Couple minor changes to the skins page

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Pk11 2020-12-25 02:17:46 -06:00
parent 925a867b8e
commit 9a77257483

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@ -12,7 +12,7 @@ Changes to paletted textures are more involved. Within the `grit` and `backgroun
```bash
$ make
```
in order to compile your themes into Grit RIFF Format. This will compile your paletted textures into **.grf** format in the `grf` folder. Do not make changes to the `.grit` files until you have read the advanced theming section below.
in order to compile your themes into Grit RIFF Format. This will compile your paletted textures into **.grf** format in the `grf` folder. Do not make changes to the `.grit` files until you have read the [advanced theming](#advanced-theming) section below.
Be aware the paletted textures come with more restrictions than BMP textures, the primary being an absolute maximum of 16 colors per texture. However, some textures may have even tighter default palette restrictions, which can be modified at the risk of running out of palette memory (see below).
@ -28,7 +28,7 @@ The `volume` and `battery` textures are self explanatory.
| bottom_bubble | The bottom background texture when hovering over an icon |
| bottom_ds | For the 3DS theme, the bottom background texture when not hovering over an icon when on a DS lite |
| bottom_bubble_ds | For the 3DS theme, the bottom background texture when hovering over an icon when on a DS lite |
| top | The top background |
| top | The top background |
### Paletted textures (`grit` folder)
@ -63,7 +63,7 @@ The `volume` and `battery` textures are self explanatory.
| scroll_window | The part of the scrollbar that indicates the icons that are in view | 7 Colors |
| small_cart | The icons displayed along the top (3DS Theme) and in the SELECT menu (DSi Theme) | |
| start_border | The border with animation frames that indicates the selected icon (DSi Theme) | |
| start_text | The text displayed for the start border on the (DSi Theme) | 4 Colors |
| start_text | The text displayed on the start border (DSi Theme) | 4 Colors |
| wirelessicons | The icons displayed to indicate a game has wireless support | 7 Colors |
### UI textures (`ui` folder)
@ -113,12 +113,12 @@ You may configure various options on how the theme is drawn in the `theme.ini` t
| `BatteryRenderY` | The Y position on the top screen to draw the battery icon | 5 | 5 |
| `BatteryRenderX` | The X position on the top screen to draw the battery icon | 235 | 235 |
| `RenderPhoto` | Whether or not to draw a photo on the top screen | 0 | 1 |
| `StartTextUserPalette` | Assign the DSi Profile Theme to the palette of the start text | N/A | 1 |
| `StartBorderUserPalette` | Assign the DSi Profile Theme Palette to the palette of the start border | N/A | 1 |
| `ButtonArrowUserPalette` | Assign the DSi Profile Theme Palette to the palette of the arrow buttons on the bottom of the screen | N/A | 1 |
| `MovingArrowUserPalette` | Assign the DSi Profile Theme Palette to the palette of the arrow shown when moving icons | N/A | 1 |
| `LaunchDotsUserPalette` | Assign the DSi Profile Theme Palette to the palette of the launch dots | N/A | 1 |
| `DialogBoxUserPalette` | Assign the DSi Profile Theme Palette to the palette of the dialog box | N/A | 1 |
| `StartTextUserPalette` | Use the DSi Profile color for the palette of the start text | N/A | 1 |
| `StartBorderUserPalette` | Use the DSi Profile color for the palette of the start border | N/A | 1 |
| `ButtonArrowUserPalette` | Use the DSi Profile color for the palette of the arrow buttons on the bottom of the screen | N/A | 1 |
| `MovingArrowUserPalette` | Use the DSi Profile color for the palette of the arrow shown when moving icons | N/A | 1 |
| `LaunchDotsUserPalette` | Use the DSi Profile color for the palette of the launch dots | N/A | 1 |
| `DialogBoxUserPalette` | Use the DSi Profile color for the palette of the dialog box | N/A | 1 |
## Advanced theming
@ -132,6 +132,6 @@ Additionally, paletted textures must have dimensions that are a multiple of 2. P
Paletted textures are not checked for validity. An invalid texture should be rare if created with the provided makefile, but in certain cases a corrupted texture will cause the menu to not load at all.
## Custom background music and sound fonts.
## Custom background music and sound effects
The DSi Menu and 3DS themes also support custom music. See [DSi / 3DS skins - Custom SFX](custom-dsi-3ds-sfx) for more details.