add PM_GoDsMode.

git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/twl_wrapsdk/trunk@284 4ee2a332-4b2b-5046-8439-1ba90f034370
This commit is contained in:
nakasima 2007-09-27 05:27:16 +00:00
parent e252a26f9d
commit 625d481a48
4 changed files with 112 additions and 0 deletions

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@ -31,6 +31,7 @@ SRCS = pm_sp.c \
pm_send.c \
pm_pmic.c \
pm_pmic_ex.c \
pm_ds.c \
pm_utility.c \
pm_sleep.c \
pm_selfBlink.c \

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@ -0,0 +1,44 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - libraries - spi - pm
File: pm_ds.h
Copyright 2007 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Log: $
$NoKeywords: $
*---------------------------------------------------------------------------*/
#ifndef TWL_PM_DS_H_
#define TWL_PM_DS_H_
#include <twl/misc.h>
#include <twl/types.h>
#ifdef __cplusplus
extern "C" {
#endif
/*---------------------------------------------------------------------------*
Name: PM_GoDsMode
Description: set control bit to ds mode
Arguments: None
Returns: None
*---------------------------------------------------------------------------*/
void PM_GoDsMode( void );
#ifdef __cplusplus
} /* extern "C" */
#endif
/* TWL_PM_DS_H_ */
#endif

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@ -0,0 +1,65 @@
/*---------------------------------------------------------------------------*
Project: TwlSDK - libraties - spi - pm
File: pm_ds.c
Copyright 2007 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Log: $
$NoKeywords: $
*---------------------------------------------------------------------------*/
#include <twl/os.h>
#include <twl/pm.h>
#include "../include/pm_pmic.h"
#include "./include/pm_pmic_ex.h"
#include "./include/pm_ds.h"
/*---------------------------------------------------------------------------*
Name: PM_GoDsMode
Description: set control bit to ds mode
Arguments: None
Returns: None
*---------------------------------------------------------------------------*/
void PM_GoDsMode( void )
{
// LED
PMi_ResetFlags( REG_PMIC_LED_CTL_ADDR, PMIC_LED_CTL_L12_AT_BLK | PMIC_LED_CTL_L12_BLK_BY_SLP );
PMi_SetParams( REG_PMIC_LED12_B4_ADDR,
PMIC_LED12_B4_L1_OFF | PMIC_LED12_B4_L2_OFF,
PMIC_LED12_B4_L1_MASK | PMIC_LED12_B4_L2_MASK
);
PMi_SetParams( REG_PMIC_LED12_B3_ADDR,
PMIC_LED12_B3_L1_100 | PMIC_LED12_B3_L2_OFF,
PMIC_LED12_B3_L1_MASK | PMIC_LED12_B3_L2_MASK
);
PMi_SetParams( REG_PMIC_LED12_B2_ADDR,
PMIC_LED12_B2_L1_OFF | PMIC_LED12_B2_L2_100,
PMIC_LED12_B2_L1_MASK | PMIC_LED12_B2_L2_MASK
);
PMi_SetParams( REG_PMIC_LED12_B1_ADDR,
PMIC_LED12_B1_L1_100 | PMIC_LED12_B1_L2_100,
PMIC_LED12_B1_L1_MASK | PMIC_LED12_B1_L2_MASK
);
// LCD ON
PMi_SetFlags( REG_PMIC_CTL2_ADDR, PMIC_CTL2_LCD_PWR );
// back light ON
PMi_SetParams( REG_PMIC_BL1_BRT_ADDR, PMIC_BL_BRT_MAX, PMIC_BL1_BRT_MASK );
PMi_SetParams( REG_PMIC_BL2_BRT_ADDR, PMIC_BL_BRT_MAX, PMIC_BL2_BRT_MASK );
OS_SpinWait( OS_MSEC_TO_CPUCYC( 17*2 ) );
PMi_SetFlags( REG_PMIC_CTL2_ADDR, PMIC_CTL2_BKLT1 | PMIC_CTL2_BKLT2 );
// battery correct
PMi_SetFlags( REG_PMIC_BT_CRCT_ADDR, PMIC_BT_CRCT_BT2_ON | PMIC_BT_CRCT_BT3_ON );
}

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@ -111,6 +111,8 @@ extern "C" {
//---- PMIC_BT_CRCT
#define PMIC_BT_CRCT_TEMP_ON (1<< 0)
#define PMIC_BT_CRCT_AMPR_ON (1<< 1)
#define PMIC_BT_CRCT_BT2_ON (1<< 2)
#define PMIC_BT_CRCT_BT3_ON (1<< 3)
#define PMIC_BT_CRCT_AK_SHIFT 4
#define PMIC_BT_CRCT_AK_MASK (0x3<< PMIC_BT_CRCT_AK_SHIFT)
#define PMIC_BT_CRCT_TK_SHIFT 6