From 55a9e1b1d21f8b567ab0760b979de370417c3003 Mon Sep 17 00:00:00 2001 From: NightScript Date: Tue, 22 Jun 2021 09:52:06 -0700 Subject: [PATCH] Remove mention of heap shrink TODO: Replace with mention of the card read dma? --- pages/_en-US/nds-bootstrap/faq.md | 1 - 1 file changed, 1 deletion(-) diff --git a/pages/_en-US/nds-bootstrap/faq.md b/pages/_en-US/nds-bootstrap/faq.md index fa6db674..88b1b6fb 100644 --- a/pages/_en-US/nds-bootstrap/faq.md +++ b/pages/_en-US/nds-bootstrap/faq.md @@ -29,7 +29,6 @@ This is a [known issue](https://github.com/DS-Homebrew/nds-bootstrap/issues/553) #### Why are there issues with ROM loading, even though they're run natively? nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are hardcoded to read from Slot-1. There are also timing issues and AP measures (which most are already removed), both of which would cause the ROMs to not work properly. -To improve performance, nds-bootstrap also shrinks the game's heap in memory, which breaks some games, though both the forwarders and TWiLight Menu++ have a heap shrink blacklist to fix the non-working games broken by heap shrink. #### Why use nds-bootstrap over a regular flashcard? - Certain compatible ROMs are loaded into RAM, allowing for load times to be faster than even normal cartridges