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FAQs: Update What is a Donor ROM?
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@ -37,12 +37,7 @@ There are also timing issues and AP measures (which most are already removed), b
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In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary.
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Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
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- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
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- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
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- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
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- Anpanman to Touch de Waku Waku Training
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- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
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- Barbie and the Three Musketeers
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- Mimi's Party Fun
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- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7 binaries compiled in THUMB will require any TWL-type Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and save.
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- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
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- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
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