Update translations

This commit is contained in:
Pk11 2022-02-18 19:44:28 -06:00
parent 6d400ad567
commit a2451ede18
58 changed files with 231 additions and 244 deletions

View File

@ -77,9 +77,9 @@ Primero tienes que quitar el footer de NOCASH de la copia de seguridad que está
1. Busca dónde está montada la tarjeta SD
- Linux:
1. Extrae el adaptador de tarjetas SD
1. Ejecuta `lbslk` en un terminal
1. Run `lsblk` in a terminal
1. Conecta el adaptador de tarjetas SD
1. Ejecuta `lbslk` de nuevo
1. Run `lsblk` again
1. Esta vez debería aparecer un nuevo dispositivo
- Debería llamarse `/dev/sdb`, anota el nombre que tiene en *tu* ordenador

View File

@ -3,14 +3,16 @@ lang: en-US
layout: wiki
section: nds-bootstrap
title: Controls
long_title: nds-bootstrap controls
long_title: nds-bootstrap Controls
description: Button controls for nds-bootstrap
---
These do not apply to DSiWare.
These do not apply to homebrew.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to loader
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> for 2 seconds: Reset game
- Many games support simply pressing this button combination by default, but this will force reset it
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
@ -39,7 +41,7 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode or when used as a button combination in DSiWare
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
- Taking screenshots is currently not possible in B4DS mode

View File

@ -27,9 +27,6 @@ Changes the mode of the Video Random Access Memory (VRAM) of the system. ROMs ra
### Lectura DMA
Enables the uses of Direct Memory Access (DMA) for card reads. Having this setting on can speed up ROMs but may cause issues. More technical info can be found on the [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma).
### SWI Halt Hook
Changes whether Halt Software Interrupts (SWI) are Hooked or not. Having it set to On can speed up loading times, but might cause issues. Keeping it Off may reduce slowdowns as well.
### Ex. ROM space in RAM
If a game is small enough, it can be loaded into the system's RAM to speed up loading times. Turning this option on will increase the size limit for ROMs, but might break some.
@ -40,4 +37,4 @@ Appears only for homebrew ROMs. Setting this to On will not use nds-bootstrap wh
Change whether to run the ROM with either the Release or Nightly build of nds-bootstrap. Information on Nightly builds can be found on the [nds-bootstrap FAQ](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
### Screen Aspect Ratio
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ To view ROMs with known issues, check the [issues page](https://github.com/DS-Ho
- Also make sure to remove games that have been tested off of the Testing Queue sheet
#### If testing to update blacklists
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, Asynch Card Read, and SWI Halt Hook
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, and Asynch Card Read
- To enable blacklisted options in the per-game settings, go to `sd:/_nds/TWiLightMenu/settings.ini` and set `IGNORE_BLACKLISTS` to `1`
- If there are any issues caused when turning on these settings, please report them on the Github issues page

View File

@ -35,7 +35,7 @@ Il existe de nombreux émulateurs pour la DS et la DSi. Cette page fournit une e
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
| SG-1000 | [S8DS][s8ds], [ColecoDS][colecods] | `.sg` | |
| Sord M5 | [ColecoDS][colecods] | `.m5` | |
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm` |
| SNES | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[nom de la ROM].srm` |
| WonderSwan (Color) | [NitroSwan][nitroswan] | `.ws`, `.wsc` | ??? |
{:.table}
@ -52,8 +52,8 @@ Ce ne sont que des émulateurs et lanceurs recommandés qui sont présents dans
## Notes sur les émulateurs spécifiques
### Disques RAM
- In order for **jEnesisDS** or **neoDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
- A RAM disk maker for jEnesisDS is built into TWiLight Menu++. Vous devrez créer votre propre disque RAM pour neoDS. Consultez [Création de disques RAM](../twilightmenu/creating-ram-disks) pour savoir comment procéder
- Pour que **jEnesisDS** ou **neoDS** fonctionne sur la carte SD de la DSi, vous devrez utiliser un disque RAM avec nds-bootstrap
- Un générateur de disque RAM pour jEnesisDS est intégré à TWiLight Menu++. Vous devrez créer votre propre disque RAM pour neoDS. Consultez [Création de disques RAM](../twilightmenu/creating-ram-disks) pour savoir comment procéder
- La raison pour laquelle les disques RAM sont utilisés est que les hooks ARM7 de ces émulateurs ne fonctionnent pas correctement
### Comparaison entre PicoDriveTWL et jEnesisDS

View File

@ -79,17 +79,17 @@ Si vous disposez déjà de TWiLight Menu++, passez à la section suivante.
1. Réinsérez votre carte SD dans votre console
1. Maintenez <kbd class="face">A</kbd> + <kbd class="face">B</kbd>, puis allumez votre console pour démarrer sur Unlaunch
1. Lancez `NDSForwarder.dsi`
- If you get a `nitroFSInit() fail` message, try using TWiLight Menu++ to launch, or place `NDSForwarder.dsi` on the root of your SD card
1. Press <kbd class="face">A</kbd> on `Install`
1. Navigate to your game's location and press <kbd class="face">A</kbd>
1. After it is installed, your game will now appear as a title on your hiyaCFW DSi Menu
- Si vous obtenez un message `nitroFSInit() fail`, essayez d'utiliser TWiLight Menu++ pour le lancer, ou placez `NDSForwarder.dsi` à la racine de votre carte SD
1. Appuyez sur <kbd class="face">A</kbd> sur `Install`
1. Naviguez jusqu'à l'emplacement de votre jeu et appuyez sur <kbd class="face">A</kbd>
1. Après son installation, votre jeu apparaîtra comme un titre dans votre menu DSi hiyaCFW
{% endcapture %}
{% assign tab-dsi-sd-card = tab-dsi-sd-card | split: "////////" %}
{% capture tab-flashcard %}
### Requirements
### Pré-requis
- **Utilisateurs de DSi :**
- Une Nintendo DSi avec [Unlaunch](https://dsi.cfw.guide/fr_FR/installing-unlaunch) et [hiyaCFW](installing) installés
@ -157,8 +157,8 @@ Incompatibles :
- Basé sur Debian : Exécutez [ce script](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
- Arch : `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
### Part 1: Getting started
1. Download one of these packs:
### Partie 1 : Pour commencer
1. Téléchargez l'un de ces packs :
- [Original R4 / M3 Simply](https://www.dropbox.com/s/juxzri7h8bttunh/DS%20Game%20Forwarder%20pack%20%28Original%20R4%2C%20M3%20Simply%29.7z?dl=0)
- [Acekard 2(i) / M3DS Real](https://www.dropbox.com/s/5elogf885sd62hu/DS%20Game%20Forwarder%20pack%20%28M3DS%20Real%29.7z?dl=0)
- [DSTT / R4i Gold / R4i-SDHC / R4 SDHC Upgrade / SC DSONE](https://www.dropbox.com/s/xxfmvikwmnvsu63/DS%20Game%20Forwarder%20pack%20%28DSTT%2C%20R4i%20Gold%2C%20R4i-SDHC%2C%20SC%20DSONE%29.7z?dl=0)
@ -166,41 +166,41 @@ Incompatibles :
- [R4iDSN / R4i Gold RTS / R4i Gold 3DS Plus](https://www.dropbox.com/s/j8nquh073k9y0h7/DS%20Game%20Forwarder%20pack%20%28R4iDSN%2C%20R4i%20Gold%20RTS%29.7z?dl=0)
- [Ace 3DS+ / Gateway Blue Card / R4iLS / R4iTT](https://www.dropbox.com/s/fd7dzhn8burcq02/DS%20Game%20Forwarder%20pack%20%28Ace3DS%2C%20GW%20Blue%20Card%2C%20R4iTT%29.7z?dl=0)
- [SC DSTWO](https://www.dropbox.com/s/pyyg0vq8b0nmhqd/DS%20Game%20Forwarder%20pack%20%28SC%20DSTWO%29.7z?dl=0)
1. Extract the contents of the `for Slot-1 microSD` folder to the root of your flashcard's microSD card, and (if the folder exists) the contents of the `for 3DS SD card` folder to the root of your 3DS's SD card
- What will be in each pack for loading ROMs:
- Original R4/M3 Simply - WoodR4 & YSMenu
1. Extrayez le contenu du dossier `for Slot-1 microSD` à la racine de la carte microSD de votre linker, et (si le dossier existe) le contenu du dossier `for 3DS SD card` à la racine de la carte SD de votre 3DS
- Ce qui sera dans chaque pack pour le chargement des ROMs :
- Original R4/M3 Simply - WoodR4 et YSMenu
- DSTT/R4i Gold/R4i-SDHC/R4 SDHC Dual-Core/R4 SDHC Upgrade/SC DSONE, Acekard 2(i)/M3DS Real/R4i-SDHC 1.4.x - YSMenu
- Acekard RPG, Ace 3DS+/Gateway Blue Card/R4iLS/R4iTT, R4iDSN/R4i Gold RTS - WoodR4
- Acekard RPG, Ace 3DS+/Carte Gateway bleue/R4iLS/R4iTT, R4iDSN/R4i Gold RTS - WoodR4
Après avoir extrait le pack de votre carte, vous pouvez modifier `sd:/_nds/ntr_forwarder.ini` pour changer les paramètres suivants. Ce n'est pas possible pour Acekard RPG, R4 DS et R4i Gold RTS.
- `NTRCLOCK` : Si réglé sur `0` ou que <kbd class="face">A</kbd> est maintenu, l'écran de démarrage DSi apparaîtra à la place du démarrage normal de la DS et la vitesse de l'horloge TWL est utilisée, supprimant ainsi les ralentissements
- `DISABLEANIMATION` : Si réglé sur `1` ou que <kbd class="face">B</kbd> est maintenu, l'écran de démarrage de la DS/DSi est ignoré
- `HEALTHSAFETYMSG` : Si réglé sur `1`, le message de santé et de sécurité de l'écran de démarrage apparaîtra sur l'écran inférieur, sinon l'écran inférieur reste blanc et sans message de santé et de sécurité
### Part 2: Getting the AP fix files from TWiLight Menu++
### Partie 2 : Obtenir les fichiers de correction AP à partir de TWiLight Menu++
Si vous disposez déjà de TWiLight Menu++, passez à la section suivante.
{:.alert .alert-info}
1. Download the latest [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. In the 7z file, go to the `_nds/TWiLightMenu/extras` folder
1. Drag the `apfix.pck` file to `fat:/_nds/ntr-forwarder/`
1. Téléchargez le dernier [`TwiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. Dans le fichier 7z, allez dans le dossier `_nds/TWiLightMenu/extras`
1. Faites glisser le fichier `apfix.pck` vers `fat:/_nds/ntr-forwarder/`
### Part 3: Forwarder3-DS
1. Open `Forwarder3DS.jar`
- **Windows users:** If it doesn't open, download this [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), place it in the same folder as Forwarder3DS.jar, and run it
1. Set your card as the `Target` on the left
- **NOTE:** If you don't see a list of cards, download [this zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), and put the `forwarders` folder in the same folder as Forwarder3DS.jar, then rename it to `.forwarders`
1. Enable `Automatically set ROM path`
- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window
- **NOTE:** The ROMs must already be on your SD card when selecting them, and can't be moved without recreating the forwarders
1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
1. If using a homebrew ROM, click on it, then clear the `Game title` and type the game's title
1. Click the floppy disk button to generate the forwarders
### Partie 3 : Forwarder3-DS
1. Ouvrez `Forwarder3DS.jar`
- **Utilisateurs de Windows :** S'il ne s'ouvre pas, téléchargez ce [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), placez-le dans le même dossier que Forwarder3DS.jar et exécutez-le
1. Définissez votre carte en tant que `Target` à gauche
- **NOTE :** Si vous ne voyez pas de liste de cartes, téléchargez [ce zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip) et placez le dossier `forwarders` dans le même dossier que Forwarder3DS.jar, puis renommez-le en `.forwarders`
1. Activez `Automatically set ROM path`
- **Utilisateurs de Linux :** Le chemin automatique est incorrect car il inclut le chemin entier (par exemple `/media/$USER/something/`), veuillez supprimer cette partie
- **Utilisateurs de macOS :** Le chemin automatique est incorrect car il inclut `/Volumes/(nom de la carte)/` au début, veuillez supprimer cette partie
1. Cliquez sur le dossier en haut à droite et sélectionnez les ROMs pour lesquelles vous souhaitez créer des forwarders ou faites-les glisser-déposer dans la fenêtre
- **NOTE :** Les ROMs doivent déjà être sur votre carte SD lors de leur sélection, et ne peuvent être déplacées sans recréer les forwarders
1. Si vous jouez à un hack/une traduction d'un jeu optimisé DSi dont la bannière/le titre titre été modifié•e, trouvez la bannière du jeu [ici](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), faites un clic droit sur le jeu dans Forwarder3-DS, cliquez sur `Import banner` et cliquez sur la bannière à utiliser
1. Si vous utilisez une ROM homebrew, cliquez dessus, puis effacez le `Game title` et tapez le titre du jeu
1. Cliquez sur le bouton de la disquette pour générer les forwarders
### Part 4: Installing the forwarder
### Partie 4 : Installer le forwarder
- Si vous utilisez une console de la famille 3DS :
1. Copiez le(s) CIA(s) sur la carte SD de votre 3DS, puis installez-les en utilisant FBI

View File

@ -77,9 +77,9 @@ Vous devez d'abord supprimer le pied de page NOCASH de la sauvegarde que vous tr
1. Déterminez où la carte SD est montée
- Linux :
1. Débranchez l'adaptateur de carte SD
1. Exécutez `lbslk` dans un terminal
1. Exécutez `lsblk` dans un terminal
1. Branchez l'adaptateur de carte SD
1. Exécutez à nouveau `lbslk`
1. Exécutez à nouveau `lsblk`
1. Cette fois, un nouvel appareil devrait apparaître
- Il peut s'appeler `/dev/sdb`, assurez-vous de noter comment il s'appelle sur *votre* ordinateur

View File

@ -35,22 +35,22 @@ Vous pouvez changer la police de GodMode9i en sélectionnant un fichier de polic
Vous pouvez trouver quelques polices préconverties dans le [dossier resources](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) du dépôt GitHub et vous pouvez convertir les vôtres à partir d'une image PBM et d'un fichier TXT contenant les mappages Unicode en utilisant le script [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) de GodMode9.
#### How do I dump DS Saves using GBA save data?
GodMode9i is able to use the save data of GBA cartridges to dump the saves of most DS Game Cards. ROM files and save files over 1 MiB cannot be dumped this way as the files are impractically large. This can also be done using Haxxstation instead of a DS flashcard if you have another way to dump the GBA save files, they can then be recombined and decompressed on a computer.
#### Comment dumper les sauvegardes DS en utilisant les données de sauvegarde GBA ?
GodMode9i est capable d'utiliser les données de sauvegarde des cartouches GBA pour vider les sauvegardes de la plupart des cartes de jeu DS. Les ROMs et les fichiers de sauvegarde de plus de 1 Mio ne peuvent pas être vidés de cette façon car les fichiers sont trop volumineux. Vous pouvez également utiliser Haxxstation au lieu d'un linker DS si vous avez un autre moyen de récupérer les fichiers de sauvegarde GBA, qui pourront ensuite être recombinés et décompressés sur un ordinateur.
1. Load GodMode9i on your flashcard
1. Backup your GBA saves!!
- Any save data that hasn't been backed up will be lost
- Check the files and find the larger ones, using 512 byte carts won't help much while 64 or 128 KiB saves will fit most DS saves in 1 or 2 carts
1. On the drive menu, press <kbd class="r">R</kbd> + <kbd class="face">B</kbd> to unmount the flashcard
1. Eject the flashcard, insert a DS Game Card and GBA cartridge
1. Select `NDS GAMECARD` then `Save`
1. When asked, press <kbd class="face">A</kbd> to write the data to the GBA cart
- Swap to different GBA cartridges and repeat until the whole save is copied
1. Reboot your DS with your Slot-1 flashcard back in and reopen GodMode9i
1. Insert the first GBA cartridge you used and select `GBA GAMECART`
1. Choose `DS Save`
1. Swap through all the carts you dumped onto
1. Your DS save will now be in `fat:/gm9i/out`, you can now restore your backed up GBA save files to their original cartridges
1. Lancez GodMode9i sur votre linker
1. Faites plusieurs copies de vos sauvegardes GBA !!
- Toutes les données de sauvegardes qui n'ont pas été conservées ailleurs seront perdues
- Vérifiez les fichiers et trouvez les plus gros, l'utilisation de cartouches de 512 octets ne sera pas d'une grande aide alors que des sauvegardes de 64 ou 128 kio feront tenir la plupart des sauvegardes DS dans 1 ou 2 cartouches
1. Dans le menu du lecteur, appuyez sur <kbd class="r">R</kbd> + <kbd class="face">B</kbd> pour démonter le linker
1. Éjectez le linker, insérez une carte de jeu DS et une cartouche GBA
1. Sélectionnez `CARTE DS` puis `Savegarde`
1. Lorsque cela est demandé, appuyez sur <kbd class="face">A</kbd> pour écrire les données sur la cartouche GBA
- Passez à des cartouches GBA différentes et répétez jusqu'à ce que toute la sauvegarde soit copiée
1. Redémarrez votre DS avec votre linker Slot-1 et rouvrez GodMode9i
1. Insérez la première cartouche GBA que vous avez utilisée et sélectionnez `CARTOUCHE GBA`
1. Choisissez `Sauvegarde DS`
1. Passez toutes les cartouches sur lesquelles vous avez dumpé
1. Votre sauvegarde DS sera maintenant dans `fat:/gm9i/out`, vous pouvez désormais restaurer vos fichiers de sauvegarde GBA préalablement conservés ailleurs sur leurs cartouches d'origine
If you want to write the save file back onto the Game Card, simply select the `.sav` file and choose `Restore save (Slot-1)`, then swap out your flashcard for the DS Game Card when prompted.
Si vous voulez réécrire le fichier de sauvegarde sur la carte de jeu, il suffit de sélectionner le fichier `.sav` et de choisir `Restaurer la sauvegarde (Slot-1)`, puis d'échanger votre linker contre la carte de jeu DS lorsque vous y êtes invité.

View File

@ -11,8 +11,8 @@ description: Informations sur GodMode9i
## Fonctionnalité de dumping
Pour dumper les jeux, sélectionnez le lecteur dans la liste des lecteurs et suivez les instructions à l'écran.
- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
- Save files can also be dumped using GBA cartridges, see the [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) for more information
- Sur la Nintendo DS et la Nintendo DS Lite, GodMode9i peut dumper les cartouches Slot-2 s'il fonctionne à partir d'un linker Slot-1, ou les cartes de jeu Slot-1 si GodMode9i fonctionne à partir d'un linker Slot-2
- Les fichiers de sauvegarde peuvent également être dumpés à l'aide de cartouches GBA, consultez la [FAQ](faq?faq=how-do-i-dump-ds-saves-using-gba-save-data) pour plus d'informations
- Sur la famille des systèmes Nintendo DSi, Unlaunch est nécessaire pour dumper les jeux Slot-1 vers la carte SD
- Suivez [dsi.cfw.guide](https://dsi.cfw.guide/) pour les instructions sur la façon d'installer Unlaunch
- Sur la famille des consoles Nintendo 3DS, un CFW moderne est nécessaire pour lancer GodMode9i

View File

@ -75,5 +75,5 @@ hiyaCFW Helper est connu pour provoquer des faux positifs avec Windows Defender
1. Maintenez la touche <kbd>SELECT</kbd> pendant que vous allumez votre console Nintendo DSi pour accéder aux paramètres de hiyaCFW
1. Modifiez les paramètres à votre convenance, puis appuyez sur <kbd>START</kbd> pour continuer
If it shows `An error has occurred`, please see the [faq](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw) page.
Si cela affiche `Une erreur est survenue`, veuillez consulter la page de la [FAQ](faq?faq=why-do-i-get-an-error-has-occurred-message-when-booting-hiyacfw).
{: .alert .alert-warning}

View File

@ -7,11 +7,13 @@ long_title: Contrôles de nds-bootstrap
description: Contrôles des boutons pour nds-bootstrap
---
Ceux-ci ne s'appliquent pas aux DSiWare.
Ceux-ci ne s'appliquent pas aux homebrews.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Haut</kbd> + <kbd class="face">X</kbd> pendant 1 seconde : Permuter les écrans
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Bas</kbd> <kbd class="face">A</kbd> pendant 2 secondes : Dumper la RAM vers `sd:/_nds/nds-bootstrap` en tant que `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Bas</kbd> + <kbd class="face">B</kbd> pendant 2 secondes : Retourner au lanceur
- <kbd class="l">L</kbd> + <kbd>Bas</kbd> + <kbd>SELECT</kbd>: Ouvrir le menu en jeu
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> pendant 2 secondes : Redémarrer le jeu
- De nombreux jeux permettent d'appuyer simplement sur cette combinaison de boutons par défaut, mais ceci va forcer la réinitialisation
- <kbd class="l">L</kbd> + <kbd>Bas</kbd> + <kbd>SELECT</kbd> : Ouvrir le menu en jeu
- <kbd class="r">R</kbd> : Avancer d'une frame
- Capture d'écran
- <kbd>Haut</kbd>/<kbd>Bas</kbd>/<kbd>Gauche</kbd>/<kbd>Droite</kbd> : Changer de banque VRAM
@ -21,13 +23,13 @@ Ceux-ci ne s'appliquent pas aux DSiWare.
- <kbd>Haut</kbd>/<kbd>Bas</kbd> : Défiler
- <kbd>Gauche</kbd>/<kbd>Droite</kbd> : Défiler rapidement
- <kbd class="r">R</kbd> + <kbd>Bas</kbd>/<kbd>Haut</kbd> : Défiler encore plus rapidement
- <kbd class="r">R</kbd> + <kbd>Gauche</kbd>/<kbd>Droite</kbd>: Défiler le plus rapidement possible
- <kbd class="r">R</kbd> + <kbd>Gauche</kbd>/<kbd>Droite</kbd> : Défiler le plus rapidement possible
- <kbd class="face">A</kbd> : Entrer dans l'éditeur de RAM
- <kbd class="face">B</kbd> : Retourner au menu en jeu
- <kbd class="face">Y</kbd> : Spécifier une adresse à laquelle aller
- <kbd>Haut</kbd>/<kbd>Bas</kbd> : Augmenter/Diminuer la valeur sélectionnée
- <kbd>Gauche</kbd>/<kbd>Droite</kbd> : Sélectionner une valeur
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd> : Retourner à la visionneuse/l'éditeur de RAM à l'adresse spécifiée
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd> : Retourner à la visionneuse ou à l'éditeur de RAM à l'adresse spécifiée
- Éditeur de RAM
- <kbd>Haut</kbd>/<kbd>Bas</kbd>/<kbd>Gauche</kbd>/<kbd>Droite</kbd> : Sélectionner une valeur
- <kbd class="face">A</kbd> : Modifier la valeur sélectionnée
@ -39,7 +41,7 @@ Ceux-ci ne s'appliquent pas aux DSiWare.
- <kbd>Haut</kbd>/<kbd>Bas</kbd> : Augmenter/Diminuer la valeur sélectionnée
- <kbd>Gauche</kbd>/<kbd>Droite</kbd> : Sélectionner une valeur
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd> : Retourner à la visionneuse ou à l'éditeur de RAM à l'adresse spécifiée
- Le retour au lanceur peut ne pas fonctionner sur certains modèles O3DS, et ne fonctionne pas en mode B4DS
- Le retour au lanceur peut ne pas fonctionner sur certains modèles d'anciennes 3DS, et ne fonctionne pas en mode B4DS ou lorsqu'il est utilisé en tant que combinaison de boutons dans les DSiWare
- La combinaison de boutons pour ouvrir le menu en jeu peut être modifiée dans les paramètres de TWiLight Menu++
- Les captures d'écran sont enregistrées dans `sd:/_nds/nds-bootstrap/screenshots.tar`. Ce fichier peut être ouvert à l'aide d'un visualiseur d'archives tel que [7-Zip](https://www.7-zip.org/)
- Le dumping de la RAM et la prise de captures d'écran ne sont actuellement pas possibles en mode B4DS
- Il est actuellement impossible de faire des captures d'écran en mode B4DS

View File

@ -27,17 +27,14 @@ Change le mode de la mémoire vive vidéo (de l'anglais Video Random Access Memo
### Lecture DMA carte
Permet d'utiliser l'accès direct à la mémoire (de l'anglais Direct Memory Access, abrégé DMA) pour la lecture des cartes. L'activation de ce paramètre peut accélérer les ROMs mais peut causer des problèmes. Des informations plus techniques peuvent être trouvées sur l'[index DS](https://wiki.ds-homebrew.com/fr-FR/ds-index/retail-roms#lecture-dma-de-la-carte).
### Hook d'arrêt SWI
Modifie si les arrêts d'interruptions logicielles (de l'anglais Software Interrupts, abrégé SWI) sont hookés ou non. Le définir sur « Activé » peut accélérer les temps de chargement, mais aussi causer des problèmes. Le laisser sur « Désactivé » peut également réduire les ralentissements.
### Étnd. ROM dans RAM
Si un jeu est suffisamment petit, il peut être chargé dans la RAM du système pour accélérer les temps de chargement. L'activation de cette option augmente la limite de taille des ROMs, mais peut en casser certaines.
### Démarrage direct
Apparaît seulement pour les ROMs homebrews. En mettant cette option sur « Activé », nds-bootstrap ne sera pas utilisé lors du lancement de la ROM. Ceci est utile pour les ROMs homebrews qui n'ont pas besoin ou ne fonctionnent pas avec nds-bootstrap.
Apparaît seulement pour les ROMs homebrews. En mettant cette option sur « Oui », nds-bootstrap ne sera pas utilisé lors du lancement de la ROM. Ceci est utile pour les ROMs homebrews qui n'ont pas besoin ou ne fonctionnent pas avec nds-bootstrap.
### Bootstrap
Changez si vous voulez exécuter la ROM avec la version Stable ou Nightly de nds-bootstrap. Des informations sur les builds Nightly peuvent être trouvées sur la [FAQ de nds-bootstrap](https://wiki.ds-homebrew.com/fr-FR/nds-bootstrap/faq?faq=quest-ce-quun-nightly-et-ou-puis-je-lobtenir)
### Ratio de l'écran
Sur la 3DS, le rapport d'aspect de l'écran peut être modifié de 4:3 (par défaut sur la DS/DSi) à 16:10. Ne fonctionne que si le [plein écran est activé](https://wiki.ds-homebrew.com/fr-FR/twilightmenu/playing-in-widescreen).
Sur la 3DS, le rapport d'aspect de l'écran peut être modifié de 4:3 (par défaut sur la DS/DSi) à 16:10. Ne fonctionne que si le [plein écran est activé](https://wiki.ds-homebrew.com/fr-FR/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ Pour voir les ROMs avec des problèmes connus, consultez la [page des problèmes
- Veillez également à retirer de la feuille de la file d'attente des tests (Testing Queue) les jeux qui ont été testés
#### Si le test consiste à mettre à jour les listes noires
- Ne modifiez que les options de la liste noire, à savoir : la vitesse du CPU à 133 MHz (TWL), la lecture du DMA de la carte, la lecture asynchrone de la carte et le hook d'arrêt SWI
- Ne modifiez que les options sur liste noire, à savoir : la vitesse du CPU à 133 MHz (TWL), la lecture du DMA de la carte et la lecture asynchrone de la carte
- Pour activer les options de liste noire dans les paramètres par jeu, allez dans `sd:/_nds/TWiLightMenu/settings.ini` et définissez `IGNORE_BLACKLISTS` à `1`
- Si vous rencontrez des problèmes en activant ces paramètres, veuillez les signaler sur la page des problèmes de GitHub

View File

@ -44,10 +44,10 @@ Veuillez noter que tous les linkers ne permettent pas d'exécuter des jeux de ce
- M3 DS Real
- M3i Zero (modèle non GMP-Z003)
- iTouchDS et iTouch2 (utilisez les fichiers M3Real_M3iZero de YSMenu)
- R4(i)RTS (r4rts.com) (utilise les fichiers M3Real_M3iZero de YSMenu)
- R4 SDHC RTS (black cartridge) (r4isdhc.com) (use the M3Real_M3iZero YSMenu files)
- R4(i)RTS (r4rts.com) (utilisez les fichiers M3Real_M3iZero de YSMenu)
- R4 SDHC RTS (cartouche noire) (r4isdhc.com) (utilisez les fichiers M3Real_M3iZero de YSMenu)
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
Installez le [YSMenu de RetroGameFan](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/).
- Assurez-vous d'avoir `YSMenu.nds` (renommé depuis `TTMenu.dat` s'il n'y est pas) et le dossier `TTMenu` à la racine de la microSD du linker
1. Définissez `Utiliser nds-bootstrap` à `Non` pour que le firmware du linker soit utilisé au lieu de nds-bootstrap

View File

@ -77,9 +77,9 @@ tabs:
1. מציאת מיקום טעינת כרטיס הSD
- Linux:
1. נתקו את מתאם כרטיס הSD
1. הריצו את `lbslk` בטרמינל
1. Run `lsblk` in a terminal
1. חברו את מתאם כרטיס הSD
1. הריצו את `lbslk` שוב
1. Run `lsblk` again
1. הפעם מכשיר נוסף אמור להופיע
- הוא עשוי להקרא `/dev/sdb`, וודאו שאתם רושמים את השם במחשב *שלכם*

View File

@ -3,14 +3,16 @@ lang: en-US
layout: wiki
section: nds-bootstrap
title: Controls
long_title: nds-bootstrap controls
long_title: nds-bootstrap Controls
description: Button controls for nds-bootstrap
---
These do not apply to DSiWare.
These do not apply to homebrew.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to loader
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> for 2 seconds: Reset game
- Many games support simply pressing this button combination by default, but this will force reset it
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
@ -39,7 +41,7 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode or when used as a button combination in DSiWare
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
- Taking screenshots is currently not possible in B4DS mode

View File

@ -27,9 +27,6 @@ Changes the mode of the Video Random Access Memory (VRAM) of the system. ROMs ra
### Card Read DMA
Enables the uses of Direct Memory Access (DMA) for card reads. Having this setting on can speed up ROMs but may cause issues. More technical info can be found on the [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma).
### SWI Halt Hook
Changes whether Halt Software Interrupts (SWI) are Hooked or not. Having it set to On can speed up loading times, but might cause issues. Keeping it Off may reduce slowdowns as well.
### Ex. ROM space in RAM
If a game is small enough, it can be loaded into the system's RAM to speed up loading times. Turning this option on will increase the size limit for ROMs, but might break some.
@ -40,4 +37,4 @@ Appears only for homebrew ROMs. Setting this to On will not use nds-bootstrap wh
Change whether to run the ROM with either the Release or Nightly build of nds-bootstrap. Information on Nightly builds can be found on the [nds-bootstrap FAQ](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
### Screen Aspect Ratio
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ To view ROMs with known issues, check the [issues page](https://github.com/DS-Ho
- Also make sure to remove games that have been tested off of the Testing Queue sheet
#### If testing to update blacklists
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, Asynch Card Read, and SWI Halt Hook
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, and Asynch Card Read
- To enable blacklisted options in the per-game settings, go to `sd:/_nds/TWiLightMenu/settings.ini` and set `IGNORE_BLACKLISTS` to `1`
- If there are any issues caused when turning on these settings, please report them on the Github issues page

View File

@ -77,9 +77,9 @@ Először el kell távolítanod a NOCASH láblécet a mentésről, amit flasheln
1. Derítsük ki, hogyaz SD kártya hova lett felcsatolva
- Linux:
1. Húzd ki az SD kártya adaptert
1. Futtasd a `lbslk` parancsot a terminálban
1. Futtasd a `lsblk` parancsot a terminálban
1. Dugd be az SD kártya adaptert
1. Futtasd a `lbslk` parancsot újra
1. Futtasd a `lsblk` parancsot újra
1. Ez alkalommal egy új eszköznek kell megjelennie
- Lehet, hogy `/dev/sdb`-nek hívják, jegyezd fel, hogyan hívják a *te* számítógépeden

View File

@ -7,10 +7,12 @@ long_title: nds-bootstrap irányítás
description: Irányító gombok az nds-bootstrap-hez
---
Ezek nem érvényesek a DSiWare-ekre.
Ezek nem érvényesek a homebrew-okra.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> egy másodpercig: Képernyők váltása
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> 2 másodpercig: RAM dumpolása az `sd:/_nds/nds-bootstrap` útvonalra, mint `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>LE</kbd> + <kbd class="face">B</kbd> 2 másodpercig: Visszatérés a loader-be
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> 2 másodpercig: Játék reset
- Sok játék alapértelmezés szerint támogatja ezt a gomb kombinációt, de ez erőltetni fogja a reset-et
- <kbd class="l">L</kbd> + <kbd>LE</kbd> + <kbd>SELECT</kbd>: Játékonkénti menü megnyitása
- <kbd class="r">R</kbd>: Előre egy képkockával
- Képernyőkép
@ -39,7 +41,7 @@ Ezek nem érvényesek a DSiWare-ekre.
- <kbd>Fel</kbd>/<kbd>Le</kbd>: Kiválasztott érték növelése/csökkentése
- <kbd>Bal</kbd>/<kbd>Jobb</kbd>: Érték választása
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Vissza a RAM Szerkesztőbe/Nézegetőbe a megadott címen
- A visszatérés a loader-be elképzelhető, hogy nem működik néhány O3DS modellen és nem működik B4DS módban
- A visszatérés a loader-be elképzelhető, hogy nem működik néhány O3DS modellen és nem működik B4DS módban vagy ha billentyű kombinációval használt egy DSiWare-ben
- A játékonkénti menü megnyitására szolgáló billentyű kombináció módosítható a TWiLight Menu++ beállításokban
- A képernyőképek az `sd:/_nds/nds-bootstrap/screenshots.tar` fájlba kerülnek mentésre. Ez a fájl megnyitható egy archív kezelővel, mint például a [7-Zip](https://www.7-zip.org/)
- RAM dumpolás és képernyőképek készítése jelenleg nem lehetséges B4DS módban
- A képernyőképek készítése jelenleg nem lehetséges B4DS módban

View File

@ -27,10 +27,7 @@ Módosítja a rendszer Video Random Access Memory (VRAM) üzemmódját. A DS mó
### Kártya olvasás DMA
Engedélyezi a közvetlen memória-hozzáférés (DMA) használatát a kártya olvasáshoz. Ennek a beállításnak a bekapcsolása felgyorsíthatja a ROM-okat, de problémákat okozhat. További technikai információk a [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma) oldalon találhatók.
### SWI Halt-ra csatlakozás
Megváltoztatja, hogy a Halt Software Interrupts (SWI) csatlakoztatva vannak-e vagy sem. Ha bekapcsolva van, az felgyorsíthatja a betöltési időt, de problémákat okozhat. A kikapcsolt állapotban tartás a lassulásokat is csökkentheti.
### ROM bővítés RAM-ban
### ROM terület a RAM-ban
Ha egy játék elég kicsi, akkor a betöltési idő felgyorsítása érdekében a rendszer RAM memóriájába tölthető. Az opciót bekapcsolása, megnöveli a ROM-ok méretkorlátot, de néhány hibás lehet.
### Közvetlen boot
@ -40,4 +37,4 @@ Csak a homebrew ROM-ok esetében jelenik meg. Ha ezt a beállítást bekapcsolt
Módosíthatod, hogy a ROM az nds-bootstrap Kiadás (Release) vagy Esti fordítás (Nightly) build-jével fusson-e. Az Esti (Nightly) buildek-kel kapcsolatos információk a [nds-bootstrap GYIK](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it) oldalon találhatók
### Képernyő arány
3DS esetén a képernyő képaránya 4:3 (alapértelmezett a DS/DSi esetében) helyett 16:10-re változtatható. Csak akkor működik, ha a [széles képernyő engedélyezett](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
3DS esetén a képernyő képaránya 4:3 (alapértelmezett a DS/DSi esetében) helyett 16:10-re változtatható. Csak akkor működik, ha a [széles képernyő engedélyezett](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ Az ismert problémákkal rendelkező ROM-ok megtekintéséhez nézd meg az [issu
- Ne felejtsd el eltávolítani a tesztelt játékokat a tesztelési várólistáról (Testing Queue)
#### Ha a feketelisták frissítése miatt tesztelsz
- Csak a feketelistán szereplő opciókat változtasd meg, ezek a következők: 133 MHz (TWL) CPU sebesség, Kártya olvasás DMA, Aszink kártya olvasás és SWI Halt kapcsolódás
- Csak a feketelistán szereplő opciókat változtasd meg, ezek a következők: 133 MHz (TWL) CPU sebesség, Kártya olvasás DMA és Aszink kártya olvasás
- A feketelistás opciók engedélyezéséhez a játékonkénti beállításokban menj a `sd:/_nds/TWiLightMenu/settings.ini` fájlba, és állítsd az `IGNORE_BLACKLISTS` opciót `1`értékre
- Ha bármilyen probléma merül fel ezen beállítások bekapcsolása során, kérjük, jelentsd a Github issues oldalon

View File

@ -77,9 +77,9 @@ crwdns20040:0{% capture tab-other %}crwdne20040:0
1. crwdns15992:0crwdne15992:0
- crwdns15994:0crwdne15994:0
1. crwdns15996:0crwdne15996:0
1. crwdns19080:0crwdne19080:0
1. crwdns29224:0crwdne29224:0
1. crwdns16000:0crwdne16000:0
1. crwdns16002:0crwdne16002:0
1. crwdns29226:0crwdne29226:0
1. crwdns16004:0crwdne16004:0
- crwdns19082:0crwdne19082:0

View File

@ -3,43 +3,45 @@ lang: crwdns27083:0crwdne27083:0
layout: wiki
section: crwdns27087:0crwdne27087:0
title: crwdns27089:0crwdne27089:0
long_title: crwdns27091:0crwdne27091:0
long_title: crwdns29228:0crwdne29228:0
description: crwdns27093:0crwdne27093:0
---
crwdns27095:0crwdne27095:0
crwdns29230:0crwdne29230:0
- crwdns27097:0crwdne27097:0
- crwdns27099:0crwdne27099:0
- crwdns27101:0crwdne27101:0
- crwdns27103:0crwdne27103:0
- crwdns27105:0crwdne27105:0
- crwdns27107:0crwdne27107:0
- crwdns27109:0crwdne27109:0
- crwdns27111:0crwdne27111:0
- crwdns27113:0crwdne27113:0
- crwdns27115:0crwdne27115:0
- crwdns27117:0crwdne27117:0
- crwdns27119:0crwdne27119:0
- crwdns27121:0crwdne27121:0
- crwdns27123:0crwdne27123:0
- crwdns27125:0crwdne27125:0
- crwdns27127:0crwdne27127:0
- crwdns27129:0crwdne27129:0
- crwdns27131:0crwdne27131:0
- crwdns27133:0crwdne27133:0
- crwdns27135:0crwdne27135:0
- crwdns27137:0crwdne27137:0
- crwdns27139:0crwdne27139:0
- crwdns27141:0crwdne27141:0
- crwdns27143:0crwdne27143:0
- crwdns27145:0crwdne27145:0
- crwdns27147:0crwdne27147:0
- crwdns27149:0crwdne27149:0
- crwdns27151:0crwdne27151:0
- crwdns27153:0crwdne27153:0
- crwdns27155:0crwdne27155:0
- crwdns27157:0crwdne27157:0
- crwdns27159:0crwdne27159:0
- crwdns27161:0crwdne27161:0
- crwdns27163:0crwdne27163:0 crwdns27165:0crwdne27165:0
- crwdns27167:0crwdne27167:0
- crwdns29232:0crwdne29232:0
- crwdns29234:0crwdne29234:0
- crwdns29236:0crwdne29236:0
- crwdns29238:0crwdne29238:0
- crwdns29240:0crwdne29240:0
- crwdns29242:0crwdne29242:0
- crwdns29244:0crwdne29244:0
- crwdns29246:0crwdne29246:0
- crwdns29248:0crwdne29248:0
- crwdns29250:0crwdne29250:0
- crwdns29252:0crwdne29252:0
- crwdns29254:0crwdne29254:0
- crwdns29256:0crwdne29256:0
- crwdns29258:0crwdne29258:0
- crwdns29260:0crwdne29260:0
- crwdns29262:0crwdne29262:0
- crwdns29264:0crwdne29264:0
- crwdns29266:0crwdne29266:0
- crwdns29268:0crwdne29268:0
- crwdns29270:0crwdne29270:0
- crwdns29272:0crwdne29272:0
- crwdns29274:0crwdne29274:0
- crwdns29276:0crwdne29276:0
- crwdns29278:0crwdne29278:0
- crwdns29280:0crwdne29280:0
- crwdns29282:0crwdne29282:0
- crwdns29284:0crwdne29284:0
- crwdns29286:0crwdne29286:0
- crwdns29288:0crwdne29288:0
- crwdns29290:0crwdne29290:0
- crwdns29292:0crwdne29292:0
- crwdns29294:0crwdne29294:0
- crwdns29296:0crwdne29296:0 crwdns29298:0crwdne29298:0
- crwdns29300:0crwdne29300:0

View File

@ -27,17 +27,14 @@ crwdns28179:0crwdne28179:0 crwdns28181:0crwdne28181:0 crwdns28183:0crwdne28183:0
### crwdns28187:0crwdne28187:0
crwdns28189:0crwdne28189:0 crwdns28191:0crwdne28191:0 crwdns28193:0crwdne28193:0
### crwdns28195:0crwdne28195:0
crwdns28197:0crwdne28197:0 crwdns28199:0crwdne28199:0 crwdns28201:0crwdne28201:0
### crwdns29302:0crwdne29302:0 crwdns29304:0crwdne29304:0
crwdns29306:0crwdne29306:0 crwdns29308:0crwdne29308:0
### crwdns28203:0crwdne28203:0 crwdns28205:0crwdne28205:0
crwdns28207:0crwdne28207:0 crwdns28209:0crwdne28209:0
### crwdns29310:0crwdne29310:0
crwdns29312:0crwdne29312:0 crwdns29314:0crwdne29314:0 crwdns29316:0crwdne29316:0
### crwdns28211:0crwdne28211:0
crwdns28213:0crwdne28213:0 crwdns28215:0crwdne28215:0 crwdns28217:0crwdne28217:0
### crwdns29318:0crwdne29318:0
crwdns29320:0crwdne29320:0 crwdns29322:0crwdne29322:0
### crwdns28219:0crwdne28219:0
crwdns28221:0crwdne28221:0 crwdns28223:0crwdne28223:0
### crwdns28225:0crwdne28225:0
crwdns28227:0crwdne28227:0 crwdns28229:0crwdne28229:0
### crwdns29324:0crwdne29324:0
crwdns29326:0crwdne29326:0 crwdns29328:0crwdne29328:0

View File

@ -31,6 +31,6 @@ crwdns28237:0crwdne28237:0 crwdns28239:0crwdne28239:0
- crwdns28269:0crwdne28269:0
#### crwdns28271:0crwdne28271:0
- crwdns28273:0crwdne28273:0
- crwdns29330:0crwdne29330:0
- crwdns28275:0crwdne28275:0
- crwdns28277:0crwdne28277:0

View File

@ -77,9 +77,9 @@ You will first need to remove the NOCASH footer from the backup you are flashing
1. Work out where the SD card is mounted
- Linux:
1. Unplug the SD card adapter
1. Run `lbslk` in a terminal
1. Run `lsblk` in a terminal
1. Plug in the SD card adapter
1. Run `lbslk` again
1. Run `lsblk` again
1. This time a new device should appear
- It may be called `/dev/sdb`, make sure you note down what it is called on *your* computer

View File

@ -3,14 +3,16 @@ lang: en-US
layout: wiki
section: nds-bootstrap
title: Controls
long_title: nds-bootstrap controls
long_title: nds-bootstrap Controls
description: Button controls for nds-bootstrap
---
These do not apply to DSiWare.
These do not apply to homebrew.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to loader
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> for 2 seconds: Reset game
- Many games support simply pressing this button combination by default, but this will force reset it
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
@ -39,7 +41,7 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode or when used as a button combination in DSiWare
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Tangkapan layar disimpan di `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Taking screenshots is currently not possible in B4DS mode

View File

@ -27,9 +27,6 @@ Changes the mode of the Video Random Access Memory (VRAM) of the system. ROMs ra
### Card Read DMA
Enables the uses of Direct Memory Access (DMA) for card reads. Having this setting on can speed up ROMs but may cause issues. More technical info can be found on the [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma).
### SWI Halt Hook
Changes whether Halt Software Interrupts (SWI) are Hooked or not. Having it set to On can speed up loading times, but might cause issues. Keeping it Off may reduce slowdowns as well.
### Ex. ROM space in RAM
If a game is small enough, it can be loaded into the system's RAM to speed up loading times. Turning this option on will increase the size limit for ROMs, but might break some.
@ -40,4 +37,4 @@ Appears only for homebrew ROMs. Setting this to On will not use nds-bootstrap wh
Change whether to run the ROM with either the Release or Nightly build of nds-bootstrap. Information on Nightly builds can be found on the [nds-bootstrap FAQ](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
### Screen Aspect Ratio
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ To view ROMs with known issues, check the [issues page](https://github.com/DS-Ho
- Also make sure to remove games that have been tested off of the Testing Queue sheet
#### If testing to update blacklists
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, Asynch Card Read, and SWI Halt Hook
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, and Asynch Card Read
- To enable blacklisted options in the per-game settings, go to `sd:/_nds/TWiLightMenu/settings.ini` and set `IGNORE_BLACKLISTS` to `1`
- If there are any issues caused when turning on these settings, please report them on the Github issues page

View File

@ -77,9 +77,9 @@ You will first need to remove the NOCASH footer from the backup you are flashing
1. Work out where the SD card is mounted
- Linux:
1. Unplug the SD card adapter
1. Run `lbslk` in a terminal
1. Run `lsblk` in a terminal
1. Plug in the SD card adapter
1. Run `lbslk` again
1. Run `lsblk` again
1. This time a new device should appear
- It may be called `/dev/sdb`, make sure you note down what it is called on *your* computer

View File

@ -3,14 +3,16 @@ lang: en-US
layout: wiki
section: nds-bootstrap
title: Controls
long_title: nds-bootstrap controls
long_title: nds-bootstrap Controls
description: Button controls for nds-bootstrap
---
These do not apply to DSiWare.
These do not apply to homebrew.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to loader
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> for 2 seconds: Reset game
- Many games support simply pressing this button combination by default, but this will force reset it
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
@ -39,7 +41,7 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode or when used as a button combination in DSiWare
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
- Taking screenshots is currently not possible in B4DS mode

View File

@ -27,17 +27,14 @@ Cambia la modalità della Video Random Access Memory (VRAM) del sistema. Le ROM
### Lettura scheda DMA
Abilita l'uso del Direct Memory Access (DMA) per la lettura della scheda. Attivare questa impostazione può accelerare le ROM ma può causare problemi. Maggiori informazioni tecniche sono disponibili sul [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma).
### SWI Halt Hook
Cambia se gli Halt Software Interrupts (SWI) sono agganciati o no. Attivare questa opzione può velocizzare i tempi di caricamento, ma potrebbe causare problemi. Mantenerla disattivata potrebbe anche ridurre i rallentamenti.
### Ex. ROM space in RAM
Se un gioco è abbastanza piccolo, può essere caricato nella RAM del sistema per accelerare i tempi di caricamento. Attivare questa opzione aumenterà il limite di dimensione delle ROM, ma potrebbe causare incompatibilità con alcune.
If a game is small enough, it can be loaded into the system's RAM to speed up loading times. Turning this option on will increase the size limit for ROMs, but might break some.
### Avvio Diretto
Appare solo per le ROM homebrew. Attivare questa opzione farà sì che nds-bootstrap non venga utilizzato per avviare la ROM. Questo è utile per le ROM homebrew che non hanno bisogno o non funzionano con nds-bootstrap.
### Direct Boot
Appears only for homebrew ROMs. Setting this to On will not use nds-bootstrap when launching the ROM. This is useful for homebrew ROMs that do not need or work with nds-bootstrap.
### Bootstrap
Cambia se eseguire la ROM con la build Release o Nightly di nds-bootstrap. Informazioni sulle build Nightly possono essere trovate nella [pagina delle domande frequenti di nds-bootstrap](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
Change whether to run the ROM with either the Release or Nightly build of nds-bootstrap. Information on Nightly builds can be found on the [nds-bootstrap FAQ](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
### Proporzioni schermo
Se su 3DS, il rapporto di aspetto dello schermo può essere cambiato da 4:3 (predefinito su DS/DSi) a 16:10. Funziona solo se [la patch widescreen è abilitata](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
### Screen Aspect Ratio
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ To view ROMs with known issues, check the [issues page](https://github.com/DS-Ho
- Also make sure to remove games that have been tested off of the Testing Queue sheet
#### If testing to update blacklists
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, Asynch Card Read, and SWI Halt Hook
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, and Asynch Card Read
- To enable blacklisted options in the per-game settings, go to `sd:/_nds/TWiLightMenu/settings.ini` and set `IGNORE_BLACKLISTS` to `1`
- If there are any issues caused when turning on these settings, please report them on the Github issues page

View File

@ -77,9 +77,9 @@ You will first need to remove the NOCASH footer from the backup you are flashing
1. Work out where the SD card is mounted
- Linux:
1. Unplug the SD card adapter
1. Run `lbslk` in a terminal
1. Run `lsblk` in a terminal
1. Plug in the SD card adapter
1. Run `lbslk` again
1. Run `lsblk` again
1. This time a new device should appear
- It may be called `/dev/sdb`, make sure you note down what it is called on *your* computer

View File

@ -3,14 +3,16 @@ lang: en-US
layout: wiki
section: nds-bootstrap
title: Controls
long_title: nds-bootstrap controls
long_title: nds-bootstrap Controls
description: Button controls for nds-bootstrap
---
These do not apply to DSiWare.
These do not apply to homebrew.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to loader
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> for 2 seconds: Reset game
- Many games support simply pressing this button combination by default, but this will force reset it
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
@ -39,7 +41,7 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode or when used as a button combination in DSiWare
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
- Taking screenshots is currently not possible in B4DS mode

View File

@ -27,9 +27,6 @@ Changes the mode of the Video Random Access Memory (VRAM) of the system. ROMs ra
### Card Read DMA
Enables the uses of Direct Memory Access (DMA) for card reads. Having this setting on can speed up ROMs but may cause issues. More technical info can be found on the [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma).
### SWI Halt Hook
Changes whether Halt Software Interrupts (SWI) are Hooked or not. Having it set to On can speed up loading times, but might cause issues. Keeping it Off may reduce slowdowns as well.
### Ex. ROM space in RAM
If a game is small enough, it can be loaded into the system's RAM to speed up loading times. Turning this option on will increase the size limit for ROMs, but might break some.
@ -40,4 +37,4 @@ Appears only for homebrew ROMs. Setting this to On will not use nds-bootstrap wh
Change whether to run the ROM with either the Release or Nightly build of nds-bootstrap. Information on Nightly builds can be found on the [nds-bootstrap FAQ](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
### Screen Aspect Ratio
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ To view ROMs with known issues, check the [issues page](https://github.com/DS-Ho
- Also make sure to remove games that have been tested off of the Testing Queue sheet
#### If testing to update blacklists
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, Asynch Card Read, and SWI Halt Hook
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, and Asynch Card Read
- To enable blacklisted options in the per-game settings, go to `sd:/_nds/TWiLightMenu/settings.ini` and set `IGNORE_BLACKLISTS` to `1`
- If there are any issues caused when turning on these settings, please report them on the Github issues page

View File

@ -77,9 +77,9 @@ You will first need to remove the NOCASH footer from the backup you are flashing
1. Work out where the SD card is mounted
- Linux:
1. Unplug the SD card adapter
1. Run `lbslk` in a terminal
1. Run `lsblk` in a terminal
1. Plug in the SD card adapter
1. Run `lbslk` again
1. Run `lsblk` again
1. This time a new device should appear
- It may be called `/dev/sdb`, make sure you note down what it is called on *your* computer

View File

@ -3,14 +3,16 @@ lang: en-US
layout: wiki
section: nds-bootstrap
title: Controls
long_title: nds-bootstrap controls
long_title: nds-bootstrap Controls
description: Button controls for nds-bootstrap
---
These do not apply to DSiWare.
These do not apply to homebrew.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to loader
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> for 2 seconds: Reset game
- Many games support simply pressing this button combination by default, but this will force reset it
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
@ -39,7 +41,7 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode or when used as a button combination in DSiWare
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
- Taking screenshots is currently not possible in B4DS mode

View File

@ -27,9 +27,6 @@ Changes the mode of the Video Random Access Memory (VRAM) of the system. ROMs ra
### Card Read DMA
Enables the uses of Direct Memory Access (DMA) for card reads. Having this setting on can speed up ROMs but may cause issues. More technical info can be found on the [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma).
### SWI Halt Hook
Changes whether Halt Software Interrupts (SWI) are Hooked or not. Having it set to On can speed up loading times, but might cause issues. Keeping it Off may reduce slowdowns as well.
### Ex. ROM space in RAM
If a game is small enough, it can be loaded into the system's RAM to speed up loading times. Turning this option on will increase the size limit for ROMs, but might break some.
@ -40,4 +37,4 @@ Appears only for homebrew ROMs. Setting this to On will not use nds-bootstrap wh
Change whether to run the ROM with either the Release or Nightly build of nds-bootstrap. Information on Nightly builds can be found on the [nds-bootstrap FAQ](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
### Screen Aspect Ratio
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ To view ROMs with known issues, check the [issues page](https://github.com/DS-Ho
- Also make sure to remove games that have been tested off of the Testing Queue sheet
#### If testing to update blacklists
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, Asynch Card Read, and SWI Halt Hook
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, and Asynch Card Read
- To enable blacklisted options in the per-game settings, go to `sd:/_nds/TWiLightMenu/settings.ini` and set `IGNORE_BLACKLISTS` to `1`
- If there are any issues caused when turning on these settings, please report them on the Github issues page

View File

@ -77,9 +77,9 @@ Najpierw musisz usunąć stopkę NOCASH z kopii zapasowej, którą flashujesz DS
1. Dowiedz się, gdzie karta SD jest zamontowana
- Linux:
1. Odłącz adapter karty SD
1. Uruchom `lbslk` w terminalu
1. Run `lsblk` in a terminal
1. Podłącz adapter karty SD
1. Uruchom ponownie `lbslk`
1. Run `lsblk` again
1. Tym razem powinno pojawić się nowe urządzenie
- Może (ale nie musi) się nazywać `/dev/sdb`, zapisz jak się nazywa na *Twoim* terminalu

View File

@ -3,14 +3,16 @@ lang: en-US
layout: wiki
section: nds-bootstrap
title: Controls
long_title: nds-bootstrap controls
long_title: nds-bootstrap Controls
description: Button controls for nds-bootstrap
---
These do not apply to DSiWare.
These do not apply to homebrew.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to loader
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> for 2 seconds: Reset game
- Many games support simply pressing this button combination by default, but this will force reset it
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
@ -39,7 +41,7 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode or when used as a button combination in DSiWare
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
- Taking screenshots is currently not possible in B4DS mode

View File

@ -27,9 +27,6 @@ Changes the mode of the Video Random Access Memory (VRAM) of the system. ROMs ra
### Card Read DMA
Enables the uses of Direct Memory Access (DMA) for card reads. Having this setting on can speed up ROMs but may cause issues. More technical info can be found on the [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma).
### SWI Halt Hook
Changes whether Halt Software Interrupts (SWI) are Hooked or not. Having it set to On can speed up loading times, but might cause issues. Keeping it Off may reduce slowdowns as well.
### Ex. ROM space in RAM
If a game is small enough, it can be loaded into the system's RAM to speed up loading times. Turning this option on will increase the size limit for ROMs, but might break some.
@ -40,4 +37,4 @@ Appears only for homebrew ROMs. Setting this to On will not use nds-bootstrap wh
Change whether to run the ROM with either the Release or Nightly build of nds-bootstrap. Information on Nightly builds can be found on the [nds-bootstrap FAQ](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
### Screen Aspect Ratio
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ To view ROMs with known issues, check the [issues page](https://github.com/DS-Ho
- Also make sure to remove games that have been tested off of the Testing Queue sheet
#### If testing to update blacklists
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, Asynch Card Read, and SWI Halt Hook
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, and Asynch Card Read
- To enable blacklisted options in the per-game settings, go to `sd:/_nds/TWiLightMenu/settings.ini` and set `IGNORE_BLACKLISTS` to `1`
- If there are any issues caused when turning on these settings, please report them on the Github issues page

View File

@ -77,9 +77,9 @@ You will first need to remove the NOCASH footer from the backup you are flashing
1. Work out where the SD card is mounted
- Linux:
1. Unplug the SD card adapter
1. Run `lbslk` in a terminal
1. Run `lsblk` in a terminal
1. Plug in the SD card adapter
1. Run `lbslk` again
1. Run `lsblk` again
1. This time a new device should appear
- It may be called `/dev/sdb`, make sure you note down what it is called on *your* computer

View File

@ -3,14 +3,16 @@ lang: en-US
layout: wiki
section: nds-bootstrap
title: Controls
long_title: nds-bootstrap controls
long_title: nds-bootstrap Controls
description: Button controls for nds-bootstrap
---
These do not apply to DSiWare.
These do not apply to homebrew.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to loader
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> for 2 seconds: Reset game
- Many games support simply pressing this button combination by default, but this will force reset it
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
@ -39,7 +41,7 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode or when used as a button combination in DSiWare
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
- Taking screenshots is currently not possible in B4DS mode

View File

@ -27,9 +27,6 @@ Changes the mode of the Video Random Access Memory (VRAM) of the system. ROMs ra
### Card Read DMA
Enables the uses of Direct Memory Access (DMA) for card reads. Having this setting on can speed up ROMs but may cause issues. More technical info can be found on the [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma).
### SWI Halt Hook
Changes whether Halt Software Interrupts (SWI) are Hooked or not. Having it set to On can speed up loading times, but might cause issues. Keeping it Off may reduce slowdowns as well.
### Ex. ROM space in RAM
If a game is small enough, it can be loaded into the system's RAM to speed up loading times. Turning this option on will increase the size limit for ROMs, but might break some.
@ -40,4 +37,4 @@ Appears only for homebrew ROMs. Setting this to On will not use nds-bootstrap wh
Change whether to run the ROM with either the Release or Nightly build of nds-bootstrap. Information on Nightly builds can be found on the [nds-bootstrap FAQ](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
### Screen Aspect Ratio
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ To view ROMs with known issues, check the [issues page](https://github.com/DS-Ho
- Also make sure to remove games that have been tested off of the Testing Queue sheet
#### If testing to update blacklists
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, Asynch Card Read, and SWI Halt Hook
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, and Asynch Card Read
- To enable blacklisted options in the per-game settings, go to `sd:/_nds/TWiLightMenu/settings.ini` and set `IGNORE_BLACKLISTS` to `1`
- If there are any issues caused when turning on these settings, please report them on the Github issues page

View File

@ -77,9 +77,9 @@ Du kommer först behöva ta bort NOCASH sidfoten från säkerhetskopian du flash
1. Kontrollera vart SD-kortet är monterat
- Linux:
1. Koppla ur SD-kortadaptern
1. Kör `lbslk` i en terminal
1. Run `lsblk` in a terminal
1. Koppla in SD-kortadaptern
1. Kör `lbslk` igen
1. Run `lsblk` again
1. Den här gången ska en ny enhet visas
- Det kan kallas `/dev/sdb`, se till att du antecknar vad det kallas på *din* dator

View File

@ -3,14 +3,16 @@ lang: en-US
layout: wiki
section: nds-bootstrap
title: Controls
long_title: nds-bootstrap controls
long_title: nds-bootstrap Controls
description: Button controls for nds-bootstrap
---
These do not apply to DSiWare.
These do not apply to homebrew.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to loader
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> for 2 seconds: Reset game
- Many games support simply pressing this button combination by default, but this will force reset it
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
@ -39,7 +41,7 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode or when used as a button combination in DSiWare
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
- Taking screenshots is currently not possible in B4DS mode

View File

@ -27,9 +27,6 @@ Changes the mode of the Video Random Access Memory (VRAM) of the system. ROMs ra
### Card Read DMA
Enables the uses of Direct Memory Access (DMA) for card reads. Having this setting on can speed up ROMs but may cause issues. More technical info can be found on the [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma).
### SWI Halt Hook
Changes whether Halt Software Interrupts (SWI) are Hooked or not. Having it set to On can speed up loading times, but might cause issues. Keeping it Off may reduce slowdowns as well.
### Ex. ROM space in RAM
If a game is small enough, it can be loaded into the system's RAM to speed up loading times. Turning this option on will increase the size limit for ROMs, but might break some.
@ -40,4 +37,4 @@ Appears only for homebrew ROMs. Setting this to On will not use nds-bootstrap wh
Change whether to run the ROM with either the Release or Nightly build of nds-bootstrap. Information on Nightly builds can be found on the [nds-bootstrap FAQ](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
### Screen Aspect Ratio
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ To view ROMs with known issues, check the [issues page](https://github.com/DS-Ho
- Also make sure to remove games that have been tested off of the Testing Queue sheet
#### If testing to update blacklists
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, Asynch Card Read, and SWI Halt Hook
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, and Asynch Card Read
- To enable blacklisted options in the per-game settings, go to `sd:/_nds/TWiLightMenu/settings.ini` and set `IGNORE_BLACKLISTS` to `1`
- If there are any issues caused when turning on these settings, please report them on the Github issues page

View File

@ -77,9 +77,9 @@ You will first need to remove the NOCASH footer from the backup you are flashing
1. Work out where the SD card is mounted
- Linux:
1. Unplug the SD card adapter
1. Run `lbslk` in a terminal
1. Run `lsblk` in a terminal
1. Plug in the SD card adapter
1. Run `lbslk` again
1. Run `lsblk` again
1. This time a new device should appear
- It may be called `/dev/sdb`, make sure you note down what it is called on *your* computer

View File

@ -3,14 +3,16 @@ lang: en-US
layout: wiki
section: nds-bootstrap
title: Controls
long_title: nds-bootstrap controls
long_title: nds-bootstrap Controls
description: Button controls for nds-bootstrap
---
These do not apply to DSiWare.
These do not apply to homebrew.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Up</kbd> + <kbd class="face">X</kbd> for 1 second: Swap the screens
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> for 2 seconds: Dump RAM to `sd:/_nds/nds-bootstrap`, as `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to loader
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>START</kbd> + <kbd>SELECT</kbd> for 2 seconds: Reset game
- Many games support simply pressing this button combination by default, but this will force reset it
- <kbd class="l">L</kbd> + <kbd>Down</kbd> + <kbd>SELECT</kbd>: Open the in-game menu
- <kbd class="r">R</kbd>: Advance by one frame
- Screenshot
@ -39,7 +41,7 @@ These do not apply to DSiWare.
- <kbd>Up</kbd>/<kbd>Down</kbd>: Increase/Decrease selected value
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a value
- <kbd class="face">A</kbd>/<kbd class="face">B</kbd>: Return to RAM Viewer/Editor at specified address
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode
- Returning to loader may not work on some O3DS models, and does not work in B4DS mode or when used as a button combination in DSiWare
- The button combination for opening the in-game menu can be changed in the TWiLight Menu++ settings
- Screenshots are saved to `sd:/_nds/nds-bootstrap/screenshots.tar`. This file can be opened using an archive viewer such as [7-Zip](https://www.7-zip.org/)
- Dumping RAM and taking screenshots are currently not possible in B4DS mode
- Taking screenshots is currently not possible in B4DS mode

View File

@ -27,9 +27,6 @@ Changes the mode of the Video Random Access Memory (VRAM) of the system. ROMs ra
### Card Read DMA
Enables the uses of Direct Memory Access (DMA) for card reads. Having this setting on can speed up ROMs but may cause issues. More technical info can be found on the [DS Index](https://wiki.ds-homebrew.com/ds-index/retail-roms#card-read-dma).
### SWI Halt Hook
Changes whether Halt Software Interrupts (SWI) are Hooked or not. Having it set to On can speed up loading times, but might cause issues. Keeping it Off may reduce slowdowns as well.
### Ex. ROM space in RAM
If a game is small enough, it can be loaded into the system's RAM to speed up loading times. Turning this option on will increase the size limit for ROMs, but might break some.
@ -40,4 +37,4 @@ Appears only for homebrew ROMs. Setting this to On will not use nds-bootstrap wh
Change whether to run the ROM with either the Release or Nightly build of nds-bootstrap. Information on Nightly builds can be found on the [nds-bootstrap FAQ](https://wiki.ds-homebrew.com/nds-bootstrap/faq?faq=what-is-a-nightly-and-where-do-i-get-it)
### Screen Aspect Ratio
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).
If on 3DS, the Screen Aspect Ratio can be changed from 4:3 (Default on DS/DSi) to 16:10. Only works if [widescreen is enabled](https://wiki.ds-homebrew.com/twilightmenu/playing-in-widescreen).

View File

@ -31,6 +31,6 @@ To view ROMs with known issues, check the [issues page](https://github.com/DS-Ho
- Also make sure to remove games that have been tested off of the Testing Queue sheet
#### If testing to update blacklists
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, Asynch Card Read, and SWI Halt Hook
- Change only the blacklisted options, these being: 133 MHz (TWL) CPU Speed, Card Read DMA, and Asynch Card Read
- To enable blacklisted options in the per-game settings, go to `sd:/_nds/TWiLightMenu/settings.ini` and set `IGNORE_BLACKLISTS` to `1`
- If there are any issues caused when turning on these settings, please report them on the Github issues page