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add syscall.
git-svn-id: file:///Users/lillianskinner/Downloads/platinum/twl/twl_wrapsdk/trunk@107 4ee2a332-4b2b-5046-8439-1ba90f034370
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@ -21,6 +21,7 @@
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#include <twl/os/common/system.h>
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#include <twl/os/common/emulator.h>
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#include <twl/os/common/systemCall.h>
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#ifdef SDK_DEBUGGER_KMC
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#include <twl/vlink.h>
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49
include/twl/os/common/systemCall.h
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49
include/twl/os/common/systemCall.h
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/*---------------------------------------------------------------------------*
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Project: TwlSDK - OS - include
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File: systemCall.h
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Copyright 2007 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Log: $
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$NoKeywords: $
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*---------------------------------------------------------------------------*/
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#ifndef TWL_OS_SYSTEMCALL_H_
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#define TWL_OS_SYSTEMCALL_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*---------------------------------------------------------------------------*
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Name: SVC_DecryptoSign
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Description:
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Arguments: buffer :
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sgn_ptr :
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key_ptr :
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Returns: None
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*---------------------------------------------------------------------------*/
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int SVC_DecryptoSign(
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void* buffer, // 出力領域
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const void* sgn_ptr, // データへのポインタ
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const void* key_ptr // キーへのポインタ
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);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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/* TWL_OS_SYSTEMCALL_H_ */
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#endif
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