Add FAQs on changing the language and font

This commit is contained in:
Pk11 2021-12-13 20:55:40 -06:00
parent 7aa4b13f9d
commit 311d255f96

View File

@ -22,3 +22,15 @@ These are functionally the same, but they have specific purposes.
- If you are installing GodMode9i to your hiyaCFW SDNAND, use the DSi version
- If you are starting GodMode9i via TWiLight Menu++, both versions will work identically
- If you are installing GodMode9i to your 3DS HOME Menu, use the CIA version
#### How do I change the language?
You can change GodMode9i's language by pressing <kbd>START</kbd>, selecting the last option in that menu, and choosing the language you want to use.
Note that this will only work if GodMode9i is being run from TWiLight Menu++ or there is a copy of `GodMode9i.nds`/`GodMode9i.dsi` in the root of your SD card.
You can also manually enter a path to any translation file on your SD card in the config file, `sd:/gm9i/config.ini`, with the `LANGUAGE_INI_PATH` entry.
#### How do I change the font?
You can change GodMode9i's font by selecting a `.frf` font file and choosing `Load font`. To set a different font as the default either place it at `sd:/gm9i/font.frf` or edit the config file (`sd:/gm9i/config.ini`) to set the `FONT_PATH` to where your font file is.
You can find a few pre-converted fonts in the [resources folder](https://github.com/DS-Homebrew/GodMode9i/tree/master/resources/fonts) of the GitHub repository and you can convert your own from a PBM image and TXT file containing the Unicode mappings using GodMode9's [fontriff.py](https://github.com/d0k3/GodMode9/blob/master/utils/fontriff.py) script.