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@ -10,7 +10,7 @@ preview: /preview.png
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<a href="{{ site.releasedir }}{{ page.releaseslug }}/files/MangaOn.srl">MangaON SRL</a><br>
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<a href="{{ site.releasedir }}{{ page.releaseslug }}/files/MangaOn.srl">MangaON SRL</a><br>
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<a href="{{ site.releasedir }}{{ page.releaseslug }}/files/MangaOn.tad">MangaON TAD</a>
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<a href="{{ site.releasedir }}{{ page.releaseslug }}/files/MangaOn.tad">MangaON TAD</a>
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</p>
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</p>
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<h2>Recovery explaination from MrPinball64</h2>
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<h2>Recovery explanation from MrPinball64</h2>
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<p>
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<p>
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Nintendo DSi NANDs are just a FAT12 filesystem, and for the most part are very similar to any other type of data storage - the difference seems to be that files and fragments are stored at <code>0x200</code> instead of <code>0x1000</code>. This is not in multiples, so you won't see it as <code>0x400</code>, <code>0x600</code>, and so on.
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Nintendo DSi NANDs are just a FAT12 filesystem, and for the most part are very similar to any other type of data storage - the difference seems to be that files and fragments are stored at <code>0x200</code> instead of <code>0x1000</code>. This is not in multiples, so you won't see it as <code>0x400</code>, <code>0x600</code>, and so on.
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<br><br>
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<br><br>
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