="two-column">
<div id="video1">
<div class="title">
<h2>DOWNLOAD</h2>
</div>
<div><a href="wineditor.zip">+WINEditor (version 300.150 - 28GB zip)</a><br />
<br />
</div>
<div><img src="../images/editorimage.jpg" alt="WinEditor" width="640" height="480" /></div>
</div>
</div>
</div>
<div id="sidebar">
<div class="box1">
<div class="title">
<h2>SCIENCE FACTS</h2>
</div>
<ul class="sidelinks">
<li><a href="download.html">DOWNLOAD GAME+EDITOR</a></li>
<li><a href="uploadmap.html">UPLOAD MAPS</a></li>
<li><a href="downloadmaps.html">DOWNLOAD USER MADE MAPS</a></li>
<li>DOWNLOAD PC EDITOR</li>
<li><a href="../index.html">HOME</a></li>
<li></li>
</ul>
</div>
</div>
</div>
</div>
</div>
<div id="bottompage" class="container">
<p>2013 ~ created by <a href="http://smealum.net/" title="Smealum website" target="_self">Smealum</a> & <a href="http://infectuous.com" title="Lobo lair" target="_self">Lobo</a> | Portal is © <a href="http://www.valvesoftware.com/" title="Valve" target="_blank">Valve Corporation</a> 2011</p>
</div>
</body>
</html>

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@ -0,0 +1,68 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Aperture Science~Upload Maps</title>
<meta name="keywords" content="Aperture Science" />
<meta name="description" content="Aperture Science, Nintendo DS homebrew by Smealum and Lobo, 2013" />
<link href="http://fonts.googleapis.com/css?family=Source+Sans+Pro:200,300,400,600,700,900" rel="stylesheet" />
<link href="../aperture.css" rel="stylesheet" type="text/css" media="all" />
<!--[if IE 6]>
<link href="default_ie6.css" rel="stylesheet" type="text/css" />
<![endif]-->
</head>
<body>
<div id="header-wrapper">
<div id="header-wrapper2">
<div id="header" class="container">
<div id="name">
<h1>Aperture Science</h1>
</div>
</div>
</div>
</div>
<div id="wrapper">
<div id="page" class="container">
<div id="content">
<div class="title">
<h2>UPLOAD MAPS</h2>
<span class="byline">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SHARE YOUR SCIENCE WITH OTHERS</span> </div>
<p>You can upload your custom maps here. Make sure to test them out before uploading and give them unique name. After uploading is done, your map should appear in the <a href="downloadmaps.html">download</a> section. The science team appreciates your contribution.</p>
<div id="two-column">
<div id="video1">
<div class="title">
<h2>BROWSE &amp; UPLOAD</h2>
</div>
<div><table width="369" border="1" cellpadding="0" cellspacing="0" bordercolor="#CC6600" bgcolor="#000000" style="border-style: solid;">
<tr>
<td> You can put the Browse and Upload buttons here in this simple table thing, I guess :D</td>
</tr>
</table>
</div>
</div>
</div>
</div>
<div id="sidebar">
<div class="box1">
<div class="title">
<h2>SCIENCE FACTS</h2>
</div>
<ul class="sidelinks">
<li><a href="download.html">DOWNLOAD GAME+EDITOR</a></li>
<li>UPLOAD MAPS</li>
<li><a href="downloadmaps.html">DOWNLOAD USER MADE MAPS</a></li>
<li><a href="pceditor.html">DOWNLOAD PC EDITOR</a></li>
<li><a href="../index.html">HOME</a></li>
<li></li>
</ul>
</div>
</div>
</div>
</div>
</div>
<div id="bottompage" class="container">
<p>2013 ~ created by <a href="http://smealum.net/" title="Smealum website" target="_self">Smealum</a> & <a href="http://infectuous.com" title="Lobo lair" target="_self">Lobo</a> | Portal is © <a href="http://www.valvesoftware.com/" title="Valve" target="_blank">Valve Corporation</a> 2011</p>
</div>
</body>
</html>

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Aperture Science</title>
<link rel="icon" href="favicon.ico" type="image/x-icon">
<link rel="shortcut icon" href="favicon.ico" type="image/x-icon">
<meta name="keywords" content="Aperture Science" />
<meta name="description" content="Aperture Science, Nintendo DS homebrew by Smealum and Lobo, 2013" />
<link href="http://fonts.googleapis.com/css?family=Source+Sans+Pro:200,300,400,600,700,900" rel="stylesheet" />
<link href="aperture.css" rel="stylesheet" type="text/css" media="all" />
<!--[if IE 6]>
<link href="default_ie6.css" rel="stylesheet" type="text/css" />
<![endif]-->
</head>
<body>
<div id="header-wrapper">
<div id="header-wrapper2">
<div id="header" class="container">
<div id="name">
<h1>Aperture Science</h1>
</div>
</div>
</div>
</div>
<div id="wrapper">
<div id="page" class="container">
<div id="content">
<div class="title">
<h2>APERTURE SCIENCE</h2>
<span class="byline">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Nintendo DS homebrew based on <a href="http://www.thinkwithportals.com/" title="Official Portal website" target="_blank">Valve</a> Portal</span> </div>
<p>HERE we put text about game, blabalablabalbdlasdbaslkdaio j jrao rjiaof aiosfj oiasjf asi jf blabablablabalbalba lb alb ldbaldbaldb ladbl abdl bad bald bal dbladb la dabd labd la blad bla dbla dbaldbaldbladbaldbaldbadbaldbaldbaldbaldbladbladbladbladbaldbl b BLAAAAAAAAAAAAAAAAAAAAAAAA, THe latest Version is V.800...blablablablablblablabl :D</p>
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<p>2013 ~ created by <a href="http://smealum.net/" title="Smealum website" target="_self">Smealum</a> & <a href="http://infectuous.com" title="Lobo lair" target="_self">Lobo</a> | Portal is © <a href="http://www.valvesoftware.com/" title="Valve" target="_blank">Valve Corporation</a> 2011</p>
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