/*---------------------------------------------------------------------------* Project: NitroSDK - OS File: os_entropy.c Copyright 2003-2006 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Log: os_entropy.c,v $ Revision 1.3 2006/01/18 02:11:30 kitase_hirotake do-indent Revision 1.2 2005/07/27 12:15:36 seiki_masashi MAC アドレスも追加 Revision 1.1 2005/07/27 07:36:41 seiki_masashi 新規追加 $NoKeywords: $ *---------------------------------------------------------------------------*/ #include #include //---------------------------------------------------------------------- extern vu64 OSi_TickCounter; /*---------------------------------------------------------------------------* Name: OS_GetLowEntropyData Description: システム状態によって変化する低エントロピーのデータ列を取得する Arguments: buffer - データ列を受け取る配列へのポインタ Returns: None. *---------------------------------------------------------------------------*/ void OS_GetLowEntropyData(u32 buffer[OS_LOW_ENTROPY_DATA_SIZE / sizeof(u32)]) { // System Work Memory 上の RTC のワーク領域 const OSSystemWork *work = OS_GetSystemWork(); const u8 *macAddress = (u8 *)((u32)(work->nvramUserInfo) + ((sizeof(NVRAMConfig) + 3) & ~0x00000003)); buffer[0] = (u32)((GX_GetVCount() << 16) | OS_GetTickLo()); buffer[1] = (u32)(*(u16 *)(macAddress + 4) << 16) ^ (u32)(OSi_TickCounter); buffer[2] = (u32)(OSi_TickCounter >> 32) ^ *(u32 *)macAddress ^ work->vblankCount; #ifdef reg_G3X_GXSTAT buffer[2] ^= reg_G3X_GXSTAT; #endif buffer[3] = *(u32 *)(&work->real_time_clock[0]); buffer[4] = *(u32 *)(&work->real_time_clock[4]); buffer[5] = (((u32)work->mic_sampling_data) << 16) ^ work->mic_last_address; buffer[6] = (u32)((*(u16 *)(&work->touch_panel[0]) << 16) | *(u16 *)(&work->touch_panel[2])); buffer[7] = (u32)((work->wm_rssi_pool << 16) | (reg_PAD_KEYINPUT | *(vu16 *)HW_BUTTON_XY_BUF)); }