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@ -35,7 +35,7 @@ Hay diferentes emuladores disponibles para DS y DSi. Esta página ofrece una exp
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| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
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| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
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| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
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| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
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| Sord M5 | [ColecoDS][colecods] | `.m5` | |
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| Sord M5 | [ColecoDS][colecods] | `.m5` | |
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| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[nombre de la ROM].srm`[^8] |
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| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
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| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
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| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
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{:.table}
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{:.table}
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@ -52,8 +52,8 @@ Estos son los emuladores recomendados y lanzadores que están presentes en TWiLi
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## Observaciones sobre emuladores específicos
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## Observaciones sobre emuladores específicos
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### Discos RAM
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### Discos RAM
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- Para que **jEnesisDS**, **neoDS** y **SNEmulDS** funcionen en la tarjeta SD de una DSi, tendrás que utilizar un disco RAM con nds-bootstrap.
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- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
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- Existen creadores de discos RAM para jEnesisDS y SNEmulDS, y están incluidos dentro de TWiLight Menu++. Necesitarás crear tu propio disco RAM para neoDS. Consulte [Crear discos RAM](../twilightmenu/creating-ram-disks) para más ayuda.
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- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. Necesitarás crear tu propio disco RAM para neoDS. Consulte [Crear discos RAM](../twilightmenu/creating-ram-disks) para más ayuda.
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- Se utilizan discos RAM debido a que los interceptores ARM7 (hooks) de estos emuladores no funcionan correctamente.
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- Se utilizan discos RAM debido a que los interceptores ARM7 (hooks) de estos emuladores no funcionan correctamente.
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### Comparación entre PicoDriveTWL y jEnesisDS
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### Comparación entre PicoDriveTWL y jEnesisDS
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@ -88,8 +88,6 @@ Estos son los emuladores recomendados y lanzadores que están presentes en TWiLi
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[^4]: Cuando corre en modo DSi, puede utilizar el DSP para un mejor sonido
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[^4]: Cuando corre en modo DSi, puede utilizar el DSP para un mejor sonido
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[^5]: Necesita una flashcart Slot-2, por lo tanto sólo funciona en consolas DS y DS Lite
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[^5]: Necesita una flashcart Slot-2, por lo tanto sólo funciona en consolas DS y DS Lite
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[^6]: jEnesisDS sólo puede guardar cuando corre en una flashcard, pero PicoDriveTWL puede guardar en la SD y la flashcard
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[^6]: jEnesisDS sólo puede guardar cuando corre en una flashcard, pero PicoDriveTWL puede guardar en la SD y la flashcard
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[^7]: Sólo se muestra mientras se utiliza una flashcard, la tarjeta SD de una 3DS, o una DSi con Unlaunch instalado
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[^8]: Sólo puede guardar mientras corre en una flashcard
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[a5200ds]: https://github.com/wavemotion-dave/A5200DS
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[a5200ds]: https://github.com/wavemotion-dave/A5200DS
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[a7800ds]: https://github.com/wavemotion-dave/A7800DS
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[a7800ds]: https://github.com/wavemotion-dave/A7800DS
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@ -106,7 +104,7 @@ Estos son los emuladores recomendados y lanzadores que están presentes en TWiLi
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[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
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[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
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[rvidplayer]: https://gbatemp.net/threads/539163
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[rvidplayer]: https://gbatemp.net/threads/539163
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[s8ds]: https://github.com/FluBBaOfWard/S8DS
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[s8ds]: https://github.com/FluBBaOfWard/S8DS
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[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
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[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
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[stellads]: https://github.com/wavemotion-dave/StellaDS
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[stellads]: https://github.com/wavemotion-dave/StellaDS
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[unlaunch]: https://problemkaputt.de/unlaunch.htm
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[unlaunch]: https://problemkaputt.de/unlaunch.htm
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[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
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[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
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@ -52,17 +52,13 @@ Si ya tienes instalado Universal Updater en tu consola, puedes saltar al paso 3.
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### Requisitos
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### Requisitos
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- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
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- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
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- The latest release of [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases)
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- The latest release of [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
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- A 64-bit OS
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- The latest release of [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
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- [Java 8](https://www.java.com/en/download/)
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- **Linux users:** JavaFX
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- Debian-based: Run [this script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
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- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
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### Part 1: Getting started
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### Part 1: Getting started
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1. Copy `NDSForwarder.dsi` to your SD card root
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- This can optionally be installed to hiyaCFW directly using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
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1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
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1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
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1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card, and (if the folder exists)
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1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card
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After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
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After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
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- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
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- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
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@ -76,30 +72,17 @@ If you already have TWiLight Menu++, skip to the next section.
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{:.alert .alert-info}
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{:.alert .alert-info}
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1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
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1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
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1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
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1. In the `.7z` file, go to the `_nds/TWiLightMenu/extras` folder
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1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
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1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
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### Part 3: Forwarder3-DS
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### Part 3: NDSForwarder-DSi
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1. Open `Forwarder3DS.jar`
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1. Reinsert your SD card into your device
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- **Windows users:** If it doesn't open, download this [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), place it in the same folder as Forwarder3DS.jar, and run it
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1. Hold <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, then power on your device to boot to Unlaunch
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1. Set your card as the `Target` on the left
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1. Launch `NDSForwarder.dsi`
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- **NOTE:** If you don't see a list of cards, download [this zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), and put the `forwarders` folder in the same folder as Forwarder3DS.jar, then rename it to `.forwarders`
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- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
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1. Enable `Automatically set ROM path`
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1. Press <kbd class="face">A</kbd> on `Install`
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- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
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1. Navigate to your game's location and press <kbd class="face">A</kbd>
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- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
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1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
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1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window
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- **NOTE:** The ROMs must already be on your SD card when selecting them, and can't be moved without recreating the forwarders
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- If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
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1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
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1. If using a homebrew ROM, click on it, then clear the `Game title` and type the game's title
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1. Click the floppy drive button to generate the forwarder
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1. Copy the NDS file made by the application to your DSi SD card
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### Part 4: Installing to the hiyaCFW DSi Menu
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1. Copy `tmfh.nds` from the TMFH `.zip` file to the root of your SD card
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1. Reinsert your SD card into your DSi
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1. Launch `tmfh.nds` from Unlaunch or TWiLight Menu++
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1. Install the forwarder NDS file using TMFH
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{% endcapture %}
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{% endcapture %}
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{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
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{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
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@ -34,3 +34,23 @@ También puede ingresar manualmente una ruta a cualquier archivo de idioma en su
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Puedes cambiar la fuente de GodMode9i seleccionando un archivo de fuente `.frf` y eligiendo `Cargar fuente de letra`. Para establecer una fuente diferente como predeterminada puedes colocarla en `sd:/gm9i/font.frf` o editar el archivo de configuración (`sd:/gm9i/config.ini`) para indicar a `FONT_PATH` dónde está su archivo de fuente.
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Puedes cambiar la fuente de GodMode9i seleccionando un archivo de fuente `.frf` y eligiendo `Cargar fuente de letra`. Para establecer una fuente diferente como predeterminada puedes colocarla en `sd:/gm9i/font.frf` o editar el archivo de configuración (`sd:/gm9i/config.ini`) para indicar a `FONT_PATH` dónde está su archivo de fuente.
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Puedes encontrar algunas fuentes pre-convertidas en la [carpeta resources](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) del repositorio de GitHub y puedes convertir fuentes propias desde imágenes PBM y archivos TXT que contengan el mapeo Unicode utilizando el script [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) de GodMode9i.
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Puedes encontrar algunas fuentes pre-convertidas en la [carpeta resources](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) del repositorio de GitHub y puedes convertir fuentes propias desde imágenes PBM y archivos TXT que contengan el mapeo Unicode utilizando el script [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) de GodMode9i.
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#### How do I dump DS Saves using GBA save data?
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GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
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1. Load GodMode9i on your flashcard
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1. Backup your GBA saves!!
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- Any save data that hasn't been backed up will be lost
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- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
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1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
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1. Eject the flashcard, insert a DS Game Card and GBA cartridge
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1. Select `NDS GAMECARD` then `Save`
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1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
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- Swap to different GBA cartridges and repeat until the whole save is copied
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1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
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1. Insert the first GBA cartridge you used and select `GBA GAMECART`
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1. Choose `DS Save`
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1. Swap through all the carts you dumped onto
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1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
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If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
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@ -11,7 +11,8 @@ description: Acerca de GodMode9i
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## Función de dumpeo
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## Función de dumpeo
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Para dumpear juegos, seleccione la unidad en la lista de unidades y siga las indicaciones en pantalla.
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Para dumpear juegos, seleccione la unidad en la lista de unidades y siga las indicaciones en pantalla.
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- En Nintendo DS y Nintendo DS Lite, GodMode9i puede dumpear cartuchos Slot-2 si corre en una flashcart Slot-1, y tarjetas Slot-1 si corre en una flashcart Slot-2
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- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
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- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
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- En la familia de sistemas Nintendo DSi, se requiere Unlaunch para dumpear juegos Slot-1 a la tarjeta SD
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- En la familia de sistemas Nintendo DSi, se requiere Unlaunch para dumpear juegos Slot-1 a la tarjeta SD
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- Sigue [dsi.cfw.guide](https://dsi.cfw.guide/) para instrucciones sobre cómo instalar Unlaunch
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- Sigue [dsi.cfw.guide](https://dsi.cfw.guide/) para instrucciones sobre cómo instalar Unlaunch
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- En la familia de sistemas Nintendo 3DS, se requiere un entorno moderno de CFW para abrir GodMode9i
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- En la familia de sistemas Nintendo 3DS, se requiere un entorno moderno de CFW para abrir GodMode9i
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@ -75,5 +75,5 @@ The hiyaCFW Helper is known to cause false positives with Windows Defender and o
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1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
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1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
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1. Change the settings to your liking, then press <kbd>START</kbd> to continue
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1. Change the settings to your liking, then press <kbd>START</kbd> to continue
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If it shows `An error has occurred`, please see the [troubleshooting](troubleshooting#an-error-has-occurred) page.
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If it shows `An error has occurred`, please see the [faq](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) page.
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{: .alert .alert-warning}
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{: .alert .alert-warning}
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@ -51,9 +51,8 @@ Sí, puedes usar [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)
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#### ¿Cómo cambio el idioma de TWiLight Menu++?
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#### ¿Cómo cambio el idioma de TWiLight Menu++?
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1. Abre los ajustes de TWiLight Menu++ manteniendo <kbd>SELECT</kbd> mientras se está abriendo
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1. Abre los ajustes de TWiLight Menu++ manteniendo <kbd>SELECT</kbd> mientras se está abriendo
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1. Pulsa <kbd class="l">L</kbd> o <kbd class="face">Y</kbd> una vez (en flashcard/3DS) o dos veces (en DSi)
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1. Change the first option until you see the language you want, then exit settings
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1. Cambia la primera opción hasta que veas el idioma que quieres, después sal de los ajustes
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- You may also want to change the first three options on the nds-bootstrap settings page as they control the language and region of DS games and their titles in TWiLight Menu++
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- Quizá quieras cambiar las siguientes dos opciones, ya que controlan el idioma dentro de los juegos y sus títulos en TWiLight Menu++
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#### ¿Esto sirve como emulador de DS(i)?
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#### ¿Esto sirve como emulador de DS(i)?
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No, esto no es un emulador. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
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No, esto no es un emulador. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
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@ -69,9 +68,8 @@ Hay múltiples razones por las que puede ser incapaz de encontrarlos.
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- Si ha colocado sus juegos en la carpeta `_nds`, no podrá acceder a ella porque está invisible permanentemente en TWiLight Menu++. Por favor, muévelos a cualquier otra ubicación de la tarjeta SD
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- Si ha colocado sus juegos en la carpeta `_nds`, no podrá acceder a ella porque está invisible permanentemente en TWiLight Menu++. Por favor, muévelos a cualquier otra ubicación de la tarjeta SD
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- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
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- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
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- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
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- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
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- If the game type is set to be hidden in Emulation/HB settings, it won't appear on menus. Change these settings so that they will be displayed
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- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
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- Si su juego está en un archivo (`zip`, `rar`, `7z`, etc), no puede ser utilizado por TWiLight Menu++. Extrae el juego del archivo para utilizarlo
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- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
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- Si tu juego no utiliza una de las [extensiones soportadas](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), puede que tengas que cambiar el nombre de la extensión renombrando el archivo
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#### ¿Cómo puedo acceder a los ajustes de TWiLight Menu++?
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#### ¿Cómo puedo acceder a los ajustes de TWiLight Menu++?
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La forma de acceder a los ajustes de TWiLight Menu++ varía según la configuración.
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La forma de acceder a los ajustes de TWiLight Menu++ varía según la configuración.
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@ -40,12 +40,15 @@ Ten en cuenta que no todas las flashcards soportan correr juegos de esta forma.
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- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHC & DSONEi (non-SDHC models are ***not*** supported)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (excepto modelo GMP-Z003)
|
- M3i Zero (non-GMP-Z003 model)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDS and iTouch2 (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4(i)RTS (r4rts.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4 SDHC RTS (black cartridge) (r4isdhc.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
|
||||||
Instala [YSMenu de RetroGameFan](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
||||||
- Asegúrate que tienes `YSMenu.nds` (renombrado de `TTMenu.dat` si no hay uno) y la carpeta `TTMenu` en la raíz de la microSD de la flashcard
|
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
||||||
1. Pon `Use nds-bootstrap` a `No` para usar el firmware de la flashcard en vez de nds-bootstrap
|
1. Pon `Use nds-bootstrap` a `No` para usar el firmware de la flashcard en vez de nds-bootstrap
|
||||||
|
|
||||||
### Iniciar automáticamente TWiLight Menu++
|
### Iniciar automáticamente TWiLight Menu++
|
||||||
|
|||||||
@ -33,5 +33,5 @@ Necesitas una consola Nintendo 3DS o 2DS.
|
|||||||
**NOTAS:**
|
**NOTAS:**
|
||||||
1. No mantengas presionado <kbd>START</kbd> ni <kbd>SELECT</kbd> cuando inicies TWLMenu++, si no quieres que la pantalla panoramica parezca glitcheada
|
1. No mantengas presionado <kbd>START</kbd> ni <kbd>SELECT</kbd> cuando inicies TWLMenu++, si no quieres que la pantalla panoramica parezca glitcheada
|
||||||
1. No todos los juegos son compatibles con la pantalla panoramica. [Aqui hay una lista de juegos que soportan la pantalla panoramica](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. No todos los juegos son compatibles con la pantalla panoramica. [Aqui hay una lista de juegos que soportan la pantalla panoramica](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. Si te quedas atascado en el modo de pantalla panoramica en todo TWL_FIRM (incluyendo la gui de TWLMenu++) despues de seguir esta guia y iniciar un juego compatible con la pantalla panoramica, borra `TwlBg.cxi` que esta en `sd:/luma/sysmodules/`, y [desinstala](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) y [re-instala](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, y vuelve a seguir la guia que esta arriba
|
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide, as well as using the original build of Luma
|
||||||
1. La mayoría de los parches de pantalla panoramica sólo ajustarán los elementos 3D para la pantalla panoramica, los elementos 2D (como los menús) sólo se estirarán
|
1. La mayoría de los parches de pantalla panoramica sólo ajustarán los elementos 3D para la pantalla panoramica, los elementos 2D (como los menús) sólo se estirarán
|
||||||
|
|||||||
@ -35,7 +35,7 @@ Il existe de nombreux émulateurs pour la DS et la DSi. Cette page fournit une e
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[nom de la ROM].srm`[^8] |
|
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
|
||||||
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ Ce ne sont que des émulateurs et lanceurs recommandés qui sont présents dans
|
|||||||
|
|
||||||
## Notes sur les émulateurs spécifiques
|
## Notes sur les émulateurs spécifiques
|
||||||
### Disques RAM
|
### Disques RAM
|
||||||
- Pour que **jEnesisDS**, **neoDS** et **SNEmulDS** fonctionnent sur la carte SD de la DSi, vous aurez besoin d'utiliser un disque RAM avec nds-bootstrap
|
- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
||||||
- Les créateurs de disques RAM existent pour jEnesisDS et SNEmulDS, et sont intégrés dans TWiLight Menu++. Vous devrez créer votre propre disque RAM pour neoDS. Consultez [Création de disques RAM](../twilightmenu/creating-ram-disks) pour savoir comment procéder
|
- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. Vous devrez créer votre propre disque RAM pour neoDS. Consultez [Création de disques RAM](../twilightmenu/creating-ram-disks) pour savoir comment procéder
|
||||||
- La raison pour laquelle les disques RAM sont utilisés est que les hooks ARM7 de ces émulateurs ne fonctionnent pas correctement
|
- La raison pour laquelle les disques RAM sont utilisés est que les hooks ARM7 de ces émulateurs ne fonctionnent pas correctement
|
||||||
|
|
||||||
### Comparaison entre PicoDriveTWL et jEnesisDS
|
### Comparaison entre PicoDriveTWL et jEnesisDS
|
||||||
@ -88,8 +88,6 @@ Ce ne sont que des émulateurs et lanceurs recommandés qui sont présents dans
|
|||||||
[^4]: Lorsqu'il fonctionne en mode DSi, il peut utiliser le DSP pour un meilleur son
|
[^4]: Lorsqu'il fonctionne en mode DSi, il peut utiliser le DSP pour un meilleur son
|
||||||
[^5]: Requiert un linker Slot-2 et ne fonctionne donc que sur DS Tank et DS Lite
|
[^5]: Requiert un linker Slot-2 et ne fonctionne donc que sur DS Tank et DS Lite
|
||||||
[^6]: jEnesis ne peut sauvegarder que lorsqu'il fonctionne à partir d'un linker, mais PicoDriveTWL peut sauvegarder à partir d'une SD et d'un linker
|
[^6]: jEnesis ne peut sauvegarder que lorsqu'il fonctionne à partir d'un linker, mais PicoDriveTWL peut sauvegarder à partir d'une SD et d'un linker
|
||||||
[^7]: Affiché uniquement lors de l'utilisation d'un linker, de la carte SD interne de la 3DS ou de la DSi avec Unlaunch installé
|
|
||||||
[^8]: Peut seulement sauvegarder quand il est exécuté à partir d'un linker
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ Ce ne sont que des émulateurs et lanceurs recommandés qui sont présents dans
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ Si Universal-Updater est déjà installé sur votre console, vous pouvez passer
|
|||||||
### Pré-requis
|
### Pré-requis
|
||||||
|
|
||||||
- Une Nintendo DSi avec [Unlaunch](https://dsi.cfw.guide/fr_FR/installing-unlaunch) et [hiyaCFW](../hiyacfw/installing) installés
|
- Une Nintendo DSi avec [Unlaunch](https://dsi.cfw.guide/fr_FR/installing-unlaunch) et [hiyaCFW](../hiyacfw/installing) installés
|
||||||
- La dernière version de [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases)
|
- La dernière version de [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
|
||||||
- Un système d'exploitation 64 bits
|
|
||||||
- La dernière version de [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **Utilisateurs de Linux :** JavaFX
|
|
||||||
- Basé sur Debian : Exécutez [ce script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
|
||||||
- Arch : `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### Partie 1 : Pour commencer
|
### Partie 1 : Pour commencer
|
||||||
|
1. Copiez `NDSForwarder.dsi` à la racine de votre carte SD
|
||||||
|
- Cela peut éventuellement être installé sur hiyaCFW directement en utilisant [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
|
||||||
1. Téléchargez le [pack de forwarders pour carte SD de DSi](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
1. Téléchargez le [pack de forwarders pour carte SD de DSi](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
||||||
1. Extrayez le contenu du dossier `for SD Card root` à la racine de la carte SD de votre DSi, et (si le dossier existe) le contenu du dossier `for DSi SD card` à la racine de la carte SD de votre DSi
|
1. Extrayez le contenu du dossier `for SD Card root` à la racine de la carte SD de votre DSi
|
||||||
|
|
||||||
Après avoir extrait le pack de votre carte, vous pouvez modifier `sd:/_nds/nds-bootstrap.ini` et changer les paramètres suivants.
|
Après avoir extrait le pack de votre carte, vous pouvez modifier `sd:/_nds/nds-bootstrap.ini` et changer les paramètres suivants.
|
||||||
- BOOST_CPU : Si la valeur est 1, la vitesse d'horloge TWL est utilisée, supprimant ainsi les ralentissements
|
- BOOST_CPU : Si la valeur est 1, la vitesse d'horloge TWL est utilisée, supprimant ainsi les ralentissements
|
||||||
@ -76,37 +72,24 @@ Si vous disposez déjà de TWiLight Menu++, passez à la section suivante.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Téléchargez le dernier [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
1. Téléchargez le dernier [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||||
1. Dans le fichier 7z, allez dans le dossier `_nds/TWiLightMenu/extras`
|
1. Dans le fichier `.7z`, allez dans le dossier `_nds/TWiLightMenu/extras`
|
||||||
1. Faites glisser le fichier `apfix.pck` vers `sd:/_nds/ntr-forwarder/`
|
1. Faites glisser le fichier `apfix.pck` vers `sd:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### Partie 3 : Forwarder3-DS
|
### Partie 3 : NDSForwarder-DSi
|
||||||
1. Ouvrez `Forwarder3DS.jar`
|
1. Réinsérez votre carte SD dans votre console
|
||||||
- **Utilisateurs de Windows :** S'il ne s'ouvre pas, téléchargez ce [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), placez-le dans le même dossier que Forwarder3DS.jar et exécutez-le
|
1. Maintenez <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, puis allumez votre console pour démarrer sur Unlaunch
|
||||||
1. Définissez votre carte en tant que `Target` sur la gauche
|
1. Lancez `NDSForwarder.dsi`
|
||||||
- **NOTE :** Si vous ne voyez pas de liste de cartes, téléchargez [ce zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip) et placez le dossier `forwarders` dans le même dossier que Forwarder3DS.jar, puis renommez-le en `.forwarders`
|
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
|
||||||
1. Activez `Automatically set ROM path`
|
1. Press <kbd class="face">A</kbd> on `Install`
|
||||||
- **Utilisateurs de Linux :** Le chemin automatique est incorrect car il inclut le chemin entier (par exemple `/media/$USER/something/`), veuillez supprimer cette partie
|
1. Navigate to your game's location and press <kbd class="face">A</kbd>
|
||||||
- **Utilisateurs de macOS :** Le chemin automatique est incorrect car il inclut `/Volumes/(nom de la carte)/` au début, veuillez supprimer cette partie
|
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
|
||||||
1. Cliquez sur le dossier en haut à droite et sélectionnez les ROMs pour lesquelles vous souhaitez créer des forwarders ou faites-les glisser-déposer dans la fenêtre
|
|
||||||
- **NOTE :** Les ROMs doivent déjà être sur votre carte SD lors de leur sélection, et ne peuvent être déplacées sans recréer les forwarders
|
|
||||||
- Si votre fichier de sauvegarde est dans le même dossier que la ROM, déplacez-le dans un dossier appelé `saves`, le dossier `saves` étant au même endroit que les ROMs
|
|
||||||
1. Si vous jouez à un hack/une traduction d'un jeu optimisé DSi dont la bannière/le titre titre été modifié(e), trouvez la bannière du jeu [ici](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), faites un clic droit sur le jeu dans Forwarder3-DS, cliquez sur `Import banner` et cliquez sur la bannière à utiliser
|
|
||||||
1. Si vous utilisez une ROM homebrew, cliquez dessus, puis effacez le `Game title` et tapez le titre du jeu
|
|
||||||
1. Cliquez sur le bouton de la disquette pour générer les forwarders
|
|
||||||
1. Copiez le fichier NDS créé par l'application sur la carte SD de votre DSi
|
|
||||||
|
|
||||||
### Partie 4 : Installation dans le menu DSi de hiyaCFW
|
|
||||||
1. Copiez `tmfh.nds` depuis l'archive `.zip` de TMFH à la racine de votre carte SD
|
|
||||||
1. Réinsérez votre carte SD dans votre DSi
|
|
||||||
1. Lancez `tmfh.nds` depuis Unlaunch ou TWiLight Menu++
|
|
||||||
1. Installez le fichier NDS du forwarder en utilisant TMFH
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
|
|
||||||
{% capture tab-flashcard %}
|
{% capture tab-flashcard %}
|
||||||
|
|
||||||
### Pré-requis
|
### Requirements
|
||||||
|
|
||||||
- **Utilisateurs de DSi :**
|
- **Utilisateurs de DSi :**
|
||||||
- Une Nintendo DSi avec [Unlaunch](https://dsi.cfw.guide/fr_FR/installing-unlaunch) et [hiyaCFW](installing) installés
|
- Une Nintendo DSi avec [Unlaunch](https://dsi.cfw.guide/fr_FR/installing-unlaunch) et [hiyaCFW](installing) installés
|
||||||
@ -174,50 +157,50 @@ Incompatibles :
|
|||||||
- Basé sur Debian : Exécutez [ce script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
- Basé sur Debian : Exécutez [ce script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
||||||
- Arch : `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
- Arch : `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
||||||
|
|
||||||
### Partie 1 : Pour commencer
|
### Part 1: Getting started
|
||||||
1. Téléchargez l'un de ces packs :
|
1. Download one of these packs:
|
||||||
- [Original R4 / M3 Simply](https://www.dropbox.com/s/juxzri7h8bttunh/DS%20Game%20Forwarder%20pack%20%28Original%20R4%2C%20M3%20Simply%29.7z?dl=0)
|
- [Original R4 / M3 Simply](https://www.dropbox.com/s/juxzri7h8bttunh/DS%20Game%20Forwarder%20pack%20%28Original%20R4%2C%20M3%20Simply%29.7z?dl=0)
|
||||||
- [Acekard 2(i) / M3 DS Real](https://www.dropbox.com/s/5elogf885sd62hu/DS%20Game%20Forwarder%20pack%20%28M3DS%20Real%29.7z?dl=0)
|
- [Acekard 2(i) / M3DS Real](https://www.dropbox.com/s/5elogf885sd62hu/DS%20Game%20Forwarder%20pack%20%28M3DS%20Real%29.7z?dl=0)
|
||||||
- [DSTT / R4i Gold / R4i-SDHC / R4 SDHC Upgrade / SC DSONE](https://www.dropbox.com/s/xxfmvikwmnvsu63/DS%20Game%20Forwarder%20pack%20%28DSTT%2C%20R4i%20Gold%2C%20R4i-SDHC%2C%20SC%20DSONE%29.7z?dl=0)
|
- [DSTT / R4i Gold / R4i-SDHC / R4 SDHC Upgrade / SC DSONE](https://www.dropbox.com/s/xxfmvikwmnvsu63/DS%20Game%20Forwarder%20pack%20%28DSTT%2C%20R4i%20Gold%2C%20R4i-SDHC%2C%20SC%20DSONE%29.7z?dl=0)
|
||||||
- [Acekard RPG](https://drive.google.com/file/d/0B2_1xHkEp2_6OHVuZEJwU1BKbEU/view?usp=sharing)
|
- [Acekard RPG](https://drive.google.com/file/d/0B2_1xHkEp2_6OHVuZEJwU1BKbEU/view?usp=sharing)
|
||||||
- [R4iDSN / R4i Gold RTS / R4i Gold 3DS Plus](https://www.dropbox.com/s/j8nquh073k9y0h7/DS%20Game%20Forwarder%20pack%20%28R4iDSN%2C%20R4i%20Gold%20RTS%29.7z?dl=0)
|
- [R4iDSN / R4i Gold RTS / R4i Gold 3DS Plus](https://www.dropbox.com/s/j8nquh073k9y0h7/DS%20Game%20Forwarder%20pack%20%28R4iDSN%2C%20R4i%20Gold%20RTS%29.7z?dl=0)
|
||||||
- [Ace 3DS+ / Carte Gateway bleue / R4iLS / R4iTT](https://www.dropbox.com/s/fd7dzhn8burcq02/DS%20Game%20Forwarder%20pack%20%28Ace3DS%2C%20GW%20Blue%20Card%2C%20R4iTT%29.7z?dl=0)
|
- [Ace 3DS+ / Gateway Blue Card / R4iLS / R4iTT](https://www.dropbox.com/s/fd7dzhn8burcq02/DS%20Game%20Forwarder%20pack%20%28Ace3DS%2C%20GW%20Blue%20Card%2C%20R4iTT%29.7z?dl=0)
|
||||||
- [SC DSTWO](https://www.dropbox.com/s/pyyg0vq8b0nmhqd/DS%20Game%20Forwarder%20pack%20%28SC%20DSTWO%29.7z?dl=0)
|
- [SC DSTWO](https://www.dropbox.com/s/pyyg0vq8b0nmhqd/DS%20Game%20Forwarder%20pack%20%28SC%20DSTWO%29.7z?dl=0)
|
||||||
1. Extraire le contenu du dossier `for Slot-1 microSD` à la racine de la carte microSD de votre linker, et (si le dossier existe) le contenu du dossier `for 3DS SD card` à la racine de la carte SD de votre 3DS
|
1. Extract the contents of the `for Slot-1 microSD` folder to the root of your flashcard's microSD card, and (if the folder exists) the contents of the `for 3DS SD card` folder to the root of your 3DS's SD card
|
||||||
- Ce qui sera dans chaque pack pour le chargement des ROMs :
|
- What will be in each pack for loading ROMs:
|
||||||
- Original R4/M3 Simply - WoodR4 et YSMenu
|
- Original R4/M3 Simply - WoodR4 & YSMenu
|
||||||
- DSTT/R4i Gold/R4i-SDHC/R4 SDHC Dual-Core/R4 SDHC Upgrade/SC DSONE, Acekard 2(i)/M3DS Real/R4i-SDHC 1.4.x - YSMenu
|
- DSTT/R4i Gold/R4i-SDHC/R4 SDHC Dual-Core/R4 SDHC Upgrade/SC DSONE, Acekard 2(i)/M3DS Real/R4i-SDHC 1.4.x - YSMenu
|
||||||
- Acekard RPG, Ace 3DS+ /Carte Gateway bleue/R4iLS/R4iTT, R4iDSN/R4i Gold RTS - WoodR4
|
- Acekard RPG, Ace 3DS+/Gateway Blue Card/R4iLS/R4iTT, R4iDSN/R4i Gold RTS - WoodR4
|
||||||
|
|
||||||
Après avoir extrait le pack de votre carte, vous pouvez modifier `sd:/_nds/ntr_forwarder.ini` pour changer les paramètres suivants. Ce n'est pas possible pour Acekard RPG, R4 DS et R4i Gold RTS.
|
Après avoir extrait le pack de votre carte, vous pouvez modifier `sd:/_nds/ntr_forwarder.ini` pour changer les paramètres suivants. Ce n'est pas possible pour Acekard RPG, R4 DS et R4i Gold RTS.
|
||||||
- `NTRCLOCK` : Si réglé sur `0` ou que <kbd class="face">A</kbd> est maintenu, l'écran de démarrage DSi apparaîtra à la place du démarrage normal de la DS et la vitesse de l'horloge TWL est utilisée, supprimant ainsi les ralentissements
|
- `NTRCLOCK` : Si réglé sur `0` ou que <kbd class="face">A</kbd> est maintenu, l'écran de démarrage DSi apparaîtra à la place du démarrage normal de la DS et la vitesse de l'horloge TWL est utilisée, supprimant ainsi les ralentissements
|
||||||
- `DISABLEANIMATION` : Si réglé sur `1` ou que <kbd class="face">B</kbd> est maintenu, l'écran de démarrage de la DS/DSi est ignoré
|
- `DISABLEANIMATION` : Si réglé sur `1` ou que <kbd class="face">B</kbd> est maintenu, l'écran de démarrage de la DS/DSi est ignoré
|
||||||
- `HEALTHSAFETYMSG` : Si réglé sur `1`, le message de santé et de sécurité de l'écran de démarrage apparaîtra sur l'écran inférieur, sinon l'écran inférieur reste blanc et sans message de santé et de sécurité
|
- `HEALTHSAFETYMSG` : Si réglé sur `1`, le message de santé et de sécurité de l'écran de démarrage apparaîtra sur l'écran inférieur, sinon l'écran inférieur reste blanc et sans message de santé et de sécurité
|
||||||
|
|
||||||
### Partie 2 : Obtenir les fichiers de correction AP à partir de TWiLight Menu++
|
### Part 2: Getting the AP fix files from TWiLight Menu++
|
||||||
|
|
||||||
Si vous disposez déjà de TWiLight Menu++, passez à la section suivante.
|
Si vous disposez déjà de TWiLight Menu++, passez à la section suivante.
|
||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Téléchargez le dernier [`TwiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
|
1. Download the latest [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
|
||||||
1. Dans le fichier 7z, allez dans le dossier `_nds/TWiLightMenu/extras`
|
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
|
||||||
1. Faites glisser le fichier `apfix.pck` vers `fat:/_nds/ntr-forwarder/`
|
1. Drag the `apfix.pck` file to `fat:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### Partie 3 : Forwarder3-DS
|
### Part 3: Forwarder3-DS
|
||||||
1. Ouvrez `Forwarder3DS.jar`
|
1. Open `Forwarder3DS.jar`
|
||||||
- **Utilisateurs Windows :** S'il ne s'ouvre pas, téléchargez ceci [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), placez-le dans le même dossier que Forwarder3DS.jar, et exécutez-le
|
- **Windows users:** If it doesn't open, download this [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), place it in the same folder as Forwarder3DS.jar, and run it
|
||||||
1. Définissez votre carte en tant que `Target` sur la gauche
|
1. Set your card as the `Target` on the left
|
||||||
- **NOTE :** Si vous ne voyez pas de liste de cartes, téléchargez [ce zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip) et placez le dossier `forwarders` dans le même dossier que Forwarder3DS.jar, puis renommez-le en `.forwarders`
|
- **NOTE:** If you don't see a list of cards, download [this zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), and put the `forwarders` folder in the same folder as Forwarder3DS.jar, then rename it to `.forwarders`
|
||||||
1. Activez `Automatically set ROM path`
|
1. Enable `Automatically set ROM path`
|
||||||
- **Utilisateurs de Linux :** Le chemin automatique est incorrect car il inclut le chemin entier (par exemple `/media/$USER/something/`), veuillez supprimer cette partie
|
- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
|
||||||
- **Utilisateurs de macOS :** Le chemin automatique est incorrect car il inclut `/Volumes/(nom de la carte)/` au début, veuillez supprimer cette partie
|
- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
|
||||||
1. Cliquez sur le dossier en haut à droite et sélectionnez les ROMs pour lesquelles vous souhaitez créer des forwarders ou faites-les glisser-déposer dans la fenêtre
|
1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window
|
||||||
- **NOTE :** Les ROMs doivent déjà être sur votre carte SD lors de leur sélection, et ne peuvent être déplacées sans recréer les forwarders
|
- **NOTE:** The ROMs must already be on your SD card when selecting them, and can't be moved without recreating the forwarders
|
||||||
1. Si vous jouez à un hack/une traduction d'un jeu optimisé DSi dont la bannière/le titre titre été modifié(e), trouvez la bannière du jeu [ici](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), faites un clic droit sur le jeu dans Forwarder3-DS, cliquez sur `Import banner` et cliquez sur la bannière à utiliser
|
1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
|
||||||
1. Si vous utilisez une ROM homebrew, cliquez dessus, puis effacez le `Game title` et tapez le titre du jeu
|
1. If using a homebrew ROM, click on it, then clear the `Game title` and type the game's title
|
||||||
1. Cliquez sur le bouton de la disquette pour générer les forwarders
|
1. Click the floppy disk button to generate the forwarders
|
||||||
|
|
||||||
### Partie 4 : Installer le forwarder
|
### Part 4: Installing the forwarder
|
||||||
|
|
||||||
- Si vous utilisez une console de la famille 3DS :
|
- Si vous utilisez une console de la famille 3DS :
|
||||||
1. Copiez le(s) CIA(s) sur la carte SD de votre 3DS, puis installez-les en utilisant FBI
|
1. Copiez le(s) CIA(s) sur la carte SD de votre 3DS, puis installez-les en utilisant FBI
|
||||||
|
|||||||
@ -34,3 +34,23 @@ Vous pouvez également entrer manuellement un chemin d'accès à tout fichier de
|
|||||||
Vous pouvez changer la police de GodMode9i en sélectionnant un fichier de police `.frf` et en choisissant `Charger la police`. Pour définir une police différente en tant que police par défaut, placez-la à `sd:/gm9i/font.frf` ou modifiez le fichier de configuration (`sd:/gm9i/config.ini`) pour définir le `FONT_PATH` à l'endroit où se trouve votre fichier de police.
|
Vous pouvez changer la police de GodMode9i en sélectionnant un fichier de police `.frf` et en choisissant `Charger la police`. Pour définir une police différente en tant que police par défaut, placez-la à `sd:/gm9i/font.frf` ou modifiez le fichier de configuration (`sd:/gm9i/config.ini`) pour définir le `FONT_PATH` à l'endroit où se trouve votre fichier de police.
|
||||||
|
|
||||||
Vous pouvez trouver quelques polices préconverties dans le [dossier resources](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) du dépôt GitHub et vous pouvez convertir les vôtres à partir d'une image PBM et d'un fichier TXT contenant les mappages Unicode en utilisant le script [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) de GodMode9.
|
Vous pouvez trouver quelques polices préconverties dans le [dossier resources](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) du dépôt GitHub et vous pouvez convertir les vôtres à partir d'une image PBM et d'un fichier TXT contenant les mappages Unicode en utilisant le script [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) de GodMode9.
|
||||||
|
|
||||||
|
#### How do I dump DS Saves using GBA save data?
|
||||||
|
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
|
||||||
|
|
||||||
|
1. Load GodMode9i on your flashcard
|
||||||
|
1. Backup your GBA saves!!
|
||||||
|
- Any save data that hasn't been backed up will be lost
|
||||||
|
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
|
||||||
|
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
|
||||||
|
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
|
||||||
|
1. Select `NDS GAMECARD` then `Save`
|
||||||
|
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
|
||||||
|
- Swap to different GBA cartridges and repeat until the whole save is copied
|
||||||
|
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
|
||||||
|
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
|
||||||
|
1. Choose `DS Save`
|
||||||
|
1. Swap through all the carts you dumped onto
|
||||||
|
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
|
||||||
|
|
||||||
|
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
|
||||||
|
|||||||
@ -11,7 +11,8 @@ description: Informations sur GodMode9i
|
|||||||
## Fonctionnalité de dumping
|
## Fonctionnalité de dumping
|
||||||
|
|
||||||
Pour dumper les jeux, sélectionnez le lecteur dans la liste des lecteurs et suivez les instructions à l'écran.
|
Pour dumper les jeux, sélectionnez le lecteur dans la liste des lecteurs et suivez les instructions à l'écran.
|
||||||
- Sur la Nintendo DS et la Nintendo DS Lite, GodMode9i peut dumper les cartouches Slot-2 s'il fonctionne à partir d'un linker Slot-1, ou les cartes de jeu Slot-1 si GodMode9i fonctionne à partir d'un linker Slot-2
|
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
||||||
|
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
|
||||||
- Sur la famille des systèmes Nintendo DSi, Unlaunch est nécessaire pour dumper les jeux Slot-1 vers la carte SD
|
- Sur la famille des systèmes Nintendo DSi, Unlaunch est nécessaire pour dumper les jeux Slot-1 vers la carte SD
|
||||||
- Suivez [dsi.cfw.guide](https://dsi.cfw.guide/) pour les instructions sur la façon d'installer Unlaunch
|
- Suivez [dsi.cfw.guide](https://dsi.cfw.guide/) pour les instructions sur la façon d'installer Unlaunch
|
||||||
- Sur la famille des consoles Nintendo 3DS, un CFW moderne est nécessaire pour lancer GodMode9i
|
- Sur la famille des consoles Nintendo 3DS, un CFW moderne est nécessaire pour lancer GodMode9i
|
||||||
|
|||||||
@ -75,5 +75,5 @@ hiyaCFW Helper est connu pour provoquer des faux positifs avec Windows Defender
|
|||||||
1. Maintenez la touche <kbd>SELECT</kbd> pendant que vous allumez votre console Nintendo DSi pour accéder aux paramètres de hiyaCFW
|
1. Maintenez la touche <kbd>SELECT</kbd> pendant que vous allumez votre console Nintendo DSi pour accéder aux paramètres de hiyaCFW
|
||||||
1. Modifiez les paramètres à votre convenance, puis appuyez sur <kbd>START</kbd> pour continuer
|
1. Modifiez les paramètres à votre convenance, puis appuyez sur <kbd>START</kbd> pour continuer
|
||||||
|
|
||||||
Si cela affiche `Une erreur est survenue`, veuillez consulter la page de [dépannage](troubleshooting#an-error-has-occurred).
|
If it shows `An error has occurred`, please see the [faq](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) page.
|
||||||
{: .alert .alert-warning}
|
{: .alert .alert-warning}
|
||||||
|
|||||||
@ -51,9 +51,8 @@ Oui, vous pouvez utiliser [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/r
|
|||||||
|
|
||||||
#### Comment changer la langue de TWiLight Menu++ ?
|
#### Comment changer la langue de TWiLight Menu++ ?
|
||||||
1. Ouvrez les paramètres de TWiLight Menu++, vous pouvez le faire en maintenant <kbd>SELECT</kbd> tout en chargeant TWiLight Menu++
|
1. Ouvrez les paramètres de TWiLight Menu++, vous pouvez le faire en maintenant <kbd>SELECT</kbd> tout en chargeant TWiLight Menu++
|
||||||
1. Appuyez sur <kbd class="l">L</kbd> ou <kbd class="face">Y</kbd> une fois (sur linker/3DS) ou deux fois (sur DSi)
|
|
||||||
1. Modifiez la première option jusqu'à ce que la langue souhaitée apparaisse, puis quittez les paramètres
|
1. Modifiez la première option jusqu'à ce que la langue souhaitée apparaisse, puis quittez les paramètres
|
||||||
- Vous pouvez également modifier les deux options suivantes, car elles contrôlent la langue des jeux DS et de leurs titres dans TWiLight Menu++
|
- Vous pouvez également modifier les trois premières options de la page des paramètres de nds-bootstrap, car elles contrôlent la langue et la région des jeux DS et leurs titres dans TWiLight Menu++
|
||||||
|
|
||||||
#### Est-ce un émulateur DS(i) ?
|
#### Est-ce un émulateur DS(i) ?
|
||||||
Non, ce n'est pas un émulateur. Le menu et les jeux DS (chargés via nds-bootstrap) sont exécutés nativement dans le mode DS/DSi de la console. Les seules consoles émulées sont les anciennes consoles, mais partiellement pour la GBA (car certaines ou toutes les parties comme les graphiques sont exécutées de manière native).
|
Non, ce n'est pas un émulateur. Le menu et les jeux DS (chargés via nds-bootstrap) sont exécutés nativement dans le mode DS/DSi de la console. Les seules consoles émulées sont les anciennes consoles, mais partiellement pour la GBA (car certaines ou toutes les parties comme les graphiques sont exécutées de manière native).
|
||||||
@ -69,9 +68,8 @@ Il y a de multiples raisons pour lesquelles vous ne parvenez pas à les trouver.
|
|||||||
- Si vous avez placé vos jeux dans le dossier `_nds` , vous ne pouvez pas y accéder car il est invisible en permanence dans TWiLight Menu++. Veuillez les déplacer vers un autre emplacement sur la carte SD
|
- Si vous avez placé vos jeux dans le dossier `_nds` , vous ne pouvez pas y accéder car il est invisible en permanence dans TWiLight Menu++. Veuillez les déplacer vers un autre emplacement sur la carte SD
|
||||||
- Si vous avez plus de 39 éléments dans un dossier et que tous les emplacements du menu sont occupés, vos jeux peuvent se trouver sur la page suivante. Utilisez <kbd class="l">L</kbd>/<kbd class="r">R</kbd> ou <kbd>SELECT</kbd> + <kbd>Gauche</kbd>/<kbd>Droite</kbd> pour changer de page
|
- Si vous avez plus de 39 éléments dans un dossier et que tous les emplacements du menu sont occupés, vos jeux peuvent se trouver sur la page suivante. Utilisez <kbd class="l">L</kbd>/<kbd class="r">R</kbd> ou <kbd>SELECT</kbd> + <kbd>Gauche</kbd>/<kbd>Droite</kbd> pour changer de page
|
||||||
- Si votre jeu ou votre dossier est caché, vous devrez peut-être afficher les fichiers cachés via les paramètres de l'interface graphique de TWiLight Menu++
|
- Si votre jeu ou votre dossier est caché, vous devrez peut-être afficher les fichiers cachés via les paramètres de l'interface graphique de TWiLight Menu++
|
||||||
- Si le type de jeu est configuré pour être caché dans les paramètres d'émulation/HB, il n'apparaîtra pas dans les menus. Modifiez ces paramètres pour qu'ils soient affichés
|
|
||||||
- Si votre jeu est dans une archive (`zip`, `rar`, `7z`, etc), il ne pourra pas être utilisé par TWiLight Menu++. Extrayez le jeu de l'archive pour l'utiliser
|
- Si votre jeu est dans une archive (`zip`, `rar`, `7z`, etc), il ne pourra pas être utilisé par TWiLight Menu++. Extrayez le jeu de l'archive pour l'utiliser
|
||||||
- Si votre jeu n'utilise pas l'une des [extensions supportées](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), vous devrez peut-être modifier l'extension en renommant le fichier
|
- Si votre jeu n'utilise pas l'une des extensions [supportées](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), vous devrez peut-être changer l'extension en renommant le fichier
|
||||||
|
|
||||||
#### Comment accéder aux paramètres de TWiLight Menu++ ?
|
#### Comment accéder aux paramètres de TWiLight Menu++ ?
|
||||||
La manière d'accéder aux paramètres de TWiLight Menu++ varie selon votre configuration.
|
La manière d'accéder aux paramètres de TWiLight Menu++ varie selon votre configuration.
|
||||||
|
|||||||
@ -40,12 +40,15 @@ Veuillez noter que tous les linkers ne permettent pas d'exécuter des jeux de ce
|
|||||||
- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHC et DSONEi (les modèles non-SDHC ne sont ***pas*** supportés)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (modèle non GMP-Z003)
|
- M3i Zero (modèle non GMP-Z003)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDS et iTouch2 (utilisez les fichiers M3Real_M3iZero de YSMenu)
|
||||||
|
- R4(i)RTS (r4rts.com) (utilise les fichiers M3Real_M3iZero de YSMenu)
|
||||||
|
- R4 SDHC RTS (black cartridge) (r4isdhc.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
|
||||||
Installez le [YSMenu de RetroGameFan](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
||||||
- Assurez-vous d'avoir `YSMenu.nds` (renommé depuis `TTMenu.dat` s'il n'y en a pas) et le dossier `TTMenu` à la racine de la carte microSD du linker
|
- Assurez-vous d'avoir `YSMenu.nds` (renommé depuis `TTMenu.dat` s'il n'y est pas) et le dossier `TTMenu` à la racine de la microSD du linker
|
||||||
1. Définissez `Utiliser nds-bootstrap` à `Non` pour que le firmware du linker soit utilisé au lieu de nds-bootstrap
|
1. Définissez `Utiliser nds-bootstrap` à `Non` pour que le firmware du linker soit utilisé au lieu de nds-bootstrap
|
||||||
|
|
||||||
### Démarrage automatique de TWiLight Menu++
|
### Démarrage automatique de TWiLight Menu++
|
||||||
|
|||||||
@ -33,5 +33,5 @@ Vous avez terminé ! Profitez de vos jeux DS en plein écran !
|
|||||||
**NOTES :**
|
**NOTES :**
|
||||||
1. Ne maintenez pas <kbd>START</kbd> ou <kbd>SELECT</kbd> lors du lancement de TWLMenu++ si vous ne voulez pas que le plein écran ait l'air glitché
|
1. Ne maintenez pas <kbd>START</kbd> ou <kbd>SELECT</kbd> lors du lancement de TWLMenu++ si vous ne voulez pas que le plein écran ait l'air glitché
|
||||||
1. Tous les jeux ne sont pas compatibles avec le plein écran. [Voici une liste de jeux qui prennent en charge le plein écran](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. Tous les jeux ne sont pas compatibles avec le plein écran. [Voici une liste de jeux qui prennent en charge le plein écran](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. Si vous êtes bloqué en mode plein écran dans tout TWL_FIRM (y compris l'interface graphique de TWLMenu++) après avoir suivi ce guide et lancé un jeu compatible avec le grand écran, supprimez `TwlBg.cxi` à `sd:/luma/sysmodules/`, [désinstallez](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) puis [réinstallez](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++ et suivez à nouveau le guide ci-dessus
|
1. Si vous êtes bloqué en mode plein écran dans tout TWL_FIRM (y compris l'interface graphique de TWLMenu++) après avoir suivi ce guide et lancé un jeu compatible avec le grand écran, supprimez `TwlBg.cxi` à `sd:/luma/sysmodules/`, [désinstallez](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) puis [réinstallez](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++ et suivez à nouveau le guide ci-dessus, en plus d'utiliser le build original de Luma
|
||||||
1. La plupart des patchs pour le plein écran n'ajustent que les éléments 3D, les éléments 2D (tels que les menus) ne seront qu'étirés
|
1. La plupart des patchs pour le plein écran n'ajustent que les éléments 3D, les éléments 2D (tels que les menus) ne seront qu'étirés
|
||||||
|
|||||||
@ -35,7 +35,7 @@ There are many emulators present for the DS and DSi. This page provides a compre
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm`[^8] |
|
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
|
||||||
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
|
|
||||||
## Notes on specific emulators
|
## Notes on specific emulators
|
||||||
### RAM Disks
|
### RAM Disks
|
||||||
- In order for **jEnesisDS**, **neoDS** and **SNEmulDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
||||||
- RAM disk makers exist for jEnesisDS & SNEmulDS and are built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
||||||
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
||||||
|
|
||||||
### Comparison between PicoDriveTWL and jEnesisDS
|
### Comparison between PicoDriveTWL and jEnesisDS
|
||||||
@ -88,8 +88,6 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
||||||
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
||||||
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
||||||
[^7]: Only shown when using a flashcard, 3DS's internal SD card, or DSi with Unlaunch installed
|
|
||||||
[^8]: Can only save when running from a flashcard
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ If you already have Universal Updater installed on your console, you can skip to
|
|||||||
### דרישות
|
### דרישות
|
||||||
|
|
||||||
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
||||||
- The latest release of [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases)
|
- The latest release of [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
|
||||||
- A 64-bit OS
|
|
||||||
- The latest release of [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **Linux users:** JavaFX
|
|
||||||
- Debian-based: Run [this script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
|
||||||
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### חלק 1: צעדים ראשונים
|
### חלק 1: צעדים ראשונים
|
||||||
|
1. Copy `NDSForwarder.dsi` to your SD card root
|
||||||
|
- This can optionally be installed to hiyaCFW directly using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
|
||||||
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
||||||
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card, and (if the folder exists)
|
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card
|
||||||
|
|
||||||
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
||||||
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
||||||
@ -76,30 +72,17 @@ If you already have TWiLight Menu++, skip to the next section.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||||
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
|
1. In the `.7z` file, go to the `_nds/TWiLightMenu/extras` folder
|
||||||
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### חלק 3: Forwarder3-DS
|
### Part 3: NDSForwarder-DSi
|
||||||
1. פתחו את `Forwarder3DS.jar`
|
1. Reinsert your SD card into your device
|
||||||
- **משתמשי Windows:** אם זה לא נפתח, הורידו את [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat) ושימו אותו באותה תיקיה כמו Forwarder3DS.jar, והריצו
|
1. Hold <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, then power on your device to boot to Unlaunch
|
||||||
1. הגדירו את כרטיס שלכם כ`Target` בצד שמאל
|
1. Launch `NDSForwarder.dsi`
|
||||||
- **הערה:** אם אתם לא רואים רשימה של כרטיסים, הורידו [את קובץ הZIP הזה](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), ושימו את התיקיה `forwarders` באותה תיקיה כמו Forwarder3DS.jar ואז שנו אות השם ל`.forwarders`
|
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
|
||||||
1. הפעילו את `Automatically set ROM path`
|
1. Press <kbd class="face">A</kbd> on `Install`
|
||||||
- **משתמשי Linux:** הדרך האוטומטית לא נכונה מאחר והיא כוללת את כל הדרך (לדוגמה `/media/$USER/something/`), בבקשה מחקו את החלק הזה
|
1. Navigate to your game's location and press <kbd class="face">A</kbd>
|
||||||
- **משתמשי macOS:** הדרך האוטומטית לא נכונה מאחר והיא כוללת את `/Volumes/(cardname)/` בהתחלה, בבקשה מחקו את החלק הזה
|
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
|
||||||
1. לחצו על התיקיה בפינה הימנית העליונה ובחרו את הרומים שתרצו להכין עבורים מעבירים, או גררו ושחררו אותם על החלון
|
|
||||||
- **הערה:** קבצי הרום חייבים להיות כבר על כרטיס הSD שלכם כשאתם בוחרים אותם, ולא ניתן להזיזם בלי ליצור מחדש את המעבירים
|
|
||||||
- If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
|
|
||||||
1. אם אתם משחקים בגרסת האק או תרגום של משחק DSi-Enhanced שהבאנר או הכותרת שלו שונו, מצאו את הבאנר [כאן](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), לחצו מקש ימיני על המשחק בForwarder3-DS, לחצו על `Import banner` ובחרו את הבאנר לשימוש
|
|
||||||
1. אם אתם משתמשים ברום של הומברו, לחצו עליו, מחקו את ה `Game title` שלו ורשמו את השם של המשחק
|
|
||||||
1. Click the floppy drive button to generate the forwarder
|
|
||||||
1. Copy the NDS file made by the application to your DSi SD card
|
|
||||||
|
|
||||||
### Part 4: Installing to the hiyaCFW DSi Menu
|
|
||||||
1. Copy `tmfh.nds` from the TMFH `.zip` file to the root of your SD card
|
|
||||||
1. Reinsert your SD card into your DSi
|
|
||||||
1. Launch `tmfh.nds` from Unlaunch or TWiLight Menu++
|
|
||||||
1. Install the forwarder NDS file using TMFH
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
|
|||||||
@ -34,3 +34,23 @@ You can also manually enter a path to any translation file on your SD card in th
|
|||||||
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
||||||
|
|
||||||
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
||||||
|
|
||||||
|
#### How do I dump DS Saves using GBA save data?
|
||||||
|
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
|
||||||
|
|
||||||
|
1. Load GodMode9i on your flashcard
|
||||||
|
1. Backup your GBA saves!!
|
||||||
|
- Any save data that hasn't been backed up will be lost
|
||||||
|
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
|
||||||
|
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
|
||||||
|
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
|
||||||
|
1. Select `NDS GAMECARD` then `Save`
|
||||||
|
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
|
||||||
|
- Swap to different GBA cartridges and repeat until the whole save is copied
|
||||||
|
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
|
||||||
|
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
|
||||||
|
1. Choose `DS Save`
|
||||||
|
1. Swap through all the carts you dumped onto
|
||||||
|
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
|
||||||
|
|
||||||
|
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
|
||||||
|
|||||||
@ -12,6 +12,7 @@ description: מידע על GodMode9i
|
|||||||
|
|
||||||
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
||||||
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
||||||
|
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
|
||||||
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
||||||
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
||||||
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
||||||
|
|||||||
@ -75,5 +75,5 @@ tabs:
|
|||||||
1. החזיקו <kbd>SELECT</kbd> בזמן שאתם מדליקים את הNintendo DSi שלכם בשביל לגשת להגדרות של hiyaCFW
|
1. החזיקו <kbd>SELECT</kbd> בזמן שאתם מדליקים את הNintendo DSi שלכם בשביל לגשת להגדרות של hiyaCFW
|
||||||
1. שנו את ההגדרות לפי רצונכם, ולחצו על <kbd>START</kbd> בשביל להמשיך
|
1. שנו את ההגדרות לפי רצונכם, ולחצו על <kbd>START</kbd> בשביל להמשיך
|
||||||
|
|
||||||
אם זה מראה `An error has occurred`, בבקשה עקבו אחרי העמוד [פתרון בעיות](troubleshooting#an-error-has-occurred).
|
If it shows `An error has occurred`, please see the [faq](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) page.
|
||||||
{: .alert .alert-warning}
|
{: .alert .alert-warning}
|
||||||
|
|||||||
@ -51,9 +51,8 @@ Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)
|
|||||||
|
|
||||||
#### איך אני משנה את השפה שלTWiLight Menu++?
|
#### איך אני משנה את השפה שלTWiLight Menu++?
|
||||||
1. פתחו את ההגדרות של TWiLight Menu++, ניתן לעשות זאת על ידי לחיצה על <kbd>SELECT</kbd> בזמן שTWiLight Menu++ נטען
|
1. פתחו את ההגדרות של TWiLight Menu++, ניתן לעשות זאת על ידי לחיצה על <kbd>SELECT</kbd> בזמן שTWiLight Menu++ נטען
|
||||||
1. לחצו על <kbd class="l">L</kbd> או על <kbd class="face">Y</kbd> פעם אחת (על פלאשקארט או 3DS) או פעמיים (על DSi)
|
1. Change the first option until you see the language you want, then exit settings
|
||||||
1. שנו את האופציה הראשונה עד שתראו את השפה שתרצו, ואז תצאו מההגדרות
|
- You may also want to change the first three options on the nds-bootstrap settings page as they control the language and region of DS games and their titles in TWiLight Menu++
|
||||||
- ייתכן ותרצו לשנות את שתי האופציות הבאות, מאחר והן שולטות בשפה של משחקי DS ובשמות של המשחקים בTWiLight Menu++
|
|
||||||
|
|
||||||
#### האם זה אימולטור של DS(i)‎?
|
#### האם זה אימולטור של DS(i)‎?
|
||||||
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
||||||
@ -69,7 +68,6 @@ There are a multiple reasons you may be unable to find them.
|
|||||||
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
||||||
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
||||||
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
||||||
- If the game type is set to be hidden in Emulation/HB settings, it won't appear on menus. Change these settings so that they will be displayed
|
|
||||||
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
||||||
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
||||||
|
|
||||||
|
|||||||
@ -40,9 +40,12 @@ Please note that not all flashcards support running games in this fashion. If th
|
|||||||
- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHC & DSONEi (non-SDHC models are ***not*** supported)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (non-GMP-Z003 model)
|
- M3i Zero (non-GMP-Z003 model)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDS and iTouch2 (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4(i)RTS (r4rts.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4 SDHC RTS (black cartridge) (r4isdhc.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
|
||||||
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
||||||
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
||||||
|
|||||||
@ -33,5 +33,5 @@ description: איך להשתמש בTWiLight Menu++ במסך רחב על Nintendo
|
|||||||
**הערות:**
|
**הערות:**
|
||||||
1. אל תלחצו על <kbd>START</kbd> or <kbd>SELECT</kbd> בטעינת TWLMenu++,, אם אתם לא רוצים שהמשחק במסך רחב יראה תקול
|
1. אל תלחצו על <kbd>START</kbd> or <kbd>SELECT</kbd> בטעינת TWLMenu++,, אם אתם לא רוצים שהמשחק במסך רחב יראה תקול
|
||||||
1. לא כל המשחקים תואמים מסך רחב. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. לא כל המשחקים תואמים מסך רחב. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
|
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide, as well as using the original build of Luma
|
||||||
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
||||||
|
|||||||
@ -35,7 +35,7 @@ Számos emulátor létezik DS-re és DSi-re. Ez az oldal összefoglaló bemutat
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom neve].srm`[^8] |
|
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom neve].srm` |
|
||||||
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ Ezek csak az ajánlott emulátorok és betöltők, amik megtalálhatók a TWiLig
|
|||||||
|
|
||||||
## Megjegyzések bizonyos emulátorokhoz
|
## Megjegyzések bizonyos emulátorokhoz
|
||||||
### RAM Disk-ek
|
### RAM Disk-ek
|
||||||
- A **jEnesisDS**, **neoDS** és az **SNEmulDS** működéséhez DSi SD kártyáról RAM disket kell használni az nds-bootstrap-hez
|
- A **jEnesisDS** vagy **neoDS** működéséhez DSi SD kártyáról RAM disket kell használnod az nds-bootstrap-pel
|
||||||
- RAM disk készítők léteznek a jEnesisDS & SNEmulDS emulátorokhoz és beépítettek a TWiLight Menu++-ba. Saját RAM disket kell létrehoznod a neoDS-hez. Tekintsd meg a [RAM Disk-ek létrehozását](../twilightmenu/creating-ram-disks) ennek a módjáról
|
- RAM disk készítő a jEnesisDS beépített a TWiLight Menu++-ba. Saját RAM disket kell létrehoznod a neoDS-hez. Tekintsd meg a [RAM Disk-ek létrehozását](../twilightmenu/creating-ram-disks) ennek a módjáról
|
||||||
- Az ok, amiért a RAM disk-ek használtak, az, hogy ezen emulátorok ARM7 hook-jai nem működnek megfelelően
|
- Az ok, amiért a RAM disk-ek használtak, az, hogy ezen emulátorok ARM7 hook-jai nem működnek megfelelően
|
||||||
|
|
||||||
### A PicoDriveTWL és a jEnesisDS összehasonlítása
|
### A PicoDriveTWL és a jEnesisDS összehasonlítása
|
||||||
@ -88,8 +88,6 @@ Ezek csak az ajánlott emulátorok és betöltők, amik megtalálhatók a TWiLig
|
|||||||
[^4]: Ha DSi módban fut, használni tudja a DSP-t a jobb hanghoz
|
[^4]: Ha DSi módban fut, használni tudja a DSP-t a jobb hanghoz
|
||||||
[^5]: Egy Slot-2 flashcard-ot igényel, így csak DS Phat-on és DS Lite-on működik
|
[^5]: Egy Slot-2 flashcard-ot igényel, így csak DS Phat-on és DS Lite-on működik
|
||||||
[^6]: A jEnesis csak akkor tud menteni, ha flashcard-ról fut, de a PicoDriveTWL tud menteni SD kártyáról és flashcard-ról futtatás esetén is
|
[^6]: A jEnesis csak akkor tud menteni, ha flashcard-ról fut, de a PicoDriveTWL tud menteni SD kártyáról és flashcard-ról futtatás esetén is
|
||||||
[^7]: Csak flashcard használatakor, 3DS belső SD használatakor, vagy DSi esetében telepített Unlaunch esetén jelenik meg
|
|
||||||
[^8]: Csak akkor tud menteni, ha flashcard-ról fut
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ Ezek csak az ajánlott emulátorok és betöltők, amik megtalálhatók a TWiLig
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ Ha már van Universal Updater telepítve a konzolodra, ugorj a 3. lépéshez.
|
|||||||
### Követelmények
|
### Követelmények
|
||||||
|
|
||||||
- Egy Nintendo DSi telepített [Unlaunch,](https://dsi.cfw.guide/installing-unlaunch) és [hiyaCFW](../hiyacfw/installing) alkalmazásokkal
|
- Egy Nintendo DSi telepített [Unlaunch,](https://dsi.cfw.guide/installing-unlaunch) és [hiyaCFW](../hiyacfw/installing) alkalmazásokkal
|
||||||
- A [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases) legutolsó kiadása
|
- A [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi) legutolsó kiadása
|
||||||
- Egy 64 bites OS
|
|
||||||
- A [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0) legutolsó kiadása
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **Linux felhasználók:** JavaFX
|
|
||||||
- Debian alapú rendszereken futtasd [ezt a scriptet](https://gist.githubusercontent.com/puntillol59/7532b653380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
|
||||||
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### 1. rész: Kezdeti lépések
|
### 1. rész: Kezdeti lépések
|
||||||
|
1. Másold az `NDSForwarder.dsi` fájlt az SD kártyád gyökerébe
|
||||||
|
- Ez opcionálisan telepíthető a hiyaCFW-be közvetlenül a [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip) használatával
|
||||||
1. Töltsd le a [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)-ot
|
1. Töltsd le a [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)-ot
|
||||||
1. Csomagold ki a `for SD card root` mappa tartalmát a DSi SD kártyájának gyökerébe és (ha a mappa létezik)
|
1. Csomagold ki a `for SD Card root` mappa tartalmát a DSi SD kártyájának gyökerébe
|
||||||
|
|
||||||
Miután kicsomagoltad a csomagot a kártyádra, szerkesztheted az `sd:/_nds/bootstrap.ini` fájlt és módosítsa a következő beállításokat.
|
Miután kicsomagoltad a csomagot a kártyádra, szerkesztheted az `sd:/_nds/bootstrap.ini` fájlt és módosítsa a következő beállításokat.
|
||||||
- BOOST_CPU: Ha 1-re állított, akkor a, TWL órajel sebesség kerül felhasználásra, így a lag-ok megszünnek
|
- BOOST_CPU: Ha 1-re állított, akkor a, TWL órajel sebesség kerül felhasználásra, így a lag-ok megszünnek
|
||||||
@ -76,30 +72,17 @@ Ha már van TWiLight Menu++-od, ugorj a következő fejezetbe.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Töltsd le a legutolsó [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z) verziót
|
1. Töltsd le a legutolsó [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z) verziót
|
||||||
1. A 7z fájlban menj az `_nds/TWiLightMenu/extras` könyvtárba
|
1. A `7z` fájlban menj az `_nds/TWiLightMenu/extras` könyvtárba
|
||||||
1. Húzd az `apfix` mappát az `sd:/_nds/ntr-forwarder/` mappába a 3DS-ed SD kártyájára
|
1. Húzd az `apfix` mappát az `sd:/_nds/ntr-forwarder/` mappába a 3DS-ed SD kártyájára
|
||||||
|
|
||||||
### 3. rész: Forwarder3-DS
|
### 3. rész: NDSForwarder-DSi
|
||||||
1. Nyisd meg a `Forwarder3DS.jar`-t
|
1. Tedd vissza az SD kártyád a készülékedbe
|
||||||
- **Windows felhasználók:** ha nem nyílik meg, töltsd le ezt a [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat)-ot, rakd a Forwarder3DS.jar-ral egy könyvtárba, majd futtasd
|
1. Tartsd nyomva az <kbd class="face">A</kbd> + <kbd class="face">B</kbd> gombokat, majd kapcsold be az eszközöd az Unlaunch-e bootoláshoz
|
||||||
1. Állítsd be a kártyád, mint `Target` a bal oldalon
|
1. Indítsd el az `NDSForwarder.dsi`-t
|
||||||
- **MEGJEGYZÉS:** Ha nem látod a kártyák listáját, töltsd le [ez a zip fájlt](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), és rakd a `forwarders` mappát ugyanabba a mappába, ahol a Forwarder3DS.jar található, majd nevezd át `.forwarders` névre
|
- Ha a `nitroFSInit() fail` üzenetet kapod, próbáld meg a TWiLight Menu++ használatát az inításhoz vagy rakd az `NDSForwarder.dsi`-t az SD kártyád gyökerébe
|
||||||
1. Kapcsold be az `Automatically set ROM path` opciót
|
1. Nyomj <kbd class="face">A</kbd> gombot az `Install`-on
|
||||||
- **Linux felhasználók:** Az automatikus útvonal hibás, mert tartalmazza a teljes útvonalat (pl. `/media/$USER/something/`), kérjük távolítsd el azt a részt
|
1. Navigálj a játék lokációjára és nyomj <kbd class="face">A</kbd> gombot
|
||||||
- **MacOS felhasználók:** Az automatikus útvonal hibás, mert tartalmazza `/Volumes/(cardname)/` részt az elején, kérjük távolítsd el azt a részt
|
1. Miután telepítetted, a játék megjelenik, mint cím a hiyaCFW DSi Menüdben
|
||||||
1. Kattints a mappára jobb oldalt felül, majd válaszd ki a ROM-okat, amikhez forwareder-t szeretnél, és húzd rá őket az ablakra
|
|
||||||
- **MEGJEGYZÉS:** A ROM-oknak már az SD kártyádon kell lenniük, amikor kiválasztod, és nem mozgathatók a forwarderek újra létrehozása nélkül
|
|
||||||
- Ha a mentés fájlod ugyanabban a mappában van, mint a ROM, mozgasd egy `saves` mappába, ahol a `saves` mappa, ami mappa ugyanott van, mint ahol a ROM-ok
|
|
||||||
1. Ha egy DSi-Enhanced játék hack-et/fordítást játszol és aminek a bannere/címe szerkesztett, keresd meg a játék bannerját [itt](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), kattints jobb gombbal a játékon a Forwarder3-DS-ben, majd kattints az `Import banner`-ra, és válaszd ki a banner-t ami használni szeretnél
|
|
||||||
1. Ha homebrew ROM-ot használsz, kattints rá, majd töröld a `Game title` mezőt, és írd be a játék címét
|
|
||||||
1. Kattints a floppy lemez ikonra, hogy legeneráld a forwardert
|
|
||||||
1. Másold az NDS fájlt amit az alkalmazás létre hozott a DSi SD kártyára
|
|
||||||
|
|
||||||
### 4. rész: A hiyaCFW DSi Menu telepítése
|
|
||||||
1. Másold át a `tmfh.nds` fájlt a TMFH `.zip` fájlból az SD kártyád gyökerébe
|
|
||||||
1. Helyezd vissza az SD kártyát a DSi-dbe
|
|
||||||
1. Indítsd el a `tmfh.nds`-t az Unlaunch-ből vagy a TWiLight Menu++-on keresztül
|
|
||||||
1. Telepítsd a forwarder NDS fájlt a TMFH használatával
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
@ -178,7 +161,7 @@ Inkompatibilis:
|
|||||||
1. Töltsd le valamelyikét az alábbi csomagoknak:
|
1. Töltsd le valamelyikét az alábbi csomagoknak:
|
||||||
- [Original R4 / M3 Simply](https://www.dropbox.com/s/juxzri7h8bttunh/DS%20Game%20Forwarder%20pack%20%28Original%20R4%2C%20M3%20Simply%29.7z?dl=0)
|
- [Original R4 / M3 Simply](https://www.dropbox.com/s/juxzri7h8bttunh/DS%20Game%20Forwarder%20pack%20%28Original%20R4%2C%20M3%20Simply%29.7z?dl=0)
|
||||||
- [Acekard 2(i) / M3DS Real](https://www.dropbox.com/s/5elogf885sd62hu/DS%20Game%20Forwarder%20pack%20%28M3DS%20Real%29.7z?dl=0)
|
- [Acekard 2(i) / M3DS Real](https://www.dropbox.com/s/5elogf885sd62hu/DS%20Game%20Forwarder%20pack%20%28M3DS%20Real%29.7z?dl=0)
|
||||||
- [DSTT / R4i Gold / R4i-SDHC / R4 SDHC frissítés / SC DSONE](https://www.dropbox.com/s/xxfmvikwmnvsu63/DS%20Game%20Forwarder%20pack%20%28DSTT%2C%20R4i%20Gold%2C%20R4i-SDHC%2C%20SC%20DSONE%29.7z?dl=0)
|
- [DSTT / R4i Gold / R4i-SDHC / R4 SDHC Upgrade / SC DSONE](https://www.dropbox.com/s/xxfmvikwmnvsu63/DS%20Game%20Forwarder%20pack%20%28DSTT%2C%20R4i%20Gold%2C%20R4i-SDHC%2C%20SC%20DSONE%29.7z?dl=0)
|
||||||
- [Acekard RPG](https://drive.google.com/file/d/0B2_1xHkEp2_6OHVuZEJwU1BKbEU/view?usp=sharing)
|
- [Acekard RPG](https://drive.google.com/file/d/0B2_1xHkEp2_6OHVuZEJwU1BKbEU/view?usp=sharing)
|
||||||
- [R4iDSN / R4i Gold RTS / R4i Gold 3DS Plus](https://www.dropbox.com/s/j8nquh073k9y0h7/DS%20Game%20Forwarder%20pack%20%28R4iDSN%2C%20R4i%20Gold%20RTS%29.7z?dl=0)
|
- [R4iDSN / R4i Gold RTS / R4i Gold 3DS Plus](https://www.dropbox.com/s/j8nquh073k9y0h7/DS%20Game%20Forwarder%20pack%20%28R4iDSN%2C%20R4i%20Gold%20RTS%29.7z?dl=0)
|
||||||
- [Ace 3DS+ / Gateway Blue Card / R4iLS / R4iTT](https://www.dropbox.com/s/fd7dzhn8burcq02/DS%20Game%20Forwarder%20pack%20%28Ace3DS%2C%20GW%20Blue%20Card%2C%20R4iTT%29.7z?dl=0)
|
- [Ace 3DS+ / Gateway Blue Card / R4iLS / R4iTT](https://www.dropbox.com/s/fd7dzhn8burcq02/DS%20Game%20Forwarder%20pack%20%28Ace3DS%2C%20GW%20Blue%20Card%2C%20R4iTT%29.7z?dl=0)
|
||||||
@ -201,7 +184,7 @@ Ha már van TWiLight Menu++-od, ugorj a következő fejezetbe.
|
|||||||
|
|
||||||
1. Töltsd le a legutolsó [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z) verziót
|
1. Töltsd le a legutolsó [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z) verziót
|
||||||
1. A 7z fájlban menj az `_nds/TWiLightMenu/extras` könyvtárba
|
1. A 7z fájlban menj az `_nds/TWiLightMenu/extras` könyvtárba
|
||||||
1. Húzd az `apfix` mappát az `fat:/_nds/ntr-forwarder/` mappába a 3DS-ed SD kártyájára
|
1. Húzd az `apfix.pck` fájlt az `fat:/_nds/ntr-forwarder/` mappába
|
||||||
|
|
||||||
### 3. rész: Forwarder3-DS
|
### 3. rész: Forwarder3-DS
|
||||||
1. Nyisd meg a `Forwarder3DS.jar`-t
|
1. Nyisd meg a `Forwarder3DS.jar`-t
|
||||||
@ -211,7 +194,7 @@ Ha már van TWiLight Menu++-od, ugorj a következő fejezetbe.
|
|||||||
1. Kapcsold be az `Automatically set ROM path` opciót
|
1. Kapcsold be az `Automatically set ROM path` opciót
|
||||||
- **Linux felhasználók:** Az automatikus útvonal hibás, mert tartalmazza a teljes útvonalat (pl. `/media/$USER/something/`), kérjük távolítsd el azt a részt
|
- **Linux felhasználók:** Az automatikus útvonal hibás, mert tartalmazza a teljes útvonalat (pl. `/media/$USER/something/`), kérjük távolítsd el azt a részt
|
||||||
- **MacOS felhasználók:** Az automatikus útvonal hibás, mert tartalmazza `/Volumes/(cardname)/` részt az elején, kérjük távolítsd el azt a részt
|
- **MacOS felhasználók:** Az automatikus útvonal hibás, mert tartalmazza `/Volumes/(cardname)/` részt az elején, kérjük távolítsd el azt a részt
|
||||||
1. Kattints a mappára jobb oldalt felül, majd válaszd ki a ROM-okat, amikhez forwareder-t szeretnél, és húzd rá őket az ablakra
|
1. Kattints a mappára jobb oldalt felül, majd válaszd ki a ROM-okat, amikhez forwarder-t szeretnél, és húzd rá őket az ablakra
|
||||||
- **MEGJEGYZÉS:** A ROM-oknak már az SD kártyádon kell lenniük, amikor kiválasztod, és nem mozgathatók a forwarderek újra létrehozása nélkül
|
- **MEGJEGYZÉS:** A ROM-oknak már az SD kártyádon kell lenniük, amikor kiválasztod, és nem mozgathatók a forwarderek újra létrehozása nélkül
|
||||||
1. Ha egy DSi-Enhanced játék hack-et/fordítást játszol és aminek a bannere/címe szerkesztett, keresd meg a játék bannerját [itt](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), kattints jobb gombbal a játékon a Forwarder3-DS-ben, majd kattints az `Import banner`-ra, és válaszd ki a banner-t ami használni szeretnél
|
1. Ha egy DSi-Enhanced játék hack-et/fordítást játszol és aminek a bannere/címe szerkesztett, keresd meg a játék bannerját [itt](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), kattints jobb gombbal a játékon a Forwarder3-DS-ben, majd kattints az `Import banner`-ra, és válaszd ki a banner-t ami használni szeretnél
|
||||||
1. Ha homebrew ROM-ot használsz, kattintsd rá, majd töröld a `Game title` mezőt, és írd be a játék címét
|
1. Ha homebrew ROM-ot használsz, kattintsd rá, majd töröld a `Game title` mezőt, és írd be a játék címét
|
||||||
|
|||||||
@ -24,13 +24,33 @@ Ezek funkcionálisan ugyanazok, de sajátos céljuk van.
|
|||||||
- Ha a GodMode9i-t telepítesz 3DS HOME Menübe, használd a CIA verziót
|
- Ha a GodMode9i-t telepítesz 3DS HOME Menübe, használd a CIA verziót
|
||||||
|
|
||||||
#### Hogyan módosítom a nyelvet?
|
#### Hogyan módosítom a nyelvet?
|
||||||
A GodMode9i nyelvét a <kbd>START</kbd>gomb megnyomásával, az adott menü utolsó opciójának kiválasztásával és a kívánt nyelv kiválasztásával változtathatod meg.
|
A GodMode9i nyelvét a <kbd>START</kbd> gomb megnyomásával, az adott menü utolsó opciójának kiválasztásával és a kívánt nyelv kiválasztásával változtathatod meg.
|
||||||
|
|
||||||
Ne feledd, hogy ez csak akkor fog működni, ha a GodMode9i a TWiLight Menu++-ból fut, vagy ha van egy másolata a `GodMode9i.nds`/`GodMode9i.dsi` állománynak az SD kártya gyökerében.
|
Ne feledd, hogy ez csak akkor fog működni, ha a GodMode9i a TWiLight Menu++-ból fut, vagy ha van egy másolata a `GodMode9i.nds`/`GodMode9i.dsi` állománynak az SD kártya gyökerében.
|
||||||
|
|
||||||
Manuálisan is megadhatod az SD-kártyán lévő bármely fordítási fájl elérési útvonalát a konfigurációs fájlban, `sd:/gm9i/config.ini`, a `LANGUAGE_INI_PATH` bejegyzéssel.
|
Manuálisan is megadhatod az SD-kártyán lévő bármely fordítási fájl elérési útvonalát a konfigurációs fájlban, `sd:/gm9i/config.ini`, a `LANGUAGE_INI_PATH` bejegyzéssel.
|
||||||
|
|
||||||
#### Hogyan módosítom a betűkészletet?
|
#### Hogyan módosítom a betűkészletet?
|
||||||
A GodMode9i betűtípusát úgy változtathatod meg, hogy kiválasztasz egy `.frf` betűtípus fájlt, majd a `Betűtípus betöltése`lehetőséget. Egy másik betűtípus alapértelmezettként való beállításához vagy helyezd el a `sd:/gm9i/font.frf` helyen, vagy szerkeszd a config fájlt (`sd:/gm9i/config.ini`), hogy a `FONT_PATH` oda mutasson, ahol a betűtípus fájl található.
|
A GodMode9i betűtípusát úgy változtathatod meg, hogy kiválasztasz egy `.frf` betűtípus fájlt, majd a `Betűtípus betöltése` lehetőséget. Egy másik betűtípus alapértelmezettként való beállításához vagy helyezd el a `sd:/gm9i/font.frf` helyen, vagy szerkeszd a config fájlt (`sd:/gm9i/config.ini`), hogy a `FONT_PATH` oda mutasson, ahol a betűtípus fájl található.
|
||||||
|
|
||||||
A GitHub repository [resources](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) mappájában találsz néhány előre konvertált betűtípust, és a sajátodat is konvertálhatod a PBM képből és az Unicode leképezéseket tartalmazó TXT fájlból a GodMode9 [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) szkript segítségével.
|
A GitHub repository [resources](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) mappájában találsz néhány előre konvertált betűtípust, és a sajátodat is konvertálhatod a PBM képből és az Unicode leképezéseket tartalmazó TXT fájlból a GodMode9 [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) szkript segítségével.
|
||||||
|
|
||||||
|
#### Hogyan dumpolhatok DS mentéseket a GBA mentés adat használatával?
|
||||||
|
A GodMode9i képes a GBA cartridge-ek mentési adatainak használatára, ahhoz, hogy dumpold a mentéseket a legtöbb DS játék kártyáról. Az 1 MiB-nál nagyobb ROM és mentési fájlok nem dumpolhatók ilyen módon, mivel a fájlok nem-praktikusan nagy méretűek. Ez a DS flashcard helyett a Haxxstation segítségével is megtehető, ha van más módod a GBA mentési fájlok dumpolására, azok újra össze kombinálhatók és dekompresszálhatók egy számítógépen.
|
||||||
|
|
||||||
|
1. Töltsd be a GodMode9i-t a flashcard-odról
|
||||||
|
1. Mentsd a GBA mentéseid!!
|
||||||
|
- Minden mentés adat, ami nem volt mentve el fog veszni
|
||||||
|
- Ellenőrizd a fájlokat és keresd meg a nagyobbakat, 512 byte-os kártyák használata nem sokat segít, míg a 64 vagy 128 KiB-osakra a legtöbb DS mentés 1 vagy 2 kártyában elfér
|
||||||
|
1. A meghajtó menüben nyomj <kbd class="r">R</kbd> + <kbd class="face">B</kbd> gombokat a flashcard lecsatolásához
|
||||||
|
1. Távolítsd el a flashcard-ot és rakj be egy DS átékkártyát és egy GBA cartridge-t
|
||||||
|
1. Válaszd az `NDS JÁTÉKKÁRTYA` opciót, majd a `Mentést`-t
|
||||||
|
1. Ha kérdezi, nyomj <kbd class="face">A</kbd> gombot az adatok GBA kártyára írásához
|
||||||
|
- Cserélj másik GBA kártyára, és ezt ismételd, amíg a teljes mentés másolásra nem került
|
||||||
|
1. Indítsd újra a DS-t a Slot-1 flash kártyádat újra berakva, majd nyisd meg újra a GodMode9i-t
|
||||||
|
1. Helyezd be az első használt GBA kártyát és válaszd a `GBA JÁTÉKKÁRTYA` lehetőséget
|
||||||
|
1. Válaszd a `DS mentés`-t
|
||||||
|
1. Cseréld végig az összes kártyát, amire a mentésed készült
|
||||||
|
1. A DS mentésed a `fat:/gm9i/out` mappába került, most visszaállíthatod a mentett GBA mentési fájljaidat az eredeti cartridge-re
|
||||||
|
|
||||||
|
Ha vissza akarod írni a mentési fájlt a játékkártyára, egyszerűen válaszd ki a `.sav` fájlt, és válaszd a `Mentés visszaállítása (Slot-1)` lehetőséget, majd cseréld ki a flashcardot az NDS Játékkártyára, amikor erre kér a szoftver.
|
||||||
|
|||||||
@ -12,6 +12,7 @@ A [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) egy open source fájl b
|
|||||||
|
|
||||||
A játékok dumpolásához válaszd ki a meghajtót a meghajtó listában és kövesd a képernyőn megjelenő utasításokat.
|
A játékok dumpolásához válaszd ki a meghajtót a meghajtó listában és kövesd a képernyőn megjelenő utasításokat.
|
||||||
- A Nintendo DS és Nintendo DS Lite konzolon a GodMode9i tud dumpolni Slot-2 cartridge-eket, ha Slot-1 flashcard-ról fut, vagy Slot-1 játék kártyákat, ha a GodMode9i egy Slot-2 flashcard-ról fut
|
- A Nintendo DS és Nintendo DS Lite konzolon a GodMode9i tud dumpolni Slot-2 cartridge-eket, ha Slot-1 flashcard-ról fut, vagy Slot-1 játék kártyákat, ha a GodMode9i egy Slot-2 flashcard-ról fut
|
||||||
|
- A mentési fájlok dumpolhatók GBA cartridge-k használatával is, tekintsd meg a [GYIK](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data)-ot további információkért
|
||||||
- A Nintendo DSi rendszer családban Unlaunch szükséges a Slot-1 játékok SD kártyára dumpolásához
|
- A Nintendo DSi rendszer családban Unlaunch szükséges a Slot-1 játékok SD kártyára dumpolásához
|
||||||
- Kövesd a [dsi.cfw.guide](https://dsi.cfw.guide/) útmutató lépéseit az Unlaunch telepítéséről
|
- Kövesd a [dsi.cfw.guide](https://dsi.cfw.guide/) útmutató lépéseit az Unlaunch telepítéséről
|
||||||
- A Nintendo 3DS rendszer családban egy modern CFW környezet szükséges a GodMode9i indításához
|
- A Nintendo 3DS rendszer családban egy modern CFW környezet szükséges a GodMode9i indításához
|
||||||
|
|||||||
@ -75,5 +75,5 @@ A hiyaCFW Helper fals pozitív a Windows Defender és más antivírus programokb
|
|||||||
1. Tarts nyomva a <kbd>SELECT</kbd>-et a Nintendo DSi konzoldo bekapcsolásakor, hogy a hiyaCFW beállításokhoz juss
|
1. Tarts nyomva a <kbd>SELECT</kbd>-et a Nintendo DSi konzoldo bekapcsolásakor, hogy a hiyaCFW beállításokhoz juss
|
||||||
1. Változtasd meg a beállításokat ahogy neked tetszik, majd nyomj <kbd>START</kbd> gombot a folytatáshoz
|
1. Változtasd meg a beállításokat ahogy neked tetszik, majd nyomj <kbd>START</kbd> gombot a folytatáshoz
|
||||||
|
|
||||||
Ha a `An Error Has Occurred` hibaüzenetet mutatja, tekintsd meg a [hibaelhárítás](troubleshooting#an-error-has-occurred) oldalt.
|
Ha a `An Error Has Occurred` hibaüzenetet mutatja, tekintsd meg a [GYIK](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) oldalt.
|
||||||
{: .alert .alert-warning}
|
{: .alert .alert-warning}
|
||||||
|
|||||||
@ -51,9 +51,8 @@ Igen, használhatod erre a [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/
|
|||||||
|
|
||||||
#### Hogyan állítom be a TWiLight Menu++-ban a nyelvet?
|
#### Hogyan állítom be a TWiLight Menu++-ban a nyelvet?
|
||||||
1. Nyisd meg a TWiLight Menu++ beállításokat, ezt a <kbd>SELECT</kbd> gomb nyomvatartásával tudod megtenni, a TWiLight Menu++ betöltésekor
|
1. Nyisd meg a TWiLight Menu++ beállításokat, ezt a <kbd>SELECT</kbd> gomb nyomvatartásával tudod megtenni, a TWiLight Menu++ betöltésekor
|
||||||
1. Nyomj <kbd class="l">L</kbd> vagy <kbd class="face">Y</kbd> gombot egyszer (flashcard-on/3DS-en) vagy kétszer (DSi-n)
|
|
||||||
1. Módosítsd az első opciót, amíg nem látod a nyelvet, amit szeretnél, majd lépj ki a beállításokból
|
1. Módosítsd az első opciót, amíg nem látod a nyelvet, amit szeretnél, majd lépj ki a beállításokból
|
||||||
- Elképzelhető, hogy módosítanád a következő két opciót, ami a DS játékok és címeik nyelvét befolyásolja a a TWiLight Menu++-ben
|
- Elképzelhető, hogy módosítanád az első három opciót, az nds-bootstrap beállítások oldalon, ami a DS játékok és címeik nyelvét és régióját befolyásolja a a TWiLight Menu++-ban
|
||||||
|
|
||||||
#### Ez egy DS(i) emulátor?
|
#### Ez egy DS(i) emulátor?
|
||||||
Nem, ez nem egy emulátor. A menü és a DS játékok (nds-bootstrap-en keresztül betöltve) natívan futnak a konzol DS/DSi módjában. Csak a korábbi idők konzoljai kerülnek emulálásra, illetve részben a GBA (mivel egy része vagy az összes, mint például a grafika natívan fut).
|
Nem, ez nem egy emulátor. A menü és a DS játékok (nds-bootstrap-en keresztül betöltve) natívan futnak a konzol DS/DSi módjában. Csak a korábbi idők konzoljai kerülnek emulálásra, illetve részben a GBA (mivel egy része vagy az összes, mint például a grafika natívan fut).
|
||||||
@ -69,7 +68,6 @@ Több oka lehet, hogy nem találod őket.
|
|||||||
- Ha az `_nds` mappába raktad a játékaid, nem fogod megtalálni őket, mert az a mappa láthatatlan a TWiLight Menu++ számára. Kérjük mozgasd őket bármilyen más helyre az SD kártyán
|
- Ha az `_nds` mappába raktad a játékaid, nem fogod megtalálni őket, mert az a mappa láthatatlan a TWiLight Menu++ számára. Kérjük mozgasd őket bármilyen más helyre az SD kártyán
|
||||||
- Ha több mint 39 játékod van egy mappában és minden slot a menüben foglalt a játékod lehet, hogy a következő oldalon van. Használd az <kbd class="l">L</kbd>/<kbd class="r">R</kbd> vagy <kbd>SELECT</kbd> + <kbd>Bal</kbd> /<kbd>Jobb</kbd> gombokat az oldalak lapozásához
|
- Ha több mint 39 játékod van egy mappában és minden slot a menüben foglalt a játékod lehet, hogy a következő oldalon van. Használd az <kbd class="l">L</kbd>/<kbd class="r">R</kbd> vagy <kbd>SELECT</kbd> + <kbd>Bal</kbd> /<kbd>Jobb</kbd> gombokat az oldalak lapozásához
|
||||||
- Ha a játék mappád láthatatlan, be kell kapcsolnod a láthatatlan fájlok megjelenítését a TWiLight Menu++'s GUI beállításai között
|
- Ha a játék mappád láthatatlan, be kell kapcsolnod a láthatatlan fájlok megjelenítését a TWiLight Menu++'s GUI beállításai között
|
||||||
- Ha a játék típus be lett állítva láthatatlanra az Emuláció/HB beállításokban, nem fog megjelenni a menükben. Módosítsd ezeket a beállításokat, hogy megjelenjenek
|
|
||||||
- Ha a játékod egy archív fájlban van (`zip`, `rar`, `7z`, stb.), nem használható a TWiLight Menu++ által. Csomagold ki a játékot az archívumból a használatához
|
- Ha a játékod egy archív fájlban van (`zip`, `rar`, `7z`, stb.), nem használható a TWiLight Menu++ által. Csomagold ki a játékot az archívumból a használatához
|
||||||
- Ha a játékod nem a [támogatott kiterjesztést](../ds-index/emulators#list-of-systems-supported-by-twilight-menu) használja, szükséges lehet, hogy módosítsd a kiterjesztést a fájl átnevezésével
|
- Ha a játékod nem a [támogatott kiterjesztést](../ds-index/emulators#list-of-systems-supported-by-twilight-menu) használja, szükséges lehet, hogy módosítsd a kiterjesztést a fájl átnevezésével
|
||||||
|
|
||||||
|
|||||||
@ -40,11 +40,14 @@ Vedd figyelemben, hogy nem minden flashcard támogatja a játékok ilyen módon
|
|||||||
- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHC & DSONEi (nem-SDHC modellek ***nem*** támogatottak)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (nem GMP-Z003 modell)
|
- M3i Zero (nem GMP-Z003 modell)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDS és iTouch2 (használd az M3Real_M3iZero YSMenu fájlokat)
|
||||||
|
- R4(i)RTS (r4rts.com) (használd az M3Real_M3iZero YSMenu fájlokat)
|
||||||
|
- R4 SDHC RTS (feketecartridge) (r4isdhc.com) (használd az M3Real_M3iZero YSMenu fájlokat)
|
||||||
|
|
||||||
Telepítsd a [RetroGameFan YSMenu-jét](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
Telepítsd a [RetroGameFan YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)-jét.
|
||||||
- Ellenőrizd, hogy az `YSMenu.nds` (átnevezve `TTMenu.dat`-ról, ha nincs ilyen) és a `TTMenu` mappa létezik a flashcard-od microSD kártyájának gyökerében
|
- Ellenőrizd, hogy az `YSMenu.nds` (átnevezve `TTMenu.dat`-ról, ha nincs ilyen) és a `TTMenu` mappa létezik a flashcard-od microSD kártyájának gyökerében
|
||||||
1. Állítsd be a `Use nds-bootstrap` opciót `Nem`-re, így a flashcard firmware kerül felhasználásra az nds-bootstrap helyett
|
1. Állítsd be a `Use nds-bootstrap` opciót `Nem`-re, így a flashcard firmware kerül felhasználásra az nds-bootstrap helyett
|
||||||
|
|
||||||
|
|||||||
@ -33,5 +33,5 @@ Mindennel elkészültél! Élvezd a DS játékokat széles képernyőn!
|
|||||||
**MEGJEGYZÉSEK:**
|
**MEGJEGYZÉSEK:**
|
||||||
1. Ne tartsd nyomva a <kbd>START</kbd> vagy <kbd>SELECT</kbd> gombokat, amikor indítod a TWLMenu++-t, ha nem szeretnéd, hogy a széles képernyő hibásan nézzen ki
|
1. Ne tartsd nyomva a <kbd>START</kbd> vagy <kbd>SELECT</kbd> gombokat, amikor indítod a TWLMenu++-t, ha nem szeretnéd, hogy a széles képernyő hibásan nézzen ki
|
||||||
1. Nem minden játék széles képernyő kompatibilis. [Itt található a széles képernyőt támogató játékok listája](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. Nem minden játék széles képernyő kompatibilis. [Itt található a széles képernyőt támogató játékok listája](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. Ha a széles képernyős módban ragadtál minden TWL_FIRM-ben (beleértve TWLMenu++ GUI-t) ezen útmutató követése után és egy széles képernyő kompatibilis játékot futtatva, töröld a `TwlBg.cxi`-t a `sd:/luma/sysmodules/` mappából és [távolítsd el](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) majd [telepítsd újra](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) a TWiLight Menu++-t, és kövesd újra a fenti lépéseket
|
1. Ha a széles képernyős módban ragadtál minden TWL_FIRM-ben (beleértve TWLMenu++ GUI-t) ezen útmutató követése után és egy széles képernyő kompatibilis játékot futtatva, töröld a `TwlBg.cxi`-t a `sd:/luma/sysmodules/` mappából és [távolítsd el](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) majd [telepítsd újra](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) a TWiLight Menu++-t, és kövesd újra a fenti lépéseket, valamint használd az eredeti Luma build-et
|
||||||
1. A legtöbb széles képernyős játék csak a 3D elemeket igazítja széles képernyőre, a 2D elemek (mint például a menük) csak nyújtásra kerülnek
|
1. A legtöbb széles képernyős játék csak a 3D elemeket igazítja széles képernyőre, a 2D elemek (mint például a menük) csak nyújtásra kerülnek
|
||||||
|
|||||||
@ -35,7 +35,7 @@ crwdns24485:0crwdne24485:0 crwdns24487:0crwdne24487:0
|
|||||||
| crwdns28851:0crwdne28851:0 | [crwdns28855:0crwdne28855:0][rvidplayer] | `crwdns28857:0crwdne28857:0` | |
|
| crwdns28851:0crwdne28851:0 | [crwdns28855:0crwdne28855:0][rvidplayer] | `crwdns28857:0crwdne28857:0` | |
|
||||||
| crwdns28859:0crwdne28859:0 | crwdns28913:0crwdne28913:0 | `crwdns28863:0crwdne28863:0` | |
|
| crwdns28859:0crwdne28859:0 | crwdns28913:0crwdne28913:0 | `crwdns28863:0crwdne28863:0` | |
|
||||||
| crwdns28865:0crwdne28865:0 | [crwdns28917:0crwdne28917:0][colecods] | `crwdns28869:0crwdne28869:0` | |
|
| crwdns28865:0crwdne28865:0 | [crwdns28917:0crwdne28917:0][colecods] | `crwdns28869:0crwdne28869:0` | |
|
||||||
| crwdns28871:0crwdne28871:0 | [crwdns28875:0crwdne28875:0][snemulds] | crwdns28877:0crwdne28877:0 | crwdns28879:0crwdne28879:0 |
|
| crwdns29120:0crwdne29120:0 | [crwdns28875:0crwdne28875:0][snemulds] | crwdns28877:0crwdne28877:0 | `crwdns29124:0crwdne29124:0` |
|
||||||
| crwdns28881:0crwdne28881:0 | [crwdns28921:0crwdne28921:0][nitroswan] | crwdns28885:0crwdne28885:0 | crwdns28887:0crwdne28887:0 |
|
| crwdns28881:0crwdne28881:0 | [crwdns28921:0crwdne28921:0][nitroswan] | crwdns28885:0crwdne28885:0 | crwdns28887:0crwdne28887:0 |
|
||||||
crwdns24647:0{:.table}crwdne24647:0
|
crwdns24647:0{:.table}crwdne24647:0
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ crwdns24653:0crwdne24653:0 crwdns24655:0crwdne24655:0
|
|||||||
|
|
||||||
## crwdns24677:0crwdne24677:0
|
## crwdns24677:0crwdne24677:0
|
||||||
### crwdns24679:0crwdne24679:0
|
### crwdns24679:0crwdne24679:0
|
||||||
- crwdns24681:0crwdne24681:0
|
- crwdns29126:0crwdne29126:0
|
||||||
- crwdns24683:0crwdne24683:0 crwdns24685:0crwdne24685:0 crwdns24687:0crwdne24687:0
|
- crwdns29128:0crwdne29128:0 crwdns24685:0crwdne24685:0 crwdns24687:0crwdne24687:0
|
||||||
- crwdns24689:0crwdne24689:0
|
- crwdns24689:0crwdne24689:0
|
||||||
|
|
||||||
### crwdns24691:0crwdne24691:0
|
### crwdns24691:0crwdne24691:0
|
||||||
@ -88,8 +88,6 @@ crwdns24653:0crwdne24653:0 crwdns24655:0crwdne24655:0
|
|||||||
[^4]: crwdns24741:0crwdne24741:0
|
[^4]: crwdns24741:0crwdne24741:0
|
||||||
[^5]: crwdns24743:0crwdne24743:0
|
[^5]: crwdns24743:0crwdne24743:0
|
||||||
[^6]: crwdns24745:0crwdne24745:0
|
[^6]: crwdns24745:0crwdne24745:0
|
||||||
[^7]: crwdns24747:0crwdne24747:0
|
|
||||||
[^8]: crwdns24749:0crwdne24749:0
|
|
||||||
|
|
||||||
[a5200ds]: crwdns24515:0crwdne24515:0
|
[a5200ds]: crwdns24515:0crwdne24515:0
|
||||||
[a7800ds]: crwdns24523:0crwdne24523:0
|
[a7800ds]: crwdns24523:0crwdne24523:0
|
||||||
@ -102,7 +100,7 @@ crwdns24653:0crwdne24653:0 crwdns24655:0crwdne24655:0
|
|||||||
[rvidplayer]: crwdns28853:0crwdne28853:0
|
[rvidplayer]: crwdns28853:0crwdne28853:0
|
||||||
[s8ds]: crwdns28785:0crwdne28785:0
|
[s8ds]: crwdns28785:0crwdne28785:0
|
||||||
[s8ds]: crwdns28811:0crwdne28811:0
|
[s8ds]: crwdns28811:0crwdne28811:0
|
||||||
[snemulds]: crwdns28873:0crwdne28873:0
|
[snemulds]: crwdns29122:0crwdne29122:0
|
||||||
[stellads]: crwdns24507:0crwdne24507:0
|
[stellads]: crwdns24507:0crwdne24507:0
|
||||||
[xegs-ds]: crwdns24531:0crwdne24531:0
|
[xegs-ds]: crwdns24531:0crwdne24531:0
|
||||||
[neods]: crwdns24669:0crwdne24669:0
|
[neods]: crwdns24669:0crwdne24669:0
|
||||||
|
|||||||
@ -52,17 +52,13 @@ crwdns25113:0{% capture tab-dsi-sd-card %}crwdne25113:0
|
|||||||
### crwdns21532:0crwdne21532:0
|
### crwdns21532:0crwdne21532:0
|
||||||
|
|
||||||
- crwdns25115:0crwdne25115:0
|
- crwdns25115:0crwdne25115:0
|
||||||
- crwdns25117:0crwdne25117:0
|
- crwdns29012:0crwdne29012:0
|
||||||
- crwdns25119:0crwdne25119:0
|
|
||||||
- crwdns25121:0crwdne25121:0
|
|
||||||
- [crwdns25125:0crwdne25125:0](crwdns25123:0crwdne25123:0)
|
|
||||||
- crwdns25127:0crwdne25127:0
|
|
||||||
- crwdns25129:0crwdne25129:0
|
|
||||||
- crwdns25131:0crwdne25131:0
|
|
||||||
|
|
||||||
### crwdns21656:0crwdne21656:0
|
### crwdns21656:0crwdne21656:0
|
||||||
1. crwdns27173:0crwdne27173:0
|
1. crwdns29014:0crwdne29014:0
|
||||||
1. crwdns25135:0crwdne25135:0
|
- crwdns29016:0crwdne29016:0
|
||||||
|
1. crwdns29018:0crwdne29018:0
|
||||||
|
1. crwdns29020:0crwdne29020:0
|
||||||
|
|
||||||
crwdns25137:0crwdne25137:0
|
crwdns25137:0crwdne25137:0
|
||||||
- crwdns25139:0crwdne25139:0
|
- crwdns25139:0crwdne25139:0
|
||||||
@ -76,37 +72,24 @@ crwdns25147:0crwdne25147:0
|
|||||||
crwdns25149:0{:.alert .alert-info}crwdne25149:0
|
crwdns25149:0{:.alert .alert-info}crwdne25149:0
|
||||||
|
|
||||||
1. crwdns25151:0crwdne25151:0
|
1. crwdns25151:0crwdne25151:0
|
||||||
1. crwdns25153:0crwdne25153:0
|
1. crwdns29022:0crwdne29022:0
|
||||||
1. crwdns25155:0crwdne25155:0
|
1. crwdns25155:0crwdne25155:0
|
||||||
|
|
||||||
### crwdns21710:0crwdne21710:0
|
### crwdns29024:0crwdne29024:0
|
||||||
1. crwdns21712:0crwdne21712:0
|
1. crwdns29026:0crwdne29026:0
|
||||||
- crwdns21714:0crwdne21714:0
|
1. crwdns29028:0crwdne29028:0
|
||||||
1. crwdns21716:0crwdne21716:0
|
1. crwdns29030:0crwdne29030:0
|
||||||
- crwdns21718:0crwdne21718:0
|
- crwdns29032:0crwdne29032:0
|
||||||
1. crwdns21720:0crwdne21720:0
|
1. crwdns29034:0crwdne29034:0
|
||||||
- crwdns21722:0$USERcrwdne21722:0
|
1. crwdns29036:0crwdne29036:0
|
||||||
- crwdns21724:0crwdne21724:0
|
1. crwdns29038:0crwdne29038:0
|
||||||
1. crwdns21726:0crwdne21726:0
|
|
||||||
- crwdns21728:0crwdne21728:0
|
|
||||||
- crwdns25157:0crwdne25157:0
|
|
||||||
1. crwdns22446:0crwdne22446:0
|
|
||||||
1. crwdns21734:0crwdne21734:0
|
|
||||||
1. crwdns25159:0crwdne25159:0
|
|
||||||
1. crwdns25161:0crwdne25161:0
|
|
||||||
|
|
||||||
### crwdns25163:0crwdne25163:0
|
|
||||||
1. crwdns25165:0crwdne25165:0
|
|
||||||
1. crwdns25167:0crwdne25167:0
|
|
||||||
1. crwdns25169:0crwdne25169:0
|
|
||||||
1. crwdns25171:0crwdne25171:0
|
|
||||||
|
|
||||||
crwdns25173:0{% endcapture %}crwdne25173:0
|
crwdns25173:0{% endcapture %}crwdne25173:0
|
||||||
crwdns25175:0crwdne25175:0
|
crwdns25175:0crwdne25175:0
|
||||||
|
|
||||||
crwdns25177:0{% capture tab-flashcard %}crwdne25177:0
|
crwdns25177:0{% capture tab-flashcard %}crwdne25177:0
|
||||||
|
|
||||||
### crwdns25179:0crwdne25179:0
|
### crwdns29040:0crwdne29040:0
|
||||||
|
|
||||||
- **crwdns25181:0crwdne25181:0**
|
- **crwdns25181:0crwdne25181:0**
|
||||||
- crwdns25183:0crwdne25183:0
|
- crwdns25183:0crwdne25183:0
|
||||||
@ -174,50 +157,50 @@ crwdns25289:0{% endcapture %}crwdne25289:0
|
|||||||
- crwdns25307:0crwdne25307:0
|
- crwdns25307:0crwdne25307:0
|
||||||
- crwdns25309:0crwdne25309:0
|
- crwdns25309:0crwdne25309:0
|
||||||
|
|
||||||
### crwdns25311:0crwdne25311:0
|
### crwdns29042:0crwdne29042:0
|
||||||
1. crwdns25313:0crwdne25313:0
|
1. crwdns29044:0crwdne29044:0
|
||||||
- [crwdns25317:0crwdne25317:0](crwdns25315:0%20Gcrwdnd25315:0%20Fcrwdnd25315:0%20pcrwdnd25315:0%20crwdnd25315:0%28crwdnd25315:0%20crwdnd25315:0%2Ccrwdnd25315:0%20crwdnd25315:0%20Scrwdnd25315:0%29crwdne25315:0)
|
- [crwdns29048:0crwdne29048:0](crwdns29046:0%20Gcrwdnd29046:0%20Fcrwdnd29046:0%20pcrwdnd29046:0%20crwdnd29046:0%28crwdnd29046:0%20crwdnd29046:0%2Ccrwdnd29046:0%20crwdnd29046:0%20Scrwdnd29046:0%29crwdne29046:0)
|
||||||
- [crwdns25321:0crwdne25321:0](crwdns25319:0%20Gcrwdnd25319:0%20Fcrwdnd25319:0%20pcrwdnd25319:0%20crwdnd25319:0%28crwdnd25319:0%20crwdnd25319:0%29crwdne25319:0)
|
- [crwdns29052:0crwdne29052:0](crwdns29050:0%20Gcrwdnd29050:0%20Fcrwdnd29050:0%20pcrwdnd29050:0%20crwdnd29050:0%28crwdnd29050:0%20crwdnd29050:0%29crwdne29050:0)
|
||||||
- [crwdns25325:0crwdne25325:0](crwdns25323:0%20Gcrwdnd25323:0%20Fcrwdnd25323:0%20pcrwdnd25323:0%20crwdnd25323:0%28crwdnd25323:0%2Ccrwdnd25323:0%20crwdnd25323:0%20Gcrwdnd25323:0%2Ccrwdnd25323:0%20crwdnd25323:0%2Ccrwdnd25323:0%20Scrwdnd25323:0%20crwdnd25323:0%29crwdne25323:0)
|
- [crwdns29056:0crwdne29056:0](crwdns29054:0%20Gcrwdnd29054:0%20Fcrwdnd29054:0%20pcrwdnd29054:0%20crwdnd29054:0%28crwdnd29054:0%2Ccrwdnd29054:0%20crwdnd29054:0%20Gcrwdnd29054:0%2Ccrwdnd29054:0%20crwdnd29054:0%2Ccrwdnd29054:0%20Scrwdnd29054:0%20crwdnd29054:0%29crwdne29054:0)
|
||||||
- [crwdns25329:0crwdne25329:0](crwdns25327:0crwdne25327:0)
|
- [crwdns29060:0crwdne29060:0](crwdns29058:0crwdne29058:0)
|
||||||
- [crwdns25333:0crwdne25333:0](crwdns25331:0%20Gcrwdnd25331:0%20Fcrwdnd25331:0%20pcrwdnd25331:0%20crwdnd25331:0%28crwdnd25331:0%2Ccrwdnd25331:0%20crwdnd25331:0%20Gcrwdnd25331:0%20crwdnd25331:0%29crwdne25331:0)
|
- [crwdns29064:0crwdne29064:0](crwdns29062:0%20Gcrwdnd29062:0%20Fcrwdnd29062:0%20pcrwdnd29062:0%20crwdnd29062:0%28crwdnd29062:0%2Ccrwdnd29062:0%20crwdnd29062:0%20Gcrwdnd29062:0%20crwdnd29062:0%29crwdne29062:0)
|
||||||
- [crwdns25337:0crwdne25337:0](crwdns25335:0%20Gcrwdnd25335:0%20Fcrwdnd25335:0%20pcrwdnd25335:0%20crwdnd25335:0%28crwdnd25335:0%2Ccrwdnd25335:0%20Gcrwdnd25335:0%20Bcrwdnd25335:0%20Ccrwdnd25335:0%2Ccrwdnd25335:0%20crwdnd25335:0%29crwdne25335:0)
|
- [crwdns29068:0crwdne29068:0](crwdns29066:0%20Gcrwdnd29066:0%20Fcrwdnd29066:0%20pcrwdnd29066:0%20crwdnd29066:0%28crwdnd29066:0%2Ccrwdnd29066:0%20Gcrwdnd29066:0%20Bcrwdnd29066:0%20Ccrwdnd29066:0%2Ccrwdnd29066:0%20crwdnd29066:0%29crwdne29066:0)
|
||||||
- [crwdns25341:0crwdne25341:0](crwdns25339:0%20Gcrwdnd25339:0%20Fcrwdnd25339:0%20pcrwdnd25339:0%20crwdnd25339:0%28Scrwdnd25339:0%20crwdnd25339:0%29crwdne25339:0)
|
- [crwdns29072:0crwdne29072:0](crwdns29070:0%20Gcrwdnd29070:0%20Fcrwdnd29070:0%20pcrwdnd29070:0%20crwdnd29070:0%28Scrwdnd29070:0%20crwdnd29070:0%29crwdne29070:0)
|
||||||
1. crwdns25343:0crwdne25343:0
|
1. crwdns29074:0crwdne29074:0
|
||||||
- crwdns25345:0crwdne25345:0
|
- crwdns29076:0crwdne29076:0
|
||||||
- crwdns25347:0crwdne25347:0
|
- crwdns29078:0crwdne29078:0
|
||||||
- crwdns25349:0crwdne25349:0
|
- crwdns29080:0crwdne29080:0
|
||||||
- crwdns25351:0crwdne25351:0
|
- crwdns29082:0crwdne29082:0
|
||||||
|
|
||||||
crwdns25353:0crwdne25353:0 crwdns25355:0crwdne25355:0
|
crwdns25353:0crwdne25353:0 crwdns25355:0crwdne25355:0
|
||||||
- crwdns25357:0crwdne25357:0
|
- crwdns25357:0crwdne25357:0
|
||||||
- crwdns25359:0crwdne25359:0
|
- crwdns25359:0crwdne25359:0
|
||||||
- crwdns25361:0crwdne25361:0
|
- crwdns25361:0crwdne25361:0
|
||||||
|
|
||||||
### crwdns25363:0crwdne25363:0
|
### crwdns29084:0crwdne29084:0
|
||||||
|
|
||||||
crwdns25365:0crwdne25365:0
|
crwdns25365:0crwdne25365:0
|
||||||
crwdns25367:0{:.alert .alert-info}crwdne25367:0
|
crwdns25367:0{:.alert .alert-info}crwdne25367:0
|
||||||
|
|
||||||
1. crwdns25369:0crwdne25369:0
|
1. crwdns29086:0crwdne29086:0
|
||||||
1. crwdns25371:0crwdne25371:0
|
1. crwdns29088:0crwdne29088:0
|
||||||
1. crwdns25373:0crwdne25373:0
|
1. crwdns29090:0crwdne29090:0
|
||||||
|
|
||||||
### crwdns25375:0crwdne25375:0
|
### crwdns29092:0crwdne29092:0
|
||||||
1. crwdns25377:0crwdne25377:0
|
1. crwdns29094:0crwdne29094:0
|
||||||
- crwdns25379:0crwdne25379:0
|
- crwdns29096:0crwdne29096:0
|
||||||
1. crwdns25381:0crwdne25381:0
|
1. crwdns29098:0crwdne29098:0
|
||||||
- crwdns25383:0crwdne25383:0
|
- crwdns29100:0crwdne29100:0
|
||||||
1. crwdns25385:0crwdne25385:0
|
1. crwdns29102:0crwdne29102:0
|
||||||
- crwdns25387:0$USERcrwdne25387:0
|
- crwdns29104:0$USERcrwdne29104:0
|
||||||
- crwdns25389:0crwdne25389:0
|
- crwdns29106:0crwdne29106:0
|
||||||
1. crwdns25391:0crwdne25391:0
|
1. crwdns29108:0crwdne29108:0
|
||||||
- crwdns25393:0crwdne25393:0
|
- crwdns29110:0crwdne29110:0
|
||||||
1. crwdns25395:0crwdne25395:0
|
1. crwdns29112:0crwdne29112:0
|
||||||
1. crwdns25397:0crwdne25397:0
|
1. crwdns29114:0crwdne29114:0
|
||||||
1. crwdns25399:0crwdne25399:0
|
1. crwdns29116:0crwdne29116:0
|
||||||
|
|
||||||
### crwdns25401:0crwdne25401:0
|
### crwdns29118:0crwdne29118:0
|
||||||
|
|
||||||
- crwdns25403:0crwdne25403:0
|
- crwdns25403:0crwdne25403:0
|
||||||
1. crwdns25405:0crwdne25405:0
|
1. crwdns25405:0crwdne25405:0
|
||||||
|
|||||||
@ -34,3 +34,23 @@ crwdns28327:0crwdne28327:0
|
|||||||
crwdns28331:0crwdne28331:0 crwdns28333:0crwdne28333:0
|
crwdns28331:0crwdne28331:0 crwdns28333:0crwdne28333:0
|
||||||
|
|
||||||
crwdns28335:0crwdne28335:0
|
crwdns28335:0crwdne28335:0
|
||||||
|
|
||||||
|
#### crwdns29140:0crwdne29140:0
|
||||||
|
crwdns29142:0crwdne29142:0 crwdns29144:0crwdne29144:0 crwdns29146:0crwdne29146:0
|
||||||
|
|
||||||
|
1. crwdns29148:0crwdne29148:0
|
||||||
|
1. crwdns29150:0crwdne29150:0
|
||||||
|
- crwdns29152:0crwdne29152:0
|
||||||
|
- crwdns29154:0crwdne29154:0
|
||||||
|
1. crwdns29156:0crwdne29156:0
|
||||||
|
1. crwdns29158:0crwdne29158:0
|
||||||
|
1. crwdns29160:0crwdne29160:0
|
||||||
|
1. crwdns29162:0crwdne29162:0
|
||||||
|
- crwdns29164:0crwdne29164:0
|
||||||
|
1. crwdns29166:0crwdne29166:0
|
||||||
|
1. crwdns29168:0crwdne29168:0
|
||||||
|
1. crwdns29170:0crwdne29170:0
|
||||||
|
1. crwdns29172:0crwdne29172:0
|
||||||
|
1. crwdns29174:0crwdne29174:0
|
||||||
|
|
||||||
|
crwdns29176:0crwdne29176:0
|
||||||
|
|||||||
@ -11,7 +11,8 @@ crwdns24871:0crwdne24871:0 crwdns26753:0crwdne26753:0
|
|||||||
## crwdns24875:0crwdne24875:0
|
## crwdns24875:0crwdne24875:0
|
||||||
|
|
||||||
crwdns26755:0crwdne26755:0
|
crwdns26755:0crwdne26755:0
|
||||||
- crwdns26757:0crwdne26757:0
|
- crwdns28992:0crwdne28992:0
|
||||||
|
- crwdns28994:0crwdne28994:0
|
||||||
- crwdns26759:0crwdne26759:0
|
- crwdns26759:0crwdne26759:0
|
||||||
- crwdns24883:0crwdne24883:0
|
- crwdns24883:0crwdne24883:0
|
||||||
- crwdns24885:0crwdne24885:0
|
- crwdns24885:0crwdne24885:0
|
||||||
|
|||||||
@ -75,5 +75,5 @@ crwdns22638:0{% include tabs.html index=0 tabs=tabs %}crwdne22638:0
|
|||||||
1. crwdns22682:0crwdne22682:0
|
1. crwdns22682:0crwdne22682:0
|
||||||
1. crwdns22684:0crwdne22684:0
|
1. crwdns22684:0crwdne22684:0
|
||||||
|
|
||||||
crwdns22686:0crwdne22686:0
|
crwdns28990:0crwdne28990:0
|
||||||
crwdns22688:0{: .alert .alert-warning}crwdne22688:0
|
crwdns22688:0{: .alert .alert-warning}crwdne22688:0
|
||||||
|
|||||||
@ -51,9 +51,8 @@ crwdns26729:0crwdne26729:0
|
|||||||
|
|
||||||
#### crwdns21990:0crwdne21990:0
|
#### crwdns21990:0crwdne21990:0
|
||||||
1. crwdns15614:0crwdne15614:0
|
1. crwdns15614:0crwdne15614:0
|
||||||
1. crwdns22544:0crwdne22544:0
|
1. crwdns29130:0crwdne29130:0
|
||||||
1. crwdns15618:0crwdne15618:0
|
- crwdns29132:0crwdne29132:0
|
||||||
- crwdns15620:0crwdne15620:0
|
|
||||||
|
|
||||||
#### crwdns21992:0crwdne21992:0
|
#### crwdns21992:0crwdne21992:0
|
||||||
crwdns26731:0crwdne26731:0 crwdns26733:0crwdne26733:0 crwdns26735:0crwdne26735:0
|
crwdns26731:0crwdne26731:0 crwdns26733:0crwdne26733:0 crwdns26735:0crwdne26735:0
|
||||||
@ -69,9 +68,8 @@ crwdns27607:0crwdne27607:0
|
|||||||
- crwdns27609:0crwdne27609:0 crwdns27611:0crwdne27611:0
|
- crwdns27609:0crwdne27609:0 crwdns27611:0crwdne27611:0
|
||||||
- crwdns27613:0crwdne27613:0 crwdns27615:0crwdne27615:0
|
- crwdns27613:0crwdne27613:0 crwdns27615:0crwdne27615:0
|
||||||
- crwdns27617:0crwdne27617:0
|
- crwdns27617:0crwdne27617:0
|
||||||
- crwdns27619:0crwdne27619:0 crwdns27621:0crwdne27621:0
|
- crwdns29134:0crwdne29134:0 crwdns29136:0crwdne29136:0
|
||||||
- crwdns27623:0crwdne27623:0 crwdns27625:0crwdne27625:0
|
- crwdns29138:0crwdne29138:0
|
||||||
- crwdns27627:0crwdne27627:0
|
|
||||||
|
|
||||||
#### crwdns28027:0crwdne28027:0
|
#### crwdns28027:0crwdne28027:0
|
||||||
crwdns28031:0crwdne28031:0
|
crwdns28031:0crwdne28031:0
|
||||||
|
|||||||
@ -40,12 +40,15 @@ crwdns27477:0{:.alert .alert-warning}crwdne27477:0
|
|||||||
- crwdns27989:0crwdne27989:0
|
- crwdns27989:0crwdne27989:0
|
||||||
- crwdns27991:0crwdne27991:0
|
- crwdns27991:0crwdne27991:0
|
||||||
- crwdns27993:0crwdne27993:0
|
- crwdns27993:0crwdne27993:0
|
||||||
- crwdns27995:0crwdne27995:0
|
- crwdns28996:0crwdne28996:0
|
||||||
- crwdns27997:0crwdne27997:0
|
- crwdns28998:0crwdne28998:0
|
||||||
- crwdns27999:0crwdne27999:0
|
- crwdns29000:0crwdne29000:0
|
||||||
|
- crwdns29002:0crwdne29002:0
|
||||||
|
- crwdns29004:0crwdne29004:0
|
||||||
|
- crwdns29178:0crwdne29178:0
|
||||||
|
|
||||||
crwdns28001:0crwdne28001:0
|
crwdns29180:0crwdne29180:0
|
||||||
- crwdns28003:0crwdne28003:0
|
- crwdns29008:0crwdne29008:0
|
||||||
1. crwdns21144:0crwdne21144:0
|
1. crwdns21144:0crwdne21144:0
|
||||||
|
|
||||||
### crwdns12518:0crwdne12518:0
|
### crwdns12518:0crwdne12518:0
|
||||||
|
|||||||
@ -33,5 +33,5 @@ crwdns13926:0crwdne13926:0 crwdns13928:0crwdne13928:0
|
|||||||
**crwdns24074:0crwdne24074:0**
|
**crwdns24074:0crwdne24074:0**
|
||||||
1. crwdns24094:0crwdne24094:0
|
1. crwdns24094:0crwdne24094:0
|
||||||
1. crwdns24078:0crwdne24078:0 crwdns26243:0%20crwdnd26243:0%20Ccrwdnd26243:0%20ucrwdnd26243:0%20scrwdnd26243:0%20crwdnd26243:0%20crwdne26243:0
|
1. crwdns24078:0crwdne24078:0 crwdns26243:0%20crwdnd26243:0%20Ccrwdnd26243:0%20ucrwdnd26243:0%20scrwdnd26243:0%20crwdnd26243:0%20crwdne26243:0
|
||||||
1. crwdns24249:0crwdne24249:0
|
1. crwdns29010:0crwdne29010:0
|
||||||
1. crwdns26557:0crwdne26557:0
|
1. crwdns26557:0crwdne26557:0
|
||||||
|
|||||||
@ -35,7 +35,7 @@ There are many emulators present for the DS and DSi. This page provides a compre
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm`[^8] |
|
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
|
||||||
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
|
|
||||||
## Notes on specific emulators
|
## Notes on specific emulators
|
||||||
### RAM Disks
|
### RAM Disks
|
||||||
- In order for **jEnesisDS**, **neoDS** and **SNEmulDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
||||||
- RAM disk makers exist for jEnesisDS & SNEmulDS and are built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
||||||
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
||||||
|
|
||||||
### Comparison between PicoDriveTWL and jEnesisDS
|
### Comparison between PicoDriveTWL and jEnesisDS
|
||||||
@ -88,8 +88,6 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
||||||
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
||||||
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
||||||
[^7]: Only shown when using a flashcard, 3DS's internal SD card, or DSi with Unlaunch installed
|
|
||||||
[^8]: Can only save when running from a flashcard
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ If you already have Universal Updater installed on your console, you can skip to
|
|||||||
### Requirements
|
### Requirements
|
||||||
|
|
||||||
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
||||||
- The latest release of [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases)
|
- The latest release of [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
|
||||||
- A 64-bit OS
|
|
||||||
- The latest release of [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **Linux users:** JavaFX
|
|
||||||
- Debian-based: Run [this script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
|
||||||
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### Part 1: Getting started
|
### Part 1: Getting started
|
||||||
|
1. Copy `NDSForwarder.dsi` to your SD card root
|
||||||
|
- This can optionally be installed to hiyaCFW directly using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
|
||||||
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
||||||
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card, and (if the folder exists)
|
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card
|
||||||
|
|
||||||
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
||||||
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
||||||
@ -76,30 +72,17 @@ If you already have TWiLight Menu++, skip to the next section.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||||
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
|
1. In the `.7z` file, go to the `_nds/TWiLightMenu/extras` folder
|
||||||
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### Part 3: Forwarder3-DS
|
### Part 3: NDSForwarder-DSi
|
||||||
1. Open `Forwarder3DS.jar`
|
1. Reinsert your SD card into your device
|
||||||
- **Windows users:** If it doesn't open, download this [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), place it in the same folder as Forwarder3DS.jar, and run it
|
1. Hold <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, then power on your device to boot to Unlaunch
|
||||||
1. Set your card as the `Target` on the left
|
1. Launch `NDSForwarder.dsi`
|
||||||
- **NOTE:** If you don't see a list of cards, download [this zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), and put the `forwarders` folder in the same folder as Forwarder3DS.jar, then rename it to `.forwarders`
|
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
|
||||||
1. Enable `Automatically set ROM path`
|
1. Press <kbd class="face">A</kbd> on `Install`
|
||||||
- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
|
1. Navigate to your game's location and press <kbd class="face">A</kbd>
|
||||||
- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
|
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
|
||||||
1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window
|
|
||||||
- **NOTE:** The ROMs must already be on your SD card when selecting them, and can't be moved without recreating the forwarders
|
|
||||||
- If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
|
|
||||||
1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
|
|
||||||
1. If using a homebrew ROM, click on it, then clear the `Game title` and type the game's title
|
|
||||||
1. Click the floppy drive button to generate the forwarder
|
|
||||||
1. Copy the NDS file made by the application to your DSi SD card
|
|
||||||
|
|
||||||
### Part 4: Installing to the hiyaCFW DSi Menu
|
|
||||||
1. Copy `tmfh.nds` from the TMFH `.zip` file to the root of your SD card
|
|
||||||
1. Reinsert your SD card into your DSi
|
|
||||||
1. Launch `tmfh.nds` from Unlaunch or TWiLight Menu++
|
|
||||||
1. Install the forwarder NDS file using TMFH
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
|
|||||||
@ -34,3 +34,23 @@ You can also manually enter a path to any translation file on your SD card in th
|
|||||||
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
||||||
|
|
||||||
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
||||||
|
|
||||||
|
#### How do I dump DS Saves using GBA save data?
|
||||||
|
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
|
||||||
|
|
||||||
|
1. Load GodMode9i on your flashcard
|
||||||
|
1. Backup your GBA saves!!
|
||||||
|
- Any save data that hasn't been backed up will be lost
|
||||||
|
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
|
||||||
|
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
|
||||||
|
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
|
||||||
|
1. Select `NDS GAMECARD` then `Save`
|
||||||
|
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
|
||||||
|
- Swap to different GBA cartridges and repeat until the whole save is copied
|
||||||
|
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
|
||||||
|
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
|
||||||
|
1. Choose `DS Save`
|
||||||
|
1. Swap through all the carts you dumped onto
|
||||||
|
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
|
||||||
|
|
||||||
|
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
|
||||||
|
|||||||
@ -12,6 +12,7 @@ description: Informasi tentang GodMode9i
|
|||||||
|
|
||||||
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
||||||
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
||||||
|
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
|
||||||
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
||||||
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
||||||
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
||||||
|
|||||||
@ -75,5 +75,5 @@ The hiyaCFW Helper is known to cause false positives with Windows Defender and o
|
|||||||
1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
|
1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
|
||||||
1. Change the settings to your liking, then press <kbd>START</kbd> to continue
|
1. Change the settings to your liking, then press <kbd>START</kbd> to continue
|
||||||
|
|
||||||
If it shows `An error has occurred`, please see the [troubleshooting](troubleshooting#an-error-has-occurred) page.
|
If it shows `An error has occurred`, please see the [faq](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) page.
|
||||||
{: .alert .alert-warning}
|
{: .alert .alert-warning}
|
||||||
|
|||||||
@ -51,9 +51,8 @@ Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)
|
|||||||
|
|
||||||
#### How do I change TWiLight Menu++'s language?
|
#### How do I change TWiLight Menu++'s language?
|
||||||
1. Open TWiLight Menu++ settings, you can do this by holding <kbd>SELECT</kbd> while loading TWiLight Menu++
|
1. Open TWiLight Menu++ settings, you can do this by holding <kbd>SELECT</kbd> while loading TWiLight Menu++
|
||||||
1. Press <kbd class="l">L</kbd> or <kbd class="face">Y</kbd> once (on flashcard/3DS) or twice (on DSi)
|
|
||||||
1. Change the first option until you see the language you want, then exit settings
|
1. Change the first option until you see the language you want, then exit settings
|
||||||
- You may also want to change the next two options as they control the language of DS games and their titles in TWiLight Menu++
|
- You may also want to change the first three options on the nds-bootstrap settings page as they control the language and region of DS games and their titles in TWiLight Menu++
|
||||||
|
|
||||||
#### Is this a DS(i) emulator?
|
#### Is this a DS(i) emulator?
|
||||||
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
||||||
@ -69,8 +68,7 @@ Ada beberapa alasan kenapa ROM Anda tidak dapat dicari.
|
|||||||
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
||||||
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
||||||
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
||||||
- Jika jenis permainan diubah jadi tersembunyi di pengaturan Emulasi/HB, di menu tidak akan muncul. Ubah pengaturan-pengaturan ini agar dapat ditampilkan
|
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
||||||
- Jika permainan ada di dalam arsip (`zip`, `rar`, `7z`, dll.), TWiLight Menu++ tidak bisa menggunakannya. Ekstrak permainannya dari arsip untuk digunakan
|
|
||||||
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
||||||
|
|
||||||
#### How do I access TWiLight Menu++ settings?
|
#### How do I access TWiLight Menu++ settings?
|
||||||
|
|||||||
@ -40,11 +40,14 @@ Mohon diingat tidak semua flashcard dapat memainkan permainan dengan cara ini. J
|
|||||||
- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHC & DSONEi (non-SDHC models are ***not*** supported)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (non-GMP-Z003 model)
|
- M3i Zero (non-GMP-Z003 model)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDS and iTouch2 (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4(i)RTS (r4rts.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4 SDHC RTS (black cartridge) (r4isdhc.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
|
||||||
Pasang [YSMenu-nya RetroGameFan](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
||||||
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
||||||
1. Ubah `Gunakan nds-bootstrap` ke `Tak`, agar yang digunakan bukan nds-bootstrap tetapi firmware flashcard
|
1. Ubah `Gunakan nds-bootstrap` ke `Tak`, agar yang digunakan bukan nds-bootstrap tetapi firmware flashcard
|
||||||
|
|
||||||
|
|||||||
@ -33,5 +33,5 @@ You're all done! Enjoy your DS games in widescreen!
|
|||||||
**NOTES:**
|
**NOTES:**
|
||||||
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
|
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
|
||||||
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
|
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide, as well as using the original build of Luma
|
||||||
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
||||||
|
|||||||
@ -35,7 +35,7 @@ Esistono molti emulatori per DS e DSi. Questa pagina fornisce una spiegazione co
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm`[^8] |
|
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
|
||||||
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ Questi sono gli emulatori e loaders suggeriti presenti su TWiLight Menu++. Ci so
|
|||||||
|
|
||||||
## Note su emulatori specifici
|
## Note su emulatori specifici
|
||||||
### RAM Disk
|
### RAM Disk
|
||||||
- Affinché **jEnesisDS**, **neoDS** e **SNEmulDS** funzionino sulla scheda SD del DSi, dovrai usare un RAM Disk con nds-bootstrap
|
- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
||||||
- Esiston cratori di RAM disk per jEnesisDS & SNEmulDS e sono inclusi in TWiLight Menu++. Dovrai essere tu a creare i RAM disk per neoDS. Vedi [Creare RAM Disk](../twilightmenu/creating-ram-disks) per capire come fare
|
- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. Dovrai essere tu a creare i RAM disk per neoDS. Vedi [Creare RAM Disk](../twilightmenu/creating-ram-disks) per capire come fare
|
||||||
- La ragione per cui i RAM disk sono utilizzati è perchè gli agganci ARM7 degli emulatori non funzionano correttamente
|
- La ragione per cui i RAM disk sono utilizzati è perchè gli agganci ARM7 degli emulatori non funzionano correttamente
|
||||||
|
|
||||||
### Confronto tra PicoDriveTWL e jEnesisDS
|
### Confronto tra PicoDriveTWL e jEnesisDS
|
||||||
@ -88,8 +88,6 @@ Questi sono gli emulatori e loaders suggeriti presenti su TWiLight Menu++. Ci so
|
|||||||
[^4]: Quando si usa la modalità DSi, può usare il DSP per un suono migliore
|
[^4]: Quando si usa la modalità DSi, può usare il DSP per un suono migliore
|
||||||
[^5]: Richiede una flashcart Slot-2, quindi funziona solo su DS Phat e DS Lite
|
[^5]: Richiede una flashcart Slot-2, quindi funziona solo su DS Phat e DS Lite
|
||||||
[^6]: jEnesis può salvare solamente quando viene eseguito da una flashcard, ma PicoDriveTWL può farlo sia da SD che da flashcard
|
[^6]: jEnesis può salvare solamente quando viene eseguito da una flashcard, ma PicoDriveTWL può farlo sia da SD che da flashcard
|
||||||
[^7]: Mostrato solo quando si usa una flashcard, la scheda SD interna del 3DS, o un DSi con Unlaunch installato
|
|
||||||
[^8]: Può salvare solo quando eseguito da una flashcard
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ Questi sono gli emulatori e loaders suggeriti presenti su TWiLight Menu++. Ci so
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ If you already have Universal Updater installed on your console, you can skip to
|
|||||||
### Requisiti
|
### Requisiti
|
||||||
|
|
||||||
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
||||||
- The latest release of [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases)
|
- The latest release of [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
|
||||||
- A 64-bit OS
|
|
||||||
- The latest release of [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **Linux users:** JavaFX
|
|
||||||
- Debian-based: Run [this script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
|
||||||
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### Passo 1: Per iniziare
|
### Passo 1: Per iniziare
|
||||||
|
1. Copy `NDSForwarder.dsi` to your SD card root
|
||||||
|
- This can optionally be installed to hiyaCFW directly using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
|
||||||
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
||||||
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card, and (if the folder exists)
|
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card
|
||||||
|
|
||||||
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
||||||
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
||||||
@ -76,30 +72,17 @@ If you already have TWiLight Menu++, skip to the next section.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||||
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
|
1. In the `.7z` file, go to the `_nds/TWiLightMenu/extras` folder
|
||||||
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### Passo 3: Forwarder3-DS
|
### Part 3: NDSForwarder-DSi
|
||||||
1. Apri `Forwarder3DS.jar`
|
1. Reinsert your SD card into your device
|
||||||
- **Utenti Windows:** Se non si apre, scarica questo [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), posizionalo nella stessa cartella di Forwarder3DS.jar, ed eseguilo
|
1. Hold <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, then power on your device to boot to Unlaunch
|
||||||
1. Imposta la tua carta come `Target` a sinistra
|
1. Launch `NDSForwarder.dsi`
|
||||||
- **NOTA:** Se non vedi un elenco di carte, scarica [questo zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), e metti la cartella `forwarders` nella stessa cartella di Forwarder3DS.jar, poi rinominalo `.forwarders`
|
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
|
||||||
1. Abilita `Automatically set ROM path`
|
1. Press <kbd class="face">A</kbd> on `Install`
|
||||||
- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
|
1. Navigate to your game's location and press <kbd class="face">A</kbd>
|
||||||
- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
|
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
|
||||||
1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window
|
|
||||||
- **NOTE:** The ROMs must already be on your SD card when selecting them, and can't be moved without recreating the forwarders
|
|
||||||
- If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
|
|
||||||
1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
|
|
||||||
1. If using a homebrew ROM, click on it, then clear the `Game title` and type the game's title
|
|
||||||
1. Click the floppy drive button to generate the forwarder
|
|
||||||
1. Copy the NDS file made by the application to your DSi SD card
|
|
||||||
|
|
||||||
### Part 4: Installing to the hiyaCFW DSi Menu
|
|
||||||
1. Copy `tmfh.nds` from the TMFH `.zip` file to the root of your SD card
|
|
||||||
1. Reinsert your SD card into your DSi
|
|
||||||
1. Launch `tmfh.nds` from Unlaunch or TWiLight Menu++
|
|
||||||
1. Install the forwarder NDS file using TMFH
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
|
|||||||
@ -34,3 +34,23 @@ You can also manually enter a path to any translation file on your SD card in th
|
|||||||
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
||||||
|
|
||||||
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
||||||
|
|
||||||
|
#### How do I dump DS Saves using GBA save data?
|
||||||
|
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
|
||||||
|
|
||||||
|
1. Load GodMode9i on your flashcard
|
||||||
|
1. Backup your GBA saves!!
|
||||||
|
- Any save data that hasn't been backed up will be lost
|
||||||
|
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
|
||||||
|
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
|
||||||
|
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
|
||||||
|
1. Select `NDS GAMECARD` then `Save`
|
||||||
|
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
|
||||||
|
- Swap to different GBA cartridges and repeat until the whole save is copied
|
||||||
|
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
|
||||||
|
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
|
||||||
|
1. Choose `DS Save`
|
||||||
|
1. Swap through all the carts you dumped onto
|
||||||
|
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
|
||||||
|
|
||||||
|
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
|
||||||
|
|||||||
@ -12,6 +12,7 @@ description: Informazioni su GodMode9i
|
|||||||
|
|
||||||
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
||||||
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
||||||
|
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
|
||||||
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
||||||
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
||||||
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
||||||
|
|||||||
@ -75,5 +75,5 @@ L'helper hiyaCFW è causa di falsi positivi con Windows Defender e altri program
|
|||||||
1. Tieni premuto <kbd>SELECT</kbd> mentre accendi la console Nintendo DSi per accedere alle impostazioni di hiyaCFW
|
1. Tieni premuto <kbd>SELECT</kbd> mentre accendi la console Nintendo DSi per accedere alle impostazioni di hiyaCFW
|
||||||
1. Cambia le impostazioni a tuo piacimento, poi premi <kbd>START</kbd> per continuare
|
1. Cambia le impostazioni a tuo piacimento, poi premi <kbd>START</kbd> per continuare
|
||||||
|
|
||||||
Se viene mostrato un messaggio `An error occurred`, vedi la pagina [di risoluzione dei problemi](troubleshooting#an-error-has-occurred).
|
If it shows `An error has occurred`, please see the [faq](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) page.
|
||||||
{: .alert .alert-warning}
|
{: .alert .alert-warning}
|
||||||
|
|||||||
@ -51,9 +51,8 @@ Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)
|
|||||||
|
|
||||||
#### Come faccio a cambiare la lingua di TWiLight Menu+?
|
#### Come faccio a cambiare la lingua di TWiLight Menu+?
|
||||||
1. Apri le impostazioni di TWiLight Menu++ puoi farlo tenendo premuto <kbd>SELECT</kbd> durante il caricamento di TWiLight Menu++
|
1. Apri le impostazioni di TWiLight Menu++ puoi farlo tenendo premuto <kbd>SELECT</kbd> durante il caricamento di TWiLight Menu++
|
||||||
1. Premi <kbd class="l">L</kbd> o <kbd class="face">Y</kbd> una volta (su flashcard/3DS) o due volte (su DSi)
|
1. Change the first option until you see the language you want, then exit settings
|
||||||
1. Cambia la prima opzione finché non vedi la lingua che vuoi, poi esci dalle impostazioni
|
- You may also want to change the first three options on the nds-bootstrap settings page as they control the language and region of DS games and their titles in TWiLight Menu++
|
||||||
- Potresti anche voler cambiare le due opzioni successive in quanto controllano la lingua dei giochi del DS e i loro titoli in TWiLight Menu++
|
|
||||||
|
|
||||||
#### Questo è un emulatore del DS(i)?
|
#### Questo è un emulatore del DS(i)?
|
||||||
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
||||||
@ -69,7 +68,6 @@ There are a multiple reasons you may be unable to find them.
|
|||||||
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
||||||
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
||||||
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
||||||
- If the game type is set to be hidden in Emulation/HB settings, it won't appear on menus. Change these settings so that they will be displayed
|
|
||||||
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
||||||
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
||||||
|
|
||||||
|
|||||||
@ -40,12 +40,15 @@ Si prega di notare che non tutte le flashcard supportano l'esecuzione dei giochi
|
|||||||
- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHC & DSONEi (non-SDHC models are ***not*** supported)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (modello non-GMP-Z003)
|
- M3i Zero (non-GMP-Z003 model)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDS and iTouch2 (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4(i)RTS (r4rts.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4 SDHC RTS (black cartridge) (r4isdhc.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
|
||||||
Installa [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
||||||
- Assicurati di avere `YSMenu.nds`(rinominato `TTMenu.dat`, se non esistente) e la cartella`TTMenu` nella root della microSD della flashcard
|
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
||||||
1. Imposta `Usa nds-bootstrap` a `No`, così verrà utilizzato il firmware della flashcard al posto di nds-bootstrap
|
1. Imposta `Usa nds-bootstrap` a `No`, così verrà utilizzato il firmware della flashcard al posto di nds-bootstrap
|
||||||
|
|
||||||
### Auto-avvio TWiLight Menu++
|
### Auto-avvio TWiLight Menu++
|
||||||
|
|||||||
@ -33,5 +33,5 @@ Hai finito! Goditi i tuoi giochi del DS in widescreen!
|
|||||||
**NOTES:**
|
**NOTES:**
|
||||||
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
|
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
|
||||||
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
|
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide, as well as using the original build of Luma
|
||||||
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
||||||
|
|||||||
@ -35,7 +35,7 @@ DSとDSiには多くのエミュレータがあります。 このページで
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| SORD M5 | [ColecoDS][colecods] | `.m5` | |
|
| SORD M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| スーパーファミコン[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[ROMの名前].srm`[^8] |
|
| スーパーファミコン | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[ROMの名前].srm` |
|
||||||
| ワンダースワン(カラー) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| ワンダースワン(カラー) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ DSとDSiには多くのエミュレータがあります。 このページで
|
|||||||
|
|
||||||
## 特定のエミュレータに関する注意
|
## 特定のエミュレータに関する注意
|
||||||
### RAMディスク
|
### RAMディスク
|
||||||
- DSiのSDカードで**jEnesisDS**、**neoDS**および**SNEmulDS**を機能するには、nds-bootstrapでRAMディスクを使用する必要があります
|
- DSiのSDカードで**jEnesisDS**または**neoDS**を機能するには、nds-bootstrapでRAMディスクを使用する必要があります
|
||||||
- jEnesisDSとSNEmulDS用のRAMディスク作成器はTWiLight Menu++に組み込まれています。 neoDS用に独自のRAMディスクを作成する必要があります。 その方法については、[RAMディスクを作成](../twilightmenu/creating-ram-disks)を参照してください
|
- jEnesisDS用のRAMディスクメーカーは、TWiLight Menu++に組み込まれています neoDS用に独自のRAMディスクを作成する必要があります。 その方法については、[RAMディスクを作成](../twilightmenu/creating-ram-disks)を参照してください
|
||||||
- RAMディスクが使用されている理由は、これらのエミュレータのARM7フックが正しく動作しないためです
|
- RAMディスクが使用されている理由は、これらのエミュレータのARM7フックが正しく動作しないためです
|
||||||
|
|
||||||
### PicoDriveTWLとjEnesisDSの比較
|
### PicoDriveTWLとjEnesisDSの比較
|
||||||
@ -88,8 +88,6 @@ DSとDSiには多くのエミュレータがあります。 このページで
|
|||||||
[^4]: DSiモードで実行している場合は、DSPを使って良いサウンドを得ることができます
|
[^4]: DSiモードで実行している場合は、DSPを使って良いサウンドを得ることができます
|
||||||
[^5]: Slot-2フラッシュカートが必要なのでオリジナルのDSとDS Liteでのみ機能します
|
[^5]: Slot-2フラッシュカートが必要なのでオリジナルのDSとDS Liteでのみ機能します
|
||||||
[^6]: jEnesisはフラッシュカードから実行している時にのみ保存できますが、PicoDriveTWLはSDカードとフラッシュカードから保存できます
|
[^6]: jEnesisはフラッシュカードから実行している時にのみ保存できますが、PicoDriveTWLはSDカードとフラッシュカードから保存できます
|
||||||
[^7]: フラッシュカード、3DSの内部のSDカードまたはUnlaunchがインストール済みのDSiを使っている場合にのみ表示されます
|
|
||||||
[^8]: フラッシュカードから実行している時にのみ保存できます
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ DSとDSiには多くのエミュレータがあります。 このページで
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ If you already have Universal Updater installed on your console, you can skip to
|
|||||||
### Requirements
|
### Requirements
|
||||||
|
|
||||||
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
||||||
- The latest release of [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases)
|
- The latest release of [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
|
||||||
- A 64-bit OS
|
|
||||||
- The latest release of [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **Linux users:** JavaFX
|
|
||||||
- Debian-based: Run [this script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
|
||||||
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### Part 1: Getting started
|
### Part 1: Getting started
|
||||||
|
1. Copy `NDSForwarder.dsi` to your SD card root
|
||||||
|
- This can optionally be installed to hiyaCFW directly using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
|
||||||
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
||||||
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card, and (if the folder exists)
|
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card
|
||||||
|
|
||||||
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
||||||
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
||||||
@ -76,30 +72,17 @@ If you already have TWiLight Menu++, skip to the next section.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||||
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
|
1. In the `.7z` file, go to the `_nds/TWiLightMenu/extras` folder
|
||||||
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### Part 3: Forwarder3-DS
|
### Part 3: NDSForwarder-DSi
|
||||||
1. Open `Forwarder3DS.jar`
|
1. Reinsert your SD card into your device
|
||||||
- **Windows users:** If it doesn't open, download this [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), place it in the same folder as Forwarder3DS.jar, and run it
|
1. Hold <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, then power on your device to boot to Unlaunch
|
||||||
1. Set your card as the `Target` on the left
|
1. Launch `NDSForwarder.dsi`
|
||||||
- **NOTE:** If you don't see a list of cards, download [this zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), and put the `forwarders` folder in the same folder as Forwarder3DS.jar, then rename it to `.forwarders`
|
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
|
||||||
1. Enable `Automatically set ROM path`
|
1. Press <kbd class="face">A</kbd> on `Install`
|
||||||
- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
|
1. Navigate to your game's location and press <kbd class="face">A</kbd>
|
||||||
- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
|
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
|
||||||
1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window
|
|
||||||
- **NOTE:** The ROMs must already be on your SD card when selecting them, and can't be moved without recreating the forwarders
|
|
||||||
- If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
|
|
||||||
1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
|
|
||||||
1. If using a homebrew ROM, click on it, then clear the `Game title` and type the game's title
|
|
||||||
1. Click the floppy drive button to generate the forwarder
|
|
||||||
1. Copy the NDS file made by the application to your DSi SD card
|
|
||||||
|
|
||||||
### Part 4: Installing to the hiyaCFW DSi Menu
|
|
||||||
1. Copy `tmfh.nds` from the TMFH `.zip` file to the root of your SD card
|
|
||||||
1. Reinsert your SD card into your DSi
|
|
||||||
1. Launch `tmfh.nds` from Unlaunch or TWiLight Menu++
|
|
||||||
1. Install the forwarder NDS file using TMFH
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
|
|||||||
@ -34,3 +34,23 @@ You can also manually enter a path to any translation file on your SD card in th
|
|||||||
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
||||||
|
|
||||||
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
||||||
|
|
||||||
|
#### How do I dump DS Saves using GBA save data?
|
||||||
|
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
|
||||||
|
|
||||||
|
1. Load GodMode9i on your flashcard
|
||||||
|
1. Backup your GBA saves!!
|
||||||
|
- Any save data that hasn't been backed up will be lost
|
||||||
|
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
|
||||||
|
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
|
||||||
|
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
|
||||||
|
1. Select `NDS GAMECARD` then `Save`
|
||||||
|
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
|
||||||
|
- Swap to different GBA cartridges and repeat until the whole save is copied
|
||||||
|
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
|
||||||
|
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
|
||||||
|
1. Choose `DS Save`
|
||||||
|
1. Swap through all the carts you dumped onto
|
||||||
|
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
|
||||||
|
|
||||||
|
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
|
||||||
|
|||||||
@ -12,6 +12,7 @@ description: Information about GodMode9i
|
|||||||
|
|
||||||
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
||||||
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
||||||
|
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
|
||||||
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
||||||
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
||||||
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
||||||
|
|||||||
@ -75,5 +75,5 @@ hiyaCFWヘルパーは、Windows Defenderと他のアンチウイルスソフト
|
|||||||
1. hiyaCFWの設定をアクセスには、ニンテンドーDSi本体の電源をオンにしながら<kbd>SELECT</kbd>を長押ししてください
|
1. hiyaCFWの設定をアクセスには、ニンテンドーDSi本体の電源をオンにしながら<kbd>SELECT</kbd>を長押ししてください
|
||||||
1. 設定を好みに合わせて変更し、<kbd>START</kbd>を押して続けます
|
1. 設定を好みに合わせて変更し、<kbd>START</kbd>を押して続けます
|
||||||
|
|
||||||
`エラーが発生しました`が表示される場合は、[トラブルシューティング](troubleshooting#エラーが発生しました)ページを参照してください。
|
`エラーが発生しました`が表示される場合は、[よくある質問](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw)ページを参照してください。
|
||||||
{: .alert .alert-warning}
|
{: .alert .alert-warning}
|
||||||
|
|||||||
@ -51,9 +51,8 @@ nds-bootstrapの良くある質問ページの[I'm having issues with my ROM(s),
|
|||||||
|
|
||||||
#### TWiLight Menu++の言語を変更するにはどうしたらよいですか?
|
#### TWiLight Menu++の言語を変更するにはどうしたらよいですか?
|
||||||
1. TWiLight Menu++設定を開きます。これを行うには、TWiLight Menu++を読み込んでいる間に<kbd>SELECT</kbd>を押し続けます
|
1. TWiLight Menu++設定を開きます。これを行うには、TWiLight Menu++を読み込んでいる間に<kbd>SELECT</kbd>を押し続けます
|
||||||
1. <kbd class="l">L</kbd>または<kbd class="face">Y</kbd>を1回(フラッシュカード・3DS上)または2回(DSi上)を押します
|
|
||||||
1. 言語が表示されるまで最初のオプションを変更し、設定を終了します
|
1. 言語が表示されるまで最初のオプションを変更し、設定を終了します
|
||||||
- DSゲームの言語とTWiLight Menu++にそれのタイトルを制御するため、次の2つのオプションを変更することもできます
|
- また、nds-bootstrap設定ページの最初の3つのオプションを変更することもできます。これらのオプションは、DSゲームの言語と地域、およびTWiLight Menu++のタイトルを制御します
|
||||||
|
|
||||||
#### これはDS(i)エミュレータですか?
|
#### これはDS(i)エミュレータですか?
|
||||||
いいえ、これはエミュレータではありません。 メニューとDSゲーム(nds-bootstrapを介して読み取り)は、本体のDS・DSiモードでネイティブに実行されます。 唯一のエミュレートされる本体は、過去の本体です。しかし、GBAは部分的です(グラフィクスのようないくつかの部分はネイティブに実行されている)
|
いいえ、これはエミュレータではありません。 メニューとDSゲーム(nds-bootstrapを介して読み取り)は、本体のDS・DSiモードでネイティブに実行されます。 唯一のエミュレートされる本体は、過去の本体です。しかし、GBAは部分的です(グラフィクスのようないくつかの部分はネイティブに実行されている)
|
||||||
@ -69,7 +68,6 @@ nds-bootstrapの良くある質問ページの[I'm having issues with my ROM(s),
|
|||||||
- ゲームを`_nds`フォルダに配置した場合、TWiLight Menu++では永久に見えないためアクセスできません。 SDカード上の任意な他の場所に移動してください
|
- ゲームを`_nds`フォルダに配置した場合、TWiLight Menu++では永久に見えないためアクセスできません。 SDカード上の任意な他の場所に移動してください
|
||||||
- フォルダ内に39個以上のアイテムがあり、メニュー上のスロットがすべて取られている場合は、ゲームは次のページにある可能性があります。 <kbd class="l">L</kbd>・<kbd class="r">R</kbd>または<kbd>SELECT</kbd>+<kbd>左</kbd>・<kbd>右</kbd>を使ってページを切り替える
|
- フォルダ内に39個以上のアイテムがあり、メニュー上のスロットがすべて取られている場合は、ゲームは次のページにある可能性があります。 <kbd class="l">L</kbd>・<kbd class="r">R</kbd>または<kbd>SELECT</kbd>+<kbd>左</kbd>・<kbd>右</kbd>を使ってページを切り替える
|
||||||
- ゲームやフォルダが隠されている場合は、TWiLight Menu++のGUI設定から「隠しファイルの表示」をオンにする必要があります
|
- ゲームやフォルダが隠されている場合は、TWiLight Menu++のGUI設定から「隠しファイルの表示」をオンにする必要があります
|
||||||
- エミュレーション/HB設定でゲームタイプを非表示に設定すると、メニューには表示されません。 これらの設定を変更して表示します
|
|
||||||
- ゲームがアーカイブ(`ZIP`、`RAR`、`7Z`など)にある場合は、TWiLight Menu++では使用できません。 アーカイブからゲームを解凍して使用します
|
- ゲームがアーカイブ(`ZIP`、`RAR`、`7Z`など)にある場合は、TWiLight Menu++では使用できません。 アーカイブからゲームを解凍して使用します
|
||||||
- ゲームが[対応されている拡張子](../ds-index/emulators#list-of-systems-supported-by-twilight-menu)のにずれかを使わない場合は、ファイルの名前を変更して拡張子を変更する必要があります
|
- ゲームが[対応されている拡張子](../ds-index/emulators#list-of-systems-supported-by-twilight-menu)のにずれかを使わない場合は、ファイルの名前を変更して拡張子を変更する必要があります
|
||||||
|
|
||||||
|
|||||||
@ -40,9 +40,12 @@ description: ニンテンドーDSフラッシュカードにTWiLight Menu++を
|
|||||||
- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHCとDSONEi(非SDHCモデルは**サポートされていません**)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (GMP-Z003以外のモデル)
|
- M3i Zero (非GMP-Z003のモデル)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDSとiTouch2(M3Real_M3iZeroのYSMenuファイルを使用)
|
||||||
|
- R4(i)RTS (r4rts.com)(M3Real_M3iZeroのYSMenuファイルを使用)
|
||||||
|
- R4 SDHC RTS(黒いカートリッジ)(4isdhc.com)(M3Real_M3iZeroのYSMenuファイルを使用)
|
||||||
|
|
||||||
[RetroGameFanのYSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)をインストールします。
|
[RetroGameFanのYSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)をインストールします。
|
||||||
- フラッシュカードのmicroSDのルートに`YSMenu.nds`(既存しない場合は`TTMenu.dat`から名前を変更)と`TTMenu`フォルダがあることを確認します
|
- フラッシュカードのmicroSDのルートに`YSMenu.nds`(既存しない場合は`TTMenu.dat`から名前を変更)と`TTMenu`フォルダがあることを確認します
|
||||||
|
|||||||
@ -33,5 +33,5 @@ description: ニンテンドー3DSでTWiLight Menu++をワイドスクリーン
|
|||||||
**注:**
|
**注:**
|
||||||
1. ワイドスクリーンがグリッチに見えないようにするには、TWLMenu++を起動する時に<kbd>START</kbd>または<kbd>SELECT</kbd>を長押ししない
|
1. ワイドスクリーンがグリッチに見えないようにするには、TWLMenu++を起動する時に<kbd>START</kbd>または<kbd>SELECT</kbd>を長押ししない
|
||||||
1. すべてのゲームがワイドスクリーン対応ではありません。 [ワイドスクリーン付きゲームのリストはここにある](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. すべてのゲームがワイドスクリーン対応ではありません。 [ワイドスクリーン付きゲームのリストはここにある](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. このガイドに従ってワイドスクリーン対応のゲームを起動した後、TWL_FIRM(TWLMenu++のGUIを含む)のすべてでワイドスクリーンモードでなってしまう場合は、 `sd:/luma/sysmodules/`に`TwlBg.cxi`を削除して、TWiLight Menu++を[アンインストールして](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds)[再インストールして](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds)、以上のガイドに再従います
|
1. このガイドに従ってワイドスクリーン対応のゲームを起動した後、TWL_FIRM(TWLMenu++のGUIを含む)のすべてでワイドスクリーンモードでなってしまう場合は、 `sd:/luma/sysmodules/`に`TwlBg.cxi`を削除して、TWiLight Menu++を[アンインストールして](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds)[再インストールして](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds)、以上のガイドに再従います。また、Luma3DSの元のビルドを使用してください
|
||||||
1. ほとんどのワイドスクリーンパッチは、3D要素のみをワイドスクリーン用に調整する、2D要素(メニューなど)は引き延ばされますのみです
|
1. ほとんどのワイドスクリーンパッチは、3D要素のみをワイドスクリーン用に調整する、2D要素(メニューなど)は引き延ばされますのみです
|
||||||
|
|||||||
@ -35,7 +35,7 @@ There are many emulators present for the DS and DSi. This page provides a compre
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm`[^8] |
|
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
|
||||||
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
|
|
||||||
## Notes on specific emulators
|
## Notes on specific emulators
|
||||||
### RAM Disks
|
### RAM Disks
|
||||||
- In order for **jEnesisDS**, **neoDS** and **SNEmulDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
||||||
- RAM disk makers exist for jEnesisDS & SNEmulDS and are built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
||||||
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
||||||
|
|
||||||
### Comparison between PicoDriveTWL and jEnesisDS
|
### Comparison between PicoDriveTWL and jEnesisDS
|
||||||
@ -88,8 +88,6 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
||||||
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
||||||
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
||||||
[^7]: Only shown when using a flashcard, 3DS's internal SD card, or DSi with Unlaunch installed
|
|
||||||
[^8]: Can only save when running from a flashcard
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ DS 게임들은 디지털의 `.nds` 포맷으로 덤핑되어야 합니다. DS
|
|||||||
### 준비물
|
### 준비물
|
||||||
|
|
||||||
- [Unlaunch](https://dsi.cfw.guide/installing-unlaunch)와 [hiyaCFW](../hiyacfw/installing)가 설치된 닌텐도 DSi
|
- [Unlaunch](https://dsi.cfw.guide/installing-unlaunch)와 [hiyaCFW](../hiyacfw/installing)가 설치된 닌텐도 DSi
|
||||||
- [HiyaCFW용 타이틀 매니저](https://github.com/JeffRuLz/TMFH/releases)의 최신 버전
|
- The latest release of [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
|
||||||
- 64비트 OS
|
|
||||||
- [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)의 최신 버전
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **리눅스 유저: **JavaFX
|
|
||||||
- Debian 기반: [이 스크립트](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)를 실행해 주세요.
|
|
||||||
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### Part 1: Getting started
|
### Part 1: Getting started
|
||||||
|
1. Copy `NDSForwarder.dsi` to your SD card root
|
||||||
|
- This can optionally be installed to hiyaCFW directly using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
|
||||||
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
||||||
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card, and (if the folder exists)
|
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card
|
||||||
|
|
||||||
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
||||||
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
||||||
@ -76,30 +72,17 @@ If you already have TWiLight Menu++, skip to the next section.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||||
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
|
1. In the `.7z` file, go to the `_nds/TWiLightMenu/extras` folder
|
||||||
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### Part 3: Forwarder3-DS
|
### Part 3: NDSForwarder-DSi
|
||||||
1. Open `Forwarder3DS.jar`
|
1. Reinsert your SD card into your device
|
||||||
- **Windows users:** If it doesn't open, download this [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), place it in the same folder as Forwarder3DS.jar, and run it
|
1. Hold <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, then power on your device to boot to Unlaunch
|
||||||
1. Set your card as the `Target` on the left
|
1. Launch `NDSForwarder.dsi`
|
||||||
- **NOTE:** If you don't see a list of cards, download [this zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), and put the `forwarders` folder in the same folder as Forwarder3DS.jar, then rename it to `.forwarders`
|
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
|
||||||
1. Enable `Automatically set ROM path`
|
1. Press <kbd class="face">A</kbd> on `Install`
|
||||||
- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
|
1. Navigate to your game's location and press <kbd class="face">A</kbd>
|
||||||
- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
|
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
|
||||||
1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window
|
|
||||||
- **NOTE:** The ROMs must already be on your SD card when selecting them, and can't be moved without recreating the forwarders
|
|
||||||
- If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
|
|
||||||
1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
|
|
||||||
1. If using a homebrew ROM, click on it, then clear the `Game title` and type the game's title
|
|
||||||
1. Click the floppy drive button to generate the forwarder
|
|
||||||
1. Copy the NDS file made by the application to your DSi SD card
|
|
||||||
|
|
||||||
### Part 4: Installing to the hiyaCFW DSi Menu
|
|
||||||
1. Copy `tmfh.nds` from the TMFH `.zip` file to the root of your SD card
|
|
||||||
1. Reinsert your SD card into your DSi
|
|
||||||
1. Launch `tmfh.nds` from Unlaunch or TWiLight Menu++
|
|
||||||
1. Install the forwarder NDS file using TMFH
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
|
|||||||
@ -34,3 +34,23 @@ You can also manually enter a path to any translation file on your SD card in th
|
|||||||
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
||||||
|
|
||||||
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
||||||
|
|
||||||
|
#### How do I dump DS Saves using GBA save data?
|
||||||
|
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
|
||||||
|
|
||||||
|
1. Load GodMode9i on your flashcard
|
||||||
|
1. Backup your GBA saves!!
|
||||||
|
- Any save data that hasn't been backed up will be lost
|
||||||
|
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
|
||||||
|
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
|
||||||
|
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
|
||||||
|
1. Select `NDS GAMECARD` then `Save`
|
||||||
|
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
|
||||||
|
- Swap to different GBA cartridges and repeat until the whole save is copied
|
||||||
|
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
|
||||||
|
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
|
||||||
|
1. Choose `DS Save`
|
||||||
|
1. Swap through all the carts you dumped onto
|
||||||
|
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
|
||||||
|
|
||||||
|
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
|
||||||
|
|||||||
@ -11,7 +11,8 @@ description: GodMode9i에 관한 정보
|
|||||||
## 덤핑 기능
|
## 덤핑 기능
|
||||||
|
|
||||||
게임을 덤핑하려면, 드라이브 리스트 중의 드라이브를 선택하여 화면의 절차를 따르세요.
|
게임을 덤핑하려면, 드라이브 리스트 중의 드라이브를 선택하여 화면의 절차를 따르세요.
|
||||||
- 닌텐도 DS와 닌텐도 DS Lite에서는, GodMode9i는 Slot-1 플래시카드에서 실행되고 있다면 Slot-2 게임, Slot-2 플래시카드에서 실행되고 있다면 Slot-1 게임을 덤핑할 수 있습니다.
|
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
||||||
|
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
|
||||||
- 닌텐도 DSi 시리즈에서는, Slot-1 게임을 SD 카드로 덤핑하려면 Unlaunch가 필요합니다.
|
- 닌텐도 DSi 시리즈에서는, Slot-1 게임을 SD 카드로 덤핑하려면 Unlaunch가 필요합니다.
|
||||||
- Unlaunch를 설치하려면 [dsi.cfw.guide](https://dsi.cfw.guide/)를 따르세요.
|
- Unlaunch를 설치하려면 [dsi.cfw.guide](https://dsi.cfw.guide/)를 따르세요.
|
||||||
- 닌텐도 3DS 시리즈에서는 GodMode9i를 실행하려면 최신 CFW 환경이 필요합니다.
|
- 닌텐도 3DS 시리즈에서는 GodMode9i를 실행하려면 최신 CFW 환경이 필요합니다.
|
||||||
|
|||||||
@ -75,5 +75,5 @@ The hiyaCFW Helper is known to cause false positives with Windows Defender and o
|
|||||||
1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
|
1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
|
||||||
1. Change the settings to your liking, then press <kbd>START</kbd> to continue
|
1. Change the settings to your liking, then press <kbd>START</kbd> to continue
|
||||||
|
|
||||||
If it shows `An error has occurred`, please see the [troubleshooting](troubleshooting#an-error-has-occurred) page.
|
If it shows `An error has occurred`, please see the [faq](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) page.
|
||||||
{: .alert .alert-warning}
|
{: .alert .alert-warning}
|
||||||
|
|||||||
@ -51,9 +51,8 @@ Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)
|
|||||||
|
|
||||||
#### How do I change TWiLight Menu++'s language?
|
#### How do I change TWiLight Menu++'s language?
|
||||||
1. TWiLight Menu++의 설정을 여세요. TWiLight Menu++가 로딩될 때 <kbd>SELECT</kbd>버튼을 누르면 바로 설정으로 넘어갈 수 있습니다.
|
1. TWiLight Menu++의 설정을 여세요. TWiLight Menu++가 로딩될 때 <kbd>SELECT</kbd>버튼을 누르면 바로 설정으로 넘어갈 수 있습니다.
|
||||||
1. Press <kbd class="l">L</kbd> or <kbd class="face">Y</kbd> once (on flashcard/3DS) or twice (on DSi)
|
1. Change the first option until you see the language you want, then exit settings
|
||||||
1. 첫 번째 옵션을 설정하고 싶은 언어가 보일때까지 변경하고, 설정에서 나옵니다.
|
- You may also want to change the first three options on the nds-bootstrap settings page as they control the language and region of DS games and their titles in TWiLight Menu++
|
||||||
- DS 게임과 그 게임 제목의 언어를 변경하려고 할 때에는, 두 번째 옵션을 변경하면 됩니다.
|
|
||||||
|
|
||||||
#### Is this a DS(i) emulator?
|
#### Is this a DS(i) emulator?
|
||||||
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
||||||
@ -69,7 +68,6 @@ There are a multiple reasons you may be unable to find them.
|
|||||||
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
||||||
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
||||||
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
||||||
- If the game type is set to be hidden in Emulation/HB settings, it won't appear on menus. Change these settings so that they will be displayed
|
|
||||||
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
||||||
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
||||||
|
|
||||||
|
|||||||
@ -40,12 +40,15 @@ description: 닌텐도 DS 플래시카드에서 TWiLight Menu++를 설치하는
|
|||||||
- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHC & DSONEi (non-SDHC models are ***not*** supported)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (GMP-Z003가 아닌 모델)
|
- M3i Zero (non-GMP-Z003 model)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDS and iTouch2 (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4(i)RTS (r4rts.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4 SDHC RTS (black cartridge) (r4isdhc.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
|
||||||
[RetroGameFan의 YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)를 설치해 주세요.
|
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
||||||
- Flashcard의 microSD카드 루트에 `YSMenu.nds` (`TTMenu.dat`에서 이름을 변경해도 됨)과 `TTMenu`가 있는 것을 확인해 주세요.
|
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
||||||
1. `nds-bootstrap 사용`을 `비활성화`로 설정해서 nds-bootstrap 대신 Flashcard 펌웨어를 쓰도록 합니다.
|
1. `nds-bootstrap 사용`을 `비활성화`로 설정해서 nds-bootstrap 대신 Flashcard 펌웨어를 쓰도록 합니다.
|
||||||
|
|
||||||
### TWiLight Menu++ 자동 부팅하기
|
### TWiLight Menu++ 자동 부팅하기
|
||||||
|
|||||||
@ -33,5 +33,5 @@ description: 닌텐도 3DS에서 와이드스크린으로 TWiLight Menu++를 이
|
|||||||
**주의:**
|
**주의:**
|
||||||
1. 와이드스크린이 이상하게 보이기 싫으시다면, TWLMenu++가 실행될 때 <kbd>START</kbd> 또는 <kbd>SELECT</kbd> 버튼을 누르지 마세요.
|
1. 와이드스크린이 이상하게 보이기 싫으시다면, TWLMenu++가 실행될 때 <kbd>START</kbd> 또는 <kbd>SELECT</kbd> 버튼을 누르지 마세요.
|
||||||
1. 모든 게임이 와이드스크린과 호환되지는 않습니다. [와이드 스크린 호환 게임 목록은 여기서 보실 수 있습니다.](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. 모든 게임이 와이드스크린과 호환되지는 않습니다. [와이드 스크린 호환 게임 목록은 여기서 보실 수 있습니다.](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. 만약 이 가이드를 따르고, 와이드스크린 호환 게임을 열고 나서 TWL_FIRM 전체에서 와이드스크린이 적용되고 있다면 (TWLMenu++ GUI 포함), `sd:/luma/sysmodules/` 내의 `TwlBg.cxi`를 지우고, TWiLight Menu++를 [제거](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) 및 [재설치](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds)하고 나서 위 가이드를 다시 따라 주시기 바랍니다.
|
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide, as well as using the original build of Luma
|
||||||
1. 많은 와이드스크린 패치들은 3D 요소만을 와이드스크린을 위해서 조정할 것이고, 2D 요소 (메뉴 등)은 그냥 늘리기만 할 것입니다.
|
1. 많은 와이드스크린 패치들은 3D 요소만을 와이드스크린을 위해서 조정할 것이고, 2D 요소 (메뉴 등)은 그냥 늘리기만 할 것입니다.
|
||||||
|
|||||||
@ -35,7 +35,7 @@ There are many emulators present for the DS and DSi. This page provides a compre
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm`[^8] |
|
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
|
||||||
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
|
|
||||||
## Notes on specific emulators
|
## Notes on specific emulators
|
||||||
### RAM Disks
|
### RAM Disks
|
||||||
- In order for **jEnesisDS**, **neoDS** and **SNEmulDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
||||||
- RAM disk makers exist for jEnesisDS & SNEmulDS and are built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
||||||
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
||||||
|
|
||||||
### Comparison between PicoDriveTWL and jEnesisDS
|
### Comparison between PicoDriveTWL and jEnesisDS
|
||||||
@ -88,8 +88,6 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
||||||
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
||||||
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
||||||
[^7]: Only shown when using a flashcard, 3DS's internal SD card, or DSi with Unlaunch installed
|
|
||||||
[^8]: Can only save when running from a flashcard
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ If you already have Universal Updater installed on your console, you can skip to
|
|||||||
### Wymagania
|
### Wymagania
|
||||||
|
|
||||||
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
||||||
- The latest release of [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases)
|
- The latest release of [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
|
||||||
- A 64-bit OS
|
|
||||||
- The latest release of [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **Linux users:** JavaFX
|
|
||||||
- Debian-based: Run [this script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
|
||||||
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### Część 1: Rozpoczęcie
|
### Część 1: Rozpoczęcie
|
||||||
|
1. Copy `NDSForwarder.dsi` to your SD card root
|
||||||
|
- This can optionally be installed to hiyaCFW directly using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
|
||||||
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
||||||
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card, and (if the folder exists)
|
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card
|
||||||
|
|
||||||
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
||||||
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
||||||
@ -76,30 +72,17 @@ If you already have TWiLight Menu++, skip to the next section.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||||
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
|
1. In the `.7z` file, go to the `_nds/TWiLightMenu/extras` folder
|
||||||
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### Część 3: Forwarder3-DS
|
### Part 3: NDSForwarder-DSi
|
||||||
1. Otwórz `Forwarder3DS.jar`
|
1. Reinsert your SD card into your device
|
||||||
- **Użytkownicy Windows:** Jeśli się nie otworzy, pobierz ten [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), umieść go w tym samym folderze co Forwarder3DS.jar, i uruchom go
|
1. Hold <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, then power on your device to boot to Unlaunch
|
||||||
1. Ustaw swoją kartę jako `Cel` po lewej stronie
|
1. Launch `NDSForwarder.dsi`
|
||||||
- **UWAGA:** Jeśli nie widzisz white list, pobierz [ten zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), i umieść folder `forwarders` w tym samym folderze co Forwarder3DS.jar, a następnie zmień jego nazwę na `.forwarders`
|
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
|
||||||
1. Włącz `Automatically set ROM path`
|
1. Press <kbd class="face">A</kbd> on `Install`
|
||||||
- **Użytkownicy Linux:** Automatyczna ścieżka jest niepoprawna, ponieważ zawiera całą ścieżkę (np. `/media/$USER/something/`), proszę usunąć tę część
|
1. Navigate to your game's location and press <kbd class="face">A</kbd>
|
||||||
- **Użytkownicy MacOS:** Automatyczna ścieżka jest nieprawidłowa, ponieważ zawiera `/Volumes/(cardname)/` na początku, proszę usunąć tę część
|
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
|
||||||
1. Kliknij na folder w prawym górnym rogu i wybierz ROM-y, dla których chcesz zrobić forwardery lub przeciągnij je na okno
|
|
||||||
- **UWAGA:** ROMy muszą znaleźć się na karcie SD podczas ich wybierania, i nie mogą być przeniesione bez odtworzenia forwarderów
|
|
||||||
- If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
|
|
||||||
1. Jeśli grasz w hack/przetłumaczenie gry DSi-Enhanced, której banner/tytuł został edytowany, znajdź banner dla tej gry [tutaj](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), kliknij prawym przyciskiem myszy na grę w Forwarder3-DS, kliknij `Import banner` i kliknij na banner, który chcesz użyć
|
|
||||||
1. Jeśli używasz homebrew ROM, kliknij na niego, a następnie wyczyść `Tytuł gry` i wpisz nowy tytuł gry
|
|
||||||
1. Click the floppy drive button to generate the forwarder
|
|
||||||
1. Copy the NDS file made by the application to your DSi SD card
|
|
||||||
|
|
||||||
### Part 4: Installing to the hiyaCFW DSi Menu
|
|
||||||
1. Copy `tmfh.nds` from the TMFH `.zip` file to the root of your SD card
|
|
||||||
1. Reinsert your SD card into your DSi
|
|
||||||
1. Launch `tmfh.nds` from Unlaunch or TWiLight Menu++
|
|
||||||
1. Install the forwarder NDS file using TMFH
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
|
|||||||
@ -34,3 +34,23 @@ You can also manually enter a path to any translation file on your SD card in th
|
|||||||
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
||||||
|
|
||||||
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
||||||
|
|
||||||
|
#### How do I dump DS Saves using GBA save data?
|
||||||
|
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
|
||||||
|
|
||||||
|
1. Load GodMode9i on your flashcard
|
||||||
|
1. Backup your GBA saves!!
|
||||||
|
- Any save data that hasn't been backed up will be lost
|
||||||
|
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
|
||||||
|
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
|
||||||
|
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
|
||||||
|
1. Select `NDS GAMECARD` then `Save`
|
||||||
|
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
|
||||||
|
- Swap to different GBA cartridges and repeat until the whole save is copied
|
||||||
|
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
|
||||||
|
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
|
||||||
|
1. Choose `DS Save`
|
||||||
|
1. Swap through all the carts you dumped onto
|
||||||
|
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
|
||||||
|
|
||||||
|
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
|
||||||
|
|||||||
@ -12,6 +12,7 @@ description: Informacje o GodMode9i
|
|||||||
|
|
||||||
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
||||||
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
||||||
|
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
|
||||||
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
||||||
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
||||||
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
||||||
|
|||||||
@ -75,5 +75,5 @@ Program hiyaCFW Helper jest znany z tego, że powoduje fałszywe wyniki w Window
|
|||||||
1. Przytrzymaj <kbd>SELECT</kbd> podczas włączania swojej konsoli Nintendo DSi, aby zdobyć dostęp do ustawień hiyaCFW
|
1. Przytrzymaj <kbd>SELECT</kbd> podczas włączania swojej konsoli Nintendo DSi, aby zdobyć dostęp do ustawień hiyaCFW
|
||||||
1. Zmień ustawienia jak ci się żywnie podoba, a następnie naciśnij <kbd>START</kbd> aby kontynuować
|
1. Zmień ustawienia jak ci się żywnie podoba, a następnie naciśnij <kbd>START</kbd> aby kontynuować
|
||||||
|
|
||||||
Jeśli wyświetli się `Wystąpił błąd`, zobacz stronę [troubleshooting](troubleshooting#an-error-has-occurred).
|
If it shows `An error has occurred`, please see the [faq](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) page.
|
||||||
{: .alert .alert-warning}
|
{: .alert .alert-warning}
|
||||||
|
|||||||
@ -51,9 +51,8 @@ Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)
|
|||||||
|
|
||||||
#### Jak zmienić język TWiLight Menu++?
|
#### Jak zmienić język TWiLight Menu++?
|
||||||
1. Otwórz ustawienia TWiLight Menu++, możesz to zrobić poprzez przytrzymanie <kbd>SELECT</kbd> kiedy TWiLight Menu++ się uruchamia
|
1. Otwórz ustawienia TWiLight Menu++, możesz to zrobić poprzez przytrzymanie <kbd>SELECT</kbd> kiedy TWiLight Menu++ się uruchamia
|
||||||
1. Naciśnij <kbd class="l">L</kbd> lub <kbd class="face">Y</kbd> raz (na karcie flash/3DS) lub dwa razy (na DSi)
|
1. Change the first option until you see the language you want, then exit settings
|
||||||
1. Zmieniaj pierwszą opcję, dopóki nie zobaczysz wybranego języka, następnie opuść ustawienia
|
- You may also want to change the first three options on the nds-bootstrap settings page as they control the language and region of DS games and their titles in TWiLight Menu++
|
||||||
- Możesz chcieć też zmienić dwie następne opcje, ponieważ odpowiadają one za język gier DS i ich tytuły w TWiLight Menu++
|
|
||||||
|
|
||||||
#### Czy to emulator DS(i)?
|
#### Czy to emulator DS(i)?
|
||||||
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
||||||
@ -69,7 +68,6 @@ There are a multiple reasons you may be unable to find them.
|
|||||||
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
||||||
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
||||||
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
||||||
- If the game type is set to be hidden in Emulation/HB settings, it won't appear on menus. Change these settings so that they will be displayed
|
|
||||||
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
||||||
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
||||||
|
|
||||||
|
|||||||
@ -40,9 +40,12 @@ Please note that not all flashcards support running games in this fashion. If th
|
|||||||
- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHC & DSONEi (non-SDHC models are ***not*** supported)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (non-GMP-Z003 model)
|
- M3i Zero (non-GMP-Z003 model)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDS and iTouch2 (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4(i)RTS (r4rts.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4 SDHC RTS (black cartridge) (r4isdhc.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
|
||||||
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
||||||
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
||||||
|
|||||||
@ -33,5 +33,5 @@ I to wszystko! Ciesz się swoimi szerokoekranowymi grami na DS!
|
|||||||
**NOTES:**
|
**NOTES:**
|
||||||
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
|
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
|
||||||
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
|
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide, as well as using the original build of Luma
|
||||||
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
||||||
|
|||||||
@ -35,7 +35,7 @@ There are many emulators present for the DS and DSi. This page provides a compre
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm`[^8] |
|
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
|
||||||
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
|
|
||||||
## Notes on specific emulators
|
## Notes on specific emulators
|
||||||
### RAM Disks
|
### RAM Disks
|
||||||
- In order for **jEnesisDS**, **neoDS** and **SNEmulDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
||||||
- RAM disk makers exist for jEnesisDS & SNEmulDS and are built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
||||||
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
||||||
|
|
||||||
### Comparison between PicoDriveTWL and jEnesisDS
|
### Comparison between PicoDriveTWL and jEnesisDS
|
||||||
@ -88,8 +88,6 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
||||||
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
||||||
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
||||||
[^7]: Only shown when using a flashcard, 3DS's internal SD card, or DSi with Unlaunch installed
|
|
||||||
[^8]: Can only save when running from a flashcard
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ If you already have Universal Updater installed on your console, you can skip to
|
|||||||
### Requirements
|
### Requirements
|
||||||
|
|
||||||
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
||||||
- The latest release of [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases)
|
- The latest release of [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
|
||||||
- A 64-bit OS
|
|
||||||
- The latest release of [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **Linux users:** JavaFX
|
|
||||||
- Debian-based: Run [this script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
|
||||||
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### Part 1: Getting started
|
### Part 1: Getting started
|
||||||
|
1. Copy `NDSForwarder.dsi` to your SD card root
|
||||||
|
- This can optionally be installed to hiyaCFW directly using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
|
||||||
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
||||||
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card, and (if the folder exists)
|
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card
|
||||||
|
|
||||||
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
||||||
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
||||||
@ -76,30 +72,17 @@ If you already have TWiLight Menu++, skip to the next section.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||||
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
|
1. In the `.7z` file, go to the `_nds/TWiLightMenu/extras` folder
|
||||||
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### Part 3: Forwarder3-DS
|
### Part 3: NDSForwarder-DSi
|
||||||
1. Open `Forwarder3DS.jar`
|
1. Reinsert your SD card into your device
|
||||||
- **Windows users:** If it doesn't open, download this [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), place it in the same folder as Forwarder3DS.jar, and run it
|
1. Hold <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, then power on your device to boot to Unlaunch
|
||||||
1. Set your card as the `Target` on the left
|
1. Launch `NDSForwarder.dsi`
|
||||||
- **NOTE:** If you don't see a list of cards, download [this zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), and put the `forwarders` folder in the same folder as Forwarder3DS.jar, then rename it to `.forwarders`
|
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
|
||||||
1. Enable `Automatically set ROM path`
|
1. Press <kbd class="face">A</kbd> on `Install`
|
||||||
- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
|
1. Navigate to your game's location and press <kbd class="face">A</kbd>
|
||||||
- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
|
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
|
||||||
1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window
|
|
||||||
- **NOTE:** The ROMs must already be on your SD card when selecting them, and can't be moved without recreating the forwarders
|
|
||||||
- If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
|
|
||||||
1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
|
|
||||||
1. If using a homebrew ROM, click on it, then clear the `Game title` and type the game's title
|
|
||||||
1. Click the floppy drive button to generate the forwarder
|
|
||||||
1. Copy the NDS file made by the application to your DSi SD card
|
|
||||||
|
|
||||||
### Part 4: Installing to the hiyaCFW DSi Menu
|
|
||||||
1. Copy `tmfh.nds` from the TMFH `.zip` file to the root of your SD card
|
|
||||||
1. Reinsert your SD card into your DSi
|
|
||||||
1. Launch `tmfh.nds` from Unlaunch or TWiLight Menu++
|
|
||||||
1. Install the forwarder NDS file using TMFH
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
|
|||||||
@ -34,3 +34,23 @@ You can also manually enter a path to any translation file on your SD card in th
|
|||||||
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
||||||
|
|
||||||
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
||||||
|
|
||||||
|
#### How do I dump DS Saves using GBA save data?
|
||||||
|
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
|
||||||
|
|
||||||
|
1. Load GodMode9i on your flashcard
|
||||||
|
1. Backup your GBA saves!!
|
||||||
|
- Any save data that hasn't been backed up will be lost
|
||||||
|
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
|
||||||
|
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
|
||||||
|
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
|
||||||
|
1. Select `NDS GAMECARD` then `Save`
|
||||||
|
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
|
||||||
|
- Swap to different GBA cartridges and repeat until the whole save is copied
|
||||||
|
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
|
||||||
|
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
|
||||||
|
1. Choose `DS Save`
|
||||||
|
1. Swap through all the carts you dumped onto
|
||||||
|
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
|
||||||
|
|
||||||
|
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
|
||||||
|
|||||||
@ -12,6 +12,7 @@ description: Information about GodMode9i
|
|||||||
|
|
||||||
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
||||||
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
||||||
|
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
|
||||||
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
||||||
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
||||||
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
||||||
|
|||||||
@ -75,5 +75,5 @@ The hiyaCFW Helper is known to cause false positives with Windows Defender and o
|
|||||||
1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
|
1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
|
||||||
1. Change the settings to your liking, then press <kbd>START</kbd> to continue
|
1. Change the settings to your liking, then press <kbd>START</kbd> to continue
|
||||||
|
|
||||||
If it shows `An error has occurred`, please see the [troubleshooting](troubleshooting#an-error-has-occurred) page.
|
If it shows `An error has occurred`, please see the [faq](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) page.
|
||||||
{: .alert .alert-warning}
|
{: .alert .alert-warning}
|
||||||
|
|||||||
@ -51,9 +51,8 @@ Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)
|
|||||||
|
|
||||||
#### How do I change TWiLight Menu++'s language?
|
#### How do I change TWiLight Menu++'s language?
|
||||||
1. Open TWiLight Menu++ settings, you can do this by holding <kbd>SELECT</kbd> while loading TWiLight Menu++
|
1. Open TWiLight Menu++ settings, you can do this by holding <kbd>SELECT</kbd> while loading TWiLight Menu++
|
||||||
1. Press <kbd class="l">L</kbd> or <kbd class="face">Y</kbd> once (on flashcard/3DS) or twice (on DSi)
|
|
||||||
1. Change the first option until you see the language you want, then exit settings
|
1. Change the first option until you see the language you want, then exit settings
|
||||||
- You may also want to change the next two options as they control the language of DS games and their titles in TWiLight Menu++
|
- You may also want to change the first three options on the nds-bootstrap settings page as they control the language and region of DS games and their titles in TWiLight Menu++
|
||||||
|
|
||||||
#### Is this a DS(i) emulator?
|
#### Is this a DS(i) emulator?
|
||||||
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
||||||
@ -69,7 +68,6 @@ There are a multiple reasons you may be unable to find them.
|
|||||||
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
||||||
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
||||||
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
||||||
- If the game type is set to be hidden in Emulation/HB settings, it won't appear on menus. Change these settings so that they will be displayed
|
|
||||||
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
||||||
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
||||||
|
|
||||||
|
|||||||
@ -40,9 +40,12 @@ Please note that not all flashcards support running games in this fashion. If th
|
|||||||
- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHC & DSONEi (non-SDHC models are ***not*** supported)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (non-GMP-Z003 model)
|
- M3i Zero (non-GMP-Z003 model)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDS and iTouch2 (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4(i)RTS (r4rts.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4 SDHC RTS (black cartridge) (r4isdhc.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
|
||||||
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
||||||
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
||||||
|
|||||||
@ -33,5 +33,5 @@ description: Как использовать TWiLight Menu++ в широкоэк
|
|||||||
**ПРИМЕЧАНИЕ:**
|
**ПРИМЕЧАНИЕ:**
|
||||||
1. Не удерживайте <kbd>START</kbd> или <kbd>SELECT</kbd> при запуске TWLMenu++, иначе изображение заглючит
|
1. Не удерживайте <kbd>START</kbd> или <kbd>SELECT</kbd> при запуске TWLMenu++, иначе изображение заглючит
|
||||||
1. Не каждая игра совместима с широкоформатным патчем. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. Не каждая игра совместима с широкоформатным патчем. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. Если полноэкранный режим "застрял" везде в TWL_FIRM (включая пользовательский интерфейс TWLMenu++) после следования данному руководству и запуска совместимой с патчем игры, удалите `TwlBg.cxi` в `sd:/luma/sysmodules/`, также [удалите](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) и [переустановите](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++. После повторите гайд выше
|
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide, as well as using the original build of Luma
|
||||||
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
||||||
|
|||||||
@ -35,7 +35,7 @@ There are many emulators present for the DS and DSi. This page provides a compre
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm`[^8] |
|
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
|
||||||
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
|
|
||||||
## Notes on specific emulators
|
## Notes on specific emulators
|
||||||
### RAM Disks
|
### RAM Disks
|
||||||
- In order for **jEnesisDS**, **neoDS** and **SNEmulDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
||||||
- RAM disk makers exist for jEnesisDS & SNEmulDS and are built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
||||||
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
||||||
|
|
||||||
### Comparison between PicoDriveTWL and jEnesisDS
|
### Comparison between PicoDriveTWL and jEnesisDS
|
||||||
@ -88,8 +88,6 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
||||||
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
||||||
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
||||||
[^7]: Only shown when using a flashcard, 3DS's internal SD card, or DSi with Unlaunch installed
|
|
||||||
[^8]: Can only save when running from a flashcard
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ If you already have Universal Updater installed on your console, you can skip to
|
|||||||
### Krav
|
### Krav
|
||||||
|
|
||||||
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
||||||
- The latest release of [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases)
|
- The latest release of [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
|
||||||
- A 64-bit OS
|
|
||||||
- The latest release of [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **Linux users:** JavaFX
|
|
||||||
- Debian-based: Run [this script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
|
||||||
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### Del 1: Komma igång
|
### Del 1: Komma igång
|
||||||
|
1. Copy `NDSForwarder.dsi` to your SD card root
|
||||||
|
- This can optionally be installed to hiyaCFW directly using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
|
||||||
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
||||||
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card, and (if the folder exists)
|
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card
|
||||||
|
|
||||||
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
||||||
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
||||||
@ -76,30 +72,17 @@ If you already have TWiLight Menu++, skip to the next section.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||||
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
|
1. In the `.7z` file, go to the `_nds/TWiLightMenu/extras` folder
|
||||||
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### Del 3: Forwarder3-DS
|
### Part 3: NDSForwarder-DSi
|
||||||
1. Öppna `Forwarder3DS.jar`
|
1. Reinsert your SD card into your device
|
||||||
- **Windows-användare:** Om den inte öppnas kan du ladda ner [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), placera den i samma mapp som Forwarder3DS.jar, och köra den
|
1. Hold <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, then power on your device to boot to Unlaunch
|
||||||
1. Ställ in ditt kort som `Target` till vänster
|
1. Launch `NDSForwarder.dsi`
|
||||||
- **OBS:** Om du inte ser en lista av kort, ladda ner [denna zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), och lägg `forwarders` mappen i samma mapp som Forwarder3DS. ar, sedan byta namn på den till `.forwarders`
|
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
|
||||||
1. Aktivera `Automatically set ROM path`
|
1. Press <kbd class="face">A</kbd> on `Install`
|
||||||
- **Linux-användare:** Den automatiska sökvägen är felaktig eftersom den innehåller hela sökvägen (e. . `/media/$USER/någonting/`), ta bort den delen
|
1. Navigate to your game's location and press <kbd class="face">A</kbd>
|
||||||
- **MacOS användare:** Den automatiska sökvägen är felaktig eftersom den innehåller `/Volumes/(kortnamn)/` i början, ta bort den delen
|
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
|
||||||
1. Klicka på mappen längst upp till höger och välj de ROM du vill göra forwarders för eller dra och släpp dem i fönstret
|
|
||||||
- **OBS:** ROMs måste redan vara på ditt SD-kort när du väljer dem, och kan inte flyttas utan att återskapa forwarderna
|
|
||||||
- If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
|
|
||||||
1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
|
|
||||||
1. Om du använder en homebrew ROM, klicka på den, rensa sedan `Game title` och skriv in spelets titel
|
|
||||||
1. Click the floppy drive button to generate the forwarder
|
|
||||||
1. Copy the NDS file made by the application to your DSi SD card
|
|
||||||
|
|
||||||
### Part 4: Installing to the hiyaCFW DSi Menu
|
|
||||||
1. Copy `tmfh.nds` from the TMFH `.zip` file to the root of your SD card
|
|
||||||
1. Reinsert your SD card into your DSi
|
|
||||||
1. Launch `tmfh.nds` from Unlaunch or TWiLight Menu++
|
|
||||||
1. Install the forwarder NDS file using TMFH
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
|
|||||||
@ -34,3 +34,23 @@ You can also manually enter a path to any translation file on your SD card in th
|
|||||||
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
||||||
|
|
||||||
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
||||||
|
|
||||||
|
#### How do I dump DS Saves using GBA save data?
|
||||||
|
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
|
||||||
|
|
||||||
|
1. Load GodMode9i on your flashcard
|
||||||
|
1. Backup your GBA saves!!
|
||||||
|
- Any save data that hasn't been backed up will be lost
|
||||||
|
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
|
||||||
|
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
|
||||||
|
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
|
||||||
|
1. Select `NDS GAMECARD` then `Save`
|
||||||
|
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
|
||||||
|
- Swap to different GBA cartridges and repeat until the whole save is copied
|
||||||
|
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
|
||||||
|
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
|
||||||
|
1. Choose `DS Save`
|
||||||
|
1. Swap through all the carts you dumped onto
|
||||||
|
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
|
||||||
|
|
||||||
|
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
|
||||||
|
|||||||
@ -12,6 +12,7 @@ description: Information om GodMode9i
|
|||||||
|
|
||||||
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
||||||
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
||||||
|
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
|
||||||
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
||||||
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
||||||
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
||||||
|
|||||||
@ -75,5 +75,5 @@ The hiyaCFW Helper is known to cause false positives with Windows Defender and o
|
|||||||
1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
|
1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
|
||||||
1. Change the settings to your liking, then press <kbd>START</kbd> to continue
|
1. Change the settings to your liking, then press <kbd>START</kbd> to continue
|
||||||
|
|
||||||
If it shows `An error has occurred`, please see the [troubleshooting](troubleshooting#an-error-has-occurred) page.
|
If it shows `An error has occurred`, please see the [faq](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) page.
|
||||||
{: .alert .alert-warning}
|
{: .alert .alert-warning}
|
||||||
|
|||||||
@ -51,9 +51,8 @@ Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases)
|
|||||||
|
|
||||||
#### How do I change TWiLight Menu++'s language?
|
#### How do I change TWiLight Menu++'s language?
|
||||||
1. Öppna TWiLight Menu++ inställningar, du kan göra detta genom att hålla ner <kbd>SELECT</kbd> medan du laddar TWiLight Menu++
|
1. Öppna TWiLight Menu++ inställningar, du kan göra detta genom att hålla ner <kbd>SELECT</kbd> medan du laddar TWiLight Menu++
|
||||||
1. Press <kbd class="l">L</kbd> or <kbd class="face">Y</kbd> once (on flashcard/3DS) or twice (on DSi)
|
1. Change the first option until you see the language you want, then exit settings
|
||||||
1. Ändra det första alternativet tills du ser vilket språk du vill ha, avsluta sedan inställningarna
|
- You may also want to change the first three options on the nds-bootstrap settings page as they control the language and region of DS games and their titles in TWiLight Menu++
|
||||||
- Du kanske också vill ändra de kommande två alternativen eftersom dom kontrollerar språket i DS spel och deras titlar i TWiLight Menu++
|
|
||||||
|
|
||||||
#### Is this a DS(i) emulator?
|
#### Is this a DS(i) emulator?
|
||||||
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
|
||||||
@ -69,7 +68,6 @@ There are a multiple reasons you may be unable to find them.
|
|||||||
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
- If you placed your games in the `_nds` folder, you are unable to access it because it is permanently invisible in TWiLight Menu++. Please move them to any other location on the SD card
|
||||||
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
- If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd> to switch pages
|
||||||
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
- If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings
|
||||||
- If the game type is set to be hidden in Emulation/HB settings, it won't appear on menus. Change these settings so that they will be displayed
|
|
||||||
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
- If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it
|
||||||
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
- If your game does not use one of the [supported extensions](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), you may have to change the extension by renaming the file
|
||||||
|
|
||||||
|
|||||||
@ -40,9 +40,12 @@ Please note that not all flashcards support running games in this fashion. If th
|
|||||||
- R4i Gold (v1.4.1) (3DS)
|
- R4i Gold (v1.4.1) (3DS)
|
||||||
- R4xDS
|
- R4xDS
|
||||||
- DSTT(i)
|
- DSTT(i)
|
||||||
|
- DSONE SDHC & DSONEi (non-SDHC models are ***not*** supported)
|
||||||
- M3 DS Real
|
- M3 DS Real
|
||||||
- M3i Zero (non-GMP-Z003 model)
|
- M3i Zero (non-GMP-Z003 model)
|
||||||
- DSONE SDHC & DSONEi
|
- iTouchDS and iTouch2 (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4(i)RTS (r4rts.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
- R4 SDHC RTS (black cartridge) (r4isdhc.com) (use the M3Real_M3iZero YSMenu files)
|
||||||
|
|
||||||
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
|
||||||
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
||||||
|
|||||||
@ -33,5 +33,5 @@ Du är klar! Njut av dina DS spel i bredbild!
|
|||||||
**NOTES:**
|
**NOTES:**
|
||||||
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
|
1. Do not hold <kbd>START</kbd> or <kbd>SELECT</kbd> when launching TWLMenu++, if you don't want widescreen to look glitched
|
||||||
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
|
||||||
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
|
1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide, as well as using the original build of Luma
|
||||||
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched
|
||||||
|
|||||||
@ -35,7 +35,7 @@ There are many emulators present for the DS and DSi. This page provides a compre
|
|||||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||||
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
|
||||||
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
|
||||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm`[^8] |
|
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
|
||||||
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
|
||||||
{:.table}
|
{:.table}
|
||||||
|
|
||||||
@ -52,8 +52,8 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
|
|
||||||
## Notes on specific emulators
|
## Notes on specific emulators
|
||||||
### RAM Disks
|
### RAM Disks
|
||||||
- In order for **jEnesisDS**, **neoDS** and **SNEmulDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
||||||
- RAM disk makers exist for jEnesisDS & SNEmulDS and are built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
||||||
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
||||||
|
|
||||||
### Comparison between PicoDriveTWL and jEnesisDS
|
### Comparison between PicoDriveTWL and jEnesisDS
|
||||||
@ -88,8 +88,6 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
||||||
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
||||||
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
||||||
[^7]: Only shown when using a flashcard, 3DS's internal SD card, or DSi with Unlaunch installed
|
|
||||||
[^8]: Can only save when running from a flashcard
|
|
||||||
|
|
||||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||||
@ -106,7 +104,7 @@ These are just recommended emulators and loaders that are present in TWiLight Me
|
|||||||
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
[pdtwl]: https://github.com/DS-Homebrew/PicoDriveTWL
|
||||||
[rvidplayer]: https://gbatemp.net/threads/539163
|
[rvidplayer]: https://gbatemp.net/threads/539163
|
||||||
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
[s8ds]: https://github.com/FluBBaOfWard/S8DS
|
||||||
[snemulds]: https://www.gamebrew.org/wiki/SNEmulDS
|
[snemulds]: https://www.gamebrew.org/wiki/SnemulDS_-_Revival
|
||||||
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
[stellads]: https://github.com/wavemotion-dave/StellaDS
|
||||||
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
[unlaunch]: https://problemkaputt.de/unlaunch.htm
|
||||||
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
[xegs-ds]: https://github.com/wavemotion-dave/XEGS-DS
|
||||||
|
|||||||
@ -52,17 +52,13 @@ If you already have Universal Updater installed on your console, you can skip to
|
|||||||
### Requirements
|
### Requirements
|
||||||
|
|
||||||
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
- A Nintendo DSi with [Unlaunch](https://dsi.cfw.guide/installing-unlaunch) and [hiyaCFW](../hiyacfw/installing) installed
|
||||||
- The latest release of [Title Manager for HiyaCFW](https://github.com/JeffRuLz/TMFH/releases)
|
- The latest release of [NDSForwarder-DSi](https://github.com/lifehackerhansol/NDSForwarder-DSi/releases/latest/download/NDSForwarder.dsi)
|
||||||
- A 64-bit OS
|
|
||||||
- The latest release of [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
|
|
||||||
- [Java 8](https://www.java.com/en/download/)
|
|
||||||
- **Linux users:** JavaFX
|
|
||||||
- Debian-based: Run [this script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
|
|
||||||
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
|
|
||||||
|
|
||||||
### Part 1: Getting started
|
### Part 1: Getting started
|
||||||
|
1. Copy `NDSForwarder.dsi` to your SD card root
|
||||||
|
- This can optionally be installed to hiyaCFW directly using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest/download/TMFH.0.7.1.zip)
|
||||||
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
1. Download the [Forwarder pack for DSi SD Card](https://github.com/RocketRobz/NTR_Forwarder/releases/latest/download/DS.Game.Forwarder.pack.DSi.3DS.SD.Card.7z)
|
||||||
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card, and (if the folder exists)
|
1. Extract the contents of the `for SD Card root` folder to the root of your DSi's SD card
|
||||||
|
|
||||||
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
After you extract the pack for your card, you can edit `sd:/_nds/nds-bootstrap.ini` and change the following settings.
|
||||||
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
- BOOST_CPU: If set to 1, TWL clock speed is used, so lags begone
|
||||||
@ -76,30 +72,17 @@ If you already have TWiLight Menu++, skip to the next section.
|
|||||||
{:.alert .alert-info}
|
{:.alert .alert-info}
|
||||||
|
|
||||||
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||||
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
|
1. In the `.7z` file, go to the `_nds/TWiLightMenu/extras` folder
|
||||||
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
1. Drag the `apfix.pck` file to `sd:/_nds/ntr-forwarder/`
|
||||||
|
|
||||||
### Part 3: Forwarder3-DS
|
### Part 3: NDSForwarder-DSi
|
||||||
1. Open `Forwarder3DS.jar`
|
1. Reinsert your SD card into your device
|
||||||
- **Windows users:** If it doesn't open, download this [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), place it in the same folder as Forwarder3DS.jar, and run it
|
1. Hold <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, then power on your device to boot to Unlaunch
|
||||||
1. Set your card as the `Target` on the left
|
1. Launch `NDSForwarder.dsi`
|
||||||
- **NOTE:** If you don't see a list of cards, download [this zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), and put the `forwarders` folder in the same folder as Forwarder3DS.jar, then rename it to `.forwarders`
|
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
|
||||||
1. Enable `Automatically set ROM path`
|
1. Press <kbd class="face">A</kbd> on `Install`
|
||||||
- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
|
1. Navigate to your game's location and press <kbd class="face">A</kbd>
|
||||||
- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
|
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
|
||||||
1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window
|
|
||||||
- **NOTE:** The ROMs must already be on your SD card when selecting them, and can't be moved without recreating the forwarders
|
|
||||||
- If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
|
|
||||||
1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
|
|
||||||
1. If using a homebrew ROM, click on it, then clear the `Game title` and type the game's title
|
|
||||||
1. Click the floppy drive button to generate the forwarder
|
|
||||||
1. Copy the NDS file made by the application to your DSi SD card
|
|
||||||
|
|
||||||
### Part 4: Installing to the hiyaCFW DSi Menu
|
|
||||||
1. Copy `tmfh.nds` from the TMFH `.zip` file to the root of your SD card
|
|
||||||
1. Reinsert your SD card into your DSi
|
|
||||||
1. Launch `tmfh.nds` from Unlaunch or TWiLight Menu++
|
|
||||||
1. Install the forwarder NDS file using TMFH
|
|
||||||
|
|
||||||
{% endcapture %}
|
{% endcapture %}
|
||||||
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
|
||||||
|
|||||||
@ -34,3 +34,23 @@ You can also manually enter a path to any translation file on your SD card in th
|
|||||||
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
|
||||||
|
|
||||||
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.
|
||||||
|
|
||||||
|
#### How do I dump DS Saves using GBA save data?
|
||||||
|
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
|
||||||
|
|
||||||
|
1. Load GodMode9i on your flashcard
|
||||||
|
1. Backup your GBA saves!!
|
||||||
|
- Any save data that hasn't been backed up will be lost
|
||||||
|
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
|
||||||
|
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
|
||||||
|
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
|
||||||
|
1. Select `NDS GAMECARD` then `Save`
|
||||||
|
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
|
||||||
|
- Swap to different GBA cartridges and repeat until the whole save is copied
|
||||||
|
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
|
||||||
|
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
|
||||||
|
1. Choose `DS Save`
|
||||||
|
1. Swap through all the carts you dumped onto
|
||||||
|
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
|
||||||
|
|
||||||
|
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
|
||||||
|
|||||||
@ -12,6 +12,7 @@ description: Information about GodMode9i
|
|||||||
|
|
||||||
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
To dump games, select the drive in the drives list and follow the on-screen prompts.
|
||||||
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
|
||||||
|
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
|
||||||
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
|
||||||
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
|
||||||
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
|
||||||
|
|||||||
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Reference in New Issue
Block a user