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Update translations
TODO: update again in a day or so
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@ -90,7 +90,7 @@ These roles are given by the [Lightning bot](https://lightning-bot.gitlab.io/) u
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- Artist/Designers - For those that have made high-quality TWiLight Menu++ skins, unlaunch backgrounds or graphics for other DS(i) homebrew
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- Composers - For those that have made music for DS(i) homebrew or ROM hacks
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- Game Modders - For those that have made ROM hacks, cheats, or any other type of modifications to DS(i) games
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- Translators - Anyone that wants to be notified for contributing to translations of various DS Homebrew projects
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- Translators - Anyone that wants to be notified for contributing to translations of various DS-Homebrew projects
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## The Staff Team
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These are the people who maintain the server. If they say something is final, it is not up for debate. These members are hoisted in the member listing. Currently, we are not looking for staff members. Do not ask to be a part of the team, as it will decrease your chance of getting accepted.
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@ -8,7 +8,7 @@ description: Acerca del homebrew en la Nintendo DS
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---
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### Desarrollo
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A la hora de desarrollar homebrew para Nintendo DS, normalmente se usan las herramientas de devkitPro, como devkitARM, libnds y libfat. Sin embargo, se puede usar software alternativo:
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Developing Nintendo DS homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. Sin embargo, se puede usar software alternativo:
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- **SD card libraries:** [libfat](https://github.com/devkitPro/libfat) is included in libnds and generally recommended, [libslim](https://github.com/DS-Homebrew/libslim/) can sometimes work better but is unstable at times
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- **Graphics libraries:** [easyGL2D](http://rel.phatcode.net/junk.php?id=117), which comes shipped with libnds, is recommended, however [NightFox Lib](https://github.com/knightfox75/nds_nflib) can be used instead
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@ -13,22 +13,41 @@ description: Cómo usar el Wi-Fi de la Nintendo DS
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Se pueden usar puntos de acceso (hotspots), así no tendrás que cambiar los ajustes de tu router.
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### Crear un punto de acceso
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Hay varias guías para crear puntos de acceso compatibles para la DS con macOS y Linux en GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
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There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp.
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- [macOS](https://gbatemp.net/threads/571658)
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- [Linux](https://gbatemp.net/threads/543283)
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- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
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An Android mobile hotspot set to Open (none) security would also work.
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Windows cannot create a compatible hotspot, so Windows users will need to boot into Linux in order to set one up.
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#### Other methods
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If you cannot create a DS-compatible hotspot using the above methods, you may be able to use another method.
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- [Nintendo Wi-Fi USB Connector](https://gbatemp.net/threads/575631/)
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- While this can still be used, it is not recommended because it requires a 32-bit version of Windows XP or Vista
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- For information on setting up a Nintendo Wi-Fi USB Connector, read Section 3 of this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6)
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- Changing router settings to be DS-compatible
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- This is not recommended because it opens your network to intruders, even if you use WEP security. It may also cause issues for other users of your network. If you choose to do this, it is recommended that you use a secondary router or guest network, if available
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- Not all routers support guest networks or turning security off
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- Wi-Fi extenders
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#### Settings
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If you are setting up a network to be DS-compatible, it must meet the following specifications:
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- WEP or Open (none) security
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- 2.4 GHz wireless frequency
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- 802.11b wireless mode
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- This may be listed as "Legacy mode" or something similar
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### Restaurar CWF de Nintendo DS
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1. Abre la Configuración Wi-Fi de Nintendo
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1. Conéctate a tu punto de acceso
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1. Pon uno de los valores listados abajo como DNS primario, dependiendo del servicio que quieras usar:
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- **[Wiimmfi](https://wiimmfi.de)** - `164.132.44.106` o `178.62.43.212`
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- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/)** - `172.104.88.237`
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- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/) ([online player list](http://zwei.moe:9001))** - `172.104.88.237`
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1. Pon `1.1.1.1` como DNS secundario
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1. Quizá necesites parchear tu juego con NoSSL, dependiendo de cuál sea
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### Parchear manualmente tus ROMs de DS
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Sigue esta guía en caso de que tu proveedor de internet bloquee servidores DNS personalizados, en otro caso se recomienda *encarecidamente* seguir la guía anterior.
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Follow the guide below in case your ISP blocks custom DNS servers, otherwise it is *strongly* recommended to follow the guide above.
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- Users of GNU/Linux and macOS can follow very similar instructions, but will have to use Mono
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- WfcPatcher currently doesn't support DSiWare
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@ -25,3 +25,5 @@ Puedes verificar el volcado de la BIOS comparándola con los siguientes checksum
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**SHA1:** `300c20df6731a33952ded8c436f7f186d25d3492`
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**SHA256:** `fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570`
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If you don't know how to obtain a file checksum, you can use an [online checksum calculator](https://emn178.github.io/online-tools/crc32_checksum.html).
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@ -8,8 +8,9 @@ category: other
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description: FAQ & Troubleshooting for hiyaCFW
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---
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#### How do I install apps to hiyaCFW's SDNAND?
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You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
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#### How do I install apps or DSiWare to hiyaCFW's SDNAND?
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You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install apps to the SDNAND, but older DS homebrew may not be compatible.
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- If you would like to install Game Card dumps, you should use a [forwarder](../ds-index/forwarders)
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#### Why do I get the #-2435-8325 error code?
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If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
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@ -32,5 +33,5 @@ There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder.
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##### Invalid title
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There are several things you need to take into account when adding titles to hiyaCFW:
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- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
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- Game Card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
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- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
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@ -42,3 +42,17 @@ The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd
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For more info on cheats, check the [Action Replay cheats section of the Retail ROMs page](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
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#### How do I take screenshots?
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You can take screenshots of the main screen from the in-game menu. By default the in-game menu is opened by pressing <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>, then select `Screenshot...`, change the VRAM bank if needed, and press <kbd class="face">A</kbd> to save the screenshot.
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To view your screenshots on your PC you will need to extract `sd:/_nds/nds-bootstrap/screenshots.tar`, inside will be all of your screenshots in BMP format. There will also be additional empty BMP files to pad the TAR file out to 50, these can simply be ignored or deleted.
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nds-bootstrap can only fit 50 screenshots in the `screenshots.tar`, so once you're getting close you should extract them and delete the TAR, nds-bootstrap will then generate a new TAR next time you load a game.
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#### What is the main screen and why can only it have screenshots?
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The "main" screen is whichever screen is being drawn using the main engine, which can be either physical screen. Typically it's the screen where the main gameplay is happening and if one screen has 3D that's always the main screen. It'll always be the top screen when in the in-game menu.
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The reason screenshots can only be taken of the main screen is a hardware limitation of the Nintendo DS, it doesn't have a framebuffer but it does have a display capture feature which allows main engine's output to be captured. This is most often used by games to render 3D to both screens but can also be used to take screenshots.
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#### What is the "VRAM bank" I'm asked to select when taking a screenshot?
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When taking a screenshot using nds-bootstrap it needs to use the DS's display capture feature to capture a frame from the main engine, however this display capture can only write to VRAM and requires one of the first four banks. nds-bootstrap will try to select a bank that isn't being used for the main engine so usually you can simply ignore this, however in some case all four of the possible VRAM banks will be in use for the main engine and thus it's not possible to take a perfect screenshot and you will need to select the bank you find looks best.
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@ -24,8 +24,8 @@ description: Controles para usar TWiLight Menu++
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- (Tema DSi/Saturn/HBL) <kbd>SELECT</kbd>: Menú SELECT, o Menú Clásico de DS (donde se pueden acceder al menú del sistema, la configuración de TWiLight Menu++ y el modo GBA)
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#### Tema R4
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- <kbd>Up</kbd>/<kbd>Down</kbd>: Select a game/app
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- <kbd class="face">A</kbd>: Launch game/app
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- <kbd>Arriba</kbd>/<kbd>Abajo</kbd>: Seleccionar juego o aplicación
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- <kbd class="face">A</kbd>: Iniciar juego o aplicación
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- <kbd class="l">L</kbd>: Cambiar entre la tarjeta SD y la flashcard
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- <kbd class="face">Y</kbd>: Ajustes del juego
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- <kbd class="face">X</kbd>: Trucos
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@ -37,42 +37,41 @@ description: Controles para usar TWiLight Menu++
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#### ROMs de DS(i) (usando nds-bootstrap)
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No se aplica a DSiWare.
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- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Arr</kbd> + <kbd class="face">X</kbd> durante 1 segundo: Intercambia las pantallas
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- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Abj</kbd> + <kbd class="face">A</kbd> durante 3 segundos: Volcar la RAM en `sd:/_nds/nds-bootstrap` como `ramDump.bin`
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- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Abj</kbd> + <kbd class="face">B</kbd> durante 2 segundos: Volver a TWiLight Menu++
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- <kbd class="l">L</kbd> + <kbd>Abj</kbd> + <kbd>SELECT</kbd>: Abrir menú dentro del juego
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- <kbd class="r">R</kbd>: Advance by one frame
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- Screenshot
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- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Change VRAM bank
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- <kbd class="face">A</kbd>: Save screenshot
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- <kbd class="face">B</kbd>: Return to in-game menu
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- RAM Viewer
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- <kbd>Up</kbd>/<kbd>Down</kbd>: Scroll
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- <kbd>Left</kbd>/<kbd>Right</kbd>: Fast scroll
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- <kbd class="r">R</kbd> + <kbd>Down</kbd>/<kbd>Up</kbd>: Faster scroll
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- <kbd class="r">R</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd>: Fastest scroll
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- <kbd class="face">A</kbd>: Enter RAM Editor
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- <kbd class="face">B</kbd>: Return to in-game menu
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- <kbd class="face">Y</kbd>: Specify an address to jump to
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- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
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- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
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- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
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- RAM Editor
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- <kbd>Up</kbd>/<kbd>Down</kbd>/<kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
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- <kbd class="face">A</kbd>: Modify selected value
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- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease value by 1h
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- <kbd>Left</kbd>/<kbd>Right</kbd>: Increase/Decrease value by 10h
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- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Finish modifying value
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- <kbd class="face">B</kbd>: Return to RAM Viewer
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- <kbd class="face">Y</kbd>: Specify an address to jump to
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- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
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- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
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- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
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- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
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- En modo B4DS solo funciona la combinación para intercambiar las pantallas
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- En algunos modelos de O3DS no se puede volver a TWiLight Menu++
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- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
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- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
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- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Arriba</kbd> + <kbd class="face">X</kbd> durante 1 segundo: Intercambia las pantallas
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- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Abajo</kbd> + <kbd class="face">A</kbd> durante 2 segundos: Volcar la RAM en `sd:/_nds/nds-bootstrap` como `ramDump.bin`
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- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Abajo</kbd> + <kbd class="face">B</kbd> durante 2 segundos: Volver a TWiLight Menu++
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- <kbd class="l">L</kbd> + <kbd>Abajo</kbd> + <kbd>SELECT</kbd>: Abrir menú dentro del juego
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- <kbd class="r">R</kbd>: Avanzar un fotograma
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- Captura de pantalla
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- <kbd>Arriba</kbd>/<kbd>Abajo</kbd>/<kbd>Izquierda</kbd>/<kbd>Derecha</kbd>: Cambiar banco VRAM
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- <kbd class="face">A</kbd>: Guardar captura de pantalla
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- <kbd class="face">B</kbd>: Regresar al menú dentro del juego
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- Visor de la RAM
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- <kbd>Arriba</kbd>/<kbd>Abajo</kbd>: Navegar
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- <kbd>Izquierda</kbd>/<kbd>Derecha</kbd>: Navegar rápido
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- <kbd class="r">R</kbd> + <kbd>Abajo</kbd>/<kbd>Arriba</kbd>: Navegar aún más rápido
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- <kbd class="r">R</kbd> + <kbd>Izquierda</kbd>/<kbd>Derecha</kbd>: Navegar lo más rápido
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- <kbd class="face">A</kbd>: Entrar al editor de la RAM
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- <kbd class="face">B</kbd>: Regresar al menú dentro del juego
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- <kbd class="face">Y</kbd>: Especificar una dirección a la que saltar
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- <kbd>Arriba</kbd>/<kbd>Abajo</kbd>: Incrementar/Disminuir valor seleccionado
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- <kbd>Izquierda</kbd>/<kbd>Derecha</kbd>: Seleccionar un valor
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- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Volver al visor/editor de la RAM en la dirección especificada
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- Editor de la RAM
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- <kbd>Arriba</kbd>/<kbd>Abajo</kbd>/<kbd>Izquierda</kbd>/<kbd>Derecha</kbd>: Seleccionar un valor
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- <kbd class="face">A</kbd>: Modificar valor seleccionado
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- <kbd>Arriba</kbd>/<kbd>Abajo</kbd>: Incrementar/Disminuir valor por 1h
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- <kbd>Izquierda</kbd>/<kbd>Derecha</kbd>: Incrementar/Disminuir valor por 10h
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- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Terminar de modificar el valor
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- <kbd class="face">B</kbd>: Volver al visor de RAM
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- <kbd class="face">Y</kbd>: Especificar dirección a la que saltar
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- <kbd>Arriba</kbd>/<kbd>Abajo</kbd>: Incrementar/Disminuir valor seleccionado
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- <kbd>Izquierda</kbd>/<kbd>Derecha</kbd>: Seleccionar un valor
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- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Volver al visor/editor de la RAM en la dirección especificada
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- En algunos modelos de 3DS original no se puede volver a TWiLight Menu++
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- La combinación de botónes para abrir el menú de nds-bootstrap dentro del juego puede cambiarse en la configuración de TWiLight Menu++
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- Las capturas de pantalla se guardan en el archivo `sd:/_nds/nds-bootstrap/screenshots.tar`. Este archivo puede abrirse usando un visor de archivos como [7-zip](https://www.7-zip.org/)
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- El volcado de la memoria RAM y la realización de capturas de pantalla no son posibles actualmente en el modo B4DS
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#### Atajos al arrancar
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Estas combinaciones pueden hacerse en la pantalla de bienvenida de TWiLight Menu++ / justo después de la de Nintendo DSi.
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@ -7,23 +7,31 @@ title: Crear discos RAM
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description: Cómo crear discos RAM para usar homebrew antiguo con TWiLight Menu++
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---
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No necesitas seguir esto si estás usando una flashcard.
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Algunas aplicaciones homebrew para DS son incapaces de acceder al sistema de archivos de la tarjeta SD. Es por eso que podría ser necesario cargar un sistema de archivos independiente en la RAM que contenga los archivos necesarios para que la aplicación pueda funcionar.
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Los progamas utilizados aquí requieren un sistema operativo Windows.
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{:.alert .alert-info}
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To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
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No necesitas seguir estos pasos si estas usando uan flashcard.
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{:.alert .alert-info}
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Para hacer un disco RAM, descarga [esto](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (haz clic en `Download Software`), y sigue las instrucciones a continuación.
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Instrucciones por @Dakkon7, modificadas por RocketRobz:
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1. Abre RAMDisk
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1. Pincha en **View** -> **Advanced**
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1. Para **Disk Size**, escribe `12` para DSi, o `28` para 3DS, encima de **Max 1023 MB**
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1. Desmarca **Create TEMP Directory** si está marcada
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1. Pincha en **Load/Save**
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1. Pincha en `Start RAMDisk`, una nueva ventana para tu .img aparecerá
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1. Haz clic en **View** -> **Advanced**
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1. En **Disk Size**, escribe `12` para DSi, o `28` para 3DS, encima de **Max 1023 MB**
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1. Desmarca la casilla **Create TEMP Directory** si está marcada
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1. Haz clic en **Load/Save**
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1. Haz clic en `Start RAMDisk`, una nueva ventana para tu .img aparecerá
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1. Coloca ahí cualquier archivo y/o fichero que el homebrew espera encontrarse o archivos que quieras usar
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1. En RAMDisk, pincha `Save Disk Image Now`
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1. Guarda `romname.img` en una carpeta llamada `ramdisks` en el lugar que guardas el .nds
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1. Pincha `Stop RAMDisk` cuando termines
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1. En TWiLight Menu++, abre las opciones específicas de tu homebrew
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1. Pon RAM disk a 0
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1. En RAMDisk, haz clic en `Save Disk Image Now`
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1. Guarda `[nombre de la rom].img` en la carpeta `ramdisks` que se encuentra en el directorio donde está el archivo .nds de tu aplicación homebrew Si esta no existe, creala
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1. Haz clic en `Stop RAMDisk` cuando termines
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1. En TWiLight Menu++, abre la configuración por juego seleccionando tu aplicación homebrew
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1. Configura la opción Disco RAM a 0
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1. Abre el homebrew, debería leer el disco RAM
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Si quieres usar otro disco RAM distinto para una misma aplicación, usa la extensión `.img1` para el disco RAM en la ranura 1, y así sucesivamente.
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{:.alert .alert-info}
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@ -3,7 +3,7 @@ lang: es-ES
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layout: wiki
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section: twilightmenu
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category: customization
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title: DSi/3DS Skins - Custom SFX
|
||||
title: Skins para DSi/3DS - Efectos de sonido personalizados
|
||||
description: Cómo usar música de fondo y efectos de sonido personalizados en las skins de DSi y 3DS de TWiLight Menu++
|
||||
---
|
||||
|
||||
|
||||
@ -7,23 +7,20 @@ title: Download Play/PictoChat in the DS Classic Menu
|
||||
description: How to get DS Download Play and PictoChat in TWiLight Menu++'s DS Classic Menu
|
||||
---
|
||||
|
||||
Si estás usando una consola DSi, ya deberías poder usar esas aplicaciones. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
Si estás usando una consola DSi, ya deberías poder usar esas aplicaciones. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu on a DSi. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
|
||||
Dentro de GodMode9:
|
||||
- Press the HOME/Power button
|
||||
- Selecciona `Title Manager` y luego `[1:] NAND / TWL`
|
||||
- Busca y selecciona `DS Download Play (NTR-HDNA)`
|
||||
- Selecciona `Open title folder`
|
||||
- Selecciona `00000000.tmd` y luego `TMD file options...`
|
||||
- Selecciona `Dump CXI/NDS file`
|
||||
- Hecho. The file will be in `0:/gm9/out/`
|
||||
1. Press the HOME/Power button
|
||||
1. Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
1. Find and select `DS Download Play (NTR-HDNA)`
|
||||
1. Select `Open title folder`
|
||||
1. Select `00000000.tmd`, then select `TMD file options...`
|
||||
1. Select `Dump CXI/NDS file`
|
||||
- The file will be in `0:/gm9/out/`
|
||||
1. Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`
|
||||
|
||||
Copia `DS Download Play (NTR-HDNA).nds` a `0:/_nds/` y renómbralo como `dlplay.nds`.
|
||||
The above steps will increase DLP boot speed.
|
||||
|
||||
Los pasos anteriores aumentarán la velocidad de arranque de DLP.
|
||||
To run PictoChat on 3DS (DSi required), copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card.
|
||||
|
||||
To run PictoChat on 3DS (DSi required):
|
||||
- Copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card
|
||||
|
||||
To run both on flashcard:
|
||||
- Copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card
|
||||
To run both on flashcard, copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card.
|
||||
|
||||
@ -13,7 +13,7 @@ tabs:
|
||||
manual: Manual
|
||||
---
|
||||
|
||||
You will first need to have custom firmware on your 3DS, follow [3ds.hacks.guide](https://3ds.hacks.guide) to install it
|
||||
Primero necesitaras tener un firmware personalizado en tu consola. Sigue la guía de [3ds.hacks.guide](https://3ds.hacks.guide) para instalarlo.
|
||||
{:.alert .alert-info}
|
||||
|
||||
{% capture tab-working-camera %}
|
||||
|
||||
@ -17,7 +17,7 @@ description: Cómo instalar TWiLight Menu++ en una flashcard de Nintendo DS
|
||||
1. Si ya tienes archivos de guardado, mueve los archivos `.sav`, que se encuentran en la misma carpeta que tus ROMs de DS, a una nueva llamada `saves` también en la carpeta de las ROMs
|
||||
1. ...
|
||||
- **Usuarios de DS Phat/Lite:** Si al iniciar `BOOT.NDS` la consola crashea con una pantalla blanca, inserta un DS Memory Expansion Pak y prueba de nuevo
|
||||
- **Usuarios de DSi/3DS:** Abre TWLMenu++ desde la SD de la consola, activa `SCFG access in Slot-1` y pon `Slot-1: Touch Mode` a `DSi Mode`
|
||||
- **Usuarios de DSi/3DS:** Abre TWLMenu++ desde la SD de la consola, activa `Acceso a SCFG en Slot-1` y configura la opción `Slot-1: Configuración Táctil` a `Modo DSi`
|
||||
- Esto permitirá usar la velocidad de reloj TWL y/o acelerar la VRAM en los juegos de la flashcard, así como acceder a la SD de la consola y lanzar juegos DSi-Enhanced/DSi-Exclusive/DSiWare en Modo DSi desde la flashcard
|
||||
|
||||
### Iniciar los juegos con el firmware de la flashcard
|
||||
@ -38,7 +38,7 @@ description: Cómo instalar TWiLight Menu++ en una flashcard de Nintendo DS
|
||||
- R4xDS
|
||||
- DSTT(i)
|
||||
|
||||
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)
|
||||
Instala [YSMenu de RetroGameFan](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
||||
- Comprueba que tienes `YSMenu.nds` (renombrado de `TTMenu.dat` si no existe) y la carpeta `TTMenu` en la raíz de la microSD de tu flashcard
|
||||
1. Pon `Use nds-bootstrap` a `No` para usar el firmware de la flashcard en vez de nds-bootstrap
|
||||
|
||||
|
||||
@ -23,7 +23,7 @@ Si estás intentando actualizar desde una versión anterior a la 21.0.0, por fav
|
||||
|
||||
### Más pasos desde la flashcard
|
||||
|
||||
If you can switch between the SD and flashcard contents in TWLMenu++, and if the flashcard TWLMenu++ is on v16.3.0 or later, please follow these steps.
|
||||
Si puedes cambiar entre los contenidos de la SD y la flashcard en TWLMenu++ y el TWLMenu++ de la flashcard está en la versión v16.3.0 o superior, sigue estos pasos.
|
||||
|
||||
1. Ve a los ajustes de TWLMenu++
|
||||
1. Selecciona `Update TWiLight Menu++`
|
||||
|
||||
@ -90,7 +90,7 @@ These roles are given by the [Lightning bot](https://lightning-bot.gitlab.io/) u
|
||||
- Artist/Designers - For those that have made high-quality TWiLight Menu++ skins, unlaunch backgrounds or graphics for other DS(i) homebrew
|
||||
- Composers - For those that have made music for DS(i) homebrew or ROM hacks
|
||||
- Game Modders - For those that have made ROM hacks, cheats, or any other type of modifications to DS(i) games
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS Homebrew projects
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS-Homebrew projects
|
||||
|
||||
## The Staff Team
|
||||
These are the people who maintain the server. If they say something is final, it is not up for debate. These members are hoisted in the member listing. Currently, we are not looking for staff members. Do not ask to be a part of the team, as it will decrease your chance of getting accepted.
|
||||
|
||||
@ -8,7 +8,7 @@ description: Informations sur les homebrews de la Nintendo DS
|
||||
---
|
||||
|
||||
### Développement
|
||||
Le développement de homebrew pour Nintendo DS utilise les outils de devkitPro, comme devkitARM, libnds, et libfat. Cependant, il y a toujours la possiblité d'utiliser des logiciels alternatifs:
|
||||
Developing Nintendo DS homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. Cependant, il y a toujours la possiblité d'utiliser des logiciels alternatifs:
|
||||
|
||||
- **SD card libraries:** [libfat](https://github.com/devkitPro/libfat) is included in libnds and generally recommended, [libslim](https://github.com/DS-Homebrew/libslim/) can sometimes work better but is unstable at times
|
||||
- **Graphics libraries:** [easyGL2D](http://rel.phatcode.net/junk.php?id=117), which comes shipped with libnds, is recommended, however [NightFox Lib](https://github.com/knightfox75/nds_nflib) can be used instead
|
||||
|
||||
@ -13,25 +13,44 @@ description: Informations sur l'utilisation de la connexion Wi-Fi sur la Nintend
|
||||
Les hotspots sont utilisables, vous n'avez donc pas besoin de modifier la configuration de votre routeur.
|
||||
|
||||
### Créez un point d'accès wi-fi
|
||||
Il y a des guides pour créer un hotspot compatible avec les jeux DS sur macOS et les ordinateurs Linux sur GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp.
|
||||
- [macOS](https://gbatemp.net/threads/571658)
|
||||
- [Linux](https://gbatemp.net/threads/543283)
|
||||
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
|
||||
|
||||
An Android mobile hotspot set to Open (none) security would also work.
|
||||
|
||||
Windows cannot create a compatible hotspot, so Windows users will need to boot into Linux in order to set one up.
|
||||
#### Other methods
|
||||
If you cannot create a DS-compatible hotspot using the above methods, you may be able to use another method.
|
||||
- [Nintendo Wi-Fi USB Connector](https://gbatemp.net/threads/575631/)
|
||||
- While this can still be used, it is not recommended because it requires a 32-bit version of Windows XP or Vista
|
||||
- For information on setting up a Nintendo Wi-Fi USB Connector, read Section 3 of this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6)
|
||||
- Changing router settings to be DS-compatible
|
||||
- This is not recommended because it opens your network to intruders, even if you use WEP security. It may also cause issues for other users of your network. If you choose to do this, it is recommended that you use a secondary router or guest network, if available
|
||||
- Not all routers support guest networks or turning security off
|
||||
- Wi-Fi extenders
|
||||
|
||||
#### Settings
|
||||
If you are setting up a network to be DS-compatible, it must meet the following specifications:
|
||||
- WEP or Open (none) security
|
||||
- 2.4 GHz wireless frequency
|
||||
- 802.11b wireless mode
|
||||
- This may be listed as "Legacy mode" or something similar
|
||||
|
||||
### Restauration Nintendo DS WFC
|
||||
1. Lancez la configuration de la Connexion Wi-Fi Nintendo
|
||||
1. Connectez-vous à votre point d'accès
|
||||
1. Définissez la valeur DNS principale en choisissant une des valeurs ci-dessous, selon le service que vous souhaitez utiliser :
|
||||
- **[Wiimmfi](https://wiimmfi.de)** - `164.132.44.106` ou `178.62.43.212`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/)** - `172.104.88.237`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/) ([online player list](http://zwei.moe:9001))** - `172.104.88.237`
|
||||
1. Définissez `1.1.1.1` comme DNS secondaire
|
||||
1. Vous pourriez avoir besoin d'appliquer un patch NoSSL à votre jeu, selon le jeu
|
||||
|
||||
### Correction manuelle de vos ROMs DS
|
||||
Suivez le guide ci-dessous au cas où votre FAI bloque les serveurs DNS personnalisés, sinon il est *fortement* recommandé de suivre le guide ci-dessus.
|
||||
Follow the guide below in case your ISP blocks custom DNS servers, otherwise it is *strongly* recommended to follow the guide above.
|
||||
|
||||
- Les utilisateurs de GNU/Linux et macOS peuvent suivre des instructions très similaires, mais devront utiliser Mono
|
||||
- WfcPatcher ne supporte pas actuellement DSiWare
|
||||
- Users of GNU/Linux and macOS can follow very similar instructions, but will have to use Mono
|
||||
- WfcPatcher currently doesn't support DSiWare
|
||||
|
||||
1. Télécharger [WfcPatcher](https://github.com/AdmiralCurtiss/WfcPatcher/releases)
|
||||
1. Copiez la ROM du jeu que vous voulez patcher dans le même dossier où WfcPatcher est sauvegardé et ouvrez ce dossier
|
||||
@ -42,9 +61,9 @@ Suivez le guide ci-dessous au cas où votre FAI bloque les serveurs DNS personna
|
||||
1. Maintenant, faites glisser toutes les roms sur lesquelles vous souhaitez patcher sur patch.bat
|
||||
1. Fini! les roms patchés seront ceux qui se termineront par (wiimmfi)
|
||||
|
||||
N'oubliez pas de supprimer tout DNS que vous pourriez avoir enregistré dans vos paramètres Wi-Fi avant d'essayer de vous connecter avec la ROM patchée.
|
||||
Don't forget to remove any DNS you might have saved on your Wi-Fi settings before attempting to connect with the patched ROM.
|
||||
|
||||
### Dépannage et lecture approfondie
|
||||
Si vous recevez des erreurs, vous pouvez entrer le code d'erreur dans le [dépannage](https://wiimmfi.de/error) de Wiimmfi pour trouver des moyens de le corriger.
|
||||
If you are receiving any errors, you can enter the error code in Wiimmfi's [troubleshooter](https://wiimmfi.de/error) for ways to fix it.
|
||||
|
||||
Pour un dépannage plus spécifique et plus d'informations, comme comment se connecter en ligne sur des émulateurs ou utiliser un connecteur Nintendo Wi-Fi USB vous pouvez lire ce [Guide Wiimmfi](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) écrit par les membres du [Réseau Mario Kart DS](https://discord.gg/pa9bea6).
|
||||
For more specific troubleshooting and more information, such as how to connect to online on emulators or using a Nintendo Wi-Fi USB Connector, you can read this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6).
|
||||
|
||||
@ -25,3 +25,5 @@ Vous pouvez vérifier que votre BIOS est une bonne copie en le comparant avec le
|
||||
**SHA1:** `300c20df6731a33952ded8c436f7f186d25d3492`
|
||||
|
||||
**SHA256:** `fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570`
|
||||
|
||||
If you don't know how to obtain a file checksum, you can use an [online checksum calculator](https://emn178.github.io/online-tools/crc32_checksum.html).
|
||||
|
||||
@ -8,8 +8,9 @@ category: other
|
||||
description: FAQ & Troubleshooting for hiyaCFW
|
||||
---
|
||||
|
||||
#### How do I install apps to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
|
||||
#### How do I install apps or DSiWare to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install apps to the SDNAND, but older DS homebrew may not be compatible.
|
||||
- If you would like to install Game Card dumps, you should use a [forwarder](../ds-index/forwarders)
|
||||
|
||||
#### Why do I get the #-2435-8325 error code?
|
||||
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
|
||||
@ -32,5 +33,5 @@ There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder.
|
||||
|
||||
##### Invalid title
|
||||
There are several things you need to take into account when adding titles to hiyaCFW:
|
||||
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Game Card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
|
||||
|
||||
@ -42,3 +42,17 @@ The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd
|
||||
|
||||
For more info on cheats, check the [Action Replay cheats section of the Retail ROMs page](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
|
||||
|
||||
#### How do I take screenshots?
|
||||
You can take screenshots of the main screen from the in-game menu. By default the in-game menu is opened by pressing <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>, then select `Screenshot...`, change the VRAM bank if needed, and press <kbd class="face">A</kbd> to save the screenshot.
|
||||
|
||||
To view your screenshots on your PC you will need to extract `sd:/_nds/nds-bootstrap/screenshots.tar`, inside will be all of your screenshots in BMP format. There will also be additional empty BMP files to pad the TAR file out to 50, these can simply be ignored or deleted.
|
||||
|
||||
nds-bootstrap can only fit 50 screenshots in the `screenshots.tar`, so once you're getting close you should extract them and delete the TAR, nds-bootstrap will then generate a new TAR next time you load a game.
|
||||
|
||||
#### What is the main screen and why can only it have screenshots?
|
||||
The "main" screen is whichever screen is being drawn using the main engine, which can be either physical screen. Typically it's the screen where the main gameplay is happening and if one screen has 3D that's always the main screen. It'll always be the top screen when in the in-game menu.
|
||||
|
||||
The reason screenshots can only be taken of the main screen is a hardware limitation of the Nintendo DS, it doesn't have a framebuffer but it does have a display capture feature which allows main engine's output to be captured. This is most often used by games to render 3D to both screens but can also be used to take screenshots.
|
||||
|
||||
#### What is the "VRAM bank" I'm asked to select when taking a screenshot?
|
||||
When taking a screenshot using nds-bootstrap it needs to use the DS's display capture feature to capture a frame from the main engine, however this display capture can only write to VRAM and requires one of the first four banks. nds-bootstrap will try to select a bank that isn't being used for the main engine so usually you can simply ignore this, however in some case all four of the possible VRAM banks will be in use for the main engine and thus it's not possible to take a perfect screenshot and you will need to select the bank you find looks best.
|
||||
|
||||
@ -38,7 +38,7 @@ description: Contrôles pour utiliser TWiLight Menu++
|
||||
#### ROMs DS (avec nds-bootstrap)
|
||||
Celles-ci ne s'appliquent pas à DSiWare.
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Haut</kbd> + <kbd class="face">X</kbd> pendant 1 seconde : Inverser les écrans
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> pendant 3 secondes : Copier la RAM vers `sd:/_nds/nds-bootstrap`, comme `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Bas</kbd> + <kbd class="face">B</kbd> pendant 2 secondes : Retour dans TWiLight Menu++
|
||||
- <kbd class="l">L</kbd> + <kbd>Bas</kbd> + <kbd>SELECT</kbd>: Ouvrir le menu en jeu
|
||||
- <kbd class="r">R</kbd> : Avancer d’une frame
|
||||
@ -68,11 +68,10 @@ Celles-ci ne s'appliquent pas à DSiWare.
|
||||
- <kbd>Haut</kbd>/<kbd>Bas</kbd> : Augmenter/diminuer la valeur sélectionnée
|
||||
- <kbd>Gauche</kbd>/<kbd>Droite</kbd> : Sélectionner une valeur
|
||||
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd> : Retourner à la visionneuse/l'éditeur de RAM à l'adresse spécifiée
|
||||
- Le menu du jeu n'est pas accessible dans les jeux DSi-Enhanced/Exclusive fonctionnant en mode DSi ; toute tentative d'utilisation de la combinaison de boutons dans ces jeux ne donnera rien
|
||||
- Seul la combinaison de boutons de permutation d'écran fonctionnera en mode B4DS, les autres ne fonctionneront pas
|
||||
- Retourner sur TWiLight Menu++ peut ne pas fonctionner sur certains modèles O3DS
|
||||
- La combinaison de boutons pour ouvrir le menu en jeu peut être modifiée dans les paramètres de TWiLight Menu++
|
||||
- Les captures d'écran sont enregistrées dans `sd:/_nds/nds-bootstrap/screenshots.tar`. Ce fichier peut être ouvert à l'aide d'un visualiseur d'archives tel que [7-Zip](https://www.7-zip.org/)
|
||||
- Returning to TWiLight Menu++ may not work on some O3DS models
|
||||
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
|
||||
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
|
||||
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
|
||||
|
||||
#### Raccourcis de démarrage
|
||||
Celles-ci devraient être pressées sur le menu TWiLight Menu++ écran de démarrage / à droite après l'écran de démarrage Nintendo DSi.
|
||||
|
||||
@ -7,12 +7,17 @@ title: Création de disques de RAM
|
||||
description: Comment créer des disques en RAM pour utiliser les anciens homebrew DS avec TWiLight Menu++
|
||||
---
|
||||
|
||||
Vous n'avez pas besoin de suivre cela si vous utilisez un linker.
|
||||
Some DS homebrew are incapable of properly accessing the SD card filesystem. Because of this, it may be necessary to load a standalone filesystem into the RAM containing the necessary files for your homebrew in order for it to work.
|
||||
|
||||
The software used here requires the Windows operating system.
|
||||
{:.alert .alert-info}
|
||||
|
||||
Pour créer un disque RAM, téléchargez [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (cliquez sur `Download Software`), et suivez les instructions ci-dessous.
|
||||
You do not need to follow this if you're using a flashcard.
|
||||
{:.alert .alert-info}
|
||||
|
||||
Instructions par @Dakkon7, modifiées par RocketRobz :
|
||||
To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
|
||||
|
||||
Instructions by Dakkon7, modified by Rocket Robz:
|
||||
|
||||
1. Lancez RAMDisk
|
||||
1. Cliquez sur **View** -> **Advanced**
|
||||
@ -22,8 +27,11 @@ Instructions par @Dakkon7, modifiées par RocketRobz :
|
||||
1. Cliquez sur `Start RAMDisk`, et une nouvelle fenêtre pour votre .img devrait apparaître
|
||||
1. Placez n'importe quel fichier et/ou dossier que le homebrew attend là-bas, et/ou le(s) fichier(s) que vous voulez utiliser
|
||||
1. Dans le programme RAMDisk, cliquez sur `Save Disk Image Now`
|
||||
1. Enregistrer `romname.img` dans un dossier appelé `ramdisks` à l'emplacement du fichier .nds
|
||||
1. Save `romname.img` to the `ramdisks` folder in the .nds file location. If it does not exist already, create it
|
||||
1. Cliquez sur `Stop RAMDisk` lorsque vous avez terminé
|
||||
1. Dans TWiLight Menu++, ouvrez les paramètres par jeu pour votre homebrew
|
||||
1. In TWiLight Menu++, open the per-game settings for your homebrew
|
||||
1. Mettez le disque de RAM au disque 0
|
||||
1. Lancez votre homebrew, et il devrait lire votre disque RAM
|
||||
|
||||
If you wish to use the other RAM disk slots for a single homebrew application, use the `.img1` extension for RAM disk slot 1, and so on.
|
||||
{:.alert .alert-info}
|
||||
|
||||
@ -7,23 +7,20 @@ title: Télécharger Play/PictoChat dans le menu DS Classic
|
||||
description: Comment obtenir DS Download Play et PictoChat dans TWiLight Menu++ dand le Menu Classique DS
|
||||
---
|
||||
|
||||
Si vous utilisez une console DSi, vous devriez déjà pouvoir lancer ces applications. Pour obtenir les dumps pour votre flashcard ou 3DS, vous devez accéder au Menu Classique DS. Sinon, si vous avez une 3DS sans dump existant, procédez ci-dessous.
|
||||
Si vous utilisez une console DSi, vous devriez déjà pouvoir lancer ces applications. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu on a DSi. Sinon, si vous avez une 3DS sans dump existant, procédez ci-dessous.
|
||||
|
||||
Dans GodMode9:
|
||||
- Appuyez sur le bouton HOME/Power
|
||||
- Sélectionnez `Title Manager`, puis sélectionnez `[1:] NAND / TWL`
|
||||
- Trouvez et sélectionnez `DS Download Play (NTR-HDNA)`
|
||||
- Sélectionnez `Option title folder`
|
||||
- Sélectionnez `00000000.tmd`, puis sélectionnez `TMD file options...`
|
||||
- Sélectionnez `Dump CXI/NDS file`
|
||||
- Terminée. Le fichier sera dans `0:/gm9/out/`
|
||||
1. Press the HOME/Power button
|
||||
1. Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
1. Find and select `DS Download Play (NTR-HDNA)`
|
||||
1. Select `Open title folder`
|
||||
1. Select `00000000.tmd`, then select `TMD file options...`
|
||||
1. Select `Dump CXI/NDS file`
|
||||
- The file will be in `0:/gm9/out/`
|
||||
1. Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`
|
||||
|
||||
Copiez `DS Download Play (NTR-HDNA).nds` sur `0:/_nds/`, et renommez-le en `dlplay.nds`.
|
||||
The above steps will increase DLP boot speed.
|
||||
|
||||
Les étapes ci-dessus augmenteront la vitesse de démarrage de DLP.
|
||||
To run PictoChat on 3DS (DSi required), copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card.
|
||||
|
||||
Pour exécuter PictoChat sur 3DS (DSi requis) :
|
||||
- Copiez `pictochat.nds` vers `sd:/_nds/` sur la carte SD de la Dsi vers le même emplacement sur la carte SD de la 3DS
|
||||
|
||||
Pour exécuter deux flashcard:
|
||||
- Copiez à la fois `pictochat.nds` et `dlplay.nds` vers `sd:/_nds/` sur la carte SD DSi ou 3DS vers le même emplacement sur la carte SD de la flashcard
|
||||
To run both on flashcard, copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card.
|
||||
|
||||
@ -90,7 +90,7 @@ These roles are given by the [Lightning bot](https://lightning-bot.gitlab.io/) u
|
||||
- Artist/Designers - For those that have made high-quality TWiLight Menu++ skins, unlaunch backgrounds or graphics for other DS(i) homebrew
|
||||
- Composers - For those that have made music for DS(i) homebrew or ROM hacks
|
||||
- Game Modders - For those that have made ROM hacks, cheats, or any other type of modifications to DS(i) games
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS Homebrew projects
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS-Homebrew projects
|
||||
|
||||
## The Staff Team
|
||||
These are the people who maintain the server. If they say something is final, it is not up for debate. These members are hoisted in the member listing. Currently, we are not looking for staff members. Do not ask to be a part of the team, as it will decrease your chance of getting accepted.
|
||||
|
||||
@ -8,7 +8,7 @@ description: מידע לגבי הומברו על הנינטנדו DS
|
||||
---
|
||||
|
||||
### פיתוח
|
||||
פיתוח הומברו עבור הNintendo DS לרוב נעשה באמצעות כלים של devkitPro, כמו devkitARM, libnds וlibfat. אך קיימת אפשרות להשתמש בתוכנות חלופיות:
|
||||
Developing Nintendo DS homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. אך קיימת אפשרות להשתמש בתוכנות חלופיות:
|
||||
|
||||
- **SD card libraries:** [libfat](https://github.com/devkitPro/libfat) is included in libnds and generally recommended, [libslim](https://github.com/DS-Homebrew/libslim/) can sometimes work better but is unstable at times
|
||||
- **Graphics libraries:** [easyGL2D](http://rel.phatcode.net/junk.php?id=117), which comes shipped with libnds, is recommended, however [NightFox Lib](https://github.com/knightfox75/nds_nflib) can be used instead
|
||||
|
||||
@ -13,24 +13,43 @@ description: מידע על שימוש בWi-FI על הנינטנדו DS
|
||||
ניתן להשתמש בנקודות גישה/נקודות חמות, כך שלא צריך לשנות את ההגדרות של הראוטר שלכם.
|
||||
|
||||
### יצירת נקודה חמה
|
||||
ישנם מדריכים על יצירת נקודות חמות המתאימות למשחקי DS על מחשבי macOS וLinux בGBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp.
|
||||
- [macOS](https://gbatemp.net/threads/571658)
|
||||
- [Linux](https://gbatemp.net/threads/543283)
|
||||
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
|
||||
|
||||
An Android mobile hotspot set to Open (none) security would also work.
|
||||
|
||||
Windows cannot create a compatible hotspot, so Windows users will need to boot into Linux in order to set one up.
|
||||
#### Other methods
|
||||
If you cannot create a DS-compatible hotspot using the above methods, you may be able to use another method.
|
||||
- [Nintendo Wi-Fi USB Connector](https://gbatemp.net/threads/575631/)
|
||||
- While this can still be used, it is not recommended because it requires a 32-bit version of Windows XP or Vista
|
||||
- For information on setting up a Nintendo Wi-Fi USB Connector, read Section 3 of this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6)
|
||||
- Changing router settings to be DS-compatible
|
||||
- This is not recommended because it opens your network to intruders, even if you use WEP security. It may also cause issues for other users of your network. If you choose to do this, it is recommended that you use a secondary router or guest network, if available
|
||||
- Not all routers support guest networks or turning security off
|
||||
- Wi-Fi extenders
|
||||
|
||||
#### Settings
|
||||
If you are setting up a network to be DS-compatible, it must meet the following specifications:
|
||||
- WEP or Open (none) security
|
||||
- 2.4 GHz wireless frequency
|
||||
- 802.11b wireless mode
|
||||
- This may be listed as "Legacy mode" or something similar
|
||||
|
||||
### שחזור Nintendo DS WFC
|
||||
1. הפעילו את הNintendo Wi-Fi Connection Setup
|
||||
1. התחברו לנקודת הגישה שלכם
|
||||
1. הגדירו את הPrimary DNS שלכם לאחד הערכים הבאים, בהתאם לשירות בו תרצו להשתמש:
|
||||
- **[Wiimmfi](https://wiimmfi.de)** - `164.132.44.106` or `178.62.43.212`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/)** - `172.104.88.237`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/) ([online player list](http://zwei.moe:9001))** - `172.104.88.237`
|
||||
1. הגדירו את `1.1.1.1` בתור הsecondary DNS
|
||||
1. ייתכן ותצטרכו להתקין טלאי NoSSL על המשחק שלכם בשלב זה, כתלות במשחק
|
||||
|
||||
### התקנת הטלאי ידנית לרומים של DS
|
||||
עקבו אחרי המדריך הנ"ל אם ספק האינטרנט שלכם חוסם שרתי DNS מותאמים אישית, אחרת זה מומלץ *מאוד* לעקוב אחרי המדריך מעל.
|
||||
Follow the guide below in case your ISP blocks custom DNS servers, otherwise it is *strongly* recommended to follow the guide above.
|
||||
|
||||
- משתמשי GNU/Linux וmacOS יכולים לעקוב אחרי הוראות דומות מאוד, אבל יצטרכו להשתמש בMono
|
||||
- Users of GNU/Linux and macOS can follow very similar instructions, but will have to use Mono
|
||||
- WfcPatcher currently doesn't support DSiWare
|
||||
|
||||
1. Download [WfcPatcher](https://github.com/AdmiralCurtiss/WfcPatcher/releases)
|
||||
|
||||
@ -25,3 +25,5 @@ description: מידע לגבי הBIOS של הGBA וכיצד לחלץ אותו
|
||||
**SHA1:** `300c20df6731a33952ded8c436f7f186d25d3492`
|
||||
|
||||
**SHA256:** `fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570`
|
||||
|
||||
If you don't know how to obtain a file checksum, you can use an [online checksum calculator](https://emn178.github.io/online-tools/crc32_checksum.html).
|
||||
|
||||
@ -8,8 +8,9 @@ category: other
|
||||
description: FAQ & Troubleshooting for hiyaCFW
|
||||
---
|
||||
|
||||
#### How do I install apps to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
|
||||
#### How do I install apps or DSiWare to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install apps to the SDNAND, but older DS homebrew may not be compatible.
|
||||
- If you would like to install Game Card dumps, you should use a [forwarder](../ds-index/forwarders)
|
||||
|
||||
#### Why do I get the #-2435-8325 error code?
|
||||
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
|
||||
@ -32,5 +33,5 @@ There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder.
|
||||
|
||||
##### Invalid title
|
||||
There are several things you need to take into account when adding titles to hiyaCFW:
|
||||
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- הומברו צריך להבנות בצורה נכונה באמצעות כלים מודרניים על מנת שירוץ דרך תפריט הNintendo DSi
|
||||
- Game Card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
|
||||
|
||||
@ -42,3 +42,17 @@ The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd
|
||||
|
||||
For more info on cheats, check the [Action Replay cheats section of the Retail ROMs page](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
|
||||
|
||||
#### How do I take screenshots?
|
||||
You can take screenshots of the main screen from the in-game menu. By default the in-game menu is opened by pressing <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>, then select `Screenshot...`, change the VRAM bank if needed, and press <kbd class="face">A</kbd> to save the screenshot.
|
||||
|
||||
To view your screenshots on your PC you will need to extract `sd:/_nds/nds-bootstrap/screenshots.tar`, inside will be all of your screenshots in BMP format. There will also be additional empty BMP files to pad the TAR file out to 50, these can simply be ignored or deleted.
|
||||
|
||||
nds-bootstrap can only fit 50 screenshots in the `screenshots.tar`, so once you're getting close you should extract them and delete the TAR, nds-bootstrap will then generate a new TAR next time you load a game.
|
||||
|
||||
#### What is the main screen and why can only it have screenshots?
|
||||
The "main" screen is whichever screen is being drawn using the main engine, which can be either physical screen. Typically it's the screen where the main gameplay is happening and if one screen has 3D that's always the main screen. It'll always be the top screen when in the in-game menu.
|
||||
|
||||
The reason screenshots can only be taken of the main screen is a hardware limitation of the Nintendo DS, it doesn't have a framebuffer but it does have a display capture feature which allows main engine's output to be captured. This is most often used by games to render 3D to both screens but can also be used to take screenshots.
|
||||
|
||||
#### What is the "VRAM bank" I'm asked to select when taking a screenshot?
|
||||
When taking a screenshot using nds-bootstrap it needs to use the DS's display capture feature to capture a frame from the main engine, however this display capture can only write to VRAM and requires one of the first four banks. nds-bootstrap will try to select a bank that isn't being used for the main engine so usually you can simply ignore this, however in some case all four of the possible VRAM banks will be in use for the main engine and thus it's not possible to take a perfect screenshot and you will need to select the bank you find looks best.
|
||||
|
||||
@ -38,7 +38,7 @@ description: שליטה ומקשים עבור TWiLight Menu++
|
||||
#### רומים של DS(i) (באמצעות nds-bootstrap)
|
||||
מקשים אלו לא תקפים עבור DSiWare.
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>למעלה</kbd> + <kbd class="face">X</kbd> למשך שניה אחת: החלפת מסכים
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>למטה</kbd> + <kbd class="face">A</kbd> למשך 3 שניות: חלץ את הRAM אל `sd:/_nds/nds-bootstrap`, בתור `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>למטה</kbd> + <kbd class="face">B</kbd> למשך 2 שניות: חזרה לTWiLight Menu++
|
||||
- <kbd class="l">L</kbd> + <kbd>למטה</kbd> + <kbd>SELECT</kbd>: פתח את התפריט בזמן משחק
|
||||
- <kbd class="r">R</kbd>: Advance by one frame
|
||||
@ -68,11 +68,10 @@ description: שליטה ומקשים עבור TWiLight Menu++
|
||||
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
|
||||
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
|
||||
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
|
||||
- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
|
||||
- שילוב המקשים להחלפת המשחקים יעבוד במצב B4DS, האחרים לא יעבדו
|
||||
- חזרה לTWiLight Menu++ עשויה לא לעבוד על חלק מדגמי הO3DS
|
||||
- Returning to TWiLight Menu++ may not work on some O3DS models
|
||||
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
|
||||
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
|
||||
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
|
||||
|
||||
#### קיצורי דרך בהפעלה
|
||||
על כפתרים אלו צריך ללחוץ במהלך תמונת ההפעלה של TWiLight Menu++ / מיד לאחר תמונת ההפעלה של Nintendo DSi.
|
||||
|
||||
@ -7,12 +7,17 @@ title: יצירת RAM Disks
|
||||
description: כיצד ליצור RAM disks על מנת להשתמש בהומברו ישן של DS עם TWiLight Menu++
|
||||
---
|
||||
|
||||
אתם לא צריכים לעקוב אחרי מדריך זה אם אתם משתמשים בפלאשקארט.
|
||||
Some DS homebrew are incapable of properly accessing the SD card filesystem. Because of this, it may be necessary to load a standalone filesystem into the RAM containing the necessary files for your homebrew in order for it to work.
|
||||
|
||||
The software used here requires the Windows operating system.
|
||||
{:.alert .alert-info}
|
||||
|
||||
על מנת ליצור RAM Disk, הורידו את [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (לחצו על `Download Software`) ועקבו אחר ההוראות מטה.
|
||||
You do not need to follow this if you're using a flashcard.
|
||||
{:.alert .alert-info}
|
||||
|
||||
ההוראות נכתבו על ידי @Dakkon7, ונערכו על ידי RocketRobz:
|
||||
To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
|
||||
|
||||
Instructions by Dakkon7, modified by Rocket Robz:
|
||||
|
||||
1. הריצו את RAMDisk
|
||||
1. לחצו על **View** -> **Advanced**
|
||||
@ -22,8 +27,11 @@ description: כיצד ליצור RAM disks על מנת להשתמש בהומבר
|
||||
1. לחצו על`Start RAMDisk`, ויפתח חלון חדש בשביל ה.img שלכם
|
||||
1. מקמו כל קובץ או תיקיה שההומברו מצפה לה שם, ואת הקבצים שתרצו להשתמש בהם
|
||||
1. בתוכנת הRAMDisk, לחצו על `Save Disk Image Now`
|
||||
1. שמרו את `romname.img` לתיקיה בשם `ramdisks`, במיקום בו נמצא קובץ הnds. שלכם
|
||||
1. Save `romname.img` to the `ramdisks` folder in the .nds file location. If it does not exist already, create it
|
||||
1. לחצו על `Stop RAMDisk` בסיום
|
||||
1. בTWiLight Menu++, פתחו את תפריט הגדרות המשחק בשביל ההומברו שלכם
|
||||
1. In TWiLight Menu++, open the per-game settings for your homebrew
|
||||
1. הגדירו את RAM disk ל0
|
||||
1. הפעילו את ההומברו שלכם, והוא אמור לקרוא את הRAM disk שלכם
|
||||
|
||||
If you wish to use the other RAM disk slots for a single homebrew application, use the `.img1` extension for RAM disk slot 1, and so on.
|
||||
{:.alert .alert-info}
|
||||
|
||||
@ -7,23 +7,20 @@ title: Download Play/PictoChat in the DS Classic Menu
|
||||
description: How to get DS Download Play and PictoChat in TWiLight Menu++'s DS Classic Menu
|
||||
---
|
||||
|
||||
אם אתם משתמשים במכשיר DSi, אתם אמורים להיות יכולים להריץ את האפליקציות האלו. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
אם אתם משתמשים במכשיר DSi, אתם אמורים להיות יכולים להריץ את האפליקציות האלו. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu on a DSi. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
|
||||
בGodMode9:
|
||||
- Press the HOME/Power button
|
||||
- בחרו ב `Title Manager` ולאחר מכן בחרו ב`[1:] NAND / TWL`
|
||||
- מצאו ובחרו ב`DS Download Play (NTR-HDNA)`
|
||||
- בחרו ב`Open title folder`
|
||||
- בחרו ב`00000000.tmd` ולאחר מכן `TMD file options...`
|
||||
- בחרו ב`Dump CXI/NDS file`
|
||||
- בוצע. The file will be in `0:/gm9/out/`
|
||||
1. Press the HOME/Power button
|
||||
1. Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
1. Find and select `DS Download Play (NTR-HDNA)`
|
||||
1. Select `Open title folder`
|
||||
1. Select `00000000.tmd`, then select `TMD file options...`
|
||||
1. Select `Dump CXI/NDS file`
|
||||
- The file will be in `0:/gm9/out/`
|
||||
1. Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`
|
||||
|
||||
העתיקו את `DS Download Play (NTR-HDNA).nds` אל `0:/_nds/` ושנו את שמו אל `dlplay.nds`.
|
||||
The above steps will increase DLP boot speed.
|
||||
|
||||
הצעדים מעלה יגברו את זמן העליה של DLP.
|
||||
To run PictoChat on 3DS (DSi required), copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card.
|
||||
|
||||
To run PictoChat on 3DS (DSi required):
|
||||
- Copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card
|
||||
|
||||
To run both on flashcard:
|
||||
- Copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card
|
||||
To run both on flashcard, copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card.
|
||||
|
||||
@ -90,7 +90,7 @@ Ezek a szerepköröket a [Lightning bot](https://lightning-bot.gitlab.io/) adja
|
||||
- Artist/Designers - Azok számára, akik jó kiemelkedő minőségű TWiLight Menu++ szkineket, Unlaunch háttereket vagy grafikát más DS(i) homebrew-hoz készítettek
|
||||
- Composers - Azok számára, akik zenét készítettek DS(i) homebrew-hoz és ROM hackekhez
|
||||
- Game Modders - Azok számára, akik ROM hackeket, csalásokat vagy egyéb módosításokat készítettek DS(i) játékokhoz
|
||||
- Translators - Bárki számára, aki szeretne értesítést kapni, ahhoz, hogy különböző DS Homebrew projekteket fordítson
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS-Homebrew projects
|
||||
|
||||
## A Staff Team
|
||||
Ezek az emberek azok, akik gondozzák a szervert. Ha azt mondják, hogy valami végleges, akkor nem vitatható. Ezek a tagok szerepelnek a tagok listáján. Jelenleg nem keresünk stáb tagokat. Ne kérd, hogy tagja legyél a csapatnak, ez csökkenti az esélyedet, hogy el leszel fogadva.
|
||||
|
||||
@ -8,7 +8,7 @@ description: Információk a homebrew-ról Nintendo DS-en
|
||||
---
|
||||
|
||||
### Fejlesztés
|
||||
Nintendo DS Homebrew fejlesztése tipikusan devkitPro eszközöket igényel, mint például devkitARM, libnds, és libfat. Azonban lehetőség van más ágakról alternatív szoftvert használni:
|
||||
Developing Nintendo DS homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. Azonban lehetőség van más ágakról alternatív szoftvert használni:
|
||||
|
||||
- **SD kártya könyvtárak:** [libfat](https://github.com/devkitPro/libfat) a libnds része és általánosan ajánlott, [libslim](https://github.com/DS-Homebrew/libslim/) néha jobb, de néha instabil
|
||||
- **Grafikus könyvtárak:** [easyGL2D](http://rel.phatcode.net/junk.php?id=117), ami a libnd-sel együtt érkezik, ajánlott, habár a [NightFox Lib](https://github.com/knightfox75/nds_nflib) használható helyette
|
||||
|
||||
@ -13,25 +13,44 @@ description: Információk a Wi-Fi használatáról Nintendo DS-en
|
||||
Hotspotok használhatók, így nem szükséges megváltoztatnod a routered konfigurációját.
|
||||
|
||||
### Hotspot létrehozása
|
||||
Találhatók útmutatók a GBATemp-en arról, hogyan hozz létre egy DS-kompatibilis hotspot-ot macOS és Linux számítógépekre. Ha Windows 10-et használsz, használhatod a Linux Live Boot-ot.
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp.
|
||||
- [macOS](https://gbatemp.net/threads/571658)
|
||||
- [Linux](https://gbatemp.net/threads/543283)
|
||||
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
|
||||
|
||||
An Android mobile hotspot set to Open (none) security would also work.
|
||||
|
||||
Windows cannot create a compatible hotspot, so Windows users will need to boot into Linux in order to set one up.
|
||||
#### Other methods
|
||||
If you cannot create a DS-compatible hotspot using the above methods, you may be able to use another method.
|
||||
- [Nintendo Wi-Fi USB Connector](https://gbatemp.net/threads/575631/)
|
||||
- While this can still be used, it is not recommended because it requires a 32-bit version of Windows XP or Vista
|
||||
- For information on setting up a Nintendo Wi-Fi USB Connector, read Section 3 of this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6)
|
||||
- Changing router settings to be DS-compatible
|
||||
- This is not recommended because it opens your network to intruders, even if you use WEP security. It may also cause issues for other users of your network. If you choose to do this, it is recommended that you use a secondary router or guest network, if available
|
||||
- Not all routers support guest networks or turning security off
|
||||
- Wi-Fi extenders
|
||||
|
||||
#### Settings
|
||||
If you are setting up a network to be DS-compatible, it must meet the following specifications:
|
||||
- WEP or Open (none) security
|
||||
- 2.4 GHz wireless frequency
|
||||
- 802.11b wireless mode
|
||||
- This may be listed as "Legacy mode" or something similar
|
||||
|
||||
### Nintendo DS WFC helyreállítás
|
||||
1. Indítsd el a Nintendo Wi-Fi Connection Setup-ot
|
||||
1. Csatlakozz a hozzáférési pontodhoz
|
||||
1. Állítsd be az elsődleges (primary) DNS értéket az alábbiak valamelyikére, attól függően, hogy melyik szolgáltatást szeretnéd használni:
|
||||
- **[Wiimmfi](https://wiimmfi.de)** - `164.132.44.106` vagy `178.62.43.212`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/)** - `172.104.88.237`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/) ([online player list](http://zwei.moe:9001))** - `172.104.88.237`
|
||||
1. Állítsd be az `1.1.1.1` címet másodlagos DNS-nek
|
||||
1. Szükséged lehet NoSSL patchelésre a játékodban, függően a játéktól
|
||||
|
||||
### A DS ROM-ok kézi patchelése
|
||||
Kövesd az útmutatót, ha az ISP-t blokkolja az egyedi DNS szervereket, egyébként *erősen* ajánlott, hogy a fenti útmutatót kövesd.
|
||||
Follow the guide below in case your ISP blocks custom DNS servers, otherwise it is *strongly* recommended to follow the guide above.
|
||||
|
||||
- A GNU/Linux és macOS felhasználók hasonló lépéseket kell kövessenek, de Mono-t kell használjanak
|
||||
- A WfcPatcher jelenleg nem támogatja a DSiWare-eket
|
||||
- Users of GNU/Linux and macOS can follow very similar instructions, but will have to use Mono
|
||||
- WfcPatcher currently doesn't support DSiWare
|
||||
|
||||
1. Töltsd le a [WfcPatcher](https://github.com/AdmiralCurtiss/WfcPatcher/releases)-t
|
||||
1. Másold a játék ROM-t amit patchelni a WfcPatcher mappájába és nyisd meg azt a mappát
|
||||
@ -42,9 +61,9 @@ Kövesd az útmutatót, ha az ISP-t blokkolja az egyedi DNS szervereket, egyébk
|
||||
1. Most húzd rá az összes ROM-ot amit patchelni szeretnél a patch.bat-ra
|
||||
1. Kész! A patchelt ROM-ok azok, amelyek (wiimmfi) végződéssel rendelkeznek
|
||||
|
||||
Ne felejtsd, hogy távolítsd el az összes DNS-t amit mentettél a Wi-FI beállításokban, mielőtt csatlakoznál a patchelt ROM-mal.
|
||||
Don't forget to remove any DNS you might have saved on your Wi-Fi settings before attempting to connect with the patched ROM.
|
||||
|
||||
### Hibaelhárítás és további olvasnivalók
|
||||
Ha hibát kapsz, add be a hibakódot a Wiimmfi [hibaelhárítójába](https://wiimmfi.de/error), hogy megtudd, hogyan javítható.
|
||||
If you are receiving any errors, you can enter the error code in Wiimmfi's [troubleshooter](https://wiimmfi.de/error) for ways to fix it.
|
||||
|
||||
Részletesebb hibaelhárításért és további információért, mint például, hogyan csatlakozz online emulátorokkal vagy a Nintendo Wi-Fi USB Connector-ral elolvashatod a [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing)-ot, amit a [Mario Kart DS Network](https://discord.gg/pa9bea6) tagjai készítettek.
|
||||
For more specific troubleshooting and more information, such as how to connect to online on emulators or using a Nintendo Wi-Fi USB Connector, you can read this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6).
|
||||
|
||||
@ -25,3 +25,5 @@ Ellenőrizheted, hogy a BIOS-od megfelelő dump összehasonlítva a következő
|
||||
**SHA1:** `300c20df6731a33952ded8c436f7f186d25d3492`
|
||||
|
||||
**SHA256:** `fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570`
|
||||
|
||||
If you don't know how to obtain a file checksum, you can use an [online checksum calculator](https://emn178.github.io/online-tools/crc32_checksum.html).
|
||||
|
||||
@ -8,8 +8,9 @@ category: other
|
||||
description: GYIK & hibaelhárítás a hiyaCFW-hez
|
||||
---
|
||||
|
||||
#### Hogyan telepítek alkalmazásokat a hiyaCFW SDNAND-jára?
|
||||
Szükséged van a [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) telepítésére, hogy telepíthess bármilyen alkalmazást az SDNAND-ra.
|
||||
#### How do I install apps or DSiWare to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install apps to the SDNAND, but older DS homebrew may not be compatible.
|
||||
- If you would like to install Game Card dumps, you should use a [forwarder](../ds-index/forwarders)
|
||||
|
||||
#### Miért kapom a #-2435-8325 hiba kódot?
|
||||
Ha a Nintendo DSi bootoláskor egy ilyen formátumú hibát mutat a # helyén egy számmal, akkor az az jelenti, hogy a második boot fázisban valami probléma van az SDNAND-oddal. Ezt általában javítja a [hiyaCFW újratelepítése](installing).
|
||||
@ -32,5 +33,5 @@ Maximum 200 blokk (25MB) DSiWare lehet a `00030004` mappában. Ez a probléma me
|
||||
|
||||
##### Érvénytelen cím
|
||||
Van néhány további dolog, amit figyelembe kell venned, amikor címeket adsz hozzá a hiyaCFW-hez:
|
||||
- A játékkártya dumpok nem futtathatók [forwarder](../ds-index/forwarders) használata nélkül
|
||||
- A homebrew-okat úgy kell fordítani modern eszközök használatával, hogy működjenek a Nintendo DSi Menüből
|
||||
- Game Card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
|
||||
|
||||
@ -42,3 +42,17 @@ A mód, ahogy az E csalás típusok implementálva vannak az nds-bootstrap-ben h
|
||||
|
||||
További információkért a csalásokról látogass el [Action Replay csalás fejezethez a Kereskedelmi ROM-ok oldalon](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
|
||||
|
||||
#### How do I take screenshots?
|
||||
You can take screenshots of the main screen from the in-game menu. By default the in-game menu is opened by pressing <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>, then select `Screenshot...`, change the VRAM bank if needed, and press <kbd class="face">A</kbd> to save the screenshot.
|
||||
|
||||
To view your screenshots on your PC you will need to extract `sd:/_nds/nds-bootstrap/screenshots.tar`, inside will be all of your screenshots in BMP format. There will also be additional empty BMP files to pad the TAR file out to 50, these can simply be ignored or deleted.
|
||||
|
||||
nds-bootstrap can only fit 50 screenshots in the `screenshots.tar`, so once you're getting close you should extract them and delete the TAR, nds-bootstrap will then generate a new TAR next time you load a game.
|
||||
|
||||
#### What is the main screen and why can only it have screenshots?
|
||||
The "main" screen is whichever screen is being drawn using the main engine, which can be either physical screen. Typically it's the screen where the main gameplay is happening and if one screen has 3D that's always the main screen. It'll always be the top screen when in the in-game menu.
|
||||
|
||||
The reason screenshots can only be taken of the main screen is a hardware limitation of the Nintendo DS, it doesn't have a framebuffer but it does have a display capture feature which allows main engine's output to be captured. This is most often used by games to render 3D to both screens but can also be used to take screenshots.
|
||||
|
||||
#### What is the "VRAM bank" I'm asked to select when taking a screenshot?
|
||||
When taking a screenshot using nds-bootstrap it needs to use the DS's display capture feature to capture a frame from the main engine, however this display capture can only write to VRAM and requires one of the first four banks. nds-bootstrap will try to select a bank that isn't being used for the main engine so usually you can simply ignore this, however in some case all four of the possible VRAM banks will be in use for the main engine and thus it's not possible to take a perfect screenshot and you will need to select the bank you find looks best.
|
||||
|
||||
@ -38,7 +38,7 @@ description: A TWiLight Menu++ irányítása
|
||||
#### DS(i) ROM-ok (az nds-bootstrap használatával)
|
||||
Ezek nem érvényesek a DSiWare-ekre.
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> egy másodpercig: Képernyők váltása
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> három másodpercig: RAM dumpolása az `sd:/_nds/nds-bootstrap` útvonalra, mint `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>LE</kbd> + <kbd class="face">B</kbd> 2 másodpercig: Visszatérés a TWiLight Menu++-ba
|
||||
- <kbd class="l">L</kbd> + <kbd>LE</kbd> + <kbd>SELECT</kbd>: Játékonkénti menü megnyitása
|
||||
- <kbd class="r">R</kbd>: Előre egy képkockával
|
||||
@ -68,11 +68,10 @@ Ezek nem érvényesek a DSiWare-ekre.
|
||||
- <kbd>Fel</kbd>/<kbd>Le</kbd>: Kiválasztott érték növelése/csökkentése
|
||||
- <kbd>Bal</kbd>/<kbd>Jobb</kbd>: Érték választása
|
||||
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Vissza a RAM Szerkesztőbe/Nézegetőbe a megadott címen
|
||||
- Az játékonkénti menü nem elérhető DSi módban futó DSi Enhanced/Exclusive játékokban, így a billentyű kombináció használata ezekben a játékokban nem csinál semmit
|
||||
- Csak a képernyőcsere billentyű kombináció működik B4DS módban, a többi nem fog működni
|
||||
- A visszatérés a TWiLight Menu++-ba elképzelhető, hogy nem működik néhány O3DS modellen
|
||||
- A játékonkénti menü megnyitására szolgáló billentyű kombináció módosítható a TWiLight Menu++ beállításokban
|
||||
- A képernyőképek az `sd:/_nds/nds-bootstrap/screenshots.tar` fájlba kerülnek mentésre. Ez a fájl megnyitható egy archív kezelővel, mint például a [7-Zip](https://www.7-zip.org/)
|
||||
- Returning to TWiLight Menu++ may not work on some O3DS models
|
||||
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
|
||||
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
|
||||
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
|
||||
|
||||
#### Indítási gyorsbillentyűk
|
||||
Ezeket a TWiLight Menu++ kezdőképernyőjén kell nyomni / rögtön a Nintendo DSi keződképernyő után.
|
||||
|
||||
@ -7,12 +7,17 @@ title: RAM Disk létrehozása
|
||||
description: Hogyan hozz létre RAM lemezeket a TWiLight Menu++-szal, régi DS homebrew használatához
|
||||
---
|
||||
|
||||
Nem szükséges ezt végrehajtanod, ha flashcard-ot használsz.
|
||||
Some DS homebrew are incapable of properly accessing the SD card filesystem. Because of this, it may be necessary to load a standalone filesystem into the RAM containing the necessary files for your homebrew in order for it to work.
|
||||
|
||||
The software used here requires the Windows operating system.
|
||||
{:.alert .alert-info}
|
||||
|
||||
A RAM disk létrehozásához töltsd le [Dataram RAMDisk-et](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (kattints a `Download Software`-re), és kövesd az alábbi lépéseket.
|
||||
You do not need to follow this if you're using a flashcard.
|
||||
{:.alert .alert-info}
|
||||
|
||||
A lépések @Dakkon7-tól, módosította RocketRobz:
|
||||
To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
|
||||
|
||||
Instructions by Dakkon7, modified by Rocket Robz:
|
||||
|
||||
1. Futtasd a RAMDisk-et
|
||||
1. Kattints **View** -> **Advanced** opciókra
|
||||
@ -22,8 +27,11 @@ A lépések @Dakkon7-tól, módosította RocketRobz:
|
||||
1. Kattints a `Start RAMDisk`-re, és egy új ablak az .img fájlodra fog megjelenni
|
||||
1. Rakj be bármilyen fájlt és/vagy mappát, amit a homebrew vár itt, és/vagy amit használni szeretnél
|
||||
1. A RAMDisk programban, kattints a `Save Disk Image Now` opcióra
|
||||
1. Mentsd a `romname.img` fájlt egy `ramdisks` nevű mappába az .nds fájl lokációra
|
||||
1. Save `romname.img` to the `ramdisks` folder in the .nds file location. If it does not exist already, create it
|
||||
1. Kattints a `Stop RAMDisk` opcióra, ha kész vagy
|
||||
1. A TWiLight Menu++, nyisd meg a játékonkénti beállításokat a homebrew alkalmazásodhoz
|
||||
1. In TWiLight Menu++, open the per-game settings for your homebrew
|
||||
1. Állítsd a RAM disk-et 0-ra
|
||||
1. Indítsd el a homebrew-od, és az olvasni tudja majd a RAM disk-edet
|
||||
|
||||
If you wish to use the other RAM disk slots for a single homebrew application, use the `.img1` extension for RAM disk slot 1, and so on.
|
||||
{:.alert .alert-info}
|
||||
|
||||
@ -7,23 +7,20 @@ title: Download Play/PictoChat a DS Classic Menu-ben
|
||||
description: Hogyan használj a DS Download Play-t és a PictoChat-et a TWiLight Menu++ DS Classic menüjében
|
||||
---
|
||||
|
||||
Ha DSi konzolt használsz, akkor meg kell tudnod nyitni ezeket az alkalmazásokat. A dumpok beszerzésa a flashkártyádhoz vagy 3DS-hez igényli a hozzáférést a DS Classic menühöz. Egyébként, ha 3DS-ed van, létező dumpok nélkül, kövesd az alábbi lépéseket.
|
||||
Ha DSi konzolt használsz, akkor meg kell tudnod nyitni ezeket az alkalmazásokat. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu on a DSi. Egyébként, ha 3DS-ed van, létező dumpok nélkül, kövesd az alábbi lépéseket.
|
||||
|
||||
A GodMode9-ben:
|
||||
- Nyomd meg a HOME/Power gombot
|
||||
- Válaszd a `Title Manager`-t, majd válaszd az `[1:] NAND / TWL` opciót
|
||||
- Keresd meg és válaszd ki a `DS Download Play (NTR-HNDA)` opciót
|
||||
- Válaszd az `Open title folder` opciót
|
||||
- Válaszd a `00000000.tmd`-t, majd válaszd a `TMD file options...`-t
|
||||
- Válaszd a `Dump CXI/NDS file` opciót
|
||||
- Kész. A fájl az `sd:/gm9/out` mappában található
|
||||
1. Press the HOME/Power button
|
||||
1. Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
1. Find and select `DS Download Play (NTR-HDNA)`
|
||||
1. Select `Open title folder`
|
||||
1. Select `00000000.tmd`, then select `TMD file options...`
|
||||
1. Select `Dump CXI/NDS file`
|
||||
- The file will be in `0:/gm9/out/`
|
||||
1. Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`
|
||||
|
||||
Másold a `DS Download Play (NTR-HDNA).nds`-t az `sd:/_nds/` mappába, és nevezd át `dlplay.nds`-nek.
|
||||
The above steps will increase DLP boot speed.
|
||||
|
||||
A fenti lépések megnövelik a DLP boot sebességet.
|
||||
To run PictoChat on 3DS (DSi required), copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card.
|
||||
|
||||
A PictoChat 3DS-en futtatásához (DSi szükséges):
|
||||
- Másold a `pictochat.nds`-t az `sd:/_nds/` útvonalról a DSi SD kártyáján, a 3DS SD kártyájára ugyanarra a helyre
|
||||
|
||||
A flashcardról futtatásukhoz:
|
||||
- Másold a `pictochat.nds`-t és a `dlplay.nds`-t az `sd:/_nds/` útvonalról a DSi vagy a 3DS SD kártyájáról a flashcard SD kártyájára ugyanarra a helyre
|
||||
To run both on flashcard, copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card.
|
||||
|
||||
@ -90,7 +90,7 @@ crwdns25043:0crwdne25043:0 crwdns25045:0crwdne25045:0 crwdns25047:0crwdne25047:0
|
||||
- crwdns25053:0crwdne25053:0
|
||||
- crwdns25055:0crwdne25055:0
|
||||
- crwdns25057:0crwdne25057:0
|
||||
- crwdns25059:0crwdne25059:0
|
||||
- crwdns26891:0crwdne26891:0
|
||||
|
||||
## crwdns25061:0crwdne25061:0
|
||||
crwdns25063:0crwdne25063:0 crwdns25065:0crwdne25065:0 crwdns25067:0crwdne25067:0 crwdns25069:0crwdne25069:0 crwdns25071:0crwdne25071:0
|
||||
|
||||
@ -8,7 +8,7 @@ description: crwdns16288:0crwdne16288:0
|
||||
---
|
||||
|
||||
### crwdns13430:0crwdne13430:0
|
||||
crwdns14360:0crwdne14360:0 crwdns13434:0crwdne13434:0
|
||||
crwdns26943:0crwdne26943:0 crwdns13434:0crwdne13434:0
|
||||
|
||||
- crwdns24751:0crwdne24751:0
|
||||
- crwdns24753:0crwdne24753:0
|
||||
|
||||
@ -13,25 +13,44 @@ description: crwdns16306:0crwdne16306:0
|
||||
crwdns14400:0crwdne14400:0
|
||||
|
||||
### crwdns19472:0crwdne19472:0
|
||||
crwdns21374:0crwdne21374:0 crwdns26747:0crwdne26747:0
|
||||
crwdns26835:0crwdne26835:0
|
||||
- [crwdns16316:0crwdne16316:0](crwdns16314:0crwdne16314:0)
|
||||
- [crwdns16320:0crwdne16320:0](crwdns16318:0crwdne16318:0)
|
||||
- [crwdns26751:0crwdne26751:0](crwdns26749:0crwdne26749:0)
|
||||
|
||||
crwdns26837:0crwdne26837:0
|
||||
|
||||
crwdns26839:0crwdne26839:0
|
||||
#### crwdns26841:0crwdne26841:0
|
||||
crwdns26843:0crwdne26843:0
|
||||
- [crwdns26847:0crwdne26847:0](crwdns26845:0crwdne26845:0)
|
||||
- crwdns26849:0crwdne26849:0
|
||||
- crwdns26851:0crwdne26851:0
|
||||
- crwdns26853:0crwdne26853:0
|
||||
- crwdns26855:0crwdne26855:0 crwdns26857:0crwdne26857:0 crwdns26859:0crwdne26859:0
|
||||
- crwdns26861:0crwdne26861:0
|
||||
- crwdns26863:0crwdne26863:0
|
||||
|
||||
#### crwdns26865:0crwdne26865:0
|
||||
crwdns26867:0crwdne26867:0
|
||||
- crwdns26869:0crwdne26869:0
|
||||
- crwdns26871:0crwdne26871:0
|
||||
- crwdns26873:0crwdne26873:0
|
||||
- crwdns26875:0crwdne26875:0
|
||||
|
||||
### crwdns19474:0crwdne19474:0
|
||||
1. crwdns21378:0crwdne21378:0
|
||||
1. crwdns14410:0crwdne14410:0
|
||||
1. crwdns14412:0crwdne14412:0
|
||||
- crwdns21380:0crwdne21380:0
|
||||
- crwdns21382:0crwdne21382:0
|
||||
- crwdns26877:0crwdne26877:0
|
||||
1. crwdns14420:0crwdne14420:0
|
||||
1. crwdns14422:0crwdne14422:0
|
||||
|
||||
### crwdns19476:0crwdne19476:0
|
||||
crwdns19098:0crwdne19098:0
|
||||
crwdns26879:0crwdne26879:0
|
||||
|
||||
- crwdns24189:0crwdne24189:0
|
||||
- crwdns24191:0crwdne24191:0
|
||||
- crwdns26881:0crwdne26881:0
|
||||
- crwdns26883:0crwdne26883:0
|
||||
|
||||
1. crwdns24193:0crwdne24193:0
|
||||
1. crwdns24195:0crwdne24195:0
|
||||
@ -42,9 +61,9 @@ crwdns19098:0crwdne19098:0
|
||||
1. crwdns21394:0crwdne21394:0
|
||||
1. crwdns19112:0crwdne19112:0 crwdns21396:0crwdne21396:0
|
||||
|
||||
crwdns24197:0crwdne24197:0
|
||||
crwdns26885:0crwdne26885:0
|
||||
|
||||
### crwdns19478:0crwdne19478:0
|
||||
crwdns24199:0crwdne24199:0
|
||||
crwdns26887:0crwdne26887:0
|
||||
|
||||
crwdns24201:0crwdne24201:0
|
||||
crwdns26889:0crwdne26889:0
|
||||
|
||||
@ -25,3 +25,5 @@ crwdns19584:0crwdne19584:0
|
||||
crwdns19586:0crwdne19586:0
|
||||
|
||||
crwdns19588:0crwdne19588:0
|
||||
|
||||
crwdns26945:0crwdne26945:0
|
||||
|
||||
@ -8,8 +8,9 @@ category: crwdns26505:0crwdne26505:0
|
||||
description: crwdns26507:0crwdne26507:0
|
||||
---
|
||||
|
||||
#### crwdns26509:0crwdne26509:0
|
||||
crwdns26511:0crwdne26511:0
|
||||
#### crwdns26783:0crwdne26783:0
|
||||
crwdns26785:0crwdne26785:0
|
||||
- crwdns26787:0crwdne26787:0
|
||||
|
||||
#### crwdns26513:0crwdne26513:0
|
||||
crwdns26515:0crwdne26515:0 crwdns26517:0crwdne26517:0
|
||||
@ -32,5 +33,5 @@ crwdns26545:0crwdne26545:0 crwdns26547:0crwdne26547:0
|
||||
|
||||
##### crwdns26549:0crwdne26549:0
|
||||
crwdns26551:0crwdne26551:0
|
||||
- crwdns26553:0crwdne26553:0
|
||||
- crwdns22784:0crwdne22784:0
|
||||
- crwdns26789:0crwdne26789:0
|
||||
- crwdns26791:0crwdne26791:0
|
||||
|
||||
@ -42,3 +42,17 @@ crwdns26677:0crwdne26677:0 crwdns26679:0crwdne26679:0 crwdns26681:0crwdne26681:0
|
||||
|
||||
crwdns26685:0crwdne26685:0
|
||||
|
||||
#### crwdns26805:0crwdne26805:0
|
||||
crwdns26807:0crwdne26807:0 crwdns26809:0crwdne26809:0
|
||||
|
||||
crwdns26811:0crwdne26811:0 crwdns26813:0crwdne26813:0
|
||||
|
||||
crwdns26815:0crwdne26815:0
|
||||
|
||||
#### crwdns26817:0crwdne26817:0
|
||||
crwdns26819:0crwdne26819:0 crwdns26821:0crwdne26821:0 crwdns26823:0crwdne26823:0
|
||||
|
||||
crwdns26825:0crwdne26825:0 crwdns26827:0crwdne26827:0
|
||||
|
||||
#### crwdns26829:0crwdne26829:0
|
||||
crwdns26831:0crwdne26831:0 crwdns26833:0crwdne26833:0
|
||||
|
||||
@ -38,7 +38,7 @@ description: crwdns20552:0crwdne20552:0
|
||||
#### crwdns22324:0crwdne22324:0
|
||||
crwdns22326:0crwdne22326:0
|
||||
- crwdns20556:0crwdne20556:0
|
||||
- crwdns20558:0crwdne20558:0
|
||||
- crwdns26793:0crwdne26793:0
|
||||
- crwdns22328:0crwdne22328:0
|
||||
- crwdns22330:0crwdne22330:0
|
||||
- crwdns26571:0crwdne26571:0
|
||||
@ -68,11 +68,10 @@ crwdns22326:0crwdne22326:0
|
||||
- crwdns26619:0crwdne26619:0
|
||||
- crwdns26621:0crwdne26621:0
|
||||
- crwdns26623:0crwdne26623:0
|
||||
- crwdns26625:0crwdne26625:0
|
||||
- crwdns22388:0crwdne22388:0
|
||||
- crwdns22390:0crwdne22390:0
|
||||
- crwdns26627:0crwdne26627:0
|
||||
- crwdns26629:0crwdne26629:0 crwdns26631:0crwdne26631:0
|
||||
- crwdns26795:0crwdne26795:0
|
||||
- crwdns26797:0crwdne26797:0
|
||||
- crwdns26799:0crwdne26799:0 crwdns26801:0crwdne26801:0
|
||||
- crwdns26803:0crwdne26803:0
|
||||
|
||||
#### crwdns16660:0crwdne16660:0
|
||||
crwdns22378:0crwdne22378:0
|
||||
|
||||
@ -7,12 +7,17 @@ title: crwdns15734:0crwdne15734:0
|
||||
description: crwdns16284:0crwdne16284:0
|
||||
---
|
||||
|
||||
crwdns15844:0crwdne15844:0
|
||||
crwdns15846:0{:.alert .alert-info}crwdne15846:0
|
||||
crwdns26893:0crwdne26893:0 crwdns26895:0crwdne26895:0
|
||||
|
||||
crwdns24777:0crwdne24777:0
|
||||
crwdns26897:0crwdne26897:0
|
||||
crwdns26899:0{:.alert .alert-info}crwdne26899:0
|
||||
|
||||
crwdns15850:0crwdne15850:0
|
||||
crwdns26901:0crwdne26901:0
|
||||
crwdns26903:0{:.alert .alert-info}crwdne26903:0
|
||||
|
||||
crwdns26905:0crwdne26905:0
|
||||
|
||||
crwdns26907:0crwdne26907:0
|
||||
|
||||
1. crwdns13242:0crwdne13242:0
|
||||
1. crwdns13244:0crwdne13244:0
|
||||
@ -22,8 +27,11 @@ crwdns15850:0crwdne15850:0
|
||||
1. crwdns14440:0crwdne14440:0
|
||||
1. crwdns14442:0crwdne14442:0
|
||||
1. crwdns14444:0crwdne14444:0
|
||||
1. crwdns14446:0crwdne14446:0
|
||||
1. crwdns26909:0crwdne26909:0 crwdns26911:0crwdne26911:0
|
||||
1. crwdns14448:0crwdne14448:0
|
||||
1. crwdns14450:0crwdne14450:0
|
||||
1. crwdns26913:0crwdne26913:0
|
||||
1. crwdns14452:0crwdne14452:0
|
||||
1. crwdns14454:0crwdne14454:0
|
||||
|
||||
crwdns26915:0crwdne26915:0
|
||||
crwdns26917:0{:.alert .alert-info}crwdne26917:0
|
||||
|
||||
@ -7,23 +7,20 @@ title: crwdns24096:0crwdne24096:0
|
||||
description: crwdns24098:0crwdne24098:0
|
||||
---
|
||||
|
||||
crwdns15204:0crwdne15204:0 crwdns24100:0crwdne24100:0 crwdns24102:0crwdne24102:0
|
||||
crwdns15204:0crwdne15204:0 crwdns26919:0crwdne26919:0 crwdns24102:0crwdne24102:0
|
||||
|
||||
crwdns13326:0crwdne13326:0
|
||||
- crwdns24104:0crwdne24104:0
|
||||
- crwdns21448:0crwdne21448:0
|
||||
- crwdns21450:0crwdne21450:0
|
||||
- crwdns21452:0crwdne21452:0
|
||||
- crwdns21454:0crwdne21454:0
|
||||
- crwdns21456:0crwdne21456:0
|
||||
- crwdns21458:0crwdne21458:0 crwdns24106:0crwdne24106:0
|
||||
1. crwdns26921:0crwdne26921:0
|
||||
1. crwdns26923:0crwdne26923:0
|
||||
1. crwdns26925:0crwdne26925:0
|
||||
1. crwdns26927:0crwdne26927:0
|
||||
1. crwdns26929:0crwdne26929:0
|
||||
1. crwdns26931:0crwdne26931:0
|
||||
- crwdns26933:0crwdne26933:0
|
||||
1. crwdns26935:0crwdne26935:0
|
||||
|
||||
crwdns21462:0crwdne21462:0
|
||||
crwdns26937:0crwdne26937:0
|
||||
|
||||
crwdns13352:0crwdne13352:0
|
||||
crwdns26939:0crwdne26939:0
|
||||
|
||||
crwdns24108:0crwdne24108:0
|
||||
- crwdns24110:0crwdne24110:0
|
||||
|
||||
crwdns24112:0crwdne24112:0
|
||||
- crwdns24114:0crwdne24114:0
|
||||
crwdns26941:0crwdne26941:0
|
||||
|
||||
@ -90,7 +90,7 @@ These roles are given by the [Lightning bot](https://lightning-bot.gitlab.io/) u
|
||||
- Artist/Designers - For those that have made high-quality TWiLight Menu++ skins, unlaunch backgrounds or graphics for other DS(i) homebrew
|
||||
- Composers - For those that have made music for DS(i) homebrew or ROM hacks
|
||||
- Game Modders - For those that have made ROM hacks, cheats, or any other type of modifications to DS(i) games
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS Homebrew projects
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS-Homebrew projects
|
||||
|
||||
## The Staff Team
|
||||
These are the people who maintain the server. If they say something is final, it is not up for debate. These members are hoisted in the member listing. Currently, we are not looking for staff members. Do not ask to be a part of the team, as it will decrease your chance of getting accepted.
|
||||
|
||||
@ -8,7 +8,7 @@ description: Information about homebrew on the Nintendo DS
|
||||
---
|
||||
|
||||
### Development
|
||||
Developing Nintendo DS Homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. However, there is the possibility to branch out and use alternative software:
|
||||
Developing Nintendo DS homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. However, there is the possibility to branch out and use alternative software:
|
||||
|
||||
- **SD card libraries:** [libfat](https://github.com/devkitPro/libfat) is included in libnds and generally recommended, [libslim](https://github.com/DS-Homebrew/libslim/) can sometimes work better but is unstable at times
|
||||
- **Graphics libraries:** [easyGL2D](http://rel.phatcode.net/junk.php?id=117), which comes shipped with libnds, is recommended, however [NightFox Lib](https://github.com/knightfox75/nds_nflib) can be used instead
|
||||
|
||||
@ -13,17 +13,36 @@ description: Information on using Wi-Fi on the Nintendo DS
|
||||
Hotspots are usable, so you don't need to change your router configuration.
|
||||
|
||||
### Creating a hotspot
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp.
|
||||
- [macOS](https://gbatemp.net/threads/571658)
|
||||
- [Linux](https://gbatemp.net/threads/543283)
|
||||
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
|
||||
|
||||
An Android mobile hotspot set to Open (none) security would also work.
|
||||
|
||||
Windows cannot create a compatible hotspot, so Windows users will need to boot into Linux in order to set one up.
|
||||
#### Other methods
|
||||
If you cannot create a DS-compatible hotspot using the above methods, you may be able to use another method.
|
||||
- [Nintendo Wi-Fi USB Connector](https://gbatemp.net/threads/575631/)
|
||||
- While this can still be used, it is not recommended because it requires a 32-bit version of Windows XP or Vista
|
||||
- For information on setting up a Nintendo Wi-Fi USB Connector, read Section 3 of this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6)
|
||||
- Changing router settings to be DS-compatible
|
||||
- This is not recommended because it opens your network to intruders, even if you use WEP security. It may also cause issues for other users of your network. If you choose to do this, it is recommended that you use a secondary router or guest network, if available
|
||||
- Not all routers support guest networks or turning security off
|
||||
- Wi-Fi extenders
|
||||
|
||||
#### Settings
|
||||
If you are setting up a network to be DS-compatible, it must meet the following specifications:
|
||||
- WEP or Open (none) security
|
||||
- 2.4 GHz wireless frequency
|
||||
- 802.11b wireless mode
|
||||
- This may be listed as "Legacy mode" or something similar
|
||||
|
||||
### Nintendo DS WFC restoration
|
||||
1. Launch Nintendo Wi-Fi Connection Setup
|
||||
1. Connect to your access point
|
||||
1. Set your Primary DNS value as one of the values below, depending on which service you want to use:
|
||||
- **[Wiimmfi](https://wiimmfi.de)** - `164.132.44.106` or `178.62.43.212`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/)** - `172.104.88.237`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/) ([online player list](http://zwei.moe:9001))** - `172.104.88.237`
|
||||
1. Set `1.1.1.1` as your secondary DNS
|
||||
1. You might need to NoSSL patch your game at this point, depending on the game
|
||||
|
||||
|
||||
@ -25,3 +25,5 @@ You can verify that your BIOS is a proper dump by comparing it with the followin
|
||||
**SHA1:** `300c20df6731a33952ded8c436f7f186d25d3492`
|
||||
|
||||
**SHA256:** `fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570`
|
||||
|
||||
If you don't know how to obtain a file checksum, you can use an [online checksum calculator](https://emn178.github.io/online-tools/crc32_checksum.html).
|
||||
|
||||
@ -8,8 +8,9 @@ category: other
|
||||
description: FAQ & Troubleshooting for hiyaCFW
|
||||
---
|
||||
|
||||
#### How do I install apps to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
|
||||
#### How do I install apps or DSiWare to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install apps to the SDNAND, but older DS homebrew may not be compatible.
|
||||
- If you would like to install Game Card dumps, you should use a [forwarder](../ds-index/forwarders)
|
||||
|
||||
#### Why do I get the #-2435-8325 error code?
|
||||
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
|
||||
@ -32,5 +33,5 @@ There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder.
|
||||
|
||||
##### Invalid title
|
||||
There are several things you need to take into account when adding titles to hiyaCFW:
|
||||
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Game Card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
|
||||
|
||||
@ -42,3 +42,17 @@ The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd
|
||||
|
||||
For more info on cheats, check the [Action Replay cheats section of the Retail ROMs page](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
|
||||
|
||||
#### How do I take screenshots?
|
||||
You can take screenshots of the main screen from the in-game menu. By default the in-game menu is opened by pressing <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>, then select `Screenshot...`, change the VRAM bank if needed, and press <kbd class="face">A</kbd> to save the screenshot.
|
||||
|
||||
To view your screenshots on your PC you will need to extract `sd:/_nds/nds-bootstrap/screenshots.tar`, inside will be all of your screenshots in BMP format. There will also be additional empty BMP files to pad the TAR file out to 50, these can simply be ignored or deleted.
|
||||
|
||||
nds-bootstrap can only fit 50 screenshots in the `screenshots.tar`, so once you're getting close you should extract them and delete the TAR, nds-bootstrap will then generate a new TAR next time you load a game.
|
||||
|
||||
#### What is the main screen and why can only it have screenshots?
|
||||
The "main" screen is whichever screen is being drawn using the main engine, which can be either physical screen. Typically it's the screen where the main gameplay is happening and if one screen has 3D that's always the main screen. It'll always be the top screen when in the in-game menu.
|
||||
|
||||
The reason screenshots can only be taken of the main screen is a hardware limitation of the Nintendo DS, it doesn't have a framebuffer but it does have a display capture feature which allows main engine's output to be captured. This is most often used by games to render 3D to both screens but can also be used to take screenshots.
|
||||
|
||||
#### What is the "VRAM bank" I'm asked to select when taking a screenshot?
|
||||
When taking a screenshot using nds-bootstrap it needs to use the DS's display capture feature to capture a frame from the main engine, however this display capture can only write to VRAM and requires one of the first four banks. nds-bootstrap will try to select a bank that isn't being used for the main engine so usually you can simply ignore this, however in some case all four of the possible VRAM banks will be in use for the main engine and thus it's not possible to take a perfect screenshot and you will need to select the bank you find looks best.
|
||||
|
||||
@ -38,7 +38,7 @@ description: Controls for using TWiLight Menu++
|
||||
#### DS(i) ROMs (using nds-bootstrap)
|
||||
These do not apply to DSiWare.
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 3 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to TWiLight Menu++
|
||||
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
|
||||
- <kbd class="r">R</kbd>: Advance by one frame
|
||||
@ -68,11 +68,10 @@ These do not apply to DSiWare.
|
||||
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
|
||||
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
|
||||
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
|
||||
- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
|
||||
- Only the screen swap button combo will work in B4DS mode, the others will not work
|
||||
- Returning to TWiLight Menu++ may not work on some O3DS models
|
||||
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
|
||||
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
|
||||
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
|
||||
|
||||
#### Boot shortcuts
|
||||
These should be pressed on the TWiLight Menu++ splash screen / right after the Nintendo DSi splash screen.
|
||||
|
||||
@ -7,12 +7,17 @@ title: Creating RAM Disks
|
||||
description: How to create RAM disks for using old DS homebrew with TWiLight Menu++
|
||||
---
|
||||
|
||||
Some DS homebrew are incapable of properly accessing the SD card filesystem. Because of this, it may be necessary to load a standalone filesystem into the RAM containing the necessary files for your homebrew in order for it to work.
|
||||
|
||||
The software used here requires the Windows operating system.
|
||||
{:.alert .alert-info}
|
||||
|
||||
You do not need to follow this if you're using a flashcard.
|
||||
{:.alert .alert-info}
|
||||
|
||||
To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
|
||||
|
||||
Instructions by @Dakkon7, modified by RocketRobz:
|
||||
Instructions by Dakkon7, modified by Rocket Robz:
|
||||
|
||||
1. Run RAMDisk
|
||||
1. Click **View** -> **Advanced**
|
||||
@ -22,8 +27,11 @@ Instructions by @Dakkon7, modified by RocketRobz:
|
||||
1. Click `Start RAMDisk`, and a new window for your .img should appear
|
||||
1. Place any file and/or folder the homebrew expects there, and/or file(s) you want to use
|
||||
1. In the RAMDisk program, click `Save Disk Image Now`
|
||||
1. Save `romname.img` to a folder called `ramdisks` in the .nds file location
|
||||
1. Save `romname.img` to the `ramdisks` folder in the .nds file location. If it does not exist already, create it
|
||||
1. Click `Stop RAMDisk` when you're done
|
||||
1. In TWiLight Menu++, open per-game settings for your homebrew
|
||||
1. In TWiLight Menu++, open the per-game settings for your homebrew
|
||||
1. Set RAM disk to 0
|
||||
1. Launch your homebrew, and it should read your RAM disk
|
||||
|
||||
If you wish to use the other RAM disk slots for a single homebrew application, use the `.img1` extension for RAM disk slot 1, and so on.
|
||||
{:.alert .alert-info}
|
||||
|
||||
@ -7,23 +7,20 @@ title: Download Play/PictoChat in the DS Classic Menu
|
||||
description: How to get DS Download Play and PictoChat in TWiLight Menu++'s DS Classic Menu
|
||||
---
|
||||
|
||||
Jika kamu menggunakan konsol DSi, seharusnya sudah bisa meluncurkan aplikasi tersebut. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
Jika kamu menggunakan konsol DSi, seharusnya sudah bisa meluncurkan aplikasi tersebut. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu on a DSi. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
|
||||
Di GodMode9:
|
||||
- Press the HOME/Power button
|
||||
- Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
- Find and select `DS Download Play (NTR-HDNA)`
|
||||
- Select `Open title folder`
|
||||
- Select `00000000.tmd`, then select `TMD file options...`
|
||||
- Select `Dump CXI/NDS file`
|
||||
- Done. The file will be in `0:/gm9/out/`
|
||||
1. Press the HOME/Power button
|
||||
1. Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
1. Find and select `DS Download Play (NTR-HDNA)`
|
||||
1. Select `Open title folder`
|
||||
1. Select `00000000.tmd`, then select `TMD file options...`
|
||||
1. Select `Dump CXI/NDS file`
|
||||
- The file will be in `0:/gm9/out/`
|
||||
1. Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`
|
||||
|
||||
Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`.
|
||||
The above steps will increase DLP boot speed.
|
||||
|
||||
Langkah di atas akan meningkatkan kecepatan mulai DLP.
|
||||
To run PictoChat on 3DS (DSi required), copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card.
|
||||
|
||||
To run PictoChat on 3DS (DSi required):
|
||||
- Copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card
|
||||
|
||||
To run both on flashcard:
|
||||
- Copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card
|
||||
To run both on flashcard, copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card.
|
||||
|
||||
@ -90,7 +90,7 @@ These roles are given by the [Lightning bot](https://lightning-bot.gitlab.io/) u
|
||||
- Artist/Designers - For those that have made high-quality TWiLight Menu++ skins, unlaunch backgrounds or graphics for other DS(i) homebrew
|
||||
- Composers - For those that have made music for DS(i) homebrew or ROM hacks
|
||||
- Game Modders - For those that have made ROM hacks, cheats, or any other type of modifications to DS(i) games
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS Homebrew projects
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS-Homebrew projects
|
||||
|
||||
## The Staff Team
|
||||
These are the people who maintain the server. If they say something is final, it is not up for debate. These members are hoisted in the member listing. Currently, we are not looking for staff members. Do not ask to be a part of the team, as it will decrease your chance of getting accepted.
|
||||
|
||||
@ -8,7 +8,7 @@ description: Information about homebrew on the Nintendo DS
|
||||
---
|
||||
|
||||
### Development
|
||||
Developing Nintendo DS Homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. However, there is the possibility to branch out and use alternative software:
|
||||
Developing Nintendo DS homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. However, there is the possibility to branch out and use alternative software:
|
||||
|
||||
- **SD card libraries:** [libfat](https://github.com/devkitPro/libfat) is included in libnds and generally recommended, [libslim](https://github.com/DS-Homebrew/libslim/) can sometimes work better but is unstable at times
|
||||
- **Graphics libraries:** [easyGL2D](http://rel.phatcode.net/junk.php?id=117), which comes shipped with libnds, is recommended, however [NightFox Lib](https://github.com/knightfox75/nds_nflib) can be used instead
|
||||
|
||||
@ -13,25 +13,44 @@ description: Informazioni sull'utilizzo del Wi-Fi sul Nintendo DS
|
||||
Gli hotspot sono utilizzabili, quindi non è necessario modificare la configurazione del router.
|
||||
|
||||
### Creare un hotspot
|
||||
Ci sono guide per la creazione di un hotspot compatibile con DS su computer macOS e Linux su GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp.
|
||||
- [macOS](https://gbatemp.net/threads/571658)
|
||||
- [Linux](https://gbatemp.net/threads/543283)
|
||||
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
|
||||
|
||||
An Android mobile hotspot set to Open (none) security would also work.
|
||||
|
||||
Windows cannot create a compatible hotspot, so Windows users will need to boot into Linux in order to set one up.
|
||||
#### Other methods
|
||||
If you cannot create a DS-compatible hotspot using the above methods, you may be able to use another method.
|
||||
- [Nintendo Wi-Fi USB Connector](https://gbatemp.net/threads/575631/)
|
||||
- While this can still be used, it is not recommended because it requires a 32-bit version of Windows XP or Vista
|
||||
- For information on setting up a Nintendo Wi-Fi USB Connector, read Section 3 of this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6)
|
||||
- Changing router settings to be DS-compatible
|
||||
- This is not recommended because it opens your network to intruders, even if you use WEP security. It may also cause issues for other users of your network. If you choose to do this, it is recommended that you use a secondary router or guest network, if available
|
||||
- Not all routers support guest networks or turning security off
|
||||
- Wi-Fi extenders
|
||||
|
||||
#### Settings
|
||||
If you are setting up a network to be DS-compatible, it must meet the following specifications:
|
||||
- WEP or Open (none) security
|
||||
- 2.4 GHz wireless frequency
|
||||
- 802.11b wireless mode
|
||||
- This may be listed as "Legacy mode" or something similar
|
||||
|
||||
### Restauro WFC Nintendo DS
|
||||
1. Avvia configurazione Nintendo Wi-Fi Connection
|
||||
1. Connettiti al tuo punto di accesso
|
||||
1. Imposta il tuo valore DNS primario come uno dei valori sottostanti, a seconda del servizio che vuoi utilizzare:
|
||||
- **[Wiimmfi](https://wiimmfi.de)** - `164.132.44.106` o `178.62.43.212`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/)** - `172.104.88.237`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/) ([online player list](http://zwei.moe:9001))** - `172.104.88.237`
|
||||
1. Imposta `1.1.1.1` come DNS secondario
|
||||
1. Potresti aver bisogno di NoSSL per applicare una patch per il tuo gioco a questo punto, a seconda della sua compatibilità
|
||||
|
||||
### Patchare manualmente le tue ROM del DS
|
||||
Segui la guida qui sotto nel caso in cui il tuo ISP blocchi i server DNS personalizzati, altrimenti è *fortemente* consigliato di seguire la guida qui sopra.
|
||||
Follow the guide below in case your ISP blocks custom DNS servers, otherwise it is *strongly* recommended to follow the guide above.
|
||||
|
||||
- Users of GNU/Linux and macOS can follow very similar instructions, but will have to use Mono
|
||||
- WfcPatcher attualmente non supporta i DSiWare
|
||||
- WfcPatcher currently doesn't support DSiWare
|
||||
|
||||
1. Scarica [WfcPatcher](https://github.com/AdmiralCurtiss/WfcPatcher/releases)
|
||||
1. Copy the ROM of the game you want to patch to the same folder where WfcPatcher is saved and open that folder
|
||||
|
||||
@ -25,3 +25,5 @@ Puoi verificare che il tuo BIOS sia un dump corretto confrontandolo con i seguen
|
||||
**SHA1:** `300c20df6731a33952ded8c436f7f186d25d3492`
|
||||
|
||||
**SHA256:** `fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570`
|
||||
|
||||
If you don't know how to obtain a file checksum, you can use an [online checksum calculator](https://emn178.github.io/online-tools/crc32_checksum.html).
|
||||
|
||||
@ -8,8 +8,9 @@ category: other
|
||||
description: FAQ & Troubleshooting for hiyaCFW
|
||||
---
|
||||
|
||||
#### How do I install apps to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
|
||||
#### How do I install apps or DSiWare to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install apps to the SDNAND, but older DS homebrew may not be compatible.
|
||||
- If you would like to install Game Card dumps, you should use a [forwarder](../ds-index/forwarders)
|
||||
|
||||
#### Why do I get the #-2435-8325 error code?
|
||||
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
|
||||
@ -32,5 +33,5 @@ There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder.
|
||||
|
||||
##### Invalid title
|
||||
There are several things you need to take into account when adding titles to hiyaCFW:
|
||||
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Game Card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
|
||||
|
||||
@ -42,3 +42,17 @@ The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd
|
||||
|
||||
For more info on cheats, check the [Action Replay cheats section of the Retail ROMs page](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
|
||||
|
||||
#### How do I take screenshots?
|
||||
You can take screenshots of the main screen from the in-game menu. By default the in-game menu is opened by pressing <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>, then select `Screenshot...`, change the VRAM bank if needed, and press <kbd class="face">A</kbd> to save the screenshot.
|
||||
|
||||
To view your screenshots on your PC you will need to extract `sd:/_nds/nds-bootstrap/screenshots.tar`, inside will be all of your screenshots in BMP format. There will also be additional empty BMP files to pad the TAR file out to 50, these can simply be ignored or deleted.
|
||||
|
||||
nds-bootstrap can only fit 50 screenshots in the `screenshots.tar`, so once you're getting close you should extract them and delete the TAR, nds-bootstrap will then generate a new TAR next time you load a game.
|
||||
|
||||
#### What is the main screen and why can only it have screenshots?
|
||||
The "main" screen is whichever screen is being drawn using the main engine, which can be either physical screen. Typically it's the screen where the main gameplay is happening and if one screen has 3D that's always the main screen. It'll always be the top screen when in the in-game menu.
|
||||
|
||||
The reason screenshots can only be taken of the main screen is a hardware limitation of the Nintendo DS, it doesn't have a framebuffer but it does have a display capture feature which allows main engine's output to be captured. This is most often used by games to render 3D to both screens but can also be used to take screenshots.
|
||||
|
||||
#### What is the "VRAM bank" I'm asked to select when taking a screenshot?
|
||||
When taking a screenshot using nds-bootstrap it needs to use the DS's display capture feature to capture a frame from the main engine, however this display capture can only write to VRAM and requires one of the first four banks. nds-bootstrap will try to select a bank that isn't being used for the main engine so usually you can simply ignore this, however in some case all four of the possible VRAM banks will be in use for the main engine and thus it's not possible to take a perfect screenshot and you will need to select the bank you find looks best.
|
||||
|
||||
@ -38,7 +38,7 @@ description: Controlli per l'utilizzo di TWiLight Menu++
|
||||
#### ROM DS(i) (utilizzando nds-bootstrap)
|
||||
Non si applicano ai DSiWare.
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Su</kbd> + <kbd class="face">X</kbd> per 1 secondo: Inverti lo schermo superiore ed inferiore
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Giù</kbd> + <kbd class="face">A</kbd> per 3 secondi: Dump della RAM nel percorso `sd:/_nds/nds-bootstrap`, con nome file `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Giù</kbd> + <kbd class="face">B</kbd> per 2 secondi: Ritorna a TWiLight Menu++
|
||||
- <kbd class="l">L</kbd> + <kbd>Giù</kbd> + <kbd>SELECT</kbd>: Apri il menu in-game
|
||||
- <kbd class="r">R</kbd>: Advance by one frame
|
||||
@ -68,11 +68,10 @@ Non si applicano ai DSiWare.
|
||||
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
|
||||
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
|
||||
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
|
||||
- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
|
||||
- Solo la combinazione per invertire gli schermi funzionerà in modalità B4DS, le altre non funzioneranno
|
||||
- Ritornare in TWiLight Menu++ potrebbe non funzionare in alcuni modelli O3DS
|
||||
- Returning to TWiLight Menu++ may not work on some O3DS models
|
||||
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
|
||||
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
|
||||
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
|
||||
|
||||
#### Scorciatoie d'avvio
|
||||
Queste scorciatoie devono essere premute nella schermata d'avvio di TWiLight Menu++ / subito dopo quella del Nintendo DSi.
|
||||
|
||||
@ -7,12 +7,17 @@ title: Creazione RAM Disk
|
||||
description: Come creare RAM disk per l'utilizzo di homebrew DS vecchi con TWiLight Menu++
|
||||
---
|
||||
|
||||
Non è necessario seguirlo se si utilizza una flashcard.
|
||||
Some DS homebrew are incapable of properly accessing the SD card filesystem. Because of this, it may be necessary to load a standalone filesystem into the RAM containing the necessary files for your homebrew in order for it to work.
|
||||
|
||||
The software used here requires the Windows operating system.
|
||||
{:.alert .alert-info}
|
||||
|
||||
You do not need to follow this if you're using a flashcard.
|
||||
{:.alert .alert-info}
|
||||
|
||||
To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
|
||||
|
||||
Istruzioni di @Dakkon7, modificate da RocketRobz:
|
||||
Instructions by Dakkon7, modified by Rocket Robz:
|
||||
|
||||
1. Esegui RAMDisk
|
||||
1. Clicca su **Visualizza** -> **Avanzate**
|
||||
@ -22,8 +27,11 @@ Istruzioni di @Dakkon7, modificate da RocketRobz:
|
||||
1. Fare clic su `Avvia RAMDisk`, e dovrebbe apparire una nuova finestra per il tuo .img
|
||||
1. Posiziona qualsiasi file e/o cartella che l'homebrew necessita, e/o file che vuoi usare
|
||||
1. Nel programma RAMDisk, fare clic su `Salva immagine disco ora`
|
||||
1. Salva `romname.img` in una cartella chiamata `ramdisks` in .nds
|
||||
1. Save `romname.img` to the `ramdisks` folder in the .nds file location. If it does not exist already, create it
|
||||
1. Fai clic su `Ferma RAMDisk` quando hai finito
|
||||
1. In TWiLight Menu++, apri le impostazioni per ogni gioco per il tuo homebrew
|
||||
1. In TWiLight Menu++, open the per-game settings for your homebrew
|
||||
1. Imposta RAM disk a 0
|
||||
1. Avvia il tuo homebrew, e dovrebbe leggere il tuo RAM disk
|
||||
|
||||
If you wish to use the other RAM disk slots for a single homebrew application, use the `.img1` extension for RAM disk slot 1, and so on.
|
||||
{:.alert .alert-info}
|
||||
|
||||
@ -7,23 +7,20 @@ title: Download Play/PictoChat in the DS Classic Menu
|
||||
description: How to get DS Download Play and PictoChat in TWiLight Menu++'s DS Classic Menu
|
||||
---
|
||||
|
||||
If you're using a DSi console, you should already be able to launch those apps. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
If you're using a DSi console, you should already be able to launch those apps. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu on a DSi. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
|
||||
In GodMode9:
|
||||
- Press the HOME/Power button
|
||||
- Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
- Find and select `DS Download Play (NTR-HDNA)`
|
||||
- Select `Open title folder`
|
||||
- Select `00000000.tmd`, then select `TMD file options...`
|
||||
- Select `Dump CXI/NDS file`
|
||||
- Done. The file will be in `0:/gm9/out/`
|
||||
|
||||
Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`.
|
||||
1. Press the HOME/Power button
|
||||
1. Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
1. Find and select `DS Download Play (NTR-HDNA)`
|
||||
1. Select `Open title folder`
|
||||
1. Select `00000000.tmd`, then select `TMD file options...`
|
||||
1. Select `Dump CXI/NDS file`
|
||||
- The file will be in `0:/gm9/out/`
|
||||
1. Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`
|
||||
|
||||
The above steps will increase DLP boot speed.
|
||||
|
||||
To run PictoChat on 3DS (DSi required):
|
||||
- Copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card
|
||||
To run PictoChat on 3DS (DSi required), copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card.
|
||||
|
||||
To run both on flashcard:
|
||||
- Copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card
|
||||
To run both on flashcard, copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card.
|
||||
|
||||
@ -90,7 +90,7 @@ These roles are given by the [Lightning bot](https://lightning-bot.gitlab.io/) u
|
||||
- Artist/Designers - For those that have made high-quality TWiLight Menu++ skins, unlaunch backgrounds or graphics for other DS(i) homebrew
|
||||
- Composers - For those that have made music for DS(i) homebrew or ROM hacks
|
||||
- Game Modders - For those that have made ROM hacks, cheats, or any other type of modifications to DS(i) games
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS Homebrew projects
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS-Homebrew projects
|
||||
|
||||
## The Staff Team
|
||||
These are the people who maintain the server. If they say something is final, it is not up for debate. These members are hoisted in the member listing. Currently, we are not looking for staff members. Do not ask to be a part of the team, as it will decrease your chance of getting accepted.
|
||||
|
||||
@ -8,7 +8,7 @@ description: Information about homebrew on the Nintendo DS
|
||||
---
|
||||
|
||||
### Development
|
||||
Developing Nintendo DS Homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. However, there is the possibility to branch out and use alternative software:
|
||||
Developing Nintendo DS homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. However, there is the possibility to branch out and use alternative software:
|
||||
|
||||
- **SD card libraries:** [libfat](https://github.com/devkitPro/libfat) is included in libnds and generally recommended, [libslim](https://github.com/DS-Homebrew/libslim/) can sometimes work better but is unstable at times
|
||||
- **Graphics libraries:** [easyGL2D](http://rel.phatcode.net/junk.php?id=117), which comes shipped with libnds, is recommended, however [NightFox Lib](https://github.com/knightfox75/nds_nflib) can be used instead
|
||||
|
||||
@ -13,17 +13,36 @@ description: Information on using Wi-Fi on the Nintendo DS
|
||||
Hotspots are usable, so you don't need to change your router configuration.
|
||||
|
||||
### Creating a hotspot
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp.
|
||||
- [macOS](https://gbatemp.net/threads/571658)
|
||||
- [Linux](https://gbatemp.net/threads/543283)
|
||||
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
|
||||
|
||||
An Android mobile hotspot set to Open (none) security would also work.
|
||||
|
||||
Windows cannot create a compatible hotspot, so Windows users will need to boot into Linux in order to set one up.
|
||||
#### Other methods
|
||||
If you cannot create a DS-compatible hotspot using the above methods, you may be able to use another method.
|
||||
- [Nintendo Wi-Fi USB Connector](https://gbatemp.net/threads/575631/)
|
||||
- While this can still be used, it is not recommended because it requires a 32-bit version of Windows XP or Vista
|
||||
- For information on setting up a Nintendo Wi-Fi USB Connector, read Section 3 of this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6)
|
||||
- Changing router settings to be DS-compatible
|
||||
- This is not recommended because it opens your network to intruders, even if you use WEP security. It may also cause issues for other users of your network. If you choose to do this, it is recommended that you use a secondary router or guest network, if available
|
||||
- Not all routers support guest networks or turning security off
|
||||
- Wi-Fi extenders
|
||||
|
||||
#### Settings
|
||||
If you are setting up a network to be DS-compatible, it must meet the following specifications:
|
||||
- WEP or Open (none) security
|
||||
- 2.4 GHz wireless frequency
|
||||
- 802.11b wireless mode
|
||||
- This may be listed as "Legacy mode" or something similar
|
||||
|
||||
### Nintendo DS WFC restoration
|
||||
1. Launch Nintendo Wi-Fi Connection Setup
|
||||
1. Connect to your access point
|
||||
1. Set your Primary DNS value as one of the values below, depending on which service you want to use:
|
||||
- **[Wiimmfi](https://wiimmfi.de)** - `164.132.44.106` or `178.62.43.212`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/)** - `172.104.88.237`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/) ([online player list](http://zwei.moe:9001))** - `172.104.88.237`
|
||||
1. Set `1.1.1.1` as your secondary DNS
|
||||
1. You might need to NoSSL patch your game at this point, depending on the game
|
||||
|
||||
|
||||
@ -25,3 +25,5 @@ You can verify that your BIOS is a proper dump by comparing it with the followin
|
||||
**SHA1:** `300c20df6731a33952ded8c436f7f186d25d3492`
|
||||
|
||||
**SHA256:** `fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570`
|
||||
|
||||
If you don't know how to obtain a file checksum, you can use an [online checksum calculator](https://emn178.github.io/online-tools/crc32_checksum.html).
|
||||
|
||||
@ -8,8 +8,9 @@ category: other
|
||||
description: hiyaCFWためのよくある質問とトラブルシューティング
|
||||
---
|
||||
|
||||
#### hiyaCFWのSDNANDにアプリをインストールするにはどうすればいいですか?
|
||||
SDNANDにアプリをインストールするには、 [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) を使用する必要があります。
|
||||
#### hiyaCFWのSDNANDにアプリまたはDSiウェアをインストールするにはどうすればいいですか?
|
||||
SDNANDにアプリをインストールするには、 [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest)を使用する必要がありますが、古いDS自作ソフトには互換性がないかもしれません。
|
||||
- ゲームカードのダンプをインストールしたい場合は、[フォワーダー](../ds-index/forwarders)を使用する必要があります
|
||||
|
||||
#### #-2435-8325エラーコードを取得するのはなぜですか?
|
||||
ニンテンドーDSiが起動時にこのフォーマット(#が数字である)でエラーが表示された場合は、つまりブートステージ2はSDNANDに何か問題があると考えているということです。 これは通常に、[hiyaCFWを再インストールする](installing)ことによって修正されます。
|
||||
|
||||
@ -42,3 +42,17 @@ The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd
|
||||
|
||||
For more info on cheats, check the [Action Replay cheats section of the Retail ROMs page](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
|
||||
|
||||
#### How do I take screenshots?
|
||||
You can take screenshots of the main screen from the in-game menu. By default the in-game menu is opened by pressing <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>, then select `Screenshot...`, change the VRAM bank if needed, and press <kbd class="face">A</kbd> to save the screenshot.
|
||||
|
||||
To view your screenshots on your PC you will need to extract `sd:/_nds/nds-bootstrap/screenshots.tar`, inside will be all of your screenshots in BMP format. There will also be additional empty BMP files to pad the TAR file out to 50, these can simply be ignored or deleted.
|
||||
|
||||
nds-bootstrap can only fit 50 screenshots in the `screenshots.tar`, so once you're getting close you should extract them and delete the TAR, nds-bootstrap will then generate a new TAR next time you load a game.
|
||||
|
||||
#### What is the main screen and why can only it have screenshots?
|
||||
The "main" screen is whichever screen is being drawn using the main engine, which can be either physical screen. Typically it's the screen where the main gameplay is happening and if one screen has 3D that's always the main screen. It'll always be the top screen when in the in-game menu.
|
||||
|
||||
The reason screenshots can only be taken of the main screen is a hardware limitation of the Nintendo DS, it doesn't have a framebuffer but it does have a display capture feature which allows main engine's output to be captured. This is most often used by games to render 3D to both screens but can also be used to take screenshots.
|
||||
|
||||
#### What is the "VRAM bank" I'm asked to select when taking a screenshot?
|
||||
When taking a screenshot using nds-bootstrap it needs to use the DS's display capture feature to capture a frame from the main engine, however this display capture can only write to VRAM and requires one of the first four banks. nds-bootstrap will try to select a bank that isn't being used for the main engine so usually you can simply ignore this, however in some case all four of the possible VRAM banks will be in use for the main engine and thus it's not possible to take a perfect screenshot and you will need to select the bank you find looks best.
|
||||
|
||||
@ -38,7 +38,7 @@ description: TWiLight Menu++を使うためのコントロール
|
||||
#### DS(i) ROM(nds-bootstrapを使って)
|
||||
これらはDSiウェアには適用されません。
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>上</kbd> + <kbd class="face">X</kbd>を1秒間押して:画面を入れ替え
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>下</kbd> + <kbd class="face">A</kbd>を3秒間押して:`ramDump.bin`として` sd:/_nds/nds-bootstrap`にRAMをダンプする
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>下</kbd> + <kbd class="face">A</kbd>を2秒間押して:`ramDump.bin`として` sd:/_nds/nds-bootstrap`にRAMをダンプする
|
||||
- 2秒ために<kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>下</kbd> + <kbd class="face">B</kbd>:TWiLight Menu++に戻る
|
||||
- <kbd class="l">L</kbd> + <kbd>下</kbd> + <kbd>SELECT</kbd>:ゲーム内のメニューを開く
|
||||
- <kbd class="r">R</kbd>:1フレーム分進む
|
||||
@ -68,11 +68,10 @@ description: TWiLight Menu++を使うためのコントロール
|
||||
- <kbd>上</kbd>・<kbd>下</kbd>:選択される値を増やす・減らす
|
||||
- <kbd>左</kbd>・<kbd>右</kbd>:値を選択
|
||||
- <kbd class="face">A</kbd>・<kbd class="face">B</kbd>:RAMビューアー・エディターを指定されたアドレスに戻る
|
||||
- ゲーム内のメニューはDSi対応・専用のゲームではアクセスできませんため、そのゲームにホットキーを使おうとしても何もしません
|
||||
- B4DSモードで画面入れ替えのみが動作します、他のボタンコンボは動作しません
|
||||
- TWiLight Menu++に戻ると、一部の古い3DSモデルでは動作しない可能性があります
|
||||
- ゲーム内メニューを開くボタンの組み合わせは、TWiLight Menu++の設定で変更できます
|
||||
- スクリーンショットは`sd:/_nds/nds-bootstrap/screenshots.tar`に保存されます。 このファイルは、[7-Zip](https://sevenzip.osdn.jp)などのアーカイブビューアを使用して開くことができます
|
||||
- B4DSモードでは、RAMのダンプとスクリーショットの撮影ができません
|
||||
|
||||
#### 起動時のショートカット
|
||||
これらは、TWiLight Menu++のスプラッシュ画面で、またはニンテンドーDSiスプラッシュ画面の直後に押します必要があります。
|
||||
|
||||
@ -7,12 +7,17 @@ title: Creating RAM Disks
|
||||
description: How to create RAM disks for using old DS homebrew with TWiLight Menu++
|
||||
---
|
||||
|
||||
Some DS homebrew are incapable of properly accessing the SD card filesystem. Because of this, it may be necessary to load a standalone filesystem into the RAM containing the necessary files for your homebrew in order for it to work.
|
||||
|
||||
The software used here requires the Windows operating system.
|
||||
{:.alert .alert-info}
|
||||
|
||||
You do not need to follow this if you're using a flashcard.
|
||||
{:.alert .alert-info}
|
||||
|
||||
To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
|
||||
|
||||
Instructions by @Dakkon7, modified by RocketRobz:
|
||||
Instructions by Dakkon7, modified by Rocket Robz:
|
||||
|
||||
1. Run RAMDisk
|
||||
1. Click **View** -> **Advanced**
|
||||
@ -22,8 +27,11 @@ Instructions by @Dakkon7, modified by RocketRobz:
|
||||
1. Click `Start RAMDisk`, and a new window for your .img should appear
|
||||
1. Place any file and/or folder the homebrew expects there, and/or file(s) you want to use
|
||||
1. In the RAMDisk program, click `Save Disk Image Now`
|
||||
1. Save `romname.img` to a folder called `ramdisks` in the .nds file location
|
||||
1. Save `romname.img` to the `ramdisks` folder in the .nds file location. If it does not exist already, create it
|
||||
1. Click `Stop RAMDisk` when you're done
|
||||
1. In TWiLight Menu++, open per-game settings for your homebrew
|
||||
1. In TWiLight Menu++, open the per-game settings for your homebrew
|
||||
1. Set RAM disk to 0
|
||||
1. Launch your homebrew, and it should read your RAM disk
|
||||
|
||||
If you wish to use the other RAM disk slots for a single homebrew application, use the `.img1` extension for RAM disk slot 1, and so on.
|
||||
{:.alert .alert-info}
|
||||
|
||||
@ -7,23 +7,20 @@ title: DSクラシックメニューでのダウンロードプレイ・ピク
|
||||
description: TWilight Menu++のDSクラシックメニューでDSダウンロードプレイとピクトチャットを取得する方法
|
||||
---
|
||||
|
||||
もしDSiを使っているなら、もうこれらのアプリを起動できるはずです。 フラッシュカードまたは3DSためのダンプを取得するには、DSクラシックメニューにアクセスする必要があります。 それ以外の場合は、既存のダンプがない3DSをお持ちの場合は、以下に進みます。
|
||||
もしDSiを使っているなら、もうこれらのアプリを起動できるはずです。 フラッシュカードまたは3DSためのダンプを取得するには、DSiでDSクラシックメニューにアクセスする必要があります。 それ以外の場合は、既存のダンプがない3DSをお持ちの場合は、以下に進みます。
|
||||
|
||||
GodMode9で:
|
||||
- HOME・電源ボタンを押す
|
||||
- `Title manager`を選択し、`[1:] NAND / TWL`を選択します
|
||||
- `DS Download Play (NTR-HDNA)`を見つけて選択します
|
||||
- `Open title folder`を選択します
|
||||
- `00000000.tmd`を選択し、`TMD file options...`を選択します
|
||||
- `Dump CXI/NDS file`を選択します
|
||||
- 完了。 ファイルは`0:/gm9/out/`にあります
|
||||
|
||||
`DS Download Play (NTR-HDNA).nds`を`0:/_nds/`にコピーし、`dlplay.nds`に名前を変更します。
|
||||
1. HOME・電源ボタンを押す
|
||||
1. `Title manager`を選択し、`[1:] NAND / TWL`を選択します
|
||||
1. `DS Download Play (NTR-HDNA)`を見つけて選択します
|
||||
1. `Open title folder`を選択します
|
||||
1. `00000000.tmd`を選択し、`TMD file options...`を選択します
|
||||
1. `Dump CXI/NDS file`を選択してください
|
||||
- ファイルは`0:/gm9/out/`にあります
|
||||
1. `DS Download Play (NTR-HDNA).nds`を`0:/_nds/`にコピーし、`dlplay.nds`に名前を変更します。
|
||||
|
||||
上記の手順は、ダウンロードプレイの起動速度を向上します。
|
||||
|
||||
3DSでピクトチャットを実行するには(DSiが必要です):
|
||||
- DSiのSDカードの`sd:/_nds/`から`pictochat.nds`を3DSのSDカード上の同じ場所にコピーします
|
||||
3DSでピクトチャットを実行する(DSi必要があります)には、DSiのSDカードの`sd:/_nds/`から`pictochat.nds`を3DSのSDカード上の同じ場所にコピーします。
|
||||
|
||||
両方をフラッシュカードで実行するには:
|
||||
- DSi・3DSのSDカードの`sd:/_nds/`から`pictochat.nds`と`dlplay.nds`の両方をフラッシュカードのSDカード上の同じ場所にコピーします
|
||||
フラッシュカードで両方を実行するには、DSi・3DSのSDカードの`sd:/_nds/`から`pictochat.nds`と`dlplay.nds`の両方をフラッシュカードのSDカード上の同じ場所にコピーします.
|
||||
|
||||
@ -90,7 +90,7 @@ These roles are given by the [Lightning bot](https://lightning-bot.gitlab.io/) u
|
||||
- Artist/Designers - For those that have made high-quality TWiLight Menu++ skins, unlaunch backgrounds or graphics for other DS(i) homebrew
|
||||
- Composers - For those that have made music for DS(i) homebrew or ROM hacks
|
||||
- Game Modders - For those that have made ROM hacks, cheats, or any other type of modifications to DS(i) games
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS Homebrew projects
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS-Homebrew projects
|
||||
|
||||
## The Staff Team
|
||||
These are the people who maintain the server. If they say something is final, it is not up for debate. These members are hoisted in the member listing. Currently, we are not looking for staff members. Do not ask to be a part of the team, as it will decrease your chance of getting accepted.
|
||||
|
||||
@ -8,7 +8,7 @@ description: 닌텐도 DS의 홈브류에 대한 정보
|
||||
---
|
||||
|
||||
### 개발
|
||||
Developing Nintendo DS Homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. However, there is the possibility to branch out and use alternative software:
|
||||
Developing Nintendo DS homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. However, there is the possibility to branch out and use alternative software:
|
||||
|
||||
- **SD card libraries:** [libfat](https://github.com/devkitPro/libfat) is included in libnds and generally recommended, [libslim](https://github.com/DS-Homebrew/libslim/) can sometimes work better but is unstable at times
|
||||
- **Graphics libraries:** [easyGL2D](http://rel.phatcode.net/junk.php?id=117), which comes shipped with libnds, is recommended, however [NightFox Lib](https://github.com/knightfox75/nds_nflib) can be used instead
|
||||
|
||||
@ -13,17 +13,36 @@ description: 닌텐도 DS에서 Wi-Fi를 사용하는 방법에 대한 정보
|
||||
핫스팟은 사용 가능하므로, 라우터 설정을 바꾸지 않아도 됩니다.
|
||||
|
||||
### Creating a hotspot
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp.
|
||||
- [macOS](https://gbatemp.net/threads/571658)
|
||||
- [Linux](https://gbatemp.net/threads/543283)
|
||||
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
|
||||
|
||||
An Android mobile hotspot set to Open (none) security would also work.
|
||||
|
||||
Windows cannot create a compatible hotspot, so Windows users will need to boot into Linux in order to set one up.
|
||||
#### Other methods
|
||||
If you cannot create a DS-compatible hotspot using the above methods, you may be able to use another method.
|
||||
- [Nintendo Wi-Fi USB Connector](https://gbatemp.net/threads/575631/)
|
||||
- While this can still be used, it is not recommended because it requires a 32-bit version of Windows XP or Vista
|
||||
- For information on setting up a Nintendo Wi-Fi USB Connector, read Section 3 of this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6)
|
||||
- Changing router settings to be DS-compatible
|
||||
- This is not recommended because it opens your network to intruders, even if you use WEP security. It may also cause issues for other users of your network. If you choose to do this, it is recommended that you use a secondary router or guest network, if available
|
||||
- Not all routers support guest networks or turning security off
|
||||
- Wi-Fi extenders
|
||||
|
||||
#### Settings
|
||||
If you are setting up a network to be DS-compatible, it must meet the following specifications:
|
||||
- WEP or Open (none) security
|
||||
- 2.4 GHz wireless frequency
|
||||
- 802.11b wireless mode
|
||||
- This may be listed as "Legacy mode" or something similar
|
||||
|
||||
### Nintendo DS WFC restoration
|
||||
1. Launch Nintendo Wi-Fi Connection Setup
|
||||
1. 사용자의 엑세스 포인트에 접속합니다.
|
||||
1. 사용할 목적과 서비스에 따라, 기본 설정 DNS를 아래에 적힌 값으로 설정합니다.
|
||||
- **[Wiimmfi](https://wiimmfi.de)** - `164.132.44.106` or `178.62.43.212`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/)** - `172.104.88.237`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/) ([online player list](http://zwei.moe:9001))** - `172.104.88.237`
|
||||
1. 보조 DNS를 `1.1.1.1` 로 설정합니다.
|
||||
1. 여기서, 게임에 따라 NoSSL 패치가 필요할 수 있습니다.
|
||||
|
||||
|
||||
@ -25,3 +25,5 @@ BIOS를 아래 체크섬과 비교하여 제대로 된 덤프인지 식별할
|
||||
**SHA1:** `300c20df6731a33952ded8c436f7f186d25d3492`
|
||||
|
||||
**SHA256:** `fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570`
|
||||
|
||||
If you don't know how to obtain a file checksum, you can use an [online checksum calculator](https://emn178.github.io/online-tools/crc32_checksum.html).
|
||||
|
||||
@ -8,8 +8,9 @@ category: other
|
||||
description: FAQ & Troubleshooting for hiyaCFW
|
||||
---
|
||||
|
||||
#### How do I install apps to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
|
||||
#### How do I install apps or DSiWare to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install apps to the SDNAND, but older DS homebrew may not be compatible.
|
||||
- If you would like to install Game Card dumps, you should use a [forwarder](../ds-index/forwarders)
|
||||
|
||||
#### Why do I get the #-2435-8325 error code?
|
||||
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
|
||||
@ -32,5 +33,5 @@ There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder.
|
||||
|
||||
##### Invalid title
|
||||
There are several things you need to take into account when adding titles to hiyaCFW:
|
||||
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Game Card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
|
||||
|
||||
@ -42,3 +42,17 @@ The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd
|
||||
|
||||
For more info on cheats, check the [Action Replay cheats section of the Retail ROMs page](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
|
||||
|
||||
#### How do I take screenshots?
|
||||
You can take screenshots of the main screen from the in-game menu. By default the in-game menu is opened by pressing <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>, then select `Screenshot...`, change the VRAM bank if needed, and press <kbd class="face">A</kbd> to save the screenshot.
|
||||
|
||||
To view your screenshots on your PC you will need to extract `sd:/_nds/nds-bootstrap/screenshots.tar`, inside will be all of your screenshots in BMP format. There will also be additional empty BMP files to pad the TAR file out to 50, these can simply be ignored or deleted.
|
||||
|
||||
nds-bootstrap can only fit 50 screenshots in the `screenshots.tar`, so once you're getting close you should extract them and delete the TAR, nds-bootstrap will then generate a new TAR next time you load a game.
|
||||
|
||||
#### What is the main screen and why can only it have screenshots?
|
||||
The "main" screen is whichever screen is being drawn using the main engine, which can be either physical screen. Typically it's the screen where the main gameplay is happening and if one screen has 3D that's always the main screen. It'll always be the top screen when in the in-game menu.
|
||||
|
||||
The reason screenshots can only be taken of the main screen is a hardware limitation of the Nintendo DS, it doesn't have a framebuffer but it does have a display capture feature which allows main engine's output to be captured. This is most often used by games to render 3D to both screens but can also be used to take screenshots.
|
||||
|
||||
#### What is the "VRAM bank" I'm asked to select when taking a screenshot?
|
||||
When taking a screenshot using nds-bootstrap it needs to use the DS's display capture feature to capture a frame from the main engine, however this display capture can only write to VRAM and requires one of the first four banks. nds-bootstrap will try to select a bank that isn't being used for the main engine so usually you can simply ignore this, however in some case all four of the possible VRAM banks will be in use for the main engine and thus it's not possible to take a perfect screenshot and you will need to select the bank you find looks best.
|
||||
|
||||
@ -38,7 +38,7 @@ description: TWiLight Menu++의 조작법
|
||||
#### DS(i) ROM (nds-bootstarp 사용)
|
||||
다음 단축키는 DSi 웨어에서는 적용되지 않습니다.
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>위</kbd> + <kbd class="face">X</kbd> 1초 동안 누름: 위 아래 화면 전환
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>아래</kbd> + <kbd class="face">A</kbd> 3초 동안 누름: RAM을 덤프하여 `sd:/_nds/nds-bootstrap`에 `ramDump.bin`파일로 저장
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>아래</kbd> + <kbd class="face">B</kbd> 2초 동안 누름: TWiLight Menu++로 돌아가기
|
||||
- <kbd class="l">L</kbd> + <kbd>아래</kbd> + <kbd>SELECT</kbd>: 게임 내 메뉴 열기
|
||||
- <kbd class="r">R</kbd>: Advance by one frame
|
||||
@ -68,11 +68,10 @@ description: TWiLight Menu++의 조작법
|
||||
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
|
||||
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
|
||||
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
|
||||
- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
|
||||
- Only the screen swap button combo will work in B4DS mode, the others will not work
|
||||
- Returning to TWiLight Menu++ may not work on some O3DS models
|
||||
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
|
||||
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
|
||||
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
|
||||
|
||||
#### 부팅 단축키
|
||||
아래는 TWiLight Menu++ 시작화면 실행중 또는, DSi 시작화면이 나온 즉시에 사용할 수 있는 단축키입니다.
|
||||
|
||||
@ -7,12 +7,17 @@ title: RAM 디스크 생성하기
|
||||
description: TWiLight Menu++가 설치된 오래된 버전의 DS Homebrew를 이용해 RAM 디스크를 만드는 방법
|
||||
---
|
||||
|
||||
Flashcard를 사용중이라면 하지 않아도 됩니다.
|
||||
Some DS homebrew are incapable of properly accessing the SD card filesystem. Because of this, it may be necessary to load a standalone filesystem into the RAM containing the necessary files for your homebrew in order for it to work.
|
||||
|
||||
The software used here requires the Windows operating system.
|
||||
{:.alert .alert-info}
|
||||
|
||||
You do not need to follow this if you're using a flashcard.
|
||||
{:.alert .alert-info}
|
||||
|
||||
To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
|
||||
|
||||
설명: @Dakkon7, 수정: RocketRobz:
|
||||
Instructions by Dakkon7, modified by Rocket Robz:
|
||||
|
||||
1. RAMDisk를 실행합니다.
|
||||
1. **View** -> **Advanced** 순으로 클릭합니다.
|
||||
@ -22,8 +27,11 @@ To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/product
|
||||
1. `Start RAMDisk`를 클릭하면, 사용자의 .img파일을 위한 새로운 창이 뜰 것입니다.
|
||||
1. Homebrew가 원하는 파일이나 폴더 그리고, 사용자가 쓸 파일을 넣습니다.
|
||||
1. RAMDisk 프로그램에서, `Save Disk Image Now`를 클릭합니다.
|
||||
1. .nds 파일 위치 안에 있는 `ramdisks`폴더에 `romname.img`를 저장합니다.
|
||||
1. Save `romname.img` to the `ramdisks` folder in the .nds file location. If it does not exist already, create it
|
||||
1. 작업이 다 끝났으면, `Stop RAMDisk`를 클릭합니다.
|
||||
1. TWiLight Menu++에서, 게임 별 설정을 엽니다.
|
||||
1. In TWiLight Menu++, open the per-game settings for your homebrew
|
||||
1. RAM 디스크를 0으로 설정합니다.
|
||||
1. 홈브류를 실행하면, 사용자의 RAM 디스크를 읽을것입니다.
|
||||
|
||||
If you wish to use the other RAM disk slots for a single homebrew application, use the `.img1` extension for RAM disk slot 1, and so on.
|
||||
{:.alert .alert-info}
|
||||
|
||||
@ -7,23 +7,20 @@ title: Download Play/PictoChat in the DS Classic Menu
|
||||
description: How to get DS Download Play and PictoChat in TWiLight Menu++'s DS Classic Menu
|
||||
---
|
||||
|
||||
DSi 본체를 이용중이라면, 별도의 과정 없이 이 응용프로그램들을 이용할 수 있습니다. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
DSi 본체를 이용중이라면, 별도의 과정 없이 이 응용프로그램들을 이용할 수 있습니다. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu on a DSi. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
|
||||
GodMode9 에서:
|
||||
- Press the HOME/Power button
|
||||
- Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
- Find and select `DS Download Play (NTR-HDNA)`
|
||||
- Select `Open title folder`
|
||||
- Select `00000000.tmd`, then select `TMD file options...`
|
||||
- Select `Dump CXI/NDS file`
|
||||
- Done. The file will be in `0:/gm9/out/`
|
||||
1. Press the HOME/Power button
|
||||
1. Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
1. Find and select `DS Download Play (NTR-HDNA)`
|
||||
1. Select `Open title folder`
|
||||
1. Select `00000000.tmd`, then select `TMD file options...`
|
||||
1. Select `Dump CXI/NDS file`
|
||||
- The file will be in `0:/gm9/out/`
|
||||
1. Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`
|
||||
|
||||
Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`.
|
||||
The above steps will increase DLP boot speed.
|
||||
|
||||
위 절차는 다운로드 플레이 부팅 속도를 높여줍니다.
|
||||
To run PictoChat on 3DS (DSi required), copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card.
|
||||
|
||||
To run PictoChat on 3DS (DSi required):
|
||||
- Copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card
|
||||
|
||||
To run both on flashcard:
|
||||
- Copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card
|
||||
To run both on flashcard, copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card.
|
||||
|
||||
@ -90,7 +90,7 @@ These roles are given by the [Lightning bot](https://lightning-bot.gitlab.io/) u
|
||||
- Artist/Designers - For those that have made high-quality TWiLight Menu++ skins, unlaunch backgrounds or graphics for other DS(i) homebrew
|
||||
- Composers - For those that have made music for DS(i) homebrew or ROM hacks
|
||||
- Game Modders - For those that have made ROM hacks, cheats, or any other type of modifications to DS(i) games
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS Homebrew projects
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS-Homebrew projects
|
||||
|
||||
## The Staff Team
|
||||
These are the people who maintain the server. If they say something is final, it is not up for debate. These members are hoisted in the member listing. Currently, we are not looking for staff members. Do not ask to be a part of the team, as it will decrease your chance of getting accepted.
|
||||
|
||||
@ -8,7 +8,7 @@ description: Informacje o Homebrew na Nintendo DS
|
||||
---
|
||||
|
||||
### Tworzenie
|
||||
Zwykle do tworzenia Homebrew na Nintendo DS używa się narzędzi devkitPro, takich jak devkitARM, libnds czy libfat. Jednakże można pójść własną drogą i używać alternatywnych programów:
|
||||
Developing Nintendo DS homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. Jednakże można pójść własną drogą i używać alternatywnych programów:
|
||||
|
||||
- **SD card libraries:** [libfat](https://github.com/devkitPro/libfat) is included in libnds and generally recommended, [libslim](https://github.com/DS-Homebrew/libslim/) can sometimes work better but is unstable at times
|
||||
- **Graphics libraries:** [easyGL2D](http://rel.phatcode.net/junk.php?id=117), which comes shipped with libnds, is recommended, however [NightFox Lib](https://github.com/knightfox75/nds_nflib) can be used instead
|
||||
|
||||
@ -13,22 +13,41 @@ description: Informacje o korzystaniu z Wi-Fi na Nintendo DS
|
||||
Da się używać hotspotów, więc nie musisz zmieniać konfiguracji swojego routera.
|
||||
|
||||
### Tworzenie hotspotu
|
||||
Na stronie GBAtemp znajdują się poradniki dotyczące tworzenia hotspotów kompatybilnych z DS na komputerach z systemami macOS i Linux. If you are using Windows 10, you can use a Linux Live Boot.
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp.
|
||||
- [macOS](https://gbatemp.net/threads/571658)
|
||||
- [Linux](https://gbatemp.net/threads/543283)
|
||||
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
|
||||
|
||||
An Android mobile hotspot set to Open (none) security would also work.
|
||||
|
||||
Windows cannot create a compatible hotspot, so Windows users will need to boot into Linux in order to set one up.
|
||||
#### Other methods
|
||||
If you cannot create a DS-compatible hotspot using the above methods, you may be able to use another method.
|
||||
- [Nintendo Wi-Fi USB Connector](https://gbatemp.net/threads/575631/)
|
||||
- While this can still be used, it is not recommended because it requires a 32-bit version of Windows XP or Vista
|
||||
- For information on setting up a Nintendo Wi-Fi USB Connector, read Section 3 of this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6)
|
||||
- Changing router settings to be DS-compatible
|
||||
- This is not recommended because it opens your network to intruders, even if you use WEP security. It may also cause issues for other users of your network. If you choose to do this, it is recommended that you use a secondary router or guest network, if available
|
||||
- Not all routers support guest networks or turning security off
|
||||
- Wi-Fi extenders
|
||||
|
||||
#### Settings
|
||||
If you are setting up a network to be DS-compatible, it must meet the following specifications:
|
||||
- WEP or Open (none) security
|
||||
- 2.4 GHz wireless frequency
|
||||
- 802.11b wireless mode
|
||||
- This may be listed as "Legacy mode" or something similar
|
||||
|
||||
### Przywracanie Nintendo DS WFC
|
||||
1. Uruchom Nintendo Wi-Fi Connection Setup
|
||||
1. Połącz się ze swoim punktem dostępu
|
||||
1. Ustaw wartość Primary DNS jako jedną z wartości podanych poniżej, w zależności od tego, której usługi chcesz użyć:
|
||||
- **[Wiimmfi](https://wiimmfi.de)** - `164.132.44.106` lub `178.62.43.212`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/)** - `172.104.88.237`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/) ([online player list](http://zwei.moe:9001))** - `172.104.88.237`
|
||||
1. Ustaw `1.1.1.1` jako swój drugi DNS
|
||||
1. W zależności od gry, będziesz potrzebować spatchowania jej za pomocą NoSSL
|
||||
|
||||
### Ręczne Patchowanie Twoich ROMów DS
|
||||
Postępuj zgodnie z poniższym przewodnikiem w przypadku, jeśli Twój ISP blokuje niestandardowe serwery DNS, w przeciwnym razie *mocno* zalecane jest, aby postępować zgodnie z przewodnikiem powyżej.
|
||||
Follow the guide below in case your ISP blocks custom DNS servers, otherwise it is *strongly* recommended to follow the guide above.
|
||||
|
||||
- Users of GNU/Linux and macOS can follow very similar instructions, but will have to use Mono
|
||||
- WfcPatcher currently doesn't support DSiWare
|
||||
|
||||
@ -25,3 +25,5 @@ Możesz sprawdzić, czy Twój BIOS został zrzucony poprawnie, porównując go z
|
||||
**SHA1:** `300c20df6731a33952ded8c436f7f186d25d3492`
|
||||
|
||||
**SHA256:** `fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570`
|
||||
|
||||
If you don't know how to obtain a file checksum, you can use an [online checksum calculator](https://emn178.github.io/online-tools/crc32_checksum.html).
|
||||
|
||||
@ -8,8 +8,9 @@ category: other
|
||||
description: FAQ & Troubleshooting for hiyaCFW
|
||||
---
|
||||
|
||||
#### How do I install apps to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
|
||||
#### How do I install apps or DSiWare to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install apps to the SDNAND, but older DS homebrew may not be compatible.
|
||||
- If you would like to install Game Card dumps, you should use a [forwarder](../ds-index/forwarders)
|
||||
|
||||
#### Why do I get the #-2435-8325 error code?
|
||||
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
|
||||
@ -32,5 +33,5 @@ There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder.
|
||||
|
||||
##### Invalid title
|
||||
There are several things you need to take into account when adding titles to hiyaCFW:
|
||||
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Homebrew muszą być zbudowane poprawnie przy użyciu nowoczesnych narzędzi do pracy z Nintendo DSi Menu
|
||||
- Game Card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
|
||||
|
||||
@ -42,3 +42,17 @@ The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd
|
||||
|
||||
For more info on cheats, check the [Action Replay cheats section of the Retail ROMs page](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
|
||||
|
||||
#### How do I take screenshots?
|
||||
You can take screenshots of the main screen from the in-game menu. By default the in-game menu is opened by pressing <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>, then select `Screenshot...`, change the VRAM bank if needed, and press <kbd class="face">A</kbd> to save the screenshot.
|
||||
|
||||
To view your screenshots on your PC you will need to extract `sd:/_nds/nds-bootstrap/screenshots.tar`, inside will be all of your screenshots in BMP format. There will also be additional empty BMP files to pad the TAR file out to 50, these can simply be ignored or deleted.
|
||||
|
||||
nds-bootstrap can only fit 50 screenshots in the `screenshots.tar`, so once you're getting close you should extract them and delete the TAR, nds-bootstrap will then generate a new TAR next time you load a game.
|
||||
|
||||
#### What is the main screen and why can only it have screenshots?
|
||||
The "main" screen is whichever screen is being drawn using the main engine, which can be either physical screen. Typically it's the screen where the main gameplay is happening and if one screen has 3D that's always the main screen. It'll always be the top screen when in the in-game menu.
|
||||
|
||||
The reason screenshots can only be taken of the main screen is a hardware limitation of the Nintendo DS, it doesn't have a framebuffer but it does have a display capture feature which allows main engine's output to be captured. This is most often used by games to render 3D to both screens but can also be used to take screenshots.
|
||||
|
||||
#### What is the "VRAM bank" I'm asked to select when taking a screenshot?
|
||||
When taking a screenshot using nds-bootstrap it needs to use the DS's display capture feature to capture a frame from the main engine, however this display capture can only write to VRAM and requires one of the first four banks. nds-bootstrap will try to select a bank that isn't being used for the main engine so usually you can simply ignore this, however in some case all four of the possible VRAM banks will be in use for the main engine and thus it's not possible to take a perfect screenshot and you will need to select the bank you find looks best.
|
||||
|
||||
@ -38,7 +38,7 @@ description: Sterowanie korzystania z TWiLight Menu++
|
||||
#### ROMy DS(i) (przy użyciu nds-bootstrap)
|
||||
Nie dotyczy to DSiWare.
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Góra</kbd> + <kbd class="face">X</kbd> na 1 sekundę: Zamień ekrany
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Dół</kbd> + <kbd class="face">A</kbd> przez 3 sekundy: Zrzut RAM do `sd:/_nds/nds-bootstrap`jako `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
|
||||
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Dół</kbd> + <kbd class="face">B</kbd> przez 2 sekundy: Powrót do menu TWiLight ++
|
||||
- <kbd class="l">L</kbd> + <kbd>Dół</kbd> + <kbd>SELECT</kbd>: Otwórz in-game menu
|
||||
- <kbd class="r">R</kbd>: Advance by one frame
|
||||
@ -68,11 +68,10 @@ Nie dotyczy to DSiWare.
|
||||
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
|
||||
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
|
||||
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
|
||||
- The in-game menu is not accessible in DSi-Enhanced/Exclusive games running in DSi Mode, so attempting to use the button combo in those games will do nothing
|
||||
- W trybie B4DS działa tylko kombinacja przycisków zamiany ekranu, pozostałe nie działają
|
||||
- Powrót do menu TWiLight Menu++ może nie działać na niektórych modelach O3DS
|
||||
- Returning to TWiLight Menu++ may not work on some O3DS models
|
||||
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
|
||||
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
|
||||
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
|
||||
|
||||
#### Skróty startowe
|
||||
Należy je nacisnąć na ekranie startowym TWiLight Menu++ / zaraz po ekranie startowym Nintendo DSi.
|
||||
|
||||
@ -7,12 +7,17 @@ title: Tworzenie Dysków RAM
|
||||
description: Jak tworzyć dyski RAM do używania starych homebrew DS używając TWiLight Menu++
|
||||
---
|
||||
|
||||
Nie musisz za tym podążać, jeśli używasz nagrywarki flashard.
|
||||
Some DS homebrew are incapable of properly accessing the SD card filesystem. Because of this, it may be necessary to load a standalone filesystem into the RAM containing the necessary files for your homebrew in order for it to work.
|
||||
|
||||
The software used here requires the Windows operating system.
|
||||
{:.alert .alert-info}
|
||||
|
||||
You do not need to follow this if you're using a flashcard.
|
||||
{:.alert .alert-info}
|
||||
|
||||
To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
|
||||
|
||||
Instrukcje @Dakkon7, zmodyfikowane przez RocketRobz:
|
||||
Instructions by Dakkon7, modified by Rocket Robz:
|
||||
|
||||
1. Uruchom RAMDisk
|
||||
1. Kliknij **View** -> **Advanced**
|
||||
@ -22,8 +27,11 @@ Instrukcje @Dakkon7, zmodyfikowane przez RocketRobz:
|
||||
1. Kliknij `Start RAMDisk`, powinno Ci sie pojawić okienko dla twojego pliku .img
|
||||
1. Umieść każdy plik i/lub folder wymagany przez homebrew albo/i plik(i), które chcesz używać
|
||||
1. W programie RAMDisk, kliknij `Save Disk Image Now`
|
||||
1. Zapisz `romname.img` w folderze o nazwie `ramdisks` w lokalizacji pliku .nds
|
||||
1. Save `romname.img` to the `ramdisks` folder in the .nds file location. If it does not exist already, create it
|
||||
1. Kliknij `Stop RAMDisk` kiedy skończysz
|
||||
1. W TWiLight Menu++, otwórz ustawienia gry dla swojego homebrew
|
||||
1. In TWiLight Menu++, open the per-game settings for your homebrew
|
||||
1. Ustaw dysk RAM na 0
|
||||
1. Uruchom homebrew, powinien przeczytać utworzony dysk RAM
|
||||
|
||||
If you wish to use the other RAM disk slots for a single homebrew application, use the `.img1` extension for RAM disk slot 1, and so on.
|
||||
{:.alert .alert-info}
|
||||
|
||||
@ -7,23 +7,20 @@ title: Download Play/PictoChat in the DS Classic Menu
|
||||
description: How to get DS Download Play and PictoChat in TWiLight Menu++'s DS Classic Menu
|
||||
---
|
||||
|
||||
Jeśli używasz DSi, to już powinieneś móc uruchomić te aplikacje. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
Jeśli używasz DSi, to już powinieneś móc uruchomić te aplikacje. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu on a DSi. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
|
||||
W GodMode9:
|
||||
- Press the HOME/Power button
|
||||
- Wybierz `Menedżer tytułów`, a następnie wybierz `[1:] NAND / TWL`
|
||||
- Znajdź i wybierz `DS Download Play (NTR-HDNA)`
|
||||
- Wybierz `Open title folder`
|
||||
- Wybierz `00000000.tmd`, a następnie wybierz `TMD file options...`
|
||||
- Wybierz `Dump CXI/NDS file`
|
||||
- Gotowe. The file will be in `0:/gm9/out/`
|
||||
1. Press the HOME/Power button
|
||||
1. Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
1. Find and select `DS Download Play (NTR-HDNA)`
|
||||
1. Select `Open title folder`
|
||||
1. Select `00000000.tmd`, then select `TMD file options...`
|
||||
1. Select `Dump CXI/NDS file`
|
||||
- The file will be in `0:/gm9/out/`
|
||||
1. Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`
|
||||
|
||||
Skopiuj `DS Download Play (NTR-HDNA).nds` do `0:/_nds/`i zmień nazwę na `dlplay.nds`.
|
||||
The above steps will increase DLP boot speed.
|
||||
|
||||
Powyższe kroki zwiększą prędkość rozruchu DLP.
|
||||
To run PictoChat on 3DS (DSi required), copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card.
|
||||
|
||||
To run PictoChat on 3DS (DSi required):
|
||||
- Copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card
|
||||
|
||||
To run both on flashcard:
|
||||
- Copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card
|
||||
To run both on flashcard, copy both `pictochat.nds` and `dlplay.nds` from `sd:/_nds/` on the DSi or 3DS SD card to the same location on the flashcard's SD card.
|
||||
|
||||
@ -90,7 +90,7 @@ These roles are given by the [Lightning bot](https://lightning-bot.gitlab.io/) u
|
||||
- Artist/Designers - For those that have made high-quality TWiLight Menu++ skins, unlaunch backgrounds or graphics for other DS(i) homebrew
|
||||
- Composers - For those that have made music for DS(i) homebrew or ROM hacks
|
||||
- Game Modders - For those that have made ROM hacks, cheats, or any other type of modifications to DS(i) games
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS Homebrew projects
|
||||
- Translators - Anyone that wants to be notified for contributing to translations of various DS-Homebrew projects
|
||||
|
||||
## The Staff Team
|
||||
These are the people who maintain the server. If they say something is final, it is not up for debate. These members are hoisted in the member listing. Currently, we are not looking for staff members. Do not ask to be a part of the team, as it will decrease your chance of getting accepted.
|
||||
|
||||
@ -8,7 +8,7 @@ description: Information about homebrew on the Nintendo DS
|
||||
---
|
||||
|
||||
### Development
|
||||
Developing Nintendo DS Homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. However, there is the possibility to branch out and use alternative software:
|
||||
Developing Nintendo DS homebrew typically uses devkitPro tools, such as devkitARM, libnds, and libfat. However, there is the possibility to branch out and use alternative software:
|
||||
|
||||
- **SD card libraries:** [libfat](https://github.com/devkitPro/libfat) is included in libnds and generally recommended, [libslim](https://github.com/DS-Homebrew/libslim/) can sometimes work better but is unstable at times
|
||||
- **Graphics libraries:** [easyGL2D](http://rel.phatcode.net/junk.php?id=117), which comes shipped with libnds, is recommended, however [NightFox Lib](https://github.com/knightfox75/nds_nflib) can be used instead
|
||||
|
||||
@ -13,17 +13,36 @@ description: Information on using Wi-Fi on the Nintendo DS
|
||||
Hotspots are usable, so you don't need to change your router configuration.
|
||||
|
||||
### Creating a hotspot
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp. If you are using Windows 10, you can use a Linux Live Boot.
|
||||
There are guides for creating a DS-compatible hotspot on macOS and Linux computers on GBAtemp.
|
||||
- [macOS](https://gbatemp.net/threads/571658)
|
||||
- [Linux](https://gbatemp.net/threads/543283)
|
||||
- [Windows](https://gbatemp.net/questions/how-can-i-put-a-live-os-on-a-dual-boot-with-windows.5319)
|
||||
|
||||
An Android mobile hotspot set to Open (none) security would also work.
|
||||
|
||||
Windows cannot create a compatible hotspot, so Windows users will need to boot into Linux in order to set one up.
|
||||
#### Other methods
|
||||
If you cannot create a DS-compatible hotspot using the above methods, you may be able to use another method.
|
||||
- [Nintendo Wi-Fi USB Connector](https://gbatemp.net/threads/575631/)
|
||||
- While this can still be used, it is not recommended because it requires a 32-bit version of Windows XP or Vista
|
||||
- For information on setting up a Nintendo Wi-Fi USB Connector, read Section 3 of this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6)
|
||||
- Changing router settings to be DS-compatible
|
||||
- This is not recommended because it opens your network to intruders, even if you use WEP security. It may also cause issues for other users of your network. If you choose to do this, it is recommended that you use a secondary router or guest network, if available
|
||||
- Not all routers support guest networks or turning security off
|
||||
- Wi-Fi extenders
|
||||
|
||||
#### Settings
|
||||
If you are setting up a network to be DS-compatible, it must meet the following specifications:
|
||||
- WEP or Open (none) security
|
||||
- 2.4 GHz wireless frequency
|
||||
- 802.11b wireless mode
|
||||
- This may be listed as "Legacy mode" or something similar
|
||||
|
||||
### Nintendo DS WFC restoration
|
||||
1. Launch Nintendo Wi-Fi Connection Setup
|
||||
1. Connect to your access point
|
||||
1. Set your Primary DNS value as one of the values below, depending on which service you want to use:
|
||||
- **[Wiimmfi](https://wiimmfi.de)** - `164.132.44.106` or `178.62.43.212`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/)** - `172.104.88.237`
|
||||
- **[AltWFC/WFCZwei](https://save-nintendo-wifi.com/) ([online player list](http://zwei.moe:9001))** - `172.104.88.237`
|
||||
1. Set `1.1.1.1` as your secondary DNS
|
||||
1. You might need to NoSSL patch your game at this point, depending on the game
|
||||
|
||||
|
||||
@ -25,3 +25,5 @@ You can verify that your BIOS is a proper dump by comparing it with the followin
|
||||
**SHA1:** `300c20df6731a33952ded8c436f7f186d25d3492`
|
||||
|
||||
**SHA256:** `fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570`
|
||||
|
||||
If you don't know how to obtain a file checksum, you can use an [online checksum calculator](https://emn178.github.io/online-tools/crc32_checksum.html).
|
||||
|
||||
@ -8,8 +8,9 @@ category: other
|
||||
description: FAQ & Troubleshooting for hiyaCFW
|
||||
---
|
||||
|
||||
#### How do I install apps to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install any apps to the SDNAND.
|
||||
#### How do I install apps or DSiWare to hiyaCFW's SDNAND?
|
||||
You will need to use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to install apps to the SDNAND, but older DS homebrew may not be compatible.
|
||||
- If you would like to install Game Card dumps, you should use a [forwarder](../ds-index/forwarders)
|
||||
|
||||
#### Why do I get the #-2435-8325 error code?
|
||||
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing).
|
||||
@ -32,5 +33,5 @@ There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder.
|
||||
|
||||
##### Invalid title
|
||||
There are several things you need to take into account when adding titles to hiyaCFW:
|
||||
- Game card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Game Card dumps cannot be run without being using a [forwarder](../ds-index/forwarders)
|
||||
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
|
||||
|
||||
@ -42,3 +42,17 @@ The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd
|
||||
|
||||
For more info on cheats, check the [Action Replay cheats section of the Retail ROMs page](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
|
||||
|
||||
#### How do I take screenshots?
|
||||
You can take screenshots of the main screen from the in-game menu. By default the in-game menu is opened by pressing <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>, then select `Screenshot...`, change the VRAM bank if needed, and press <kbd class="face">A</kbd> to save the screenshot.
|
||||
|
||||
To view your screenshots on your PC you will need to extract `sd:/_nds/nds-bootstrap/screenshots.tar`, inside will be all of your screenshots in BMP format. There will also be additional empty BMP files to pad the TAR file out to 50, these can simply be ignored or deleted.
|
||||
|
||||
nds-bootstrap can only fit 50 screenshots in the `screenshots.tar`, so once you're getting close you should extract them and delete the TAR, nds-bootstrap will then generate a new TAR next time you load a game.
|
||||
|
||||
#### What is the main screen and why can only it have screenshots?
|
||||
The "main" screen is whichever screen is being drawn using the main engine, which can be either physical screen. Typically it's the screen where the main gameplay is happening and if one screen has 3D that's always the main screen. It'll always be the top screen when in the in-game menu.
|
||||
|
||||
The reason screenshots can only be taken of the main screen is a hardware limitation of the Nintendo DS, it doesn't have a framebuffer but it does have a display capture feature which allows main engine's output to be captured. This is most often used by games to render 3D to both screens but can also be used to take screenshots.
|
||||
|
||||
#### What is the "VRAM bank" I'm asked to select when taking a screenshot?
|
||||
When taking a screenshot using nds-bootstrap it needs to use the DS's display capture feature to capture a frame from the main engine, however this display capture can only write to VRAM and requires one of the first four banks. nds-bootstrap will try to select a bank that isn't being used for the main engine so usually you can simply ignore this, however in some case all four of the possible VRAM banks will be in use for the main engine and thus it's not possible to take a perfect screenshot and you will need to select the bank you find looks best.
|
||||
|
||||
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Reference in New Issue
Block a user