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52 lines
1.4 KiB
C
52 lines
1.4 KiB
C
/*---------------------------------------------------------------------------*
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Project: NitroSDK - SND - demos - capture
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File: fanfare.32.h
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Copyright 2005,2006 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Log: fanfare.32.h,v $
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Revision 1.2 2006/01/18 02:11:20 kitase_hirotake
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do-indent
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Revision 1.1 2005/04/13 03:29:35 ida
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SNDをNITRO-SDKへ移設
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Revision 1.3 2005/04/13 01:15:26 kyuma_koichi
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波形ファイルフォーマットの変更
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Revision 1.2 2005/03/08 07:45:24 kyuma_koichi
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初版
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$NoKeywords: $
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*---------------------------------------------------------------------------*/
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#ifndef FANFARE_32_H_
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#define FANFARE_32_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <nitro.h>
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#define FANFARE_32_FORMAT SND_WAVE_FORMAT_PCM16
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#define FANFARE_32_LOOPFLAG 0
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#define FANFARE_32_RATE 32000
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#define FANFARE_32_TIMER 523
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#define FANFARE_32_LOOPSTART 0
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#define FANFARE_32_LOOPLEN 56926
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const s16 fanfare_32[];
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#ifdef __cplusplus
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}
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#endif
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#endif // FANFARE_32_H_
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