From 7792e3663a765633dbfecf9639c93db5a295294a Mon Sep 17 00:00:00 2001 From: Pk11 Date: Sat, 5 Mar 2022 16:20:55 -0600 Subject: [PATCH] Update translations --- pages/_es-ES/community/discord-info.md | 2 +- pages/_es-ES/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 4 +- pages/_es-ES/twilightmenu/faq.md | 3 +- pages/_fr-FR/community/discord-info.md | 2 +- pages/_fr-FR/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 2 +- pages/_fr-FR/twilightmenu/faq.md | 5 +- pages/_he-IL/community/discord-info.md | 2 +- pages/_he-IL/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 2 +- pages/_he-IL/twilightmenu/faq.md | 3 +- pages/_hu-HU/community/discord-info.md | 2 +- pages/_hu-HU/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 224 +++++++++--------- pages/_hu-HU/twilightmenu/faq.md | 7 +- pages/_ic-IC/community/discord-info.md | 2 +- pages/_ic-IC/hiyacfw/installing.md | 6 +- pages/_ic-IC/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 14 +- pages/_ic-IC/twilightmenu/faq.md | 11 +- pages/_id-ID/community/discord-info.md | 2 +- pages/_id-ID/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 2 +- pages/_id-ID/twilightmenu/faq.md | 3 +- .../twilightmenu/installing-flashcard.md | 2 +- pages/_it-IT/community/discord-info.md | 2 +- pages/_it-IT/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 2 +- pages/_it-IT/twilightmenu/custom-fonts.md | 4 +- pages/_it-IT/twilightmenu/faq.md | 3 +- pages/_ja-JP/community/discord-info.md | 2 +- pages/_ja-JP/nds-bootstrap/future.md | 43 ++++ pages/_ko-KR/community/discord-info.md | 2 +- pages/_ko-KR/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 2 +- pages/_ko-KR/twilightmenu/faq.md | 3 +- pages/_pl-PL/community/discord-info.md | 2 +- pages/_pl-PL/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 2 +- pages/_pl-PL/twilightmenu/faq.md | 3 +- pages/_ru-RU/community/discord-info.md | 2 +- pages/_ru-RU/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 2 +- pages/_ru-RU/twilightmenu/faq.md | 3 +- pages/_ru-RU/twilightmenu/updating-3ds.md | 7 +- pages/_ru-RU/twilightmenu/updating-dsi.md | 8 +- .../_ru-RU/twilightmenu/updating-flashcard.md | 5 +- pages/_sv-SE/community/discord-info.md | 2 +- pages/_sv-SE/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 2 +- pages/_sv-SE/twilightmenu/faq.md | 3 +- pages/_sv-SE/twilightmenu/updating-3ds.md | 7 +- pages/_sv-SE/twilightmenu/updating-dsi.md | 8 +- .../_sv-SE/twilightmenu/updating-flashcard.md | 5 +- pages/_zh-CN/community/discord-info.md | 2 +- pages/_zh-CN/nds-bootstrap/future.md | 43 ++++ .../twilightmenu/custom-dsi-3ds-skins.md | 2 +- pages/_zh-CN/twilightmenu/faq.md | 3 +- 59 files changed, 763 insertions(+), 184 deletions(-) create mode 100644 pages/_es-ES/nds-bootstrap/future.md create mode 100644 pages/_fr-FR/nds-bootstrap/future.md create mode 100644 pages/_he-IL/nds-bootstrap/future.md create mode 100644 pages/_hu-HU/nds-bootstrap/future.md create mode 100644 pages/_ic-IC/nds-bootstrap/future.md create mode 100644 pages/_id-ID/nds-bootstrap/future.md create mode 100644 pages/_it-IT/nds-bootstrap/future.md create mode 100644 pages/_ja-JP/nds-bootstrap/future.md create mode 100644 pages/_ko-KR/nds-bootstrap/future.md create mode 100644 pages/_pl-PL/nds-bootstrap/future.md create mode 100644 pages/_ru-RU/nds-bootstrap/future.md create mode 100644 pages/_sv-SE/nds-bootstrap/future.md create mode 100644 pages/_zh-CN/nds-bootstrap/future.md diff --git a/pages/_es-ES/community/discord-info.md b/pages/_es-ES/community/discord-info.md index 19639ea0..537a079e 100644 --- a/pages/_es-ES/community/discord-info.md +++ b/pages/_es-ES/community/discord-info.md @@ -98,7 +98,7 @@ These are the people who maintain the server. If they say something is final, it Owner: shutterbug2000#8835 -Administrators: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Server Maintainers: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_es-ES/nds-bootstrap/future.md b/pages/_es-ES/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_es-ES/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_es-ES/twilightmenu/custom-dsi-3ds-skins.md b/pages/_es-ES/twilightmenu/custom-dsi-3ds-skins.md index c1233c14..72d08dba 100644 --- a/pages/_es-ES/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_es-ES/twilightmenu/custom-dsi-3ds-skins.md @@ -127,7 +127,7 @@ These must be PNG files, any file will work however only 100% transparency will ### Video texture (`video` folder) Only used for the 3DS theme, `3dsRotatingCubes.rvid` is a Rocket Video file. For more information on converting videos to rvid, read [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) on the Vid2RVID wiki. If you don't want this to be drawn you can simply delete it. -### Volume textres (`volume` folder) +### Volume textures (`volume` folder) These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all of them so that it's properly overwritten on change. | Texture | Description | @@ -146,7 +146,7 @@ You may configure various options on how the theme is drawn in the `theme.ini` t | `StartBorderRenderY` | The initial Y position of the Start Border | 92 | 81 | | `StartBorderSpriteW` | The width of the start border sprite. Note that the start border texture is exactly half of the full border. | 32 | 32 | | `StartBorderSpriteH` | The height of the start border sprite | 64 | 80 | -| `StartTextRenderY` | The initial Y position of the Start tex | 143 | 143 | +| `StartTextRenderY` | The initial Y position of the Start text | 143 | 143 | | `BubbleTipRenderY` | The Y position of the tip of the bubble that is drawn over the start border | 98 | 80 | | `BubbleTipRenderX` | The X position of the tip of the bubble that is drawn over the start border | 125 | 122 | | `BubbleTipSpriteW` | The width of the bubble tip sprite | 7 | 11 | diff --git a/pages/_es-ES/twilightmenu/faq.md b/pages/_es-ES/twilightmenu/faq.md index 458ec1a4..e6b3727d 100644 --- a/pages/_es-ES/twilightmenu/faq.md +++ b/pages/_es-ES/twilightmenu/faq.md @@ -64,7 +64,8 @@ Vea [Lista de Sistemas Compatibles con TWiLight Menu++](../ds-index/emulators#li No. SD card access is only granted to DSiWare applications, so Slot-1 games cannot launch (or even access) TWiLight Menu++. #### ¿Por qué no puedo encontrar/ver mis juegos? -There are a multiple reasons you may be unable to find them. -The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. +There are a multiple reasons you may be unable to find them. +- The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. - If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use L/R or SELECT + Left/Right to switch pages - If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings - If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it diff --git a/pages/_fr-FR/community/discord-info.md b/pages/_fr-FR/community/discord-info.md index 8993b80a..305d8016 100644 --- a/pages/_fr-FR/community/discord-info.md +++ b/pages/_fr-FR/community/discord-info.md @@ -98,7 +98,7 @@ Ce sont les personnes qui gèrent le serveur. Si elles disent que quelque chose Propriétaire : shutterbug2000#8835 -Administrateurs : RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrateurs : RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Gestionnaires du serveur : Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_fr-FR/nds-bootstrap/future.md b/pages/_fr-FR/nds-bootstrap/future.md new file mode 100644 index 00000000..1d437bcf --- /dev/null +++ b/pages/_fr-FR/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: fr-FR +layout: wiki +section: nds-bootstrap +title: Avenir de nds-bootstrap +description: Infos pour l'avenir de nds-bootstrap +--- + +Il n'y a pas de dates de sortie fixées pour les prochaines versions. +{:.alert .alert-info} + +Cette page donne un aperçu de l'avenir de nds-bootstrap par ordre de priorité. Ces jalons sont susceptibles d'être modifiés au fur et à mesure que les problèmes sont résolus. Les exemples énumérés sous chaque jalon ne sont pas exhaustifs. Pour une liste de tous les problèmes liés à chaque jalon, consultez la [page Milestones sur GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Améliorer la compatibilité des titres commerciaux +Faire en sorte que nds-bootstrap se rapproche de la compatibilité 1:1 avec les titres commerciaux +- Correction de *Romancing SaGa 3* [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Correction de *Golden Sun : Obscure Aurore* [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Correction des connexions DS-Wii de Pokémon [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Correction des titres de la série *Programme d'entraînement cérébral du Dr Kawashima* [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Correction de *Mario vs. Donkey Kong : Pagaille à Mini-Land !* [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Améliorations supplémentaires apportées aux jeux +Ajout de fonctionnalités qui n'existent pas en jouant avec une carte de jeu +- Connexion WPA pour les jeux en mode DS [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Émulation Slot-2 [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Correction des codes de triche de type E [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Améliorer la compatibilité des homebrews +Faire fonctionner plus d'anciennes applications homebrews avec nds-bootstrap +- Problèmes avec le [label Homebrew](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Améliorer B4DS +Bien que la compatibilité à 100 % ne soit pas possible avec les limitations de B4DS, il est toujours possible d'améliorer la compatibilité +- Problèmes avec le [label B4DS](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Amélioration de la compatibilité des ROMs hacks +Alors que certaines ROMs hacks sont vouées à ne pas fonctionner sur du matériel réel (par exemple, les hacks de la génération 5 de Pokémon avec le type Fée), l'amélioration de la compatibilité des ROM hacks reste possible +- Problèmes avec le [label ROM Hack](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Fonctionnalités supplémentaires de nds-bootstrap +Ajout de plus de fonctionnalités à nds-bootstrap lui-même lors de l'exécution de ROMs +- Implémentation de sauvegardes d'état/en temps réel [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Affichage de l'heure dans le menu en jeu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_fr-FR/twilightmenu/custom-dsi-3ds-skins.md b/pages/_fr-FR/twilightmenu/custom-dsi-3ds-skins.md index 7583c116..47d3f05f 100644 --- a/pages/_fr-FR/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_fr-FR/twilightmenu/custom-dsi-3ds-skins.md @@ -127,7 +127,7 @@ Il doit s'agir de fichiers PNG. N'importe quel fichier peut être utilisé, mais ### Texture vidéo (dossier `video`) Utilisé uniquement pour le thème 3DS, `3dsRotatingCubes.rvid` est un fichier Rocket Video. Pour plus d'informations sur la conversion de vidéos en rvid, lisez [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) sur le wiki de Vid2RVID. Si vous ne voulez pas qu'il soit affiché, vous pouvez simplement le supprimer. -### Textures du volume (`volume` dossier) +### Textures du volume (dossier `volume`) Il doit s'agir de fichiers PNG. N'importe quel fichier peut être utilisé, mais seuls les fichiers 100 % transparents sont acceptés. Tout pixel transparent dans une texture doit l'être dans toutes les autres afin qu'il soit correctement écrasé lors d'un changement. | Texture | Description | diff --git a/pages/_fr-FR/twilightmenu/faq.md b/pages/_fr-FR/twilightmenu/faq.md index 9025f024..088997aa 100644 --- a/pages/_fr-FR/twilightmenu/faq.md +++ b/pages/_fr-FR/twilightmenu/faq.md @@ -64,11 +64,12 @@ Consultez [Liste des systèmes pris en charge par TWiLight Menu++](../ds-index/e Non. L'accès à la carte SD n'est accordé qu'aux applications DSiWare, les jeux Slot-1 ne peuvent donc pas lancer (ou même accéder) à TWiLight Menu++. #### Pourquoi ne puis-je pas trouver/voir mes jeux ? -Il y a de multiples raisons pour lesquelles vous ne parvenez pas à les trouver. -Le dossier `_nds` qui se trouve à la racine de la carte SD n'est pas destiné aux applications auxquelles on accéderait via TWiLight Menu++, car il est réservé aux fichiers basés sur les fonctionnalités (skins, configuration, images, émulateurs et autres). Si vous avez placé vos titres ici, veuillez les déplacer vers un autre emplacement. +Il y a de multiples raisons pour lesquelles vous ne parvenez pas à les trouver. +- Le dossier `_nds` qui se trouve à la racine de la carte SD n'est pas destiné aux applications auxquelles on accéderait via TWiLight Menu++, car il est réservé aux fichiers basés sur les fonctionnalités (skins, configuration, images, émulateurs et autres). Si vous avez placé vos titres ici, veuillez les déplacer vers un autre emplacement. - Si vous avez plus de 39 éléments dans un dossier et que tous les emplacements du menu sont occupés, vos jeux peuvent se trouver sur la page suivante. Utilisez L/R ou SELECT + Gauche/Droite pour changer de page - Si votre jeu ou votre dossier est caché, vous devrez peut-être afficher les fichiers cachés via les paramètres de l'interface graphique de TWiLight Menu++ - Si votre jeu est dans une archive (`zip`, `rar`, `7z`, etc), il ne pourra pas être utilisé par TWiLight Menu++. Extrayez le jeu de l'archive pour l'utiliser -- Si votre jeu n'utilise pas l'une des [extensions supportées](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), vous devrez peut-être changer l'extension en renommant le fichier +- Si votre jeu n'utilise pas l'une des extensions [supportées](../ds-index/emulators#list-of-systems-supported-by-twilight-menu), vous devrez peut-être changer l'extension en renommant le fichier #### Comment accéder aux paramètres de TWiLight Menu++ ? La manière d'accéder aux paramètres de TWiLight Menu++ varie selon votre configuration. diff --git a/pages/_he-IL/community/discord-info.md b/pages/_he-IL/community/discord-info.md index b4831b3d..2c280dc5 100644 --- a/pages/_he-IL/community/discord-info.md +++ b/pages/_he-IL/community/discord-info.md @@ -98,7 +98,7 @@ These are the people who maintain the server. If they say something is final, it Owner: shutterbug2000#8835 -Administrators: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Server Maintainers: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_he-IL/nds-bootstrap/future.md b/pages/_he-IL/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_he-IL/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_he-IL/twilightmenu/custom-dsi-3ds-skins.md b/pages/_he-IL/twilightmenu/custom-dsi-3ds-skins.md index 54a19c0d..9a769817 100644 --- a/pages/_he-IL/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_he-IL/twilightmenu/custom-dsi-3ds-skins.md @@ -127,7 +127,7 @@ These must be PNG files, any file will work however only 100% transparency will ### Video texture (`video` folder) Only used for the 3DS theme, `3dsRotatingCubes.rvid` is a Rocket Video file. For more information on converting videos to rvid, read [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) on the Vid2RVID wiki. If you don't want this to be drawn you can simply delete it. -### Volume textres (`volume` folder) +### Volume textures (`volume` folder) These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all of them so that it's properly overwritten on change. | Texture | Description | diff --git a/pages/_he-IL/twilightmenu/faq.md b/pages/_he-IL/twilightmenu/faq.md index 28bb6035..9e547cf8 100644 --- a/pages/_he-IL/twilightmenu/faq.md +++ b/pages/_he-IL/twilightmenu/faq.md @@ -64,7 +64,8 @@ See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of No. SD card access is only granted to DSiWare applications, so Slot-1 games cannot launch (or even access) TWiLight Menu++. #### Why can't I find/see my games? -There are a multiple reasons you may be unable to find them. -The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. +There are a multiple reasons you may be unable to find them. +- The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. - If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use L/R or SELECT + Left/Right to switch pages - If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings - If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it diff --git a/pages/_hu-HU/community/discord-info.md b/pages/_hu-HU/community/discord-info.md index 0f829bcb..63c3e2d3 100644 --- a/pages/_hu-HU/community/discord-info.md +++ b/pages/_hu-HU/community/discord-info.md @@ -98,7 +98,7 @@ Ezek az emberek azok, akik gondozzák a szervert. Ha azt mondják, hogy valami v Tulajdonos: shutterbug2000#8835 -Adminisztrátorok: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Szerver karbantartók: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_hu-HU/nds-bootstrap/future.md b/pages/_hu-HU/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_hu-HU/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_hu-HU/twilightmenu/custom-dsi-3ds-skins.md b/pages/_hu-HU/twilightmenu/custom-dsi-3ds-skins.md index 6dc78ec1..eda197e9 100644 --- a/pages/_hu-HU/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_hu-HU/twilightmenu/custom-dsi-3ds-skins.md @@ -7,7 +7,7 @@ title: DSi/3DS szkinek létrehozása description: Hogyan készíts egyedi DSi és 3DS szkineket a TWiLight Menu++-hoz --- -To make a TWiLight Menu++ skin you will need an image editor capable of exporting `.png` files, 16 BPP `.bmp` files or `.png` files, and 4 BPP `.bmp` files. Ideally it should also be able to manually rearrange image palettes. [GIMP](https://www.gimp.org) is recommended and will be used for this guide as it's capable of everything needed. +A TWiLight Menu++ szkin elkészítéséhez szükséged lesz egy olyan képszerkesztő programra, amely képes exportálni `.png` fájlokat és 16 BPP `.bmp` fájlokat vagy `.png` fájlokat és 4 BPP `.bmp` fájlokat. Ideális esetben a képpaletták kézi átrendezésére is képesnek kell lennie. A [GIMP](https://www.gimp.org) az ajánlott, és ebben az útmutatóban ezt fogjuk használni, mivel minden szükséges dologra képes. ## 1. rész: Töltsd le a példákat Ez első dolog emit le kell töltened a [példa szkinek](/assets/files/skin-examples.zip). Ezek alapként használhatók a szkinjeid számára, és már a megfelelő formátumban vannak, így ha később problémáid adódnának, ezekkel tudod összehasonlítani. @@ -17,7 +17,7 @@ Töltsd le és telepítsd a [GIMP](https://www.gimp.org)-et. Használhatsz más Miután telepítetted, nyisd meg a GIMP-et és válaszd az `Ablakok` -> `Dokkolható párbeszédablakok` -> `Színtérkép` opciókat. Ez megnyitja a Színtérkép párbeszédpanelt, amely hasznos lehet palettás képek szerkesztésekor. -Most már megnyithatod a GIMP-ben azt a képet, amelyet szerkeszteni szeretnél, és folytathatod az alábbi szakaszokban, attól függően, hogy melyik mappában van az adott fájl. Note that TWiLight Menu++ is picky about the exact format of the images and it varies by which folder they're in, so make sure to export as the section says. +Most már megnyithatod a GIMP-ben azt a képet, amelyet szerkeszteni szeretnél, és folytathatod az alábbi szakaszokban, attól függően, hogy melyik mappában van az adott fájl. Ne feledd, hogy a TWiLight Menu válogatós a képek pontos formátumát illetően, és ez attól függően változik, hogy melyik mappában vannak, ezért győződj meg róla, hogy úgy exportálod, ahogy az adott szakasz mondja. ### Háttér textúrák (`background` mappa) Ezek vagy PNG fájlok vagy 16 bites (`A1 R5 G5 B5` vagy `X1 R5 G5 B5`) BMP-fájlok lehetnek. @@ -31,7 +31,7 @@ Ezek vagy PNG fájlok vagy 16 bites (`A1 R5 G5 B5` vagy `X1 R5 G5 B5`) BMP-fájl | top | | ### Elem textúrák (`battery` mappa) -Ezeknek PNG fájloknak kell lenniük, bármilyen fájl működni fog, azonban csak 100%-os átlátszóság fog működni. Bármelyik pixelnek ami átlátszó az egyik ikonon, átlátszónak kell lenni mindegyiken, gy megfelelően felülírásra kerül változáskor. +Ezeknek PNG fájloknak kell lenniük, bármilyen fájl működni fog, azonban csak 100%-os átlátszósággal fognak működni. Bármelyik pixelnek ami átlátszó az egyik ikonon, átlátszónak kell lenni mindegyiken, így megfelelően felülírásra kerül változáskor. | Textúra | Leírás | | ------------------ | ------------------------------------------------------------------------------------------------------------- | @@ -53,56 +53,56 @@ Ezeknek PNG fájloknak kell lenniük, bármilyen fájl működni fog, azonban cs ### Palettás texturák (`grf` mappa) Ezeknek 4 BPP (16 színű) BMP fájloknak kell lenniük. -To edit these in GIMP select `Image` -> `Mode` -> `RGB` to allow changing colors, then when done changing colors select `Image` -> `Mode` -> `Indexed...` to convert back to paletted. When switching to indexed, ensure that `Generate optimum palette` is checked and `Maximum number of colors` is set to `16`. +Ezek beállításához a GIMP-ben, válaszd a `Kép` -> `Mód` ->`RGB`-t a színek módostásához, majd ha készen vagy a színek módosításával, válaszd a `Kép` -> `Mód` -> `Indexelt...` opciókat a palettásra visszakonvertálásához. Indexáltra váltáskor győződj meg arról, hogy `Optimális paletta generálása` be van jelölve, és `Maximális színszám` `16`. -**Note:** Some images in the DSi theme have their palettes overridden based on the user's profile color. If editing the colors of these ensure that the `UserPalette` option for it in the `theme.ini` is set to `0`. +**Megjegyzés:** A DSi témában egyes képek palettája a felhasználó profilszíne alapján felül van írva. Ha szeretnéd szerkeszteni ezek színeit, biztosítsd, hogy a `UserPalette` opció beállítása a `theme.ini` fájlban `0` legyen. -After converting to indexed, go to the colormap dialog and ensure the transparent color (#FF00FF) is color #0 in the colormap. If it isn't, right click in the colormap and select `Rearrange Colormap...` then move the transparent color to be the first color in the colormap and select `OK`. +Az indexeltre való konvertálás után menj a Színtérkép párbeszédpanelre, és ellenőrizd, hogy az átlátszó szín (#FF00FF) a színtérképen a #0 szín. Ha nem az, akkor kattints jobb gombbal a színtérképen, és válaszd a `Színtérkép átrendezése...` parancsot majd mozgasd az átlátszó színt a színtérkép első színére, és nyomj az `OK`-ra. -If there are fewer than 16 colors in your final colormap press the `+` button at the bottom of the colormap dialog until you have 16 colors. +Ha a végleges színtérképben 16-nál kevesebb szín van, nyomd meg a `+` gombot a Színtérkép párbeszédpanel alján, amíg nem lesz 16 szín. -When exporting it's recommended to check the `Do not write color space information` box under the `Compatibility Options` dropdown. +Exportáláskor ajánlott bejelölni a `Ne írjon színtérinformációt` jelölőnégyzetet a `Kompatibilitási beállítások` legördülő ablak alatt. -| Textúra | Leírás | -| ------------- | ----------------------------------------------------------------------------------------------- | -| bips | The bips displayed on the bottom of the scrollbar (DSi Theme) | -| box | The box texture, containing both full and empty textures (DSi Theme) | -| box_empty | The texture displayed for an empty box (3DS Theme) | -| box_full | The texture displayed for a box with an icon (3DS Theme) | -| brace | The brace texture shown past the first and last icon (DSi Theme) | -| bubble | The bottom bit of the bubble that draws over the start border or icon box | -| button_arrow | The textures for the arrows on either side of bottom scrollbar (DSi Theme) | -| cornerbutton | The buttons that are displayed on the SELECT menu (DSi Theme) (The name is based on an old use) | -| cursor | The border with animation frames that indicate the selected icon (3DS Theme) | -| dialogbox | The background of the dialog box that slides down | -| folder | The icon for folders | -| icon_a26 | The icon for Atari 2600 games | -| icon_gb | The icon for Game Boy games | -| icon_gba | The icon for GBA games (all themes) and the top icon to launch GBARunner2 (3DS Theme) | -| icon_gbamode | A natív GBA Mód ikonja | -| icon_gg | A Game Gear játékok ikonja | -| icon_int | Az Intellivision játékok ikonja | -| icon_m5 | A Sord M5 játékok ikonja | -| icon_manual | A kézikönyv ikonja | -| icon_md | A Mega Drive játékok ikonja | -| icon_nes | Az NES játékok ikonja | -| icon_ngp | A Neo Geo Pocket játékok ikonja | -| icon_pce | A PC Engine/TurboGrafx-16 játékok ikonja | -| icon_plg | A DSTWO bővítmények ikonja | -| icon_settings | A Nintendo DSi Settings ikonja | -| icon_sg | A Sega SG-1000 játékok ikonja | -| icon_sms | A Sega Master System játékok ikonja | -| icon_snes | Az SNES játékok ikonja | -| icon_unk | Megjelenített ikon, ha egy játéknak nincs ikonja | -| icon_ws | A WonderSwan játékok ikonja | -| launch_dot | A megjelenített pontok, amikor egy játék indul (DSi téma) | -| moving_arrow | A megjelenített nyíl, amikor egy játék mozgatásra kerül (DSi téma) | -| progress | Töltési animáció 8 képkockával | -| scroll_window | A görgetősávnak az a része, amely a látható ikonokat jelzi | -| small_cart | Az ikonok amik megjelennek fent (3DS téma) és a SELECT menüben (DSi téma) | -| start_border | A keret animáció kockák, amik a kiválasztott ikont jelzik (DSi téma) | -| start_text | Az indító kereten megjelenített szöveg (DSi téma) | -| wirelessicons | A megjelenített ikonok, amik azt mutatják, hogy a játéknak van vezetéknélküli támogatása | +| Textúra | Leírás | +| ------------- | --------------------------------------------------------------------------------------------- | +| bips | A gördítősáv alján látható pontok (DSi téma) | +| box | Doboz textúrája, ami tartalmaz egyaránt teli és üres textúrákat (DSi téma) | +| box_empty | Üres doboz textúra (3DS téma) | +| box_full | Doboz ikonnal textúra (3DS téma) | +| brace | A kapocs textúra ami az első és utolsó ikon után jelenik meg (DSi téma) | +| bubble | Az alsó darabja a buboréknak, ami az induló keret vagy az ikon doboz felé rajzolt | +| button_arrow | A nyilak textúrái mindkét oldalán az alsó gördítő sávnak (DSi téma) | +| cornerbutton | A gombok, amik megjelennek a SELECT menüben (DSi téma) (A név egy régi felhasználáson alapul) | +| cursor | A keret animáció kockák, amik a kiválasztott ikont jelzik (3DS téma) | +| dialogbox | A lecsúszó párbeszéd ablak háttere | +| folder | A mappák ikonja | +| icon_a26 | Az Atari 2600 játékok ikonja | +| icon_gb | A Game Boy játékok ikonja | +| icon_gba | A GBA játékok ikonja (minden téma) és a felső GBARunner2 indító ikon (3DS téma) | +| icon_gbamode | A natív GBA Mód ikonja | +| icon_gg | A Game Gear játékok ikonja | +| icon_int | Az Intellivision játékok ikonja | +| icon_m5 | A Sord M5 játékok ikonja | +| icon_manual | A kézikönyv ikonja | +| icon_md | A Mega Drive játékok ikonja | +| icon_nes | Az NES játékok ikonja | +| icon_ngp | A Neo Geo Pocket játékok ikonja | +| icon_pce | A PC Engine/TurboGrafx-16 játékok ikonja | +| icon_plg | A DSTWO bővítmények ikonja | +| icon_settings | A Nintendo DSi Settings ikonja | +| icon_sg | A Sega SG-1000 játékok ikonja | +| icon_sms | A Sega Master System játékok ikonja | +| icon_snes | Az SNES játékok ikonja | +| icon_unk | Megjelenített ikon, ha egy játéknak nincs ikonja | +| icon_ws | A WonderSwan játékok ikonja | +| launch_dot | A megjelenített pontok, amikor egy játék indul (DSi téma) | +| moving_arrow | A megjelenített nyíl, amikor egy játék mozgatásra kerül (DSi téma) | +| progress | Töltési animáció 8 képkockával | +| scroll_window | A görgetősávnak az a része, amely a látható ikonokat jelzi | +| small_cart | Az ikonok amik megjelennek fent (3DS téma) és a SELECT menüben (DSi téma) | +| start_border | A keret animáció kockák, amik a kiválasztott ikont jelzik (DSi téma) | +| start_text | Az indító kereten megjelenített szöveg (DSi téma) | +| wirelessicons | A megjelenített ikonok, amik azt mutatják, hogy a játéknak van vezetéknélküli támogatása | ### DS Classic Menu textúrák (`quickmenu` mappa) Ezeknek PNG fájloknak kell lenniük. @@ -113,77 +113,77 @@ Ezeknek PNG fájloknak kell lenniük. | phat_topbg | Háttér a felső képernyőre DS Phat-on | | topbg | Háttér a felső képernyőre bármilyen más DS modellen | -### UI textures (`ui` folder) -These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all related textures so that it's properly overwritten on change. +### UI texturák (`ui` mappa) +Ezeknek PNG fájloknak kell lenniük, bármilyen fájl működni fog, azonban csak 100%-os átlátszósággal fognak működni. Bármelyik pixelnek ami átlátszó az egyik textúrán, átlátszónak kell lenni mindegyik kapcsolódó textúrán, így megfelelően felülírásra kerül változáskor. -| Texture | Description | +| Textúra | Leírás | | ---------------- | ------------------------------------------------------- | -| date_time_font | The font to display the date and time | -| Lshoulder | The left shoulder | -| Lshoulder_greyed | The left shoulder when there are no pages to the left | -| Rshoulder | The right shoulder | -| Rshoulder_greyed | The right shoulder when there are no pages to the right | +| date_time_font | A dátum és idő megjelenítésére használt karakterkészlet | +| Lshoulder | A bal váll | +| Lshoulder_greyed | A bal váll, ha már nincs további oldal tovább balra | +| Rshoulder | A jobb váll | +| Rshoulder_greyed | A jobb váll, ha már nincs további oldal tovább jobbra | -### Video texture (`video` folder) -Only used for the 3DS theme, `3dsRotatingCubes.rvid` is a Rocket Video file. For more information on converting videos to rvid, read [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) on the Vid2RVID wiki. If you don't want this to be drawn you can simply delete it. +### Videó texturák (`video` mappa) +Csak a 3DS témában használt, a `3dsRotatingCubes.rvid` egy Rocket Video fájl. További információkért a videók rvid fájllá konvertálásáról, olvasd el [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) cikket a Vid2RVID wiki-ben. Ha nem szeretnéd, hogy megjelenjen, egyszerűen csak töröld. -### Volume textres (`volume` folder) -These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all of them so that it's properly overwritten on change. +### Hangerő textúrák (`volume` mappa) +Ezeknek PNG fájloknak kell lenniük, bármilyen fájl működni fog, azonban csak 100%-os átlátszóság fog működni. Bármelyik pixelnek ami átlátszó az egyik textúrán, átlátszónak kell lenni mindegyiken, így megfelelően felülírásra kerül változáskor. -| Texture | Description | -| ------- | -------------------------------- | -| volume0 | Volume is only shown in DSi mode | -| volume1 | 0 is muted, 4 is full volume | -| volume2 | | -| volume3 | | -| volume4 | | +| Textúra | Leírás | +| ------- | ---------------------------------------- | +| volume0 | Ez a hangerő csak DSi módban jelenik meg | +| volume1 | 0 némított, 4 teljes hangerő | +| volume2 | | +| volume3 | | +| volume4 | | -## Theme configuration (`theme.ini` file) -You may configure various options on how the theme is drawn in the `theme.ini` to accommodate larger sprites or textures. For true/false options `0` is false and `1` is true. Options with a blank default value for a theme are unused for that theme. +## Téma konfiguráció (`theme.ini` fájl) +Különböző opciókat konfigurálhatsz arról, hogy hogyan kerüljön rajzolásra a téma a `theme.ini` fájlban, hogy nagyobb sprite-okat és texturákat használhass. Az igaz/hamis opciók esetében `0` a hamis és `1` az igaz. Az üres alapértelmezett értékkel rendelkező beállítások egy téma esetében nem használatosak az adott témában. -| Value | Description | Default (3DS) | Default (DSi) | -| ------------------------ | ------------------------------------------------------------------------------------------------------------ | ------------- | ------------- | -| `StartBorderRenderY` | The initial Y position of the Start Border | 92 | 81 | -| `StartBorderSpriteW` | The width of the start border sprite. Note that the start border texture is exactly half of the full border. | 32 | 32 | -| `StartBorderSpriteH` | The height of the start border sprite | 64 | 80 | -| `StartTextRenderY` | The initial Y position of the Start tex | 143 | 143 | -| `BubbleTipRenderY` | The Y position of the tip of the bubble that is drawn over the start border | 98 | 80 | -| `BubbleTipRenderX` | The X position of the tip of the bubble that is drawn over the start border | 125 | 122 | -| `BubbleTipSpriteW` | The width of the bubble tip sprite | 7 | 11 | -| `BubbleTipSpriteH` | The height of the bubble tip sprite | 7 | 8 | -| `TitleboxRenderY` | The initial Y position of the title text box | 96 | 85 | -| `TitleboxTextY` | The initial Y position of the title text | 55 | 30 | -| `TitleboxTextW` | The maximum width of the title text | 200 | 240 | -| `MacroTitleboxTextY` | The initial Y position of the title text in macro mode | | 40 | -| `MacroTitleboxTextW` | The maximum width of the title text in macro mode | | 224 | -| `TitleboxTextLarge` | Whether to use the large font for the title text | 0 | 1 | -| `TitleboxMaxLines` | The maximum lines of text to show of the title | 3 | 4 | -| `VolumeRenderX` | The X position on the top screen to draw the volume icon | 4 | 4 | -| `VolumeRenderY` | The Y position on the top screen to draw the volume icon | 5 | 5 | -| `ShoulderLRenderY` | The Y position on the top screen to draw the left shoulder | 172 | 172 | -| `ShoulderLRenderX` | The X position on the top screen to draw the left shoulder | 0 | 0 | -| `ShoulderRRenderY` | The Y position on the top screen to draw the right shoulder | 172 | 172 | -| `ShoulderRRenderX` | The X position on the top screen to draw the right shoulder | 178 | 178 | -| `BatteryRenderY` | The Y position on the top screen to draw the battery icon | 5 | 5 | -| `BatteryRenderX` | The X position on the top screen to draw the battery icon | 235 | 235 | -| `FontPalette1` | The transparent color of the font, unused for default fonts | 0x0000 | 0x0000 | -| `FontPalette2` | The colors of the font, use [this site](http://www.conradshome.com/html2bgr15/) to convert | 0xDEF7 | 0xDEF7 | -| `FontPalette3` | | 0xC631 | 0xC631 | -| `FontPalette4` | | 0xA108 | 0xA108 | -| `StartTextUserPalette` | Whether to use the DS Profile color for the palette of the start text | | 1 | -| `StartBorderUserPalette` | Whether to use the DS Profile color for the palette of the start border | | 1 | -| `ButtonArrowUserPalette` | Whether to use the DS Profile color for the palette of the arrow buttons on the bottom of the screen | | 1 | -| `MovingArrowUserPalette` | Whether to use the DS Profile color for the palette of the arrow shown when moving icons | | 1 | -| `LaunchDotsUserPalette` | Whether to use the DS Profile color for the palette of the launch dots | | 1 | -| `DialogBoxUserPalette` | Whether to use the DS Profile color for the palette of the dialog box | | 1 | -| `RenderPhoto` | Whether or not to draw a photo on the top screen | 0 | 1 | -| `RotatingCubesRenderY` | The Y position on the top screen to draw the rotating cubes | 78 | | +| Érték | Leírás | Alapértelmezés (3DS) | Alapértelmezés (DSi) | +| ------------------------ | ------------------------------------------------------------------------------------------------------------------- | -------------------- | -------------------- | +| `StartBorderRenderY` | A kezdeti Y pozíciója a keret indítónak | 92 | 81 | +| `StartBorderSpriteW` | A keretindító sprite szélessége. Fontos megjegyezni, hogy a keret indító textúra pontosan a fele a teljes keretnek. | 32 | 32 | +| `StartBorderSpriteH` | A keret indító sprite magassága | 64 | 80 | +| `StartTextRenderY` | The initial Y position of the Start text | 143 | 143 | +| `BubbleTipRenderY` | Az Y pozíciója a buborékcsúcsnak, ami a kezdő keret felé rajzolt | 98 | 80 | +| `BubbleTipRenderX` | Az X pozíciója a buborékcsúcsnak, ami a kezdő keret felé rajzolt | 125 | 122 | +| `BubbleTipSpriteW` | A buborékcsúcs sprite szélessége | 7 | 11 | +| `BubbleTipSpriteH` | A buborékcsúcs sprite magassága | 7 | 8 | +| `TitleboxRenderY` | A kezdeti Y pozíciója a cím szövegdobozának | 96 | 85 | +| `TitleboxTextY` | A kezdeti Y pozíciója a cím szövegnek | 55 | 30 | +| `TitleboxTextW` | A maximum szélessége a cím szövegnek | 200 | 240 | +| `MacroTitleboxTextY` | A kezdeti Y pozíciója a cím szövegnek makro módban | | 40 | +| `MacroTitleboxTextW` | A maximum szélessége a cím szövegnek makró módban | | 224 | +| `TitleboxTextLarge` | Használja-e a nagy betűtípust a cím szöveghez | 0 | 1 | +| `TitleboxMaxLines` | A maximum sorok száma a cím megjelenítésekor | 3 | 4 | +| `VolumeRenderX` | Az X pozíciója a hangerő ikonnak a felső képernyőn | 4 | 4 | +| `VolumeRenderY` | Az Y pozíciója a hangerő ikonnak a felső képernyőn | 5 | 5 | +| `ShoulderLRenderY` | Az Y pozíciója bal vállnak a felső képernyőn | 172 | 172 | +| `ShoulderLRenderX` | Az X pozíciója bal vállnak a felső képernyőn | 0 | 0 | +| `ShoulderRRenderY` | Az Y pozíciója jobb vállnak a felső képernyőn | 172 | 172 | +| `ShoulderRRenderX` | Az X pozíciója jobb vállnak a felső képernyőn | 178 | 178 | +| `BatteryRenderY` | Az Y pozíciója az elem ikonnak a felső képernyőn | 5 | 5 | +| `BatteryRenderX` | Az X pozíciója az elem ikonnak a felső képernyőn | 235 | 235 | +| `FontPalette1` | A betűtípus átlátszó színe, alapértelmezett betűtípusok esetében nem használt | 0x0000 | 0x0000 | +| `FontPalette2` | A betűtípus színei, használd [ezt az oldalt](http://www.conradshome.com/html2bgr15/) a konvertáláshoz | 0xDEF7 | 0xDEF7 | +| `FontPalette3` | | 0xC631 | 0xC631 | +| `FontPalette4` | | 0xA108 | 0xA108 | +| `StartTextUserPalette` | Használja-e a DS profil színt a kezdő szöveg palettájához | | 1 | +| `StartBorderUserPalette` | Használja-e a DS profil színt a kezdő keret palettájához | | 1 | +| `ButtonArrowUserPalette` | Használja-e a DS profil színt a nyíl gombok palettájához, amik a képernyő alján kerülnek megjelenítésre | | 1 | +| `MovingArrowUserPalette` | Használja-e a DS profil színt a nyilak palettájához, amik ikonok mozgatásakor kerülnek megjelenítésre | | 1 | +| `LaunchDotsUserPalette` | Használja-e a DS profil színt az indítási pontok palettájához | | 1 | +| `DialogBoxUserPalette` | Használja-e a DS profil színt a párbeszéd ablak palettájához | | 1 | +| `RenderPhoto` | Kerüljön vagy ne kerüljön fénykép rajzolásra a felső képernyőn | 0 | 1 | +| `RotatingCubesRenderY` | A forgó kockák rajzolásának Y pozíciója a felső képernyőn | 78 | | -## Part 3: Adding to TWiLight Menu++ -Once you've edited some graphics and would like to test your skin, simply copy your skin folder (the folder containing the `background`, `battery`, etc folders) to `sd:/_nds/TWiLightMenu/3dsmenu/themes/` or `sd:/_nds/TWiLightMenu/dsimenu/themes/` for 3DS and DSi theme skins respectively. +## 3. rész: Hozzáadás a TWiLight Menu++-hoz +Ha szerkesztettél néhány grafikát és szeretnéd tesztelni a szkinjeidet, csak másold a szkin foldert (a mappát, ami a `background`, `battery`, és egyéb mappákat tartalmazza) az `sd:/_nds/TWiLightMenu/3dsmenu/themes/` vagy az `sd:/_nds/TWiLightMenu/dsimenu/themes/` mappába attól függően, hogy 3DS-hez vagy a DSi-hez tartoznak. -## Part 4: Sharing your skin -Once you've completed your skin, you can share it with the community by creating a Pull Request adding it to the [DS-Homebrew/twlmenu-extras](https://github.com/DS-Homebrew/twlmenu-extras) GitHub repository in a `.7z` file. If you're unfamiliar with using git you can also simply create an issue on that repository with a zip file of your skin requesting it be added. +## 4. rész: Szkinjeid megosztása +Ha elkészültél a szkinedde, megoszthatod a közösséggel egy Pull Request létrehozásával a [DS-Homebrew/twlmenu-extras](https://github.com/DS-Homebrew/twlmenu-extras) GitHub repository-ban és egy `.7z` fájlban hozzáadással. Ha nem ismered a git használatát, akkor egyszerűen létrehozhatsz egy issue-t a repositoryban a skined zip fájljával, és kérheted a hozzáadását. -## Custom background music and sound effects -The DSi and 3DS themes also support custom music. See [DSi/3DS skins - Custom SFX](custom-dsi-3ds-sfx) for more details. +## Egyedi háttér zene és hangok +A DSi és a 3DS témák támogatják továbbá az egyedi zenét. Lásd a [DSi/3DS szkinek - Egyedi hangeffektusok](custom-dsi-3ds-sfx) fejezetet a részletekért. diff --git a/pages/_hu-HU/twilightmenu/faq.md b/pages/_hu-HU/twilightmenu/faq.md index d61d9740..09ead258 100644 --- a/pages/_hu-HU/twilightmenu/faq.md +++ b/pages/_hu-HU/twilightmenu/faq.md @@ -64,11 +64,12 @@ Tekintsd meg [TWiLight Menu++ által támogatott rendszerek listáját](../ds-in Nem. Az SD kártyához hozzáférés csak a DSiWare alkalmazások számára biztosított, így a Slot-1 játékok nem tudják elindítani (vagy egyáltalán elérni) a TWiLight Menu++-t. #### Miért nem találom/látom a játékaimat? -Több oka lehet, hogy nem találod őket. Az `_nds` mappa, amely az SD kártya gyökerében található, nem a TWiLight Menu++ segítségével elérhető alkalmazások számára készült, mivel a mappa a funkcionalitáson alapuló fájloknak (skinek, konfiguráció, képek, emulátorok stb.) fenntartott. Ha ide raktad a címeid, kérjük, helyezd át őket egy másik helyre. -- Ha több mint 39 játékod van egy mappában és minden slot a menüben foglalt a játékod lehet, hogy a következő oldalon van. Használd az L/R vagy SELECT + Bal/Jobb gombokat az oldalak lapozásához +Több oka lehet, hogy nem találod őket. +- Az `_nds` mappa, amely az SD kártya gyökerében található, nem a TWiLight Menu++ segítségével elérhető alkalmazások számára készült, mivel a mappa a funkcionalitáson alapuló fájloknak (skinek, konfiguráció, képek, emulátorok stb.) fenntartott. Ha ide raktad a címeid, kérjük, helyezd át őket egy másik helyre. +- Ha több mint 39 játékod van egy mappában és minden slot a menüben foglalt a játékod lehet, hogy a következő oldalon van. Használd az L/R vagy SELECT + Bal /Jobb gombokat az oldalak lapozásához - Ha a játék mappád láthatatlan, be kell kapcsolnod a láthatatlan fájlok megjelenítését a TWiLight Menu++'s GUI beállításai között - Ha a játékod egy archív fájlban van (`zip`, `rar`, `7z`, stb.), nem használható a TWiLight Menu++ által. Csomagold ki a játékot az archívumból a használatához -- Ha a játékod nem a [támogatott kiterjesztéseket](../ds-index/emulators#list-of-systems-supported-by-twilight-menu) használja, szükséges lehet, hogy módosítsd a kiterjesztést a fájl átnevezésével +- Ha a játékod nem a [támogatott kiterjesztést](../ds-index/emulators#list-of-systems-supported-by-twilight-menu) használja, szükséges lehet, hogy módosítsd a kiterjesztést a fájl átnevezésével #### Hogyan érem el a TWiLight Menu++ beállításait? A TWiLight Menu++ beállításainak elérési módja a konfigurációtól függő. diff --git a/pages/_ic-IC/community/discord-info.md b/pages/_ic-IC/community/discord-info.md index e28a6953..779d99cb 100644 --- a/pages/_ic-IC/community/discord-info.md +++ b/pages/_ic-IC/community/discord-info.md @@ -98,7 +98,7 @@ crwdns25063:0crwdne25063:0 crwdns25065:0crwdne25065:0 crwdns25067:0crwdne25067:0 crwdns25073:0crwdne25073:0 -crwdns25075:0crwdne25075:0 +crwdns30106:0crwdne30106:0 crwdns28571:0crwdne28571:0 diff --git a/pages/_ic-IC/hiyacfw/installing.md b/pages/_ic-IC/hiyacfw/installing.md index f6f5cab2..4580716f 100644 --- a/pages/_ic-IC/hiyacfw/installing.md +++ b/pages/_ic-IC/hiyacfw/installing.md @@ -51,7 +51,7 @@ crwdns22636:0crwdne22636:0 crwdns22638:0{% include tabs.html index=0 tabs=tabs %}crwdne22638:0 ### crwdns22640:0crwdne22640:0 -![crwdns22644:0crwdne22644:0](crwdns22642:0crwdne22642:0) +![crwdns30190:0crwdne30190:0](crwdns30188:0crwdne30188:0) 1. crwdns22646:0crwdne22646:0 - crwdns22648:0crwdne22648:0 @@ -75,5 +75,5 @@ crwdns22638:0{% include tabs.html index=0 tabs=tabs %}crwdne22638:0 1. crwdns22682:0crwdne22682:0 1. crwdns22684:0crwdne22684:0 -crwdns28990:0crwdne28990:0 -crwdns22688:0{: .alert .alert-warning}crwdne22688:0 +crwdns30192:0crwdne30192:0 +crwdns30194:0{: .alert .alert-warning}crwdne30194:0 diff --git a/pages/_ic-IC/nds-bootstrap/future.md b/pages/_ic-IC/nds-bootstrap/future.md new file mode 100644 index 00000000..01c08271 --- /dev/null +++ b/pages/_ic-IC/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: crwdns30108:0crwdne30108:0 +layout: wiki +section: crwdns30112:0crwdne30112:0 +title: crwdns30114:0crwdne30114:0 +description: crwdns30116:0crwdne30116:0 +--- + +crwdns30118:0crwdne30118:0 +crwdns30120:0{:.alert .alert-info}crwdne30120:0 + +crwdns30122:0crwdne30122:0 crwdns30124:0crwdne30124:0 crwdns30126:0crwdne30126:0 crwdns30128:0crwdne30128:0 + +### crwdns30130:0crwdne30130:0 +crwdns30132:0crwdne30132:0 +- crwdns30134:0crwdne30134:0 +- crwdns30136:0crwdne30136:0 +- crwdns30138:0crwdne30138:0 +- crwdns30140:0crwdne30140:0 +- crwdns30142:0crwdne30142:0 + +### crwdns30144:0crwdne30144:0 +crwdns30146:0crwdne30146:0 +- crwdns30148:0crwdne30148:0 +- crwdns30150:0crwdne30150:0 +- crwdns30152:0crwdne30152:0 + +### crwdns30154:0crwdne30154:0 +crwdns30156:0crwdne30156:0 +- crwdns30158:0crwdne30158:0 + +### crwdns30160:0crwdne30160:0 +crwdns30162:0crwdne30162:0 +- crwdns30164:0crwdne30164:0 + +### crwdns30166:0crwdne30166:0 +crwdns30168:0crwdne30168:0 +- crwdns30170:0%3crwdnd30170:0%3crwdnd30170:0%3crwdnd30170:0%22crwdnd30170:0%22crwdne30170:0 + +### crwdns30172:0crwdne30172:0 +crwdns30174:0crwdne30174:0 +- crwdns30176:0crwdne30176:0 +- crwdns30178:0crwdne30178:0 diff --git a/pages/_ic-IC/twilightmenu/custom-dsi-3ds-skins.md b/pages/_ic-IC/twilightmenu/custom-dsi-3ds-skins.md index b702e890..2ff237cf 100644 --- a/pages/_ic-IC/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_ic-IC/twilightmenu/custom-dsi-3ds-skins.md @@ -127,8 +127,8 @@ crwdns29610:0crwdne29610:0 crwdns29612:0crwdne29612:0 ### crwdns29638:0crwdne29638:0 crwdns29640:0crwdne29640:0 crwdns29642:0crwdne29642:0 crwdns29644:0crwdne29644:0 -### crwdns29646:0crwdne29646:0 -crwdns29648:0crwdne29648:0 crwdns29650:0crwdne29650:0 +### crwdns30034:0crwdne30034:0 +crwdns30196:0crwdne30196:0 crwdns30198:0crwdne30198:0 | crwdns29652:0crwdne29652:0 | crwdns29654:0crwdne29654:0 | | -------------------------- | -------------------------- | @@ -139,14 +139,14 @@ crwdns29648:0crwdne29648:0 crwdns29650:0crwdne29650:0 | crwdns29668:0crwdne29668:0 | | ## crwdns29670:0crwdne29670:0 -crwdns29672:0crwdne29672:0 crwdns29674:0crwdne29674:0 crwdns29676:0crwdne29676:0 +crwdns30200:0crwdne30200:0 crwdns30202:0crwdne30202:0 crwdns30204:0crwdne30204:0 | crwdns29678:0crwdne29678:0 | crwdns29680:0crwdne29680:0 | crwdns29682:0crwdne29682:0 | crwdns29684:0crwdne29684:0 | | ---------------------------- | ----------------------------------------------------- | -------------------------- | -------------------------- | | `crwdns29686:0crwdne29686:0` | crwdns29688:0crwdne29688:0 | crwdns29690:0crwdne29690:0 | crwdns29692:0crwdne29692:0 | | `crwdns29694:0crwdne29694:0` | crwdns29696:0crwdne29696:0 crwdns29698:0crwdne29698:0 | crwdns29700:0crwdne29700:0 | crwdns29702:0crwdne29702:0 | | `crwdns29704:0crwdne29704:0` | crwdns29706:0crwdne29706:0 | crwdns29708:0crwdne29708:0 | crwdns29710:0crwdne29710:0 | -| `crwdns29712:0crwdne29712:0` | crwdns29714:0crwdne29714:0 | crwdns29716:0crwdne29716:0 | crwdns29718:0crwdne29718:0 | +| `crwdns29712:0crwdne29712:0` | crwdns30216:0crwdne30216:0 | crwdns29716:0crwdne29716:0 | crwdns29718:0crwdne29718:0 | | `crwdns29720:0crwdne29720:0` | crwdns29722:0crwdne29722:0 | crwdns29724:0crwdne29724:0 | crwdns29726:0crwdne29726:0 | | `crwdns29728:0crwdne29728:0` | crwdns29730:0crwdne29730:0 | crwdns29732:0crwdne29732:0 | crwdns29734:0crwdne29734:0 | | `crwdns29736:0crwdne29736:0` | crwdns29738:0crwdne29738:0 | crwdns29740:0crwdne29740:0 | crwdns29742:0crwdne29742:0 | @@ -180,10 +180,10 @@ crwdns29672:0crwdne29672:0 crwdns29674:0crwdne29674:0 crwdns29676:0crwdne29676:0 | `crwdns29940:0crwdne29940:0` | crwdns29942:0crwdne29942:0 | crwdns29944:0crwdne29944:0 | | ## crwdns29946:0crwdne29946:0 -crwdns29948:0crwdne29948:0 +crwdns30206:0crwdne30206:0 ## crwdns29950:0crwdne29950:0 -crwdns29952:0crwdne29952:0 crwdns29954:0crwdne29954:0 +crwdns30208:0crwdne30208:0 crwdns30210:0crwdne30210:0 ## crwdns29956:0crwdne29956:0 -crwdns29958:0crwdne29958:0 crwdns29960:0crwdne29960:0 +crwdns30212:0crwdne30212:0 crwdns30214:0crwdne30214:0 diff --git a/pages/_ic-IC/twilightmenu/faq.md b/pages/_ic-IC/twilightmenu/faq.md index e7a022b7..ca1e97ef 100644 --- a/pages/_ic-IC/twilightmenu/faq.md +++ b/pages/_ic-IC/twilightmenu/faq.md @@ -64,11 +64,12 @@ crwdns26737:0crwdne26737:0 crwdns27601:0crwdne27601:0 crwdns29976:0crwdne29976:0 #### crwdns27605:0crwdne27605:0 -crwdns29978:0crwdne29978:0 crwdns29980:0crwdne29980:0 crwdns29982:0crwdne29982:0 -- crwdns29984:0crwdne29984:0 crwdns29986:0crwdne29986:0 -- crwdns29988:0crwdne29988:0 -- crwdns29990:0crwdne29990:0 crwdns29992:0crwdne29992:0 -- crwdns29994:0crwdne29994:0 +crwdns30036:0crwdne30036:0 +- crwdns30038:0crwdne30038:0 crwdns30040:0crwdne30040:0 +- crwdns30042:0crwdne30042:0 crwdns30044:0crwdne30044:0 +- crwdns30046:0crwdne30046:0 +- crwdns30048:0crwdne30048:0 crwdns30050:0crwdne30050:0 +- crwdns30052:0crwdne30052:0 #### crwdns28027:0crwdne28027:0 crwdns28031:0crwdne28031:0 diff --git a/pages/_id-ID/community/discord-info.md b/pages/_id-ID/community/discord-info.md index f29c46e6..92d583e6 100644 --- a/pages/_id-ID/community/discord-info.md +++ b/pages/_id-ID/community/discord-info.md @@ -98,7 +98,7 @@ These are the people who maintain the server. If they say something is final, it Owner: shutterbug2000#8835 -Administrators: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Server Maintainers: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_id-ID/nds-bootstrap/future.md b/pages/_id-ID/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_id-ID/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_id-ID/twilightmenu/custom-dsi-3ds-skins.md b/pages/_id-ID/twilightmenu/custom-dsi-3ds-skins.md index 4dce89e2..e48f5628 100644 --- a/pages/_id-ID/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_id-ID/twilightmenu/custom-dsi-3ds-skins.md @@ -127,7 +127,7 @@ These must be PNG files, any file will work however only 100% transparency will ### Video texture (`video` folder) Only used for the 3DS theme, `3dsRotatingCubes.rvid` is a Rocket Video file. For more information on converting videos to rvid, read [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) on the Vid2RVID wiki. If you don't want this to be drawn you can simply delete it. -### Volume textres (`volume` folder) +### Volume textures (`volume` folder) These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all of them so that it's properly overwritten on change. | Texture | Description | diff --git a/pages/_id-ID/twilightmenu/faq.md b/pages/_id-ID/twilightmenu/faq.md index 7a2a1cb2..d34c7330 100644 --- a/pages/_id-ID/twilightmenu/faq.md +++ b/pages/_id-ID/twilightmenu/faq.md @@ -64,7 +64,8 @@ See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of Tidak. SD card access is only granted to DSiWare applications, so Slot-1 games cannot launch (or even access) TWiLight Menu++. #### Kenapa permainan saya susah dicari/dilihat? -There are a multiple reasons you may be unable to find them. -The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. +There are a multiple reasons you may be unable to find them. +- The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. - If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use L/R or SELECT + Left/Right to switch pages - If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings - If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it diff --git a/pages/_id-ID/twilightmenu/installing-flashcard.md b/pages/_id-ID/twilightmenu/installing-flashcard.md index 8dae7373..ad9e911e 100644 --- a/pages/_id-ID/twilightmenu/installing-flashcard.md +++ b/pages/_id-ID/twilightmenu/installing-flashcard.md @@ -47,7 +47,7 @@ Mohon diingat tidak semua flashcard dapat memainkan permainan dengan cara ini. J - R4(i)RTS (r4rts.com) (gunakan berkas YSMenu M3Real_M3iZero) - R4 SDHC RTS (kartrid hitam) (r4isdhc.com) (gunakan berkas YSMenu M3Real_M3iZero) - Pasang [YSMenu punya RetroGameFan](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/). + Pasang [YSMenu dari RetroGameFan](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/). - Pastikan kamu sudah ada `YSMenu.nds` (diubah nama dari `TTMenu.dat` jika belum ada) dan folder `TTMenu` pada root kartu microSD flashcard 1. Ubah `Gunakan nds-bootstrap` ke `Tak`, agar yang digunakan bukan nds-bootstrap tetapi firmware flashcard diff --git a/pages/_it-IT/community/discord-info.md b/pages/_it-IT/community/discord-info.md index b53414cb..46790a37 100644 --- a/pages/_it-IT/community/discord-info.md +++ b/pages/_it-IT/community/discord-info.md @@ -98,7 +98,7 @@ These are the people who maintain the server. If they say something is final, it Owner: shutterbug2000#8835 -Administrators: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Server Maintainers: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_it-IT/nds-bootstrap/future.md b/pages/_it-IT/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_it-IT/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_it-IT/twilightmenu/custom-dsi-3ds-skins.md b/pages/_it-IT/twilightmenu/custom-dsi-3ds-skins.md index 6e610d8e..82427f8f 100644 --- a/pages/_it-IT/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_it-IT/twilightmenu/custom-dsi-3ds-skins.md @@ -127,7 +127,7 @@ These must be PNG files, any file will work however only 100% transparency will ### Video texture (`video` folder) Only used for the 3DS theme, `3dsRotatingCubes.rvid` is a Rocket Video file. For more information on converting videos to rvid, read [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) on the Vid2RVID wiki. If you don't want this to be drawn you can simply delete it. -### Volume textres (`volume` folder) +### Volume textures (`volume` folder) These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all of them so that it's properly overwritten on change. | Texture | Description | diff --git a/pages/_it-IT/twilightmenu/custom-fonts.md b/pages/_it-IT/twilightmenu/custom-fonts.md index 253d8c8a..9c1af2c5 100644 --- a/pages/_it-IT/twilightmenu/custom-fonts.md +++ b/pages/_it-IT/twilightmenu/custom-fonts.md @@ -9,8 +9,8 @@ description: How to use custom fonts with TWiLight Menu++ TWiLight Menu++ può utilizzare Stili Di Testo personalizzati in formato NFTR (Nitro FonT Resource). Vengono applicati nelle Impostazioni, nel manuale, e nei temi del Nintendo DSi, Nintendo 3DS, SEGA Saturn, e Homebrew Launcher. -### Informazioni sui Stili di testo -Ci sono tre stili di testo inclusi in TWiLight Menu++. Quando si è in modalità DSi tutti i caratteri per tutte le lingue in cui è tradotto TWiLight Menu++ sono disponibili, ma quando si è in modalità DS sono limitati a causa delle limitazioni della RAM. I stili di testo di base sono i seguenti: +### Informazioni sugli Stili di testo +Ci sono tre stili di testo inclusi in TWiLight Menu++. Quando si è in modalità DSi tutti i caratteri per tutte le lingue in cui è tradotto TWiLight Menu++ sono disponibili, ma quando si è in modalità DS sono limitati a causa delle limitazioni della RAM. Gli stili di testo di base sono i seguenti: - Predefinito: Utilizza lo stile di testo ufficiale DSi come stile principale e supporta tutti i caratteri in modalità DS - Cinese (Semplificato): Usa Noto Sans CS come stile principale e ha più caratteri cinesi (semplificati) in modalità DS, al costo di altri caratteri di altre lingue - Coreano: E' identico a quello Predefinito in modalità DSi, ma in modalità DS ha un set più completo di hangul, al costo di altri caratteri di altre lingue diff --git a/pages/_it-IT/twilightmenu/faq.md b/pages/_it-IT/twilightmenu/faq.md index 6823cb3c..25c1b03d 100644 --- a/pages/_it-IT/twilightmenu/faq.md +++ b/pages/_it-IT/twilightmenu/faq.md @@ -64,7 +64,8 @@ See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of No. SD card access is only granted to DSiWare applications, so Slot-1 games cannot launch (or even access) TWiLight Menu++. #### Why can't I find/see my games? -There are a multiple reasons you may be unable to find them. -The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. +There are a multiple reasons you may be unable to find them. +- The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. - If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use L/R or SELECT + Left/Right to switch pages - If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings - If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it diff --git a/pages/_ja-JP/community/discord-info.md b/pages/_ja-JP/community/discord-info.md index b93aa1d0..87533d46 100644 --- a/pages/_ja-JP/community/discord-info.md +++ b/pages/_ja-JP/community/discord-info.md @@ -98,7 +98,7 @@ These are the people who maintain the server. If they say something is final, it Owner: shutterbug2000#8835 -Administrators: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Server Maintainers: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_ja-JP/nds-bootstrap/future.md b/pages/_ja-JP/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_ja-JP/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_ko-KR/community/discord-info.md b/pages/_ko-KR/community/discord-info.md index b93aa1d0..87533d46 100644 --- a/pages/_ko-KR/community/discord-info.md +++ b/pages/_ko-KR/community/discord-info.md @@ -98,7 +98,7 @@ These are the people who maintain the server. If they say something is final, it Owner: shutterbug2000#8835 -Administrators: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Server Maintainers: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_ko-KR/nds-bootstrap/future.md b/pages/_ko-KR/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_ko-KR/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_ko-KR/twilightmenu/custom-dsi-3ds-skins.md b/pages/_ko-KR/twilightmenu/custom-dsi-3ds-skins.md index 84f2aa7f..0a30f340 100644 --- a/pages/_ko-KR/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_ko-KR/twilightmenu/custom-dsi-3ds-skins.md @@ -127,7 +127,7 @@ These must be PNG files, any file will work however only 100% transparency will ### Video texture (`video` folder) Only used for the 3DS theme, `3dsRotatingCubes.rvid` is a Rocket Video file. For more information on converting videos to rvid, read [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) on the Vid2RVID wiki. If you don't want this to be drawn you can simply delete it. -### Volume textres (`volume` folder) +### Volume textures (`volume` folder) These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all of them so that it's properly overwritten on change. | Texture | Description | diff --git a/pages/_ko-KR/twilightmenu/faq.md b/pages/_ko-KR/twilightmenu/faq.md index f60965e9..bae14047 100644 --- a/pages/_ko-KR/twilightmenu/faq.md +++ b/pages/_ko-KR/twilightmenu/faq.md @@ -64,7 +64,8 @@ See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of No. SD card access is only granted to DSiWare applications, so Slot-1 games cannot launch (or even access) TWiLight Menu++. #### Why can't I find/see my games? -There are a multiple reasons you may be unable to find them. -The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. +There are a multiple reasons you may be unable to find them. +- The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. - If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use L/R or SELECT + Left/Right to switch pages - If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings - If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it diff --git a/pages/_pl-PL/community/discord-info.md b/pages/_pl-PL/community/discord-info.md index 8b661b6a..cc7ccf52 100644 --- a/pages/_pl-PL/community/discord-info.md +++ b/pages/_pl-PL/community/discord-info.md @@ -98,7 +98,7 @@ These are the people who maintain the server. If they say something is final, it Owner: shutterbug2000#8835 -Administrators: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Server Maintainers: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_pl-PL/nds-bootstrap/future.md b/pages/_pl-PL/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_pl-PL/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_pl-PL/twilightmenu/custom-dsi-3ds-skins.md b/pages/_pl-PL/twilightmenu/custom-dsi-3ds-skins.md index 0062ed91..b0949416 100644 --- a/pages/_pl-PL/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_pl-PL/twilightmenu/custom-dsi-3ds-skins.md @@ -127,7 +127,7 @@ These must be PNG files, any file will work however only 100% transparency will ### Video texture (`video` folder) Only used for the 3DS theme, `3dsRotatingCubes.rvid` is a Rocket Video file. For more information on converting videos to rvid, read [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) on the Vid2RVID wiki. If you don't want this to be drawn you can simply delete it. -### Volume textres (`volume` folder) +### Volume textures (`volume` folder) These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all of them so that it's properly overwritten on change. | Texture | Description | diff --git a/pages/_pl-PL/twilightmenu/faq.md b/pages/_pl-PL/twilightmenu/faq.md index f40d19e3..93d417d0 100644 --- a/pages/_pl-PL/twilightmenu/faq.md +++ b/pages/_pl-PL/twilightmenu/faq.md @@ -64,7 +64,8 @@ See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of No. SD card access is only granted to DSiWare applications, so Slot-1 games cannot launch (or even access) TWiLight Menu++. #### Why can't I find/see my games? -There are a multiple reasons you may be unable to find them. -The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. +There are a multiple reasons you may be unable to find them. +- The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. - If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use L/R or SELECT + Left/Right to switch pages - If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings - If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it diff --git a/pages/_ru-RU/community/discord-info.md b/pages/_ru-RU/community/discord-info.md index b93aa1d0..87533d46 100644 --- a/pages/_ru-RU/community/discord-info.md +++ b/pages/_ru-RU/community/discord-info.md @@ -98,7 +98,7 @@ These are the people who maintain the server. If they say something is final, it Owner: shutterbug2000#8835 -Administrators: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Server Maintainers: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_ru-RU/nds-bootstrap/future.md b/pages/_ru-RU/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_ru-RU/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_ru-RU/twilightmenu/custom-dsi-3ds-skins.md b/pages/_ru-RU/twilightmenu/custom-dsi-3ds-skins.md index f837fcee..b0f0985a 100644 --- a/pages/_ru-RU/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_ru-RU/twilightmenu/custom-dsi-3ds-skins.md @@ -127,7 +127,7 @@ These must be PNG files, any file will work however only 100% transparency will ### Video texture (`video` folder) Only used for the 3DS theme, `3dsRotatingCubes.rvid` is a Rocket Video file. For more information on converting videos to rvid, read [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) on the Vid2RVID wiki. If you don't want this to be drawn you can simply delete it. -### Volume textres (`volume` folder) +### Volume textures (`volume` folder) These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all of them so that it's properly overwritten on change. | Texture | Description | diff --git a/pages/_ru-RU/twilightmenu/faq.md b/pages/_ru-RU/twilightmenu/faq.md index 2b59153a..a6c93f1c 100644 --- a/pages/_ru-RU/twilightmenu/faq.md +++ b/pages/_ru-RU/twilightmenu/faq.md @@ -64,7 +64,8 @@ See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of No. SD card access is only granted to DSiWare applications, so Slot-1 games cannot launch (or even access) TWiLight Menu++. #### Why can't I find/see my games? -There are a multiple reasons you may be unable to find them. -The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. +There are a multiple reasons you may be unable to find them. +- The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. - If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use L/R or SELECT + Left/Right to switch pages - If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings - If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it diff --git a/pages/_ru-RU/twilightmenu/updating-3ds.md b/pages/_ru-RU/twilightmenu/updating-3ds.md index ce9059b5..fdb3d648 100644 --- a/pages/_ru-RU/twilightmenu/updating-3ds.md +++ b/pages/_ru-RU/twilightmenu/updating-3ds.md @@ -30,9 +30,10 @@ If updating from a version older than v6.8.3, please move your `.sav` files for {% capture tab-manual %} 1. Скачайте последнюю версию [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z) 1. Разархивируйте `TWiLightMenu-3DS.7z` -1. Скопируйте папку `_nds` в корень вашей SD карты -1. Скопируйте файл `BOOT.NDS` в корень вашей SD карты -1. Скопируйте два `.cia` файла в корень вашей SD карты +1. Copy the `_nds` folder to your SD card root, replacing any existing files + - If using macOS, make sure **copy** and `Merge`, don't `Replace` +1. Copy the `BOOT.NDS` file to your SD card root, replacing any existing files +1. Copy the two `.cia` files to your SD card root, replacing any existing files 1. Установите два CIA файла с помощью FBI на вашей 3DS {% endcapture %} {% assign tab-manual = tab-manual | split: "////////" %} diff --git a/pages/_ru-RU/twilightmenu/updating-dsi.md b/pages/_ru-RU/twilightmenu/updating-dsi.md index 49b29751..e24fc335 100644 --- a/pages/_ru-RU/twilightmenu/updating-dsi.md +++ b/pages/_ru-RU/twilightmenu/updating-dsi.md @@ -17,9 +17,11 @@ If updating from a version older than v6.8.3, please move your `.sav` files for ### Обновление 1. Скачайте последнюю версию [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z) 1. Разархивируйте `TWiLightMenu-3DS.7z` -1. Скопируйте папку `_nds` в корень вашей SD карты -1. Скопируйте файл `BOOT.NDS` в корень вашей SD карты -1. **пользователям hiyaCFW:** Скопируйте папку `title` в корень вашей SD карты +1. Copy the `_nds` folder to your SD card root, replacing any existing files + - If using macOS, make sure **copy** and `Merge`, don't `Replace` +1. Copy the `BOOT.NDS` file to your SD card root, replacing any existing files +1. **hiyaCFW users:** Copy the `title` folder to your SD card root, replacing any existing files + - If using macOS, make sure **copy** and `Merge`, don't `Replace` ### Дополнительные шаги для пользователей флеш-картриджей diff --git a/pages/_ru-RU/twilightmenu/updating-flashcard.md b/pages/_ru-RU/twilightmenu/updating-flashcard.md index 78414930..e7f50db9 100644 --- a/pages/_ru-RU/twilightmenu/updating-flashcard.md +++ b/pages/_ru-RU/twilightmenu/updating-flashcard.md @@ -17,8 +17,9 @@ description: Как обновить TWiLight Menu++ на флеш-картри ### Обновление 1. Скачайте последнюю версию [`TWiLightMenu-Flashcard.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-Flashcard.7z) 1. Разархивируйте `TWiLightMenu-Flashcard.7z` -1. Скопируйте папку `_nds` в корень вашей microSD карты, которая будет вставлена в флеш-картридж -1. Скопируйте файл `BOOT.NDS` в корень вашей microSD карты, которая будет вставлена в флеш-картридж +1. Copy the `_nds` folder to your flashcard's microSD card root, replacing any existing files + - If using macOS, make sure **copy** and `Merge`, don't `Replace` +1. Copy the `BOOT.NDS` file to your flashcard's microSD card root, replacing any existing files ### Дополнительные шаги для пользователей DSi/3DS SD карт diff --git a/pages/_sv-SE/community/discord-info.md b/pages/_sv-SE/community/discord-info.md index 227983ea..0b6e521b 100644 --- a/pages/_sv-SE/community/discord-info.md +++ b/pages/_sv-SE/community/discord-info.md @@ -98,7 +98,7 @@ These are the people who maintain the server. If they say something is final, it Owner: shutterbug2000#8835 -Administrators: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Server Maintainers: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_sv-SE/nds-bootstrap/future.md b/pages/_sv-SE/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_sv-SE/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_sv-SE/twilightmenu/custom-dsi-3ds-skins.md b/pages/_sv-SE/twilightmenu/custom-dsi-3ds-skins.md index 6f01df66..b34ab066 100644 --- a/pages/_sv-SE/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_sv-SE/twilightmenu/custom-dsi-3ds-skins.md @@ -127,7 +127,7 @@ These must be PNG files, any file will work however only 100% transparency will ### Video texture (`video` folder) Only used for the 3DS theme, `3dsRotatingCubes.rvid` is a Rocket Video file. For more information on converting videos to rvid, read [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) on the Vid2RVID wiki. If you don't want this to be drawn you can simply delete it. -### Volume textres (`volume` folder) +### Volume textures (`volume` folder) These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all of them so that it's properly overwritten on change. | Texture | Description | diff --git a/pages/_sv-SE/twilightmenu/faq.md b/pages/_sv-SE/twilightmenu/faq.md index ea5d1b8d..cede7fcf 100644 --- a/pages/_sv-SE/twilightmenu/faq.md +++ b/pages/_sv-SE/twilightmenu/faq.md @@ -64,7 +64,8 @@ See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of No. SD card access is only granted to DSiWare applications, so Slot-1 games cannot launch (or even access) TWiLight Menu++. #### Why can't I find/see my games? -There are a multiple reasons you may be unable to find them. -The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. +There are a multiple reasons you may be unable to find them. +- The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. - If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use L/R or SELECT + Left/Right to switch pages - If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings - If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it diff --git a/pages/_sv-SE/twilightmenu/updating-3ds.md b/pages/_sv-SE/twilightmenu/updating-3ds.md index 345f9cd0..04cd4127 100644 --- a/pages/_sv-SE/twilightmenu/updating-3ds.md +++ b/pages/_sv-SE/twilightmenu/updating-3ds.md @@ -30,9 +30,10 @@ If updating from a version older than v21.0.0, please move your `.pub` and/or `. {% capture tab-manual %} 1. Download the latest [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z) 1. Extrahera `TWiLightMenu-3DS.7z` -1. Kopiera mappen `_nds` till ditt SD-korts rot -1. Kopiera filen `BOOT.NDS` till din SD-korts rot -1. Kopiera de två `.cia` filerna till ditt SD-korts rot +1. Copy the `_nds` folder to your SD card root, replacing any existing files + - If using macOS, make sure **copy** and `Merge`, don't `Replace` +1. Copy the `BOOT.NDS` file to your SD card root, replacing any existing files +1. Copy the two `.cia` files to your SD card root, replacing any existing files 1. På din 3DS, installera de två CIA filerna med FBI {% endcapture %} {% assign tab-manual = tab-manual | split: "////////" %} diff --git a/pages/_sv-SE/twilightmenu/updating-dsi.md b/pages/_sv-SE/twilightmenu/updating-dsi.md index 214f3e77..b269ea6b 100644 --- a/pages/_sv-SE/twilightmenu/updating-dsi.md +++ b/pages/_sv-SE/twilightmenu/updating-dsi.md @@ -17,9 +17,11 @@ If updating from a version older than v21.0.0, please move your `.pub` and/or `. ### Uppdatering 1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z) 1. Extrahera `TWiLightMenu-DSi.7z` -1. Kopiera mappen `_nds` till ditt SD-korts rot -1. Kopiera filen `BOOT.NDS` till din SD-korts rot -1. **hiyaCFW användare:** Kopiera mappen `title` till ditt SD-korts rot +1. Copy the `_nds` folder to your SD card root, replacing any existing files + - If using macOS, make sure **copy** and `Merge`, don't `Replace` +1. Copy the `BOOT.NDS` file to your SD card root, replacing any existing files +1. **hiyaCFW users:** Copy the `title` folder to your SD card root, replacing any existing files + - If using macOS, make sure **copy** and `Merge`, don't `Replace` ### Fler steg för minneskort diff --git a/pages/_sv-SE/twilightmenu/updating-flashcard.md b/pages/_sv-SE/twilightmenu/updating-flashcard.md index 45fe8831..e9b47520 100644 --- a/pages/_sv-SE/twilightmenu/updating-flashcard.md +++ b/pages/_sv-SE/twilightmenu/updating-flashcard.md @@ -17,8 +17,9 @@ If updating from a version older than v21.0.0, please move your `.pub` and/or `. ### Uppdatering 1. Download the latest [`TWiLightMenu-Flashcard.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-Flashcard.7z) 1. Extrahera `TWiLightMenu-Flashcard.7z` -1. Kopiera mappen `_nds` till ditt minneskorts microSD-korts rot -1. Kopiera filen `BOOT.NDS` till ditt minneskorts microSD-korts rot +1. Copy the `_nds` folder to your flashcard's microSD card root, replacing any existing files + - If using macOS, make sure **copy** and `Merge`, don't `Replace` +1. Copy the `BOOT.NDS` file to your flashcard's microSD card root, replacing any existing files ### More steps for the DSi/3DS SD card side diff --git a/pages/_zh-CN/community/discord-info.md b/pages/_zh-CN/community/discord-info.md index b93aa1d0..87533d46 100644 --- a/pages/_zh-CN/community/discord-info.md +++ b/pages/_zh-CN/community/discord-info.md @@ -98,7 +98,7 @@ These are the people who maintain the server. If they say something is final, it Owner: shutterbug2000#8835 -Administrators: RocketRobz#4931, FNowut#5028, ahezard#8037, Apache Thunder#1696 +Administrators: RocketRobz#4931, NightScript#5597, FNowut#5028, ahezard#8037, Apache Thunder#1696 Server Maintainers: Kaisaan#6181, Pk11#3666, Kodtiz3D#8288, lifehackerhansol#4546, Frost#6943 diff --git a/pages/_zh-CN/nds-bootstrap/future.md b/pages/_zh-CN/nds-bootstrap/future.md new file mode 100644 index 00000000..78663b99 --- /dev/null +++ b/pages/_zh-CN/nds-bootstrap/future.md @@ -0,0 +1,43 @@ +--- +lang: en-US +layout: wiki +section: nds-bootstrap +title: Future of nds-bootstrap +description: Info for the future of nds-bootstrap +--- + +There are no set release dates for future releases. +{:.alert .alert-info} + +This page gives an overview of the future of nds-bootstrap in order of priority. These milestones are subject to change as issues are closed. The examples listed under each Milestone is not comprehensive. For a list of all issues tied to each milestone, see the [Milestones page on GitHub.](https://github.com/DS-Homebrew/nds-bootstrap/milestones) + +### 1.0 Improving Retail Compatibility +Have nds-bootstrap get closer to 1:1 compatibility with retail titles +- Fixing Romancing SaGa 3 [#271](https://github.com/DS-Homebrew/nds-bootstrap/issues/271) +- Fixing Golden Sun: Dark Dawn [#252](https://github.com/DS-Homebrew/nds-bootstrap/issues/252) +- Fixing Pokemon DS-Wii connections [#415](https://github.com/DS-Homebrew/nds-bootstrap/issues/415) +- Fixing Brain Age titles [#1166](https://github.com/DS-Homebrew/nds-bootstrap/issues/1166) +- Fixing Miniland-Mayhem [#467](https://github.com/DS-Homebrew/nds-bootstrap/issues/467) + +### 1.1 Additional Enhancements to Games +Adding features that do not exist when played off a game card +- WPA connection in DS mode games [#628](https://github.com/DS-Homebrew/nds-bootstrap/issues/628) +- Slot-2 Emulation [#19](https://github.com/DS-Homebrew/nds-bootstrap/issues/19) +- Fixing E-type cheat codes [#746](https://github.com/DS-Homebrew/nds-bootstrap/issues/746) + +### 1.2 Improving Homebrew Compatibility +Getting more of the older homebrew applications to work with nds-bootstrap +- Issues with the [Homebrew label](https://github.com/DS-Homebrew/nds-bootstrap/labels/Homebrew) + +### 1.3 Improving B4DS +While 100% compatibility may not be possible with B4DS' limitations, improving compatibility is still possible +- Issues with the [B4DS label](https://github.com/DS-Homebrew/nds-bootstrap/labels/B4DS) + +### 1.4 Improving ROM Hack Compatibility +While some ROM hacks are bound to not work on real hardware (e.g. the gen 5 hacks with fairy type), improving ROM hacks +- Issues with the [ROM Hack label](https://github.com/DS-Homebrew/nds-bootstrap/issues?q=is%3Aopen+is%3Aissue+label%3A%22ROM+Hack%22) + +### 1.5 Additional nds-bootstrap Features +Adding more features to nds-bootstrap itself when running ROMs +- Implementing Save Sates/Real-Time Saves [#143](https://github.com/DS-Homebrew/nds-bootstrap/issues/143) +- Display Time at in-game menu [#1099](https://github.com/DS-Homebrew/nds-bootstrap/issues/1099) \ No newline at end of file diff --git a/pages/_zh-CN/twilightmenu/custom-dsi-3ds-skins.md b/pages/_zh-CN/twilightmenu/custom-dsi-3ds-skins.md index 037e8bd5..d588e79c 100644 --- a/pages/_zh-CN/twilightmenu/custom-dsi-3ds-skins.md +++ b/pages/_zh-CN/twilightmenu/custom-dsi-3ds-skins.md @@ -127,7 +127,7 @@ These must be PNG files, any file will work however only 100% transparency will ### Video texture (`video` folder) Only used for the 3DS theme, `3dsRotatingCubes.rvid` is a Rocket Video file. For more information on converting videos to rvid, read [Converting a video to .rvid](https://github.com/RocketRobz/Vid2RVID/wiki/Converting-a-video-to-.rvid) on the Vid2RVID wiki. If you don't want this to be drawn you can simply delete it. -### Volume textres (`volume` folder) +### Volume textures (`volume` folder) These must be PNG files, any file will work however only 100% transparency will work. Any pixel that is transparent in one texture should be transparent in all of them so that it's properly overwritten on change. | Texture | Description | diff --git a/pages/_zh-CN/twilightmenu/faq.md b/pages/_zh-CN/twilightmenu/faq.md index 52f8dcdd..0a4823f7 100644 --- a/pages/_zh-CN/twilightmenu/faq.md +++ b/pages/_zh-CN/twilightmenu/faq.md @@ -64,7 +64,8 @@ See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of No. SD card access is only granted to DSiWare applications, so Slot-1 games cannot launch (or even access) TWiLight Menu++. #### Why can't I find/see my games? -There are a multiple reasons you may be unable to find them. -The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. +There are a multiple reasons you may be unable to find them. +- The `_nds` folder found on the root of the SD card is not intended for applications one would access via TWiLight Menu++, due to its reservation for functionality based files (skins, configuration, images, emulators and more). If you've placed your titles here, please move them to another location. - If you have more than 39 items in a folder and all of the slots on the menu are taken, your games may be on the next page. Use L/R or SELECT + Left/Right to switch pages - If your game or folder is hidden, you may need to show hidden files via TWiLight Menu++'s GUI settings - If your game is in an archive (`zip`, `rar`, `7z`, etc), it cannot be used by TWiLight Menu++. Extract the game from the archive to use it