diff --git a/pages/_en-US/nds-bootstrap/faq.md b/pages/_en-US/nds-bootstrap/faq.md index dee5bac3..ec16e45f 100644 --- a/pages/_en-US/nds-bootstrap/faq.md +++ b/pages/_en-US/nds-bootstrap/faq.md @@ -44,7 +44,7 @@ There are also timing issues and AP measures (which most are already removed), b #### DS/DS Lite: Why use nds-bootstrap on a DS flashcard? - Certain compatible ROMs are loaded into the Memory Expansion Pak (or Slot-2 flashcarts containing RAM), allowing for load times to be faster than even normal Game Cards - 400+ DSiWare titles can be run using built-in patches and a Donor ROM of a DSi-Enhanced title - - Keep in mind that nds-bootstrap will always be used for DSiWare, regardless of `Use nds-bootstrap` setting in TWLMenu++ Settings + - Keep in mind that nds-bootstrap will always be used for DSiWare, regardless of `Game Loader` setting in TWLMenu++ Settings - Not all DSiWare titles can save, due to the difficulty of adding save support for them, and/or them storing more than one file in the save filesystem. - If your flashcard kernel cannot run a certain ROM, nds-bootstrap can be used instead, and can be set per-game - Swap top and bottom screens in compatible games for more comfortable gameplay, or on systems with a broken or removed screen