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Add GBARunner2 FAQ page and update the other pages
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@ -16,7 +16,7 @@ In order for GBARunner2 to load titles, a dump of the GBA BIOS is required. Newe
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After dumping the BIOS, it must be renamed as `bios.bin` and then should be placed in `sd:/_gba/` for GBARunner2 to read it.
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You can verify that your BIOS is a proper dump by comparing it with the following hashes:
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You can verify that your BIOS is a proper dump by comparing it with the following checksums:
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**CRC32**: 81977335
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**MD5**: a860e8c0b6d573d191e4ec7db1b1e4f6
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pages/_en-US/gbarunner2/faq.md
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21
pages/_en-US/gbarunner2/faq.md
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---
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lang: en-US
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layout: wiki
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section: gbarunner2
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title: FAQ & Troubleshooting
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description: FAQs and troubleshooting for GBARunner2
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---
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#### Are cheats supported?
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Not right now. Instead, you can permanently inject cheat codes into your GBA ROM with [GBAATM](https://gbatemp.net/threads/gba-auto-trainer-maker-gbaatm.99334/).
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#### How do I use Nightly GBARunner2 Builds in TWiLight Menu++?
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1. Download the nighly build
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1. Rename it to `GBARunner2_arm7dldi_3ds.nds` (or `GBARunner2_arm7dldi_dsi.nds` if you're on DSi)
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1. Place it in `sd:_nds`
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#### How do I use Wifi Link features?
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You will need a build from the [wifi_link](https://github.com/Gericom/GBARunner2/tree/wifi_link) branch to use the features. You can find detailed instructions on how to setup the builds on its [GBATemp Wiki page](https://wiki.gbatemp.net/wiki/GBARunner2/Link).
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@ -6,6 +6,8 @@ title: Home
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description: Coming Soon™
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---
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# GBARunner2 Wiki Placeholder
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GBARunner2 is an [open-source](https://github.com/Gericom/GBARunner2) hypervisor that runs GBA games on DS/DSi/3DS in DS mode. Basically, like [Nintendont](https://github.com/FIX94/Nintendont) does for running Gamecube games on Wii.
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This is a placeholder index page for the GBARunner2 wiki, coming soon™!
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Along with what this wiki has to offer, the GBARunner compability lists have a lot of userful infomation:
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- [DS/Flashcart](https://wiki.gbatemp.net/wiki/GBARunner2)
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- [DSi/3DS](https://wiki.gbatemp.net/wiki/GBARunner2/DSi_3DS_Compatibility_List)
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