diff --git a/pages/_en-US/twilightmenu/playing-in-widescreen.md b/pages/_en-US/twilightmenu/playing-in-widescreen.md
index 5f8c63a9..cd988a5c 100644
--- a/pages/_en-US/twilightmenu/playing-in-widescreen.md
+++ b/pages/_en-US/twilightmenu/playing-in-widescreen.md
@@ -33,5 +33,5 @@ You're all done! Enjoy your DS games in widescreen!
**NOTES:**
1. Do not hold START or SELECT when launching TWLMenu++, if you don't want widescreen to look glitched
1. Not every game is widescreen compatible. [Here is a list of games with widescreen support](https://github.com/DS-Homebrew/TWiLightMenu/blob/master/7zfile/3DS%20-%20CFW%20users/Games%20supported%20with%20widescreen.txt)
-1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide
+1. If you're stuck in widescreen mode in all of TWL_FIRM (including the TWLMenu++ GUI) after following this guide and launching a widescreen-compatible game, delete `TwlBg.cxi` at `sd:/luma/sysmodules/`, and [uninstall](https://wiki.ds-homebrew.com/twilightmenu/uninstalling-3ds) and [re-install](https://wiki.ds-homebrew.com/twilightmenu/installing-3ds) TWiLight Menu++, and re-follow the above guide, as well as using the original build of Luma
1. Most widescreen patches will only adjust 3D elements for widescreen, 2D elements (such as menus) will only be stretched