/*---------------------------------------------------------------------------* Project: NitroSDK - OS File: os_terminate_sp.c Copyright 2006 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Log: os_terminate_sp.c,v $ Revision 1.2 2006/01/18 02:11:30 kitase_hirotake do-indent Revision 1.1 2006/01/10 05:58:35 okubata_ryoma os_terminate_sp.c‚̒ljÁ $NoKeywords: $ *---------------------------------------------------------------------------*/ #include #include //============================================================================ // TERMINATE and HALT //============================================================================ /*---------------------------------------------------------------------------* Name: OS_Terminate Description: Halt CPU and loop Arguments: None Returns: -- (Never return) *---------------------------------------------------------------------------*/ SDK_WEAK_SYMBOL void OS_Terminate(void) { //VIB_STOP CTRDG_VibPulseEdgeUpdate(NULL); while (1) { (void)OS_DisableInterrupts(); OS_Halt(); } } /*---------------------------------------------------------------------------* Name: OS_Exit Description: Display exit string and Terminate. This is useful for 'loadrun' tool command. Arguments: status : exit status Returns: -- (Never return) *---------------------------------------------------------------------------*/ SDK_WEAK_SYMBOL void OS_Exit(int status) { #ifdef SDK_FINALROM #pragma unused( status ) #endif (void)OS_DisableInterrupts(); OS_Printf("\n" OS_EXIT_STRING, status); OS_Terminate(); } /*---------------------------------------------------------------------------* Name: OS_Halt Description: Halt CPU Arguments: None Returns: None *---------------------------------------------------------------------------*/ #ifdef SDK_DEBUGGER_ARM #include SDK_WEAK_SYMBOL asm void OS_Halt( void ) { mov r0, #0 mcr p15, 0, r0, c7, c0, 4 bx lr } #include #endif