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Lillian Skinner 2025-01-04 01:50:09 -05:00
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<a href="{{ site.releasedir }}{{ page.releaseslug }}/files/MangaOn.srl">MangaON SRL</a><br> <a href="{{ site.releasedir }}{{ page.releaseslug }}/files/MangaOn.srl">MangaON SRL</a><br>
<a href="{{ site.releasedir }}{{ page.releaseslug }}/files/MangaOn.tad">MangaON TAD</a> <a href="{{ site.releasedir }}{{ page.releaseslug }}/files/MangaOn.tad">MangaON TAD</a>
</p> </p>
<h2>Recovery explaination from MrPinball64</h2> <h2>Recovery explanation from MrPinball64</h2>
<p> <p>
Nintendo DSi NANDs are just a FAT12 filesystem, and for the most part are very similar to any other type of data storage - the difference seems to be that files and fragments are stored at <code>0x200</code> instead of <code>0x1000</code>. This is not in multiples, so you won't see it as <code>0x400</code>, <code>0x600</code>, and so on. Nintendo DSi NANDs are just a FAT12 filesystem, and for the most part are very similar to any other type of data storage - the difference seems to be that files and fragments are stored at <code>0x200</code> instead of <code>0x1000</code>. This is not in multiples, so you won't see it as <code>0x400</code>, <code>0x600</code>, and so on.
<br><br> <br><br>