/*---------------------------------------------------------------------------* Project: TwlSDK - SND - demos - capture File: main.c Copyright 2005,2006 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Log: main.c,v $ $NoKeywords: $ *---------------------------------------------------------------------------*/ //--------------------------------------------------------------------------- // USAGE: // A : Start Bgm // B : Stop Bgm // X : Start Capture // Y : Stop Capture //--------------------------------------------------------------------------- #include #include "fanfare.32.h" #define CAPTURE_BUF_PAGESIZE 64*32 #define CAPTURE_BUF_SIZE CAPTURE_BUF_PAGESIZE*2 #define CAPTURE_SAMPLE_RATE 44100 #define CAPTURE_FIFO_SIZE 32 #define THREAD_STACK_SIZE 1024 #define CHANNEL_NUM 4 #define ALARM_NUM 0 #define CAPTURE_THREAD_PRIO 12 #define MAX_VOLUME 127 #define CENTER_PAN 64 #define FILTER_SIZE 12 typedef s16 smp_t; typedef struct EffectCallbackInfo { smp_t sample[FILTER_SIZE - 1][2]; } EffectCallbackInfo; typedef struct CaptureInfo { u32 bufPage; EffectCallbackInfo callbackInfo; } CaptureInfo; static void SoundAlarmHandler(void *arg); static void CaptureThread(void *arg); static void CaptureFunc(CaptureInfo * cap); static void VBlankIntr(void); void EffectCallback(void *bufferL_p, void *bufferR_p, u32 len, SNDCaptureFormat format, void *arg); u16 Cont; u16 Trg; static u64 captureThreadStack[THREAD_STACK_SIZE / sizeof(u64)]; static OSThread captureThread; static OSMessageQueue msgQ; static OSMessage msgBuf[1]; static u8 captureBufL[CAPTURE_BUF_SIZE] ATTRIBUTE_ALIGN(32); static u8 captureBufR[CAPTURE_BUF_SIZE] ATTRIBUTE_ALIGN(32); /*---------------------------------------------------------------------------* Name: TwlMain Description: main Arguments: None Returns: None *---------------------------------------------------------------------------*/ void TwlMain() { CaptureInfo cap; // 初期化 OS_Init(); GX_Init(); SND_Init(); // Vブランク割り込み設定 OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr); (void)OS_EnableIrqMask(OS_IE_V_BLANK); (void)OS_EnableIrq(); (void)GX_VBlankIntr(TRUE); // print usage OS_Printf("=================================\n"); OS_Printf("USAGE:\n"); OS_Printf(" A : start sound\n"); OS_Printf(" B : stop sound\n"); OS_Printf(" X : start capture(effect)\n"); OS_Printf(" Y : stop capture(effect)\n"); OS_Printf("=================================\n"); // チャンネルをロックする SND_LockChannel((1 << CHANNEL_NUM) | (1 << 1) | (1 << 3), 0); /* ストリームスレッドの起動 */ OS_CreateThread(&captureThread, CaptureThread, NULL, captureThreadStack + THREAD_STACK_SIZE / sizeof(u64), THREAD_STACK_SIZE, CAPTURE_THREAD_PRIO); OS_WakeupThreadDirect(&captureThread); while (1) { u16 ReadData; OS_WaitVBlankIntr(); // ARM7コマンド応答受信 while (SND_RecvCommandReply(SND_COMMAND_NOBLOCK) != NULL) { } ReadData = PAD_Read(); Trg = (u16)(ReadData & (ReadData ^ Cont)); Cont = ReadData; // PCM再生 if (Trg & PAD_BUTTON_A) { SND_SetupChannelPcm(CHANNEL_NUM, FANFARE_32_FORMAT, fanfare_32, FANFARE_32_LOOPFLAG ? SND_CHANNEL_LOOP_REPEAT : SND_CHANNEL_LOOP_1SHOT, FANFARE_32_LOOPSTART, FANFARE_32_LOOPLEN, MAX_VOLUME, SND_CHANNEL_DATASHIFT_NONE, FANFARE_32_TIMER, CENTER_PAN); SND_StartTimer(1 << CHANNEL_NUM, 0, 0, 0); } // PCM停止 if (Trg & PAD_BUTTON_B) { SND_StopTimer(1 << CHANNEL_NUM, 0, 0, 0); } // キャプチャ開始 if (Trg & PAD_BUTTON_X) { int timerValue; u32 alarmPeriod; u32 alarmFirst; timerValue = SND_TIMER_CLOCK / CAPTURE_SAMPLE_RATE; alarmPeriod = timerValue * (CAPTURE_BUF_PAGESIZE / sizeof(s16)) / 32; alarmFirst = timerValue * ((CAPTURE_BUF_PAGESIZE + CAPTURE_FIFO_SIZE) / sizeof(s16)) / 32; cap.bufPage = 0; // セレクタ変更:チャンネル1・3のみを出力 SND_SetOutputSelector(SND_OUTPUT_CHANNEL1, SND_OUTPUT_CHANNEL3, SND_CHANNEL_OUT_BYPASS, SND_CHANNEL_OUT_BYPASS); // キャプチャ0のバッファの音を再生 SND_SetupChannelPcm(1, SND_WAVE_FORMAT_PCM16, captureBufL, SND_CHANNEL_LOOP_REPEAT, 0, CAPTURE_BUF_SIZE / sizeof(u32), MAX_VOLUME, SND_CHANNEL_DATASHIFT_NONE, timerValue, 0); // キャプチャ1のバッファの音を再生 SND_SetupChannelPcm(3, SND_WAVE_FORMAT_PCM16, captureBufR, SND_CHANNEL_LOOP_REPEAT, 0, CAPTURE_BUF_SIZE / sizeof(u32), MAX_VOLUME, SND_CHANNEL_DATASHIFT_NONE, timerValue, 127); // キャプチャ0設定 SND_SetupCapture(SND_CAPTURE_0, SND_CAPTURE_FORMAT_PCM16, captureBufL, CAPTURE_BUF_SIZE / sizeof(u32), TRUE, SND_CAPTURE_IN_MIXER, SND_CAPTURE_OUT_NORMAL); // キャプチャ1設定 SND_SetupCapture(SND_CAPTURE_1, SND_CAPTURE_FORMAT_PCM16, captureBufR, CAPTURE_BUF_SIZE / sizeof(u32), TRUE, SND_CAPTURE_IN_MIXER, SND_CAPTURE_OUT_NORMAL); // アラーム設定 SND_SetupAlarm(ALARM_NUM, alarmFirst, // 初回はFIFOバッファのサイズ分を考慮 alarmPeriod, SoundAlarmHandler, &cap); SND_StartTimer((1 << 1) | (1 << 3), (1 << SND_CAPTURE_0) | (1 << SND_CAPTURE_1), 1 << ALARM_NUM, 0); OS_Printf("capture start\n"); } // キャプチャ停止 if (Trg & PAD_BUTTON_Y) { SND_StopTimer((1 << 1) | (1 << 3), (1 << SND_CAPTURE_0) | (1 << SND_CAPTURE_1), 1 << ALARM_NUM, 0); // セレクタ変更:ミキサーから出力 SND_SetOutputSelector(SND_OUTPUT_MIXER, SND_OUTPUT_MIXER, SND_CHANNEL_OUT_MIXER, SND_CHANNEL_OUT_MIXER); OS_Printf("capture stop\n"); } // コマンドフラッシュ (void)SND_FlushCommand(SND_COMMAND_NOBLOCK); } } //-------------------------------------------------------------------------------- // Vブランク割り込み処理 // void VBlankIntr(void) { OS_SetIrqCheckFlag(OS_IE_V_BLANK); // checking VBlank interrupt } /*---------------------------------------------------------------------------* Name: CaptureThread Description: ストリームスレッド Arguments: arg - ユーザーデータ(未使用) Returns: None. *---------------------------------------------------------------------------*/ static void CaptureThread(void * /*arg */ ) { OSMessage message; OS_InitMessageQueue(&msgQ, msgBuf, 1); while (1) { (void)OS_ReceiveMessage(&msgQ, &message, OS_MESSAGE_BLOCK); (void)CaptureFunc((CaptureInfo *) message); } } /*---------------------------------------------------------------------------* Name: SoundAlarmHandler Description: アラームコールバック関数 Arguments: arg - ストリームオブジェクト Returns: None. *---------------------------------------------------------------------------*/ static void SoundAlarmHandler(void *arg) { if (!OS_SendMessage(&msgQ, (OSMessage)arg, OS_MESSAGE_NOBLOCK)) OS_Printf("faild to send message\n"); } /*---------------------------------------------------------------------------* Name: CaptureFunc Description: ストリームデータを生成 Arguments: strm - ストリームオブジェクト Returns: None. *---------------------------------------------------------------------------*/ static void CaptureFunc(CaptureInfo * cap) { u8 *bufL, *bufR; // バッファのページ設定 if (cap->bufPage == 0) { bufL = captureBufL; bufR = captureBufR; cap->bufPage = 1; } else { bufL = captureBufL + CAPTURE_BUF_PAGESIZE; bufR = captureBufR + CAPTURE_BUF_PAGESIZE; cap->bufPage = 0; } EffectCallback(bufL, bufR, CAPTURE_BUF_PAGESIZE, SND_CAPTURE_FORMAT_PCM16, &cap->callbackInfo); } static inline smp_t GetSample(smp_t * p, int x, int n, const EffectCallbackInfo * info) { if (x >= 0) return p[x]; x += FILTER_SIZE - 1; return info->sample[x][n]; } void EffectCallback(void *bufferL_p, void *bufferR_p, u32 len, SNDCaptureFormat format, void *arg) { smp_t *lp = (smp_t *) bufferL_p; smp_t *rp = (smp_t *) bufferR_p; EffectCallbackInfo *info = (EffectCallbackInfo *) arg; smp_t org[FILTER_SIZE - 1][2]; u32 samples; int x; long i, j; samples = (format == SND_CAPTURE_FORMAT_PCM8) ? len : (len >> 1); // store original sample data for (i = 0; i < FILTER_SIZE - 1; i++) { org[i][0] = lp[i + samples - FILTER_SIZE + 1]; org[i][1] = rp[i + samples - FILTER_SIZE + 1]; } // filtering for (i = (long)(samples - 1); i >= FILTER_SIZE - 1; i--) { x = 0; for (j = 0; j < FILTER_SIZE; j++) { x += lp[i - j]; } x /= FILTER_SIZE; lp[i] = (smp_t) x; x = 0; for (j = 0; j < FILTER_SIZE; j++) { x += rp[i - j]; } x /= FILTER_SIZE; rp[i] = (smp_t) x; } #if FILTER_SIZE >= 2 for (i = FILTER_SIZE - 2; i >= 0; i--) { x = lp[i]; for (j = 1; j < FILTER_SIZE; j++) { x += GetSample(lp, i - j, 0, info); } x /= FILTER_SIZE; lp[i] = (smp_t) x; x = rp[i]; for (j = 1; j < FILTER_SIZE; j++) { x += GetSample(rp, i - j, 1, info); } x /= FILTER_SIZE; rp[i] = (smp_t) x; } #endif // store last samples for next callback for (i = 0; i < FILTER_SIZE - 1; i++) { info->sample[i][0] = org[i][0]; info->sample[i][1] = org[i][1]; } DC_FlushRange(bufferL_p, len); DC_FlushRange(bufferR_p, len); DC_WaitWriteBufferEmpty(); }