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Update translations
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@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
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#### What is a Donor ROM?
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In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
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- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
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- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
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- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
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- Anpanman to Touch de Waku Waku Training
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- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
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- Barbie and the Three Musketeers
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- Mimi's Party Fun
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- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
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- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
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- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
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- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
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@ -9,7 +9,7 @@ description: Controles para usar TWiLight Menu++
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---
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#### Temas de Nintendo DSi, Nintendo 3DS, SEGA Saturn y Homebrew Launcher
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- <kbd>Izquierda</kbd>/<kbd>Derecha</kbd>: Seleccionar juego o aplicación.
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- <kbd>Izquierda</kbd>/<kbd>Derecha</kbd>: Seleccionar juego o aplicación
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- <kbd class="face">A</kbd>/<kbd>START</kbd>: Iniciar juego o aplicación
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- <kbd class="l">L</kbd>/<kbd class="r">R</kbd> o <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd>: Cambiar páginas
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- (Tema DSi/Saturn/HBL) <kbd>SELECT</kbd> + <kbd>Arriba</kbd>/<kbd>Abajo</kbd> y luego soltar <kbd>SELECT</kbd>: Cambiar entre contenidos de la tarjeta SD y la flashcard
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@ -3,14 +3,14 @@ lang: es-ES
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layout: wiki
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section: twilightmenu
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category: other
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title: Download Play/PictoChat in the DS Classic Menu
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description: How to get DS Download Play and PictoChat in TWiLight Menu++'s DS Classic Menu
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title: Descarga DS/PictoChat en el Menú Clásico DS
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description: Cómo obtener Descarga DS y PictoChat en el Menú Clásico DS de TWiLight Menu++
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---
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Si estás usando una consola DSi, ya deberías poder usar esas aplicaciones. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu on a DSi. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
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Dentro de GodMode9:
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1. Press the HOME/Power button
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1. Presiona el botón HOME/Power
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1. Select `Title Manager`, then select `[1:] NAND / TWL`
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1. Find and select `DS Download Play (NTR-HDNA)`
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1. Select `Open title folder`
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@ -11,7 +11,7 @@ description: Preguntas frecuentes y solución de errores de TWiLight Menu++
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Si tienes más preguntas, visita el [hilo de GBAtemp](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/).
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{:.alert .alert-info}
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#### Why does my 3DS get stuck on black screens, crash, power off, etc when launching TWiLight Menu++?
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#### ¿Por qué mi 3DS se atora en pantallas negras, se apaga, etc al iniciar TWiLight Menu++?
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Puede que TWL_FIRM esté corrompido. Sigue esta guía para solucionarlo: <https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide>
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#### ¿Qué puedo hacer para arreglar el pantallazo blanco al abrir TWiLight Menu++?
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@ -61,8 +61,10 @@ No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) ar
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#### ¿Qué sistemas soporta TWiLight Menu++?
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See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
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#### ¿Por qué no funciona la pantalla táctil con sudokuhax?
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Depending on the save file of sudokuhax, the touch screen inputs may not work.
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#### How do I get IR working properly?
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You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
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- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
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- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
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#### ¿The Biggest Loser es capaz de lanzar TWiLight Menu++?
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No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
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@ -6,6 +6,6 @@ title: Accueil
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# Bienvenue sur le wiki DS-Homebrew !
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Sur ce site, vous pouvez trouver des guides pour TWiLight Menu++ et d'autres projets de DS-Homebrew. Click one of the sections on the top. Use the table of contents to navigate.
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Sur ce site, vous pouvez trouver des guides pour TWiLight Menu++ et d'autres projets de DS-Homebrew. Cliquez sur l'une des sections en haut de la page. Utilisez la table des matières pour naviguer le site web.
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Si vous souhaitez aider à contribuer vous pouvez trouver le code source sur [GitHub](https://github.com/{{ site.repo }}) ou aider à traduire sur [Crowdin](https://crowdin.com/project/ds-homebrew-wiki). Pour en discuter ou obtenir de l'aide sur quoi que ce soit, veuillez rejoindre le serveur Discord [DS(i) Mode Hacking](https://ds-homebrew.com/discord) (en anglais seulement).
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@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
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#### What is a Donor ROM?
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In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
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- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
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- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
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- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
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- Anpanman to Touch de Waku Waku Training
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- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
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- Barbie and the Three Musketeers
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- Mimi's Party Fun
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- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
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- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
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- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
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- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
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@ -6,31 +6,31 @@ title: GodMode9i
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description: Informations sur GodMode9i
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---
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[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump games, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
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[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) est un navigateur de fichiers open source pour la Nintendo DS, s'inspirant de GodMode9 pour la Nintendo 3DS. GodMode9i a plusieurs fonctions, comme de dump des jeux, gérer les fichiers de la carte SD, de parcourir les fichiers de NitroFS, de calculer le hachage SHA1 des fichiers, de modifier les fichiers binaires avec un éditeur hexadécimal, et plus encore.
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## Dumping functionality
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## Dump de jeu
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To dump games, select the drive in the drives list and follow the on-screen prompts.
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- On the Nintendo DS and Nintendo DS Lite, GodMode9i can dump Slot-2 cartridges if running from Slot-1 flashcard, or Slot-1 Game Cards if GodMode9i is running from a Slot-2 flashcart
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- On the Nintendo DSi family of systems, Unlaunch is required for dumping Slot-1 games to the SD card
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- Follow [dsi.cfw.guide](https://dsi.cfw.guide/) for instructions on how to install Unlaunch
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- On the Nintendo 3DS family of systems, a modern CFW environment is required to launch GodMode9i
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- Follow [3ds.hacks.guide](https://3ds.hacks.guide/) for instructions on how to install Luma3DS + boot9strap
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Pour dump les jeux, sélectionnez la carte de jeu dans la liste et suivez les instructions à l'écran.
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- Sur la Nintendo DS et la Nintendo DS Lite, GodMode9i peut dump les cartouches Slot-2 s'il est lancé depuis une carte flash Slot-1, ou les cartes de jeu Slot-1 si GodMode9i est lancé depuis une carte flash Slot-2
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- Sur la famille de consoles Nintendo DSi, Unlaunch est nécessaire pour dump les jeux du Slot-1 vers la carte SD
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- Des instructions sur l'installation de Unlaunch sont disponibles sur [dsi.cfw.guide](https://dsi.cfw.guide/)
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- Sur la famille des consoles Nintendo 3DS, un CFW moderne est nécessaire pour lancer GodMode9i
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- Des instructions sur l'installation de Luma3DS + boot9strap sont disponibles sur [3ds.hacks.guide](https://3ds.hacks.guide/)
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## Troubleshooting and FAQ
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## Dépannage et FAQ
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#### How do I get past the "mounting drive(s)" screen while starting it up?
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This happens when you launch GodMode9i from [hiyaCFW](../hiyacfw). You can hold <kbd class="face">X</kbd> while launching GodMode9i to skip NAND mounting. Alternatively, you can launch GodMode9i directly from Unlaunch to be able to mount the NAND.
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#### Comment passer l'écran "mounting drive(s)" lors du démarrage ?
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Cela se produit lorsque vous lancez GodMode9i à partir de [hiyaCFW](../hiyacfw). Vous pouvez maintenir <kbd class="face">X</kbd> pendant le lancement de GodMode9i pour sauter le montage de la NAND. Alternativement, vous pouvez lancer GodMode9i directement depuis Unlaunch pour pouvoir monter la NAND.
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#### Why can't I add, remove, or edit files on the NAND?
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Editing files on the DSi NAND is not safe and can easily lead to a brick, so GodMode9i intentionally lacks this capability.
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#### Pourquoi ne puis-je pas ajouter, supprimer ou modifier des fichiers sur la NAND ?
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Editer des fichiers sur la NAND DSi n'est pas sûr et peut facilement conduire à un brick, donc GodMode9i a intentionnellement désactivé cette fonction.
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#### Why can't I view NDS file info for some DSiWare?
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Some DSiWare, specifically those located in the `0003000f` folder, contain system data and do not have a valid banner.
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#### Pourquoi ne puis-je pas voir les informations NDS pour certains DSiWare ?
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Certains DSiWare, notamment ceux situés dans le dossier `0003000f` , contiennent des données système et n'ont pas de bannière valide.
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#### Should I use the NDS version or the DSi version? What's the difference?
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These are functionally the same, but they have specific purposes.
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- If you are using GodMode9i with a flashcard, use the NDS version
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- If you are installing GodMode9i to your hiyaCFW SDNAND, use the DSi version
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- If you are starting GodMode9i via TWiLight Menu++, both versions will work identically
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- If you are installing GodMode9i to your 3DS HOME Menu, use the CIA version
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#### Dois-je utiliser la version NDS ou la version DSi ? Quelle est la différence ?
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Les versions sont fonctionnellement identiques, mais ont des objectifs spécifiques.
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- Si vous utilisez GodMode9i avec une flashcard, utilisez la version NDS
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- Si vous installez GodMode9i sur votre SDNAND hiyaCFW, utilisez la version DSi
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- Si vous démarrez GodMode9i via TWiLight Menu++, les deux versions fonctionneront de manière identique
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- Si vous installez GodMode9i dans le menu HOME de la 3DS, utilisez la version CIA
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@ -35,9 +35,9 @@ description: Contrôles pour utiliser TWiLight Menu++
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- <kbd class="face">Y</kbd>: Afficher la description du code de triche
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- <kbd class="l">L</kbd>: Désactiver tout les codes de triche
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#### Boot shortcuts
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These should be pressed on the TWiLight Menu++ splash screen / right after the Nintendo DSi splash screen.
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#### Raccourcis au démarrage
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Vous devez appuyer sur ces boutons sur le splash screen de TWiLight Menu++ / juste après le splash screen Nintendo DSi.
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- <kbd>SELECT</kbd>: Open settings
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- <kbd class="face">A</kbd> + <kbd class="face">B</kbd> + <kbd class="face">X</kbd> + <kbd class="face">Y</kbd>: Reset all TWiLight Menu++ settings
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- <kbd class="face">B</kbd>: Boot the last ran ROM
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- <kbd>SELECT</kbd>: Ouvrir les paramètres
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- <kbd class="face">A</kbd> + <kbd class="face">B</kbd> + <kbd class="face">X</kbd> + <kbd class="face">Y</kbd>: Réinitialiser tous les paramètres de TWiLight Menu++
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- <kbd class="face">B</kbd> Démarrez la dernière ROM exécutée
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@ -7,17 +7,17 @@ title: Création de disques de RAM
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description: Comment créer des disques en RAM pour utiliser les anciens homebrew DS avec TWiLight Menu++
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---
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Some DS homebrew are incapable of properly accessing the SD card filesystem. Because of this, it may be necessary to load a standalone filesystem into the RAM containing the necessary files for your homebrew in order for it to work.
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Certaines applications homebrew pour DS sont incapables d'accéder correctement au système de fichiers de la carte SD. Pour cette raison, il peut être nécessaire de charger un système de fichiers autonome dans la RAM contenant les fichiers nécessaires pour votre homebrew afin qu'il fonctionne.
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The software used here requires the Windows operating system.
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Le logiciel utilisé ici nécessite le système d'exploitation Windows.
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{:.alert .alert-info}
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You do not need to follow this if you're using a flashcard.
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Vous n'avez pas besoin de suivre cela si vous utilisez un linker/flashcard.
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{:.alert .alert-info}
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To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
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Pour créer un disque RAM, téléchargez [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (cliquez sur `Download Software`), et suivez les instructions ci-dessous.
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Instructions by Dakkon7, modified by Rocket Robz:
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Instructions par Dakkon7, modifiées par RocketRobz :
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1. Lancez RAMDisk
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1. Cliquez sur **View** -> **Advanced**
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@ -27,11 +27,11 @@ Instructions by Dakkon7, modified by Rocket Robz:
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1. Cliquez sur `Start RAMDisk`, et une nouvelle fenêtre pour votre .img devrait apparaître
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1. Placez n'importe quel fichier et/ou dossier que le homebrew attend là-bas, et/ou le(s) fichier(s) que vous voulez utiliser
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1. Dans le programme RAMDisk, cliquez sur `Save Disk Image Now`
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1. Save `romname.img` to the `ramdisks` folder in the .nds file location. If it does not exist already, create it
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1. Enregistrez `romname.img` dans le dossier `ramdisks` à l'emplacement du fichier .nds. Si ce dossier n'existe pas, créez le
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1. Cliquez sur `Stop RAMDisk` lorsque vous avez terminé
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1. In TWiLight Menu++, open the per-game settings for your homebrew
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1. Dans TWiLight Menu++, ouvrez les paramètres par jeu pour votre homebrew
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1. Mettez le disque de RAM au disque 0
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1. Lancez votre homebrew, et il devrait lire votre disque RAM
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If you wish to use the other RAM disk slots for a single homebrew application, use the `.img1` extension for RAM disk slot 1, and so on.
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Si vous souhaitez utiliser les autres emplacements de RAM pour une seule application homebrew, utilisez l'extension `.img1` pour l'emplacement de RAM 1, et ainsi de suite.
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{:.alert .alert-info}
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@ -61,8 +61,10 @@ No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) ar
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#### Quels sont les systèmes supportés par TWiLight Menu++ ?
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See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
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#### Pourquoi les entrées de l'écran tactile ne fonctionne pas sur le sudokuhax?
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Depending on the save file of sudokuhax, the touch screen inputs may not work.
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#### How do I get IR working properly?
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You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
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- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
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- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
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#### The Biggest Loser peut-il démarrer TWiLight Menu++ ?
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No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
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@ -38,11 +38,11 @@ description: Comment installer TWiLight Menu++ sur un linker Nintendo DS
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- R4xDS
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- DSTT(i)
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- M3 DS Real
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- M3i Zero (non-GMP-Z003 model)
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- M3i Zero (pas le modèle GMP-Z003)
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- DSONE SDHC & DSONEi
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Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)
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- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
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Installez [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)
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- Assurez-vous d'avoir `YSMenu.nds` (renommez `TTMenu.dat` s'il n'y est pas) et le dossier `TTMenu` sur la racine de la microSD de la flashcard
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1. Définissez `Utiliser nds-bootstrap` à `Non`, donc le micrologiciel de la flashcard sera utilisé à la place de nds-bootstrap
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### Démarrage automatique de TWiLight Menu++
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@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
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#### What is a Donor ROM?
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In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
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- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
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- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
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- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
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- Anpanman to Touch de Waku Waku Training
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- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
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- Barbie and the Three Musketeers
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- Mimi's Party Fun
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
|
||||
- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
|
||||
- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
|
||||
|
||||
|
||||
@ -35,9 +35,9 @@ description: שליטה ומקשים עבור TWiLight Menu++
|
||||
- <kbd class="face">Y</kbd>: צפה בתיאור הצ'יט
|
||||
- <kbd class="l">L</kbd>: בטל את כל הצ'יטים
|
||||
|
||||
#### Boot shortcuts
|
||||
These should be pressed on the TWiLight Menu++ splash screen / right after the Nintendo DSi splash screen.
|
||||
#### קיצורי דרך בהפעלה
|
||||
על כפתרים אלו צריך ללחוץ במהלך תמונת ההפעלה של TWiLight Menu++ / מיד לאחר תמונת ההפעלה של Nintendo DSi.
|
||||
|
||||
- <kbd>SELECT</kbd>: Open settings
|
||||
- <kbd class="face">A</kbd> + <kbd class="face">B</kbd> + <kbd class="face">X</kbd> + <kbd class="face">Y</kbd>: Reset all TWiLight Menu++ settings
|
||||
- <kbd class="face">B</kbd>: Boot the last ran ROM
|
||||
- <kbd>SELECT</kbd>: פתח הגדרות
|
||||
- <kbd class="face">A</kbd> + <kbd class="face">B</kbd> + <kbd class="face">X</kbd> + <kbd class="face">Y</kbd>: אפס את כל ההגדרות של TWiLight Menu++
|
||||
- <kbd class="face">B</kbd>: הרץ את הROM שרץ אחרון
|
||||
|
||||
@ -7,7 +7,7 @@ title: איך להכין סקינים לDSi/3DS
|
||||
description: כיצד להתאים אישית סקינים של DSi ו3DS עבור TWiLight Menu++
|
||||
---
|
||||
|
||||
הדרך הפשוטה ביותר להתאמה אישית של ערכת נושא היא על ידי עריכת קבצי הpng של הטקסטורות בתיקיות `ui`, `battery`, ו/או `volume` של ערכת הנושא. These files can be any png with one minor caveat in that only pixels that are 100% transparent will be rendered transparently, and any other opacity will be drawn as fully opaque. בנוסף, כל חלק שהוא שקוף כחלק מסט (לדוגמת האייקונים של הבטריה) צריכים להיות שקופים בכל החלקים, מאחר ופיקסלים שקופים מדולגים במקום להיות מועברים לרקע, כך שכל חלק שהוא שקוף בחלקו יהיה עם טקסטורת הרקע במקום שקיפות. טקסטורות אלו רשאיות להיות בגדלים שונים, אך עשויות לדרוש התאמה של תצורת ערכת הנושא בשביל הצגה נכונה (ראו מטה).
|
||||
הדרך הפשוטה ביותר להתאמה אישית של ערכת נושא היא על ידי עריכת קבצי הpng של הטקסטורות בתיקיות `ui`, `battery`, ו/או `volume` של ערכת הנושא. קבצים אלו יכולים להיות כל png עם דגש קטן שרק פיקסלים שהם 100% שקופים יהיו שקופים, כל דרגה אחרת של שקיפות תהיה ללא שקיפות כלל. בנוסף, כל חלק שהוא שקוף כחלק מסט (לדוגמת האייקונים של הבטריה) צריכים להיות שקופים בכל החלקים, מאחר ופיקסלים שקופים מדולגים במקום להיות מועברים לרקע, כך שכל חלק שהוא שקוף בחלקו יהיה עם טקסטורת הרקע במקום שקיפות. טקסטורות אלו רשאיות להיות בגדלים שונים, אך עשויות לדרוש התאמה של תצורת ערכת הנושא בשביל הצגה נכונה (ראו מטה).
|
||||
|
||||
שינויים לטקסטורות עם לוח צבעים דורשים יותר עבודה. בתוך התיקיות `grit` ו`background_grit` של ערכת הנושא, קבצי התמונות השונים ניתנים לעריכה. נדרשים גם ה[devkitPro's toolchains](https://devkitpro.org) עם GRIT מותקן. לאחר סיום עריכת הקבצים, חייב להריץ את
|
||||
```bash
|
||||
|
||||
@ -10,7 +10,7 @@ description: כיצד ליצור רקעים מותאמים אישית עבור U
|
||||
תוכלו למצוא רקעים מוכן עבור Unlaunch ב[ אתר הסקינים של TWiLight Menu++](https://skins.ds-homebrew.com/unlaunch/).
|
||||
{:.alert .alert-info}
|
||||
|
||||
Using TWiLight Menu++ you can patch the Unlaunch installer to have a custom background image and text color palette. היא חייבת להיות GIF בגודל 256x192, עם מספר מגבלות:
|
||||
באמצעות TWiLight Menu++ ניתן לעשות פאטץ להתקנה של Unlaunch על מנת לקבל תמונת רקע ופלטת צבעים עבור טקסט מותאמים אישית. היא חייבת להיות GIF בגודל 256x192, עם מספר מגבלות:
|
||||
- רק הפריים הראשון יוצג, ללא רקעים מונפשים
|
||||
- גודל הקובץ חייב להיות קטן או שווה ל15,472 בתים
|
||||
- קבצי GIF עם יותר מ31 צבעים דורשים פלטת צבעים מיוחדת על מנת להמנע מלהרוס את הטקסט
|
||||
|
||||
@ -3,23 +3,23 @@ lang: he-IL
|
||||
layout: wiki
|
||||
section: twilightmenu
|
||||
category: other
|
||||
title: Download Play/PictoChat in the DS Classic Menu
|
||||
description: How to get DS Download Play and PictoChat in TWiLight Menu++'s DS Classic Menu
|
||||
title: Download Play/PictoChat בתפריט הDS הקלאסי
|
||||
description: כיצד להשיג את הDownload Play של הDS ואת PictoChat בתפריט הקלאסי של TWiLight Menu++
|
||||
---
|
||||
|
||||
אם אתם משתמשים במכשיר DSi, אתם אמורים להיות יכולים להריץ את האפליקציות האלו. Getting dumps of them for your flashcard or 3DS requires accessing the DS Classic Menu on a DSi. Otherwise, if you have a 3DS with no existing dump(s), proceed below.
|
||||
|
||||
בGodMode9:
|
||||
1. Press the HOME/Power button
|
||||
1. Select `Title Manager`, then select `[1:] NAND / TWL`
|
||||
1. Find and select `DS Download Play (NTR-HDNA)`
|
||||
1. Select `Open title folder`
|
||||
1. Select `00000000.tmd`, then select `TMD file options...`
|
||||
1. Select `Dump CXI/NDS file`
|
||||
- The file will be in `0:/gm9/out/`
|
||||
1. Copy `DS Download Play (NTR-HDNA).nds` to `0:/_nds/`, and rename it to `dlplay.nds`
|
||||
1. לחצו על כפתור הבית\הפעלה
|
||||
1. בחרו ב `Title Manager` ולאחר מכן בחרו ב`[1:] NAND / TWL`
|
||||
1. מצאו ובחרו ב`DS Download Play (NTR-HDNA)`
|
||||
1. בחרו ב`Open title folder`
|
||||
1. בחרו ב`00000000.tmd` ולאחר מכן `TMD file options...`
|
||||
1. בחרו ב`Dump CXI/NDS file`
|
||||
- הקובץ ימצא ב`0:/gm9/out/`
|
||||
1. העתיקו את `DS Download Play (NTR-HDNA).nds` אל `0:/_nds/` ושנו את שמו אל `dlplay.nds`
|
||||
|
||||
The above steps will increase DLP boot speed.
|
||||
הצעדים מעלה יגברו את זמן העליה של DLP.
|
||||
|
||||
To run PictoChat on 3DS (DSi required), copy `pictochat.nds` from `sd:/_nds/` on the DSi's SD card to the same location on the 3DS's SD card.
|
||||
|
||||
|
||||
@ -11,7 +11,7 @@ description: שאלות ותשובות ופתרון בעיות עבור TWiLight
|
||||
לשאלות ותשובות נוספות, בקרו ב[דיון בGBAtemp ](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/).
|
||||
{:.alert .alert-info}
|
||||
|
||||
#### Why does my 3DS get stuck on black screens, crash, power off, etc when launching TWiLight Menu++?
|
||||
#### למה ה3DS שלי נתקע על מסך שחור, קורס, נכבה וכו' כשאני מפעיל את TWiLight Menu++?
|
||||
TWL_FIRM ככל הנראה נפגם. עקבו אחרי המדריך הזה לתקן את הבעיה <https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide>
|
||||
|
||||
#### איך אני מתקן את הבעיה של מסך לבן כשאני מפעיל את TWiLight Menu++?
|
||||
@ -20,31 +20,31 @@ TWL_FIRM ככל הנראה נפגם. עקבו אחרי המדריך הזה לת
|
||||
- אם גם זה לא עוזר, נסו כרטיס SD אחר
|
||||
|
||||
#### איפה ערכת הנושא Acekard/Wood UI?
|
||||
The Acekard (also called Wood UI) theme was removed due to its buggy behavior and causing SD card corruption. אנו המתינו לתיקון. ניתן למצא את התקדמות התהליך לחזרת ערכת נושא זו ב [PR זה](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
|
||||
ערכת הנושא Acekard (נקראת גם Wood UI) הוסרה כתוצאה מההתנהגות הבאגית שלו ומאחר והוא גורם להשחתה של כרטיס הSD. אנו המתינו לתיקון. ניתן למצא את התקדמות התהליך לחזרת ערכת נושא זו ב [PR זה](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
|
||||
|
||||
#### איך אני מתקן את הבעיה שTWiLight Menu++ נדלק מחדש או מעלה שגיאת Guru Meditation Error כשאני מפעיל משחק?
|
||||
פתחו את ההגדרות של TWLMenu++, ובטלו את `Update recently played list`.
|
||||
|
||||
#### Why do I get a white screen when trying to load a DS game from SD card?
|
||||
#### למה אני מקבל מסך לבן כשאני מנסה להפעיל משחק DS מכרטיס הSD?
|
||||
See [Why do I get a white screen when trying to load a game from SD card?](../nds-bootstrap/faq?faq=why-do-i-get-a-white-screen-when-trying-to-load-a-game-from-sd-card) on the nds-bootstrap FAQ page.
|
||||
|
||||
#### איך אני משתמש בצ'יטים?
|
||||
You need to have a cheat DB in the form of a `usrcheat.dat` file in the `sd:/_nds/TWiLightMenu/extras/` folder. The most updated cheat database is [DeadSkullzJr's](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
|
||||
- On the 3DS, this database is available in the Universal-Updater app as "NDS Cheat Databases." This will automatically install it to the required location.
|
||||
צריך מאגר ציטים בצורה של קובץ `usrcheat.dat` שנמצא בתיקיה `sd:/_nds/TWiLightMenu/extras/`. המאגר המעודכן ביותר הוא של [DeadSkullzJr](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
|
||||
- על 3DS, מאגר זה זמין דרך אפליקצית הUniversal-Updater כ"NDS Cheat Databases." זה יתקין אותו באופן אוטומטי למקום הנכון.
|
||||
|
||||
Alternatively, you can use [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) to create your own cheat DB.
|
||||
לחלופין, ניתן להשתמש ב[r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) על מנת ליצור מאגר בעצמכם.
|
||||
|
||||
#### איך אני מראה תמונה מותאמת אישית במסך העליון בערכת הנושא של הDSi?
|
||||
A random `.png` image in `sd:/_nds/TWiLightMenu/dsimenu/photos/` will be shown each time the menu is loaded. If there are no applicable images, screenshots taken by nds-bootstrap will be used instead.
|
||||
קובץ `.png` אקראי מהתיקייה `sd:/_nds/TWiLightMenu/dsimenu/photos/` יוצג כל פעם שהתפריט יעלה. If there are no applicable images, screenshots taken by nds-bootstrap will be used instead.
|
||||
|
||||
- The images(s) must be no bigger than 208x156
|
||||
- If you have errors, it's most likely an error with the image size. Please use [tinypng](https://tinypng.com) to reduce the size
|
||||
- הגודל המקסימלי של התמונות הוא 208x156
|
||||
- אם אתם מקבלים שגיאות, זוהי כנראה בעיה עם גודל התמונה. השתמשו ב[tinypng](https://tinypng.com) להקטין את הגודל
|
||||
|
||||
#### איך אני משיג משחקים?
|
||||
You can download homebrew games from [Universal-DB](https://db.universal-team.net/ds) and [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). To get dumps of your retail games:
|
||||
- On DS you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your GBA games and, if you have a Slot-2 flashcart, DS games. If you only have a Slot-1 flashcard and would like to dump a DS game, you can use [Wooddumper](https://digiex.net/attachments/wooddumper_r89-zip.14735/), which requires a Wi-Fi connection compatible with the DS, as well as an FTP client on a separate device to receive the ROM
|
||||
- On DSi you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your DS games and DSiWare
|
||||
- On 3DS you can use [GodMode9](https://github.com/d0k3/GodMode9/releases) to dump your DS games, DSiWare, and Virtual Console titles
|
||||
ניתן להוריד משחקי הומברו מ [Universal-DB](https://db.universal-team.net/ds) ומ[GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). על מנת להשיג גיבויים של המשחקים הרשמיים שלכם:
|
||||
- על מכשיר DS ניתן להשתמש ב[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) על מנת להשיג את הגיבויים של משחקי הGBA שלכם, ואם יש לכם פלאשקארט לSlot-2, משחקי DS. If you only have a Slot-1 flashcard and would like to dump a DS game, you can use [Wooddumper](https://digiex.net/attachments/wooddumper_r89-zip.14735/), which requires a Wi-Fi connection compatible with the DS, as well as an FTP client on a separate device to receive the ROM
|
||||
- על מכשיר DSi ניתן להשתמש ב[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) על מנת להשיג את הגיבויים של משחקי הDS והDSiWare שלכם
|
||||
- על מכשיר 3DS ניתן להשתמש ב[GodMode9](https://github.com/d0k3/GodMode9/releases) על מנת להשיג את הגיבויים של משחקי DS, DSiWare ומשחקי Virtual Console
|
||||
|
||||
#### Can I get the save files from my Game Cards onto my SD card or vice versa?
|
||||
Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) on DSi and 3DS or [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) on 3DS.
|
||||
@ -61,8 +61,10 @@ No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) ar
|
||||
#### באילו מערכות TWiLight Menu++ תומך?
|
||||
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
|
||||
|
||||
#### למה מסך המגע לא עובד עם sudokuhax?
|
||||
Depending on the save file of sudokuhax, the touch screen inputs may not work.
|
||||
#### How do I get IR working properly?
|
||||
You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
|
||||
- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
|
||||
- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
|
||||
|
||||
#### האם ניתן להשתמש בThe Biggest Loser על מנת להפעיל את TWiLight Menu++?
|
||||
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
|
||||
|
||||
@ -13,7 +13,7 @@ tabs:
|
||||
manual: ידני
|
||||
---
|
||||
|
||||
You will first need to have custom firmware on your 3DS, follow [3ds.hacks.guide](https://3ds.hacks.guide) to install it
|
||||
ראשית תצטרכו שמכשיר ה3DS שלכם יהיה פרוץ עם קושחה מותאמת אישית. עקבו אחר [3ds.hacks.guide](https://3ds.hacks.guide) על מנת להתקין את הפריצה
|
||||
{:.alert .alert-info}
|
||||
|
||||
{% capture tab-working-camera %}
|
||||
|
||||
@ -38,11 +38,11 @@ description: איך להתקין את TWiLight Menu++ על פלאשקארד של
|
||||
- R4xDS
|
||||
- DSTT(i)
|
||||
- M3 DS Real
|
||||
- M3i Zero (non-GMP-Z003 model)
|
||||
- M3i Zero (לא דגם GMP-Z003)
|
||||
- DSONE SDHC & DSONEi
|
||||
|
||||
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)
|
||||
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
||||
התקינו את [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)
|
||||
- וודאו שיש לכם את `YSMenu.nds` (עבר שינוי שם מ`TTMenu.dat` אם אין את הקובץ) ואת התיקייה `TTMenu` בכרטיס המיקרו SD של הפלאשקארט
|
||||
1. הגדירו את `Use nds-bootstrap` ל`No`, כך שהקושחה של הפלאשקארט תהיה בשימוש במקום nds-bootstrap
|
||||
|
||||
### הפעלה אוטומטית של TWiLight Menu++
|
||||
|
||||
@ -8,7 +8,7 @@ long_title: עדכון TWiLight Menu++ (DSi)‎
|
||||
description: איך לעדכן את TWiLight Menu++ על Nintendo DSi
|
||||
---
|
||||
|
||||
If updating from a version older than v16.4.0, please move your `.sav` files for DS games to a new folder called `saves`, with the `saves` folder being in the same place as the DS ROMs.
|
||||
אם אתם מעדכנים מגרסה ישנה יותר מv16.4.0, העבירו את קבצי ה`.sav` של משחקי הDS לתיקיה חדשה בשם `saves`, כאשר התיקייה נמצאת באותו מקום כמו הromים של משחקי הDS.
|
||||
{:.alert .alert-info}
|
||||
|
||||
If updating from a version older than v21.0.0, please move your `.pub` and/or `.prv` files for DSiWare titles to a new folder called `saves`, with the `saves` folder being in the same place as the DSiWare ROMs.
|
||||
|
||||
@ -33,13 +33,8 @@ Az nds-bootstrap a ROM funkciókat patcheli, hogy fussanak SD kártyáról, és
|
||||
|
||||
#### Mi az a Donor ROM?
|
||||
Az nds-bootstrap-ben, amikor egy játék nem bootol vagy nem ment, egy másik ROM-ot használunk, hogy "odaadományozza" az ARM7 (és ARM7i, ha van) binárisát a futtatandó játéknak, a játék saját binárisa helyett. A legtöbb játék beállítható Donor ROM-nak (ami a **TW**i**L**ight Menu++-szal tehető meg) és mind a játéknak amit indítani szeretnél, mind a donornak ugyanazt az SDK verziót kell tartalmaznia.
|
||||
- **Flashcards DS módban:** A THUMB-ban fordított ARM7 binárisokat tartalmazó játékokhoz egy ARM-ban fordított ARM7 binárisokat tartalmazó Donor ROM-ra van szükség, hogy a játék elindulhasson és/vagy menthessen.
|
||||
- **DSi/3DS SD-kártyán + Flashcardok feloldott SCFG-vel:** Csak néhány játékhoz van szükség Donor ROM-ra a bootoláshoz. Azok amelyekről ismert, hogy kell nekik
|
||||
- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
|
||||
- Anpanman to Touch de Waku Waku Training
|
||||
- Professor Layton and the Last Specter/Spectre's Call (japán verzió)
|
||||
- Barbie and the Three Musketeers
|
||||
- Mimi's Party Fun
|
||||
- **Flashcards DS módban:** A THUMB-bal fordított ARM7 binárisokat tartalmazó játékokhoz egy ARM kódban fordított ARM7 binárisokat tartalmazó Donor ROM-ra van szükség, hogy a játék elindulhasson és/vagy menthessen.
|
||||
- **DSi/3DS SD kártyán + Flashcard-ok feloldott SCFG-vel:**A DSi-Enhanced játékok amik olyan ARM7/ARM7i binárist tartalmaznak, ami THUMB kóddal lett fordítva olyan TWL-típusú Donor ROM-ot igényelnek, ami tartalmazza egy ARM7/ARM7i binarárist, ami ARM kódban lett fordítva, ahhoz, hogy a játék bebootoljon DSi módban.
|
||||
- **DSiWarehax:** Mivel a DSi-Enhanced játékok és a DSi-Exkluzív/DSiWare játékok eltérő MBK-beállításokat tartalmaznak, a DSi-Enhanced játékok nem fognak elindulni DSi módban Donor ROM nélkül. Egy DSi-Exkluzív/DSiWare cím Donor ROM-ként való beállításával a DSi-Enhanced játékok képesek lesznek futni a DSiWare cím által beállított MBK-beállításokon belül, amelyen az exploitot használják.
|
||||
- **CycloDS iEvolution:** Ugyanez a helyzet, mint a DSiWarehax-szal, de a DSi-Exkluzív/DSiWare címekhez DSi-Enhanced játékra lesz szükség, amely Donor ROM-ként van beállítva, nem pedig fordítva.
|
||||
|
||||
|
||||
@ -61,8 +61,10 @@ Nem, ez nem egy emulátor. A menü és a DS játékok (nds-bootstrap-en kereszt
|
||||
#### Milyen rendszereket támogat a TWiLight Menu++?
|
||||
Tekintsd meg [TWiLight Menu++ által támogatott rendszerek listáját](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
|
||||
|
||||
#### Miért nem működik az érintő képernyő a sudokuhax-szal?
|
||||
A sudokuhax mentés fájljától függően az érintő képernyő bevitel előfordulhat, hogy nem működik.
|
||||
#### Hogyan tehetem az IR-t megfelelően működővé?
|
||||
Mind a TWiLight Menu-t, mind az nds-bootstrap-t le kell downgrade-elned v12.2.1-re, illetve v0.30.1-re. Ezt követően győződj meg arról, hogy a `Slot-1 microSD hozzáférés` ki van kapcsolva és a `SELECT gomb` a TWLMenu++ beállításokban a `SELECT Menu` beállításra van állítva.
|
||||
- Fontos megjegyezned, hogy ezzel elveszted a lehetőségét annak, hogy elindíts DSi-Enhanced játékokat DSi módban és DSi-Exklúzív és DSiWare játékokat.
|
||||
- Ha nem akarsz downgrade-elni, akkor az IR-nek a legújabb TWLMenu++ és nds-bootstrap verziókon működnie kell, a *Pokemon Black & White Versions 1 & 2* játékokkal.
|
||||
|
||||
#### Tud-e a The Biggest Loser bebootolni TWiLight Menu++-vel?
|
||||
Nem. A The Biggest Loser egy Slot-1 játék és nem egy DSiWare játék; az SD hozzáférés tiltott, ha Slot-1 kártyát futtatunk.
|
||||
|
||||
@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
|
||||
|
||||
#### What is a Donor ROM?
|
||||
In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
|
||||
- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
|
||||
- Anpanman to Touch de Waku Waku Training
|
||||
- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
|
||||
- Barbie and the Three Musketeers
|
||||
- Mimi's Party Fun
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
|
||||
- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
|
||||
- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
|
||||
|
||||
|
||||
@ -61,8 +61,10 @@ No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) ar
|
||||
#### What systems does TWiLight Menu++ support?
|
||||
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
|
||||
|
||||
#### Why isn't touch input working on sudokuhax?
|
||||
Depending on the save file of sudokuhax, the touch screen inputs may not work.
|
||||
#### How do I get IR working properly?
|
||||
You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
|
||||
- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
|
||||
- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
|
||||
|
||||
#### Can The Biggest Loser boot TWiLight Menu++?
|
||||
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
|
||||
|
||||
@ -7,30 +7,30 @@ title: Informazioni DS⁽ⁱ⁾ Mode Hacking
|
||||
description: Informazioni su il server Discord DS⁽ⁱ⁾ Mode Hacking
|
||||
---
|
||||
|
||||
This is a Discord server that specializes in all things related to Nintendo DS(i) modding and homebrew, from helping set up your flashcard to homebrew development. We also focus on other things such as creating ROM hacks, playing DS games, and TWL_FIRM modding on 3DS.
|
||||
Questo è un server discord dedicato a tutto ciò che riguarda il modding e l'homebrew del Nintendo DS(i), dall'aiutarti a configurare la tua flashcard allo sviluppo di homebrew. Ci concentriamo anche su altre cose come la creazione di ROM hack, giocare a giochi per DS e modding TWL_FIRM su 3DS.
|
||||
|
||||
## Canali Discord
|
||||
There are plenty of channels for different topics, so make sure you're using the right channel so the others don't get flooded with unrelated conversations.
|
||||
Abbiamo molti canali per diversi argomenti, quidni assicurati di star usando il canale giusto in modo tale che gli altri non vengano riempiti di conversazioni fuori tema.
|
||||
|
||||
Always remember to check the channel topic and pins before talking in a channel.
|
||||
Ricordati sempre di controllare l'argomento del canale e i messaggi attaccati prima di parlare in un canale.
|
||||
{:.alert .alert-info}
|
||||
|
||||
**Important**
|
||||
- [#info-and-rules][info-and-rules] - This provides brief information on the rules and information on this server. For more detailed information on the rules, see [the rules page](https://wiki.ds-homebrew.com/community/discord-rules) on the wiki
|
||||
- [#useful-resources][useful-resources] - Links to useful resources that are outside of the Discord server such as other servers or this wiki
|
||||
- [#member-logs][member-logs] - Shows user joins and server boosts
|
||||
**Importante**
|
||||
- [#info-and-rules][info-and-rules] - Questo contiene delle informazioni sulle regole e sul server. Per maggiori informazioni sulle regole, vedi [la pagina delle regole](https://wiki.ds-homebrew.com/community/discord-rules) sulla wiki
|
||||
- [#useful-resources][useful-resources] - Link a risorse utili che si trovano fuori dal server Discord come altri server o questa wiki
|
||||
- [#member-logs][member-logs] - Mostra gli utenti che entrano e i potenziamenti al server
|
||||
|
||||
**Server Hub**
|
||||
- [#announcements][announcements] - Information on new updates to homebrew and also general announcements related to the server
|
||||
- [#github-updates][github-updates] - Feed of all contributions to and discussions in our projects' GitHub repositories
|
||||
- [#github-builds][github-builds] - Feed of all of our projects' nightly builds
|
||||
- [#subreddit-feed][subreddit-feed] - Updates for new posts from our [Subreddit](https://reddit.com/r/NDSBrew)
|
||||
- [#community-meta][community-meta] - For giving feedback about our community, including this Discord server, our subreddit, and GitHub organization
|
||||
**Hub del server**
|
||||
- [#announcements][announcements] - Informazioni su aggiornamenti a homebrew e annunci generali relativi al server
|
||||
- [#github-updates][github-updates] - Feed di tutti i contributi e discussioni nelle repository GitHub dei nostri progetti
|
||||
- [#github-builds][github-builds] - Feed per le build nightly di tutti i nostri progetti
|
||||
- [#subreddit-feed][subreddit-feed] - Aggiornamenti sui nuovi post dal nostro [Subreddit](https://reddit.com/r/NDSBrew)
|
||||
- [#community-meta][community-meta] - Per dare feedback sulla nostra community, incluso questo server Discord, il nostro subreddit e l'organizzazione GitHub
|
||||
|
||||
**Nintendo DS⁽ⁱ⁾ Modding**
|
||||
- [#nds-modding-help][nds-modding-help] - Have an issue with anything Nintendo DS(i) related? Need to ask a general question? Go ahead and do it here, providing all the information you can give (error messages, your console, methods tried, logs, and so forth). Keep 3DS modding in #other-console-modding unless it involves TWL_FIRM
|
||||
- [#nds-modding-discussion][nds-modding-discussion] - Place to discuss flashcards, AP patches, and general DS understandings and research. While this channel covers TWL_FIRM on 3DS, please keep 3DS Mode discussions in #other-console-modding
|
||||
- [#nds-retail-research][nds-retail-research] - Talk about ROM hacks, mods, and cheats for Nintendo DS(i) titles. Check the pins for a list of dedicated communities
|
||||
**Modding Nintendo DS⁽ⁱ⁾**
|
||||
- [#nds-modding-help][nds-modding-help] - Hai un problema con qualcosa che riguarda il Nintendo DS(i)? Hai bisogno di fare una domanda generale? Sentiti libero di farlo qui, fornendo tutte le informazioni che puoi dare (messagi di errore, la tua console, metodi provati, log, e così via). Per il modding 3DS vai su #other-console-modding a meno che non abbia a che fare con TWL_FIRM
|
||||
- [#nds-modding-discussion][nds-modding-discussion] - Un posto per discutere di flashcard, AP, patch e su conoscenze generali e ricerca sul DS. Anche se questo canale copre TWL_FIRM su 3DS, per favore tieni le discussioni sulla modalità 3DS in #other-console-modding
|
||||
- [#nds-retail-research][nds-retail-research] - Parla di ROM hack, mod e cheat per i titoli Nintendo DS(i). Controlla i messaggi attaccati per una list di community dedicate
|
||||
- [#nds-dev-discussion][nds-dev-discussion] - Resources and discussions about DS(i) homebrew development. Discussion of already existing homebrew should go in #other-nds-homebrew
|
||||
|
||||
**Main DS⁽ⁱ⁾ Homebrew Projects**
|
||||
|
||||
@ -1,90 +1,90 @@
|
||||
---
|
||||
lang: en-US
|
||||
lang: it-IT
|
||||
layout: wiki
|
||||
section: ds-index
|
||||
category: reference
|
||||
title: Emulators on the DS
|
||||
description: A reference on Emulators on the DS
|
||||
title: Emulatori su DS
|
||||
description: Un riferimento agli Emulatori su DS
|
||||
---
|
||||
|
||||
There are many emulators present for the DS and DSi. This page provides a comprehensive explanation on the many emulators and loaders bundled into TWiLight Menu++.
|
||||
Esistono molti emulatori per DS e DSi. Questa pagina fornisce una spiegazione completa sugli emulatori e loaders inclusi in TWiLight Menu++.
|
||||
|
||||
### List of systems supported by TWiLight Menu++
|
||||
### Elenco dei sistemi supportati da TWiLight Menu
|
||||
|
||||
| Format | Loader | Extensions | Save file |
|
||||
| Formato | Loader | Estensioni | File di salvataggio |
|
||||
| ----------------------- | ------------------------------------------------ | -------------------------------------- | ---------------------------------------------- |
|
||||
| ARGV[^1] | Native | `.argv` | |
|
||||
| ARGV[^1] | Nativo | `.argv` | |
|
||||
| Atari 2600 | [StellaDS][stellads] | `.a26` | |
|
||||
| Atari 5200 | [A5200DS][a5200ds] | `.a52` | |
|
||||
| Atari 7800 | [A7800DS][a7800ds] | `.a78` | |
|
||||
| Atari XEGS | [XEGS-DS][xegs-ds] | `.xex`, `.atr` | |
|
||||
| DS | [nds-bootstrap][ndsbs], flashcard kernel, native | `.nds`, `.dsi`, `.ids`, `.srl`, `.app` | `saves/[rom name].sav`[^2] |
|
||||
| DSiWare | [Unlaunch][unlaunch], [nds-bootstrap][ndsbs] | `.nds`, `.dsi`, `.ids`, `.srl`, `.app` | `saves/[rom name].pub`, `saves/[rom name].prv` |
|
||||
| DSTWO Plugin | [DSTWO][dstwo][^3] | `.plg` | |
|
||||
| Game Boy (Color) | [GameYob][gameyob] | `.gb`, `.sgb`, `.gbc` | `[rom name].sav` |
|
||||
| Game Boy Advance | [GBARunner2][gbarunner2][^4], native[^5] | `.agb`, `.gba`, `.mb` | `[rom name].sav` |
|
||||
| Game Gear | [S8DS][s8ds] | `.gg` | `[rom name].gg.sav` |
|
||||
| Genesis/Mega Drive | [jEnesisDS][jenesis], [PicoDriveTWL][pdtwl] | `.gen` | `[rom name].srm`[^6] |
|
||||
| DS | [nds-bootstrap][ndsbs], kernel flashcard, nativo | `.nds`, `.dsi`, `.ids`, `.srl`, `.app` | `saves/[nome rom].sav`[^2] |
|
||||
| DSiWare | [Unlaunch][unlaunch], [nds-bootstrap][ndsbs] | `.nds`, `.dsi`, `.ids`, `.srl`, `.app` | `saves/[nome rom].pub`, `saves/[nome rom].prv` |
|
||||
| Plugin DSTWO | [DSTWO][dstwo][^3] | `.plg` | |
|
||||
| Game Boy (Color) | [GameYob][gameyob] | `.gb`, `.sgb`, `.gbc` | `[nome rom].sav` |
|
||||
| Game Boy Advance | [GBARunner2][gbarunner2][^4], nativo[^5] | `.agb`, `.gba`, `.mb` | `[nome rom].sav` |
|
||||
| Game Gear | [S8DS][s8ds] | `.gg` | `[nome rom].gg.sav` |
|
||||
| Genesis/Mega Drive | [jEnesisDS][jenesis], [PicoDriveTWL][pdtwl] | `.gen` | `[nome rom].srm`[^6] |
|
||||
| Intellivision | [Nintellivision][nintellivision] | `.int` | |
|
||||
| Master System | [S8DS][s8ds] | `.sms` | `[rom name].sms.sav` |
|
||||
| Fast Video | Coming Soon | `.fv` | |
|
||||
| NES/Famicom | [nesDS][nesds] | `.nes`, `.fds` | `[rom name].sav` |
|
||||
| Master System | [S8DS][s8ds] | `.sms` | `[nome rom].sms.sav` |
|
||||
| Fast Video | Presto disponibile | `.fv` | |
|
||||
| NES/Famicom | [nesDS][nesds] | `.nes`, `.fds` | `[nome rom].sav` |
|
||||
| PC Engine/TurboGrafx-16 | [NitroGrafx][nitrografx] | `.pce` | |
|
||||
| Rocket Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
|
||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm`[^8] |
|
||||
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[nome rom].srm`[^8] |
|
||||
{:.table}
|
||||
|
||||
- Footnotes -
|
||||
{:footnotes}
|
||||
|
||||
These are just recommended emulators and loaders that are present in TWiLight Menu++. There are other emulators for these consoles (such as lolSnes, Gbaemu4ds, etc.)
|
||||
Questi sono gli emulatori e loaders suggeriti presenti su TWiLight Menu++. Ci sono altri emulatori per queste console (come as lolSnes, Gbaemu4ds, etc.)
|
||||
|
||||
### Other emulators for the DS
|
||||
### Altri emulatori per DS
|
||||
|
||||
| Format | Loader | Extensions | Save file |
|
||||
| ------- | -------------- | ---------- | --------- |
|
||||
| Neo Geo | [neoDS][neods] | `.neo` | (unknown) |
|
||||
| Formato | Loader | Estensioni | File di salvataggio |
|
||||
| ------- | -------------- | ---------- | ------------------- |
|
||||
| Neo Geo | [neoDS][neods] | `.neo` | (sconosciuto) |
|
||||
|
||||
## Notes on specific emulators
|
||||
### RAM Disks
|
||||
- In order for **jEnesisDS**, **neoDS** and **SNEmulDS** to work on the DSi SD card, you'll have to use a RAM disk with nds-bootstrap
|
||||
- RAM disk makers exist for jEnesisDS & SNEmulDS and are built into TWiLight Menu++. You will need to create your own RAM disk for neoDS. See [Creating RAM Disks](../twilightmenu/creating-ram-disks) on how to do so
|
||||
- The reason why RAM disks are used is because these emulators' ARM7 hooks don't work properly
|
||||
## Note su emulatori specifici
|
||||
### RAM Disk
|
||||
- Affinché **jEnesisDS**, **neoDS** e **SNEmulDS** funzionino sulla scheda SD del DSi, dovrai usare un RAM Disk con nds-bootstrap
|
||||
- Esiston cratori di RAM disk per jEnesisDS & SNEmulDS e sono inclusi in TWiLight Menu++. Dovrai essere tu a creare i RAM disk per neoDS. Vedi [Creare RAM Disk](../twilightmenu/creating-ram-disks) per capire come fare
|
||||
- La ragione per cui i RAM disk sono utilizzati è perchè gli agganci ARM7 degli emulatori non funzionano correttamente
|
||||
|
||||
### Comparison between PicoDriveTWL and jEnesisDS
|
||||
### Confronto tra PicoDriveTWL e jEnesisDS
|
||||
- **PicoDriveTWL**
|
||||
- Was made for DSi
|
||||
- Does not require nds-bootstrap RAM Disks
|
||||
- Saving is supported on DSi SD cards
|
||||
- Quicker load times between TWiLight Menu++ to the emulator on the DSi SD card
|
||||
- Supports arguments
|
||||
- Limit is 2.5 MB on a **Flashcard**
|
||||
- Takes advantage of the DSi extra RAM or DS Memory Pak to extend this limit
|
||||
- No sound emulation
|
||||
- Framerate is extremely choppy
|
||||
- È stato sviluppato per DSi
|
||||
- Non richiede i RAM Disk di nds-bootstrap
|
||||
- È supportato il salvataggio sulla scheda SD del DSi
|
||||
- Tempi di caricamento più rapidi tra TWiLight Menu++ e l'emulatore sulla scheda SD del DSi
|
||||
- Supporta gli argomenti
|
||||
- Il limite è di 2.5 MB su una **Flashcard**
|
||||
- Sfrutta la RAM extra del DSi o il DS Memory Pak per aumentare questo limite
|
||||
- Nessuna emulazione del suono
|
||||
- Il framerate è molto instabile
|
||||
|
||||
- **jEnesisDS**
|
||||
- DS Mode
|
||||
- Requires nds-bootstrap's RAM disk to be used for DSi SD cards
|
||||
- Saving is unavailable for DSi SD cards
|
||||
- Takes a while to load
|
||||
- No argument support
|
||||
- Limit is 3 MB on all platforms (due to roms loading in RAM)
|
||||
- No DS Memory Pak or DSi Extended Memory support
|
||||
- There is a patch for Sonic 3 & Knuckles that removes the multiplayer, getting the size count down
|
||||
- Sound Emulation
|
||||
- Framerate is smooth
|
||||
- Modalità DS
|
||||
- Richiede i RAM disk di nds-bootstrap per poter essere usato sulla scheda SD del DSi
|
||||
- Non è possibile salvare sulla scheda SD del DSi
|
||||
- Un po' lento per caricare
|
||||
- Non supporta gli argomenti
|
||||
- Il limite è di 3 MB su tutte le piattaforme (questo perchè le rom sono caricate nella RAM)
|
||||
- Non supporta il DS Memory Pak o il DSi Extended Memory
|
||||
- C'è una patch per Sonic 3 & Knuckles che rimuove il multiplayer, diminuendo le dimensioni
|
||||
- Emulazione del suono
|
||||
- Il framerate è stabile
|
||||
|
||||
|
||||
<!-- Links for tables -->
|
||||
[^1]: Text files containing the path to a DS homebrew app and arguments to launch it with, see [nds-hb-menu's README](https://github.com/devkitPro/nds-hb-menu#passing-arguments) for more info
|
||||
[^2]: Only for retail ROMs, homebrew do not have specific save files
|
||||
[^3]: Only works from a SuperCard DSTWO flashcard as it has additional processing power and RAM inside the flashcard
|
||||
[^4]: When running in DSi Mode, it can use the DSP for better sound
|
||||
[^5]: Requires a Slot-2 flashcart and thus only works on DS Phat and DS Lite
|
||||
[^6]: jEnesis can only save when running from a flashcard, but PicoDriveTWL can save from SD and flashcard
|
||||
[^7]: Only shown when using a flashcard, 3DS's internal SD card, or DSi with Unlaunch installed
|
||||
[^8]: Can only save when running from a flashcard
|
||||
[^1]: File di testo che contengono il percorso per un'applicazione homebrew e gli argomenti per lanciarla, vedi [nds-hb-menu's README](https://github.com/devkitPro/nds-hb-menu#passing-arguments) per maggiori informazioni
|
||||
[^2]: Solo per le rom commerciali, i programmi homebrew non hanno file di salvataggio specifici
|
||||
[^3]: Funziona solo da una flashcard SuperCard DSTWO dato che ha una potenza di elaborazione maggiore e RAM dentro la flashcard
|
||||
[^4]: Quando si usa la modalità DSi, può usare il DSP per un suono migliore
|
||||
[^5]: Richiede una flashcart Slot-2, quindi funziona solo su DS Phat e DS Lite
|
||||
[^6]: jEnesis può salvare solamente quando viene eseguito da una flashcard, ma PicoDriveTWL può farlo sia da SD che da flashcard
|
||||
[^7]: Mostrato solo quando si usa una flashcard, la scheda SD interna del 3DS, o un DSi con Unlaunch installato
|
||||
[^8]: Può salvare solo quando eseguito da una flashcard
|
||||
|
||||
[a5200ds]: https://github.com/wavemotion-dave/A5200DS
|
||||
[a7800ds]: https://github.com/wavemotion-dave/A7800DS
|
||||
|
||||
@ -6,6 +6,6 @@ title: Home
|
||||
|
||||
# Benvenuto nella DS-Homebrew Wiki!
|
||||
|
||||
In questo sito potrai trovare delle wiki per TWiLight Menu++ e altri progetti DS-Homebrew. Click one of the sections on the top. Use the table of contents to navigate.
|
||||
In questo sito potrai trovare delle wiki per TWiLight Menu++ e altri progetti DS-Homebrew. Clicca su una delle sezioni in alto per cominciare. Usa l'indice per navigare il sito.
|
||||
|
||||
Se vuoi aiutare a contribuire puoi trovare il codice sorgente su [GitHub](https://github.com/{{ site.repo }}) o aiutare a tradurre su [Crowdin](https://crowdin.com/project/ds-homebrew-wiki). Per discutere di questo o ottenere aiuto con qualsiasi cosa, si prega di unirsi al [server discord DS(i) Mode Hacking](https://ds-homebrew.com/discord) (solo in inglese).
|
||||
|
||||
@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
|
||||
|
||||
#### What is a Donor ROM?
|
||||
In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
|
||||
- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
|
||||
- Anpanman to Touch de Waku Waku Training
|
||||
- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
|
||||
- Barbie and the Three Musketeers
|
||||
- Mimi's Party Fun
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
|
||||
- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
|
||||
- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
|
||||
|
||||
|
||||
@ -6,7 +6,7 @@ title: GodMode9i
|
||||
description: Informazioni su GodMode9i
|
||||
---
|
||||
|
||||
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) is an open source file browser for the Nintendo DS ecosystem, taking inspiration from GodMode9 for the Nintendo 3DS. GodMode9i has the ability to dump games, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
|
||||
[GodMode9i](https://github.com/DS-Homebrew/GodMode9i/) è un file browser open source per l'ecosistema Nintendo DS, che prende ispirazione da GodMode9 per Nintendo 3DS. GodMode9i has the ability to dump games, manage SD card files, browse NitroFS, calculate the SHA1 hash of files, edit binary files with a hex editor, and more.
|
||||
|
||||
## Dumping functionality
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
lang: it-IT
|
||||
layout: wiki
|
||||
section: other
|
||||
title: Other Projects
|
||||
title: Altri Progetti
|
||||
description: Informazioni su altri progetti DS-Homebrew
|
||||
---
|
||||
|
||||
|
||||
@ -35,9 +35,9 @@ description: Controlli per l'utilizzo di TWiLight Menu++
|
||||
- <kbd class="face">Y</kbd>: Mostra descrizione del trucco
|
||||
- <kbd class="l">L</kbd>: Disabilita tutti i trucchi
|
||||
|
||||
#### Boot shortcuts
|
||||
These should be pressed on the TWiLight Menu++ splash screen / right after the Nintendo DSi splash screen.
|
||||
#### Scorciatoie d'avvio
|
||||
Queste scorciatoie devono essere premute sullo splash screem di TWiLight Menu++/ subito dopo lo splash screen del Nintendo DSi.
|
||||
|
||||
- <kbd>SELECT</kbd>: Open settings
|
||||
- <kbd class="face">A</kbd> + <kbd class="face">B</kbd> + <kbd class="face">X</kbd> + <kbd class="face">Y</kbd>: Reset all TWiLight Menu++ settings
|
||||
- <kbd class="face">B</kbd>: Boot the last ran ROM
|
||||
- <kbd>SELECT</kbd>: Apri le impostazioni
|
||||
- <kbd class="face">A</kbd> + <kbd class="face">B</kbd> + <kbd class="face">X</kbd> + <kbd class="face">Y</kbd>: Resetta tutte le impostazioni di TWiLight Menu++
|
||||
- <kbd class="face">B</kbd>: Avvia l'ultima ROM eseguita
|
||||
|
||||
@ -7,31 +7,31 @@ title: Creazione RAM Disk
|
||||
description: Come creare RAM disk per l'utilizzo di homebrew DS vecchi con TWiLight Menu++
|
||||
---
|
||||
|
||||
Some DS homebrew are incapable of properly accessing the SD card filesystem. Because of this, it may be necessary to load a standalone filesystem into the RAM containing the necessary files for your homebrew in order for it to work.
|
||||
Alcuni homebrew per DS non possono accedere correttamente al filesystem della scheda SD. Per questa ragione, potrebbe essere necessario caricare un filesystem indipendente nella RAM contenente i file di cui il tuo homebrew ha bisogno per funzionare.
|
||||
|
||||
The software used here requires the Windows operating system.
|
||||
Il software usato qui richiede il sistema operativo Windows.
|
||||
{:.alert .alert-info}
|
||||
|
||||
You do not need to follow this if you're using a flashcard.
|
||||
Se stai usando una flashcard non hai bisogno di seguire questa guida.
|
||||
{:.alert .alert-info}
|
||||
|
||||
To make a RAM disk, download [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (click `Download Software`), and follow the instructions below.
|
||||
Per creare un RAM disk, scarica [Dataram RAMDisk](http://memory.dataram.com/products-and-services/software/ramdisk#freeware) (clicca `Download Software`), e segui le istruzioni qui sotto.
|
||||
|
||||
Instructions by Dakkon7, modified by Rocket Robz:
|
||||
Istruzioni di Dakkon7, modificate da Rocket Robz:
|
||||
|
||||
1. Esegui RAMDisk
|
||||
1. Clicca su **Visualizza** -> **Avanzate**
|
||||
1. Per **Dimensione disco**, digita `12` per DSi, o `28` per 3DS, sopra **Max 1023 MB**
|
||||
1. Deseleziona l'opzione **Crea cartella TEMP**, se è già selezionata
|
||||
1. Clicca **Carica/Salva**
|
||||
1. Fare clic su `Avvia RAMDisk`, e dovrebbe apparire una nuova finestra per il tuo .img
|
||||
1. Clicca su **View** -> **Advanced**
|
||||
1. Per **Disk Size**, digita `12` per DSi, o `28` per 3DS, sopra **Max 1023 MB**
|
||||
1. Deseleziona l'opzione **Create TEMP Directory**, se è già selezionata
|
||||
1. Clicca **Load/Save**
|
||||
1. Fare clic su `Start RAMDisk`, e dovrebbe apparire una nuova finestra per il tuo .img
|
||||
1. Posiziona qualsiasi file e/o cartella che l'homebrew necessita, e/o file che vuoi usare
|
||||
1. Nel programma RAMDisk, fare clic su `Salva immagine disco ora`
|
||||
1. Save `romname.img` to the `ramdisks` folder in the .nds file location. If it does not exist already, create it
|
||||
1. Fai clic su `Ferma RAMDisk` quando hai finito
|
||||
1. Nel programma RAMDisk, fare clic su `Save Disk Image Now`
|
||||
1. Salva `nomerom.img` nella cartella `ramdisks` nella directory .nds. Se non esiste già, creala
|
||||
1. Fai clic su `Stop RAMDisk` quando hai finito
|
||||
1. In TWiLight Menu++, open the per-game settings for your homebrew
|
||||
1. Imposta RAM disk a 0
|
||||
1. Avvia il tuo homebrew, e dovrebbe leggere il tuo RAM disk
|
||||
|
||||
If you wish to use the other RAM disk slots for a single homebrew application, use the `.img1` extension for RAM disk slot 1, and so on.
|
||||
Se vuoi usare gli altri slot RAM disk per una sola applicazione homebrew, usa l'estensione `.img1` per il RAM disk slot 1, e così via.
|
||||
{:.alert .alert-info}
|
||||
|
||||
@ -61,8 +61,10 @@ No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) ar
|
||||
#### Quali sistemi supporta TWiLight Menu++?
|
||||
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
|
||||
|
||||
#### Perché l'input touch non funziona su sudokuhax?
|
||||
Depending on the save file of sudokuhax, the touch screen inputs may not work.
|
||||
#### How do I get IR working properly?
|
||||
You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
|
||||
- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
|
||||
- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
|
||||
|
||||
#### Può The Biggest Loser avviare TWiLight Menu++?
|
||||
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
|
||||
|
||||
@ -13,7 +13,7 @@ tabs:
|
||||
manual: Manuale
|
||||
---
|
||||
|
||||
You will first need to have custom firmware on your 3DS, follow [3ds.hacks.guide](https://3ds.hacks.guide) to install it
|
||||
Prima di tutto avrai bisogno di un Custom Firmware installato sul tuo 3DS, segui [3ds.hacks.guide](https://3ds.hacks.guide) per installarlo
|
||||
{:.alert .alert-info}
|
||||
|
||||
{% capture tab-working-camera %}
|
||||
@ -44,7 +44,7 @@ You will first need to have custom firmware on your 3DS, follow [3ds.hacks.guide
|
||||
{% assign tab-non-working-camera = tab-non-working-camera | split: "////////" %}
|
||||
|
||||
{% capture tab-manual %}
|
||||
1. Download the latest [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
|
||||
1. Scarica la versione piè recente di [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
|
||||
1. Estrai `TWiLightMenu-3DS.7z`
|
||||
1. Copia la cartella `_nds` nella root della tua scheda SD
|
||||
1. Copia il file `BOOT.NDS` nella root della tua scheda SD
|
||||
|
||||
@ -12,7 +12,7 @@ Se non hai già un modo per eseguire gli homebrew sul tuo DSi, segui [dsi.cfw.gu
|
||||
{:.alert .alert-info}
|
||||
|
||||
### Installazione
|
||||
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||
1. Scarica la versione piè recente di [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
|
||||
1. Estrai `TWiLightMenu-DSi.7z`
|
||||
1. Copia la cartella `_nds` nella tua scheda SD
|
||||
1. Copia il file `BOOT.NDS` nella tua scheda SD
|
||||
|
||||
@ -38,11 +38,11 @@ description: Come installare TWiLight Menu++ su una flashcard del Nintendo DS
|
||||
- R4xDS
|
||||
- DSTT(i)
|
||||
- M3 DS Real
|
||||
- M3i Zero (non-GMP-Z003 model)
|
||||
- M3i Zero (modello non-GMP-Z003)
|
||||
- DSONE SDHC & DSONEi
|
||||
|
||||
Install [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)
|
||||
- Make sure you have `YSMenu.nds` (renamed from `TTMenu.dat` if there isn't one) and the `TTMenu` folder on the flashcard microSD root
|
||||
Installa [RetroGameFan's YSMenu](https://gbatemp.net/threads/retrogamefan-updates-releases.267243/)
|
||||
- Assicurati di avere `YSMenu.nds` (rinominato da `TTMenu.dat` se non c'è) e la cartella `TTMenu` nel root della mircoSD della flashcard
|
||||
1. Imposta `Usa nds-bootstrap` a `No`, così verrà utilizzato il firmware della flashcard al posto di nds-bootstrap
|
||||
|
||||
### Auto-avvio TWiLight Menu++
|
||||
|
||||
@ -12,10 +12,10 @@ tabs:
|
||||
manual: Manuale
|
||||
---
|
||||
|
||||
If updating from a version older than v16.4.0, please move your `.sav` files for DS games to a new folder called `saves`, with the `saves` folder being in the same place as the DS ROMs.
|
||||
Se stai aggiornando da una versione più vecchia di v16.4.0, sposta i tuoi file `.sav` per i titoli del DS in una nuova cartella chiamata `saves`, e piazza suddetta cartella nella stessa directory delle ROM del DS.
|
||||
{:.alert .alert-info}
|
||||
|
||||
If updating from a version older than v21.0.0, please move your `.pub` and/or `.prv` files for DSiWare titles to a new folder called `saves`, with the `saves` folder being in the same place as the DSiWare ROMs.
|
||||
Se stai aggiornando da una versione più vecchia di v21.0.0, sposta i tuoi file `.pub` e/o `.prv` per i titoli DSiWare in una nuova cartella chiamata `saves`, e piazza suddetta cartella nella stessa directory delle ROM DSiWare.
|
||||
{:.alert .alert-info}
|
||||
|
||||
{% capture tab-universal-updater %}
|
||||
|
||||
@ -8,10 +8,10 @@ long_title: Aggiornamento TWiLight Menu++ (DSi)
|
||||
description: Come aggiornare TWiLight Menu++ su Nintendo DSi
|
||||
---
|
||||
|
||||
If updating from a version older than v16.4.0, please move your `.sav` files for DS games to a new folder called `saves`, with the `saves` folder being in the same place as the DS ROMs.
|
||||
Se stai aggiornando da una versione più vecchia di v16.4.0, sposta i tuoi file `.sav` per i titoli del DS in una nuova cartella chiamata `saves`, e piazza suddetta cartella nella stessa directory delle ROM del DS.
|
||||
{:.alert .alert-info}
|
||||
|
||||
If updating from a version older than v21.0.0, please move your `.pub` and/or `.prv` files for DSiWare titles to a new folder called `saves`, with the `saves` folder being in the same place as the DSiWare ROMs.
|
||||
Se stai aggiornando da una versione più vecchia di v21.0.0, sposta i tuoi file `.pub` e/o `.prv` per i titoli DSiWare in una nuova cartella chiamata `saves`, e piazza suddetta cartella nella stessa directory delle ROM DSiWare.
|
||||
{:.alert .alert-info}
|
||||
|
||||
### Aggiornamento
|
||||
|
||||
@ -8,10 +8,10 @@ long_title: Aggiornamento TWiLight Menu++ (Flashcard)
|
||||
description: Come aggiornare TWiLight Menu++ su una flashcard Nintendo DS
|
||||
---
|
||||
|
||||
If updating from a version older than v16.4.0, please move your `.sav` files for DS games to a new folder called `saves`, with the `saves` folder being in the same place as the DS ROMs.
|
||||
Se stai aggiornando da una versione più vecchia di v16.4.0, sposta i tuoi file `.sav` per i titoli del DS in una nuova cartella chiamata `saves`, e piazza suddetta cartella nella stessa directory delle ROM del DS.
|
||||
{:.alert .alert-info}
|
||||
|
||||
If updating from a version older than v21.0.0, please move your `.pub` and/or `.prv` files for DSiWare titles to a new folder called `saves`, with the `saves` folder being in the same place as the DSiWare ROMs.
|
||||
Se stai aggiornando da una versione più vecchia di v21.0.0, sposta i tuoi file `.pub` e/o `.prv` per i titoli DSiWare in una nuova cartella chiamata `saves`, e piazza suddetta cartella nella stessa directory delle ROM DSiWare.
|
||||
{:.alert .alert-info}
|
||||
|
||||
### Aggiornamento
|
||||
|
||||
@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
|
||||
|
||||
#### What is a Donor ROM?
|
||||
In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
|
||||
- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
|
||||
- Anpanman to Touch de Waku Waku Training
|
||||
- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
|
||||
- Barbie and the Three Musketeers
|
||||
- Mimi's Party Fun
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
|
||||
- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
|
||||
- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
|
||||
|
||||
|
||||
@ -61,8 +61,10 @@ nds-bootstrapのよくある質問ページに、[SDカードからゲームを
|
||||
#### TWiLight Menu++はどのシステムに対応ですか?
|
||||
[TWiLight Menu++で対応されているシステムのリスト](../ds-index/emulators#twilight-menuで対応されているシステムのリスト)を参照してください。
|
||||
|
||||
#### sudokuhaxからタッチ入力がうまくいかないのはなぜですか?
|
||||
sudokuhaxのセーブファイルによっては、タッチ画面の入力が動作しない場合があります。
|
||||
#### How do I get IR working properly?
|
||||
You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
|
||||
- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
|
||||
- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
|
||||
|
||||
#### The Biggest LoserはTWiLight Menu++を起動できますか?
|
||||
いいえ。 The Biggest LoserはSlot-1ゲームです、DSiウェアではない、Slot-1カードを実行する時にSDアクセスが無効になります。
|
||||
|
||||
@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
|
||||
|
||||
#### What is a Donor ROM?
|
||||
In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
|
||||
- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
|
||||
- Anpanman to Touch de Waku Waku Training
|
||||
- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
|
||||
- Barbie and the Three Musketeers
|
||||
- Mimi's Party Fun
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
|
||||
- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
|
||||
- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
|
||||
|
||||
|
||||
@ -61,8 +61,10 @@ No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) ar
|
||||
#### What systems does TWiLight Menu++ support?
|
||||
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
|
||||
|
||||
#### Why isn't touch input working on sudokuhax?
|
||||
Depending on the save file of sudokuhax, the touch screen inputs may not work.
|
||||
#### How do I get IR working properly?
|
||||
You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
|
||||
- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
|
||||
- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
|
||||
|
||||
#### Can The Biggest Loser boot TWiLight Menu++?
|
||||
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
|
||||
|
||||
@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
|
||||
|
||||
#### What is a Donor ROM?
|
||||
In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
|
||||
- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
|
||||
- Anpanman to Touch de Waku Waku Training
|
||||
- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
|
||||
- Barbie and the Three Musketeers
|
||||
- Mimi's Party Fun
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
|
||||
- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
|
||||
- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
|
||||
|
||||
|
||||
@ -61,8 +61,10 @@ No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) ar
|
||||
#### Jakie systemy obsługuje TWiLight Menu++?
|
||||
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
|
||||
|
||||
#### Dlaczego w sudokuhax nie działa dotyk?
|
||||
Depending on the save file of sudokuhax, the touch screen inputs may not work.
|
||||
#### How do I get IR working properly?
|
||||
You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
|
||||
- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
|
||||
- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
|
||||
|
||||
#### Czy The Biggest Loser może uruchomić TWiLight Menu++?
|
||||
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
|
||||
|
||||
@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
|
||||
|
||||
#### What is a Donor ROM?
|
||||
In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
|
||||
- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
|
||||
- Anpanman to Touch de Waku Waku Training
|
||||
- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
|
||||
- Barbie and the Three Musketeers
|
||||
- Mimi's Party Fun
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
|
||||
- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
|
||||
- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
|
||||
|
||||
|
||||
@ -61,8 +61,10 @@ No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) ar
|
||||
#### What systems does TWiLight Menu++ support?
|
||||
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
|
||||
|
||||
#### Why isn't touch input working on sudokuhax?
|
||||
Depending on the save file of sudokuhax, the touch screen inputs may not work.
|
||||
#### How do I get IR working properly?
|
||||
You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
|
||||
- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
|
||||
- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
|
||||
|
||||
#### Can The Biggest Loser boot TWiLight Menu++?
|
||||
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
|
||||
|
||||
@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
|
||||
|
||||
#### What is a Donor ROM?
|
||||
In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
|
||||
- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
|
||||
- Anpanman to Touch de Waku Waku Training
|
||||
- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
|
||||
- Barbie and the Three Musketeers
|
||||
- Mimi's Party Fun
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
|
||||
- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
|
||||
- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
|
||||
|
||||
|
||||
@ -61,8 +61,10 @@ No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) ar
|
||||
#### What systems does TWiLight Menu++ support?
|
||||
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
|
||||
|
||||
#### Why isn't touch input working on sudokuhax?
|
||||
Depending on the save file of sudokuhax, the touch screen inputs may not work.
|
||||
#### How do I get IR working properly?
|
||||
You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
|
||||
- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
|
||||
- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
|
||||
|
||||
#### Can The Biggest Loser boot TWiLight Menu++?
|
||||
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
|
||||
|
||||
@ -33,13 +33,8 @@ nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are
|
||||
|
||||
#### What is a Donor ROM?
|
||||
In nds-bootstrap, when a game doesn't boot or save, another ROM is used to "donate" it's ARM7 (and ARM7i, if available) binary to the game set to run, in place of the game's own said binary. Most games can be set as a Donor ROM (which can be done via **TW**i**L**ight Menu++), and both the game to launch and the donor must contain the same SDK version.
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled in THUMB will require a Donor ROM containing an ARM7 binary compiled in ARM, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** Only a few games require a Donor ROM to boot. Known ones that require it are
|
||||
- Eigo ga Nigate na Otona no DS Training: Eigo Zuke
|
||||
- Anpanman to Touch de Waku Waku Training
|
||||
- Professor Layton and the Last Specter/Spectre's Call (Japanese version)
|
||||
- Barbie and the Three Musketeers
|
||||
- Mimi's Party Fun
|
||||
- **Flashcards in DS mode:** Games containing ARM7 binaries compiled with THUMB code will require a Donor ROM containing an ARM7 binary compiled with ARM code, in order for the game to boot and/or save.
|
||||
- **DSi/3DS on SD Card + Flashcards with unlocked SCFG:** DSi-Enhanced games containing ARM7/ARM7i binaries compiled with THUMB code will require any TWL-type Donor ROM containing an ARM7/ARM7i binary compiled with ARM code, in order for the game to boot in DSi mode.
|
||||
- **DSiWarehax:** As both DSi-Enhanced games and DSi-Exclusive/DSiWare games contain different MBK settings from each other, DSi-Enhanced games will not boot in DSi mode without a Donor ROM. By setting a DSi-Exclusive/DSiWare title as a Donor ROM, DSi-Enhanced games will be able to run within the MBK settings set by the DSiWare title the exploit is used on.
|
||||
- **CycloDS iEvolution:** Same case with DSiWarehax, but DSi-Exclusive/DSiWare titles will require a DSi-Enhanced game set as a Donor ROM, instead of the other way around.
|
||||
|
||||
|
||||
@ -61,8 +61,10 @@ No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) ar
|
||||
#### What systems does TWiLight Menu++ support?
|
||||
See [List of Systems Supported by TWiLight Menu++](../ds-index/emulators#list-of-supported-systems-by-twilight-menu).
|
||||
|
||||
#### Why isn't touch input working on sudokuhax?
|
||||
Depending on the save file of sudokuhax, the touch screen inputs may not work.
|
||||
#### How do I get IR working properly?
|
||||
You need to downgrade both TWiLight Menu++ and nds-bootstrap to v12.2.1 and v0.30.1, respectively. After doing so, make sure both `Slot-1 microSD access` is turned off, and `SELECT button` is set to `SELECT Menu` in TWLMenu++ Settings.
|
||||
- Please note that you'll lose the ability to launch DSi-Enhanced games in DSi mode, as well as launching DSi-Exclusives and DSiWare.
|
||||
- If you don't want to downgrade, then IR should work on the latest TWLMenu++ and nds-bootstrap versions, with *Pokemon Black & White Versions 1 & 2*.
|
||||
|
||||
#### Can The Biggest Loser boot TWiLight Menu++?
|
||||
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
|
||||
|
||||
Loading…
Reference in New Issue
Block a user