mirror of
https://github.com/rvtr/libWiiPy.git
synced 2025-06-18 10:45:35 -04:00
Privatized many functions and classes that should be private
Also changed some imports to import as _name so that stuff like dataclass() doesn't appear as available under libWiiPy.title
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.gitignore
vendored
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.gitignore
vendored
@ -165,6 +165,7 @@ cython_debug/
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*.tmd
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*.wad
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*.arc
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*.ash
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out_prod/
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remakewad.pl
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@ -8,10 +8,10 @@
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# See <link pending> for details about the ASH archive format.
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import io
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from dataclasses import dataclass
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from dataclasses import dataclass as _dataclass
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@dataclass
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@_dataclass
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class _ASHBitReader:
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"""
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An _ASHBitReader class used to parse individual words in an ASH file. Private class used by the ASH module.
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@ -6,17 +6,17 @@
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import io
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import os
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import pathlib
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from dataclasses import dataclass
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from dataclasses import dataclass as _dataclass
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from typing import List
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from ..shared import align_value
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from ..shared import _align_value
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@dataclass
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class U8Node:
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@_dataclass
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class _U8Node:
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"""
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A U8Node object that contains the data of a single node in a U8 file header. Each node keeps track of whether this
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node is for a file or directory, the offset of the name of the file/directory, the offset of the data for the file/
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directory, and the size of the data.
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directory, and the size of the data. Private class used by functions and methods in the U8 module.
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Attributes
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----------
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@ -44,7 +44,7 @@ class U8Archive:
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----------
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"""
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self.u8_magic = b''
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self.u8_node_list: List[U8Node] = [] # All the nodes in the header of a U8 file.
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self.u8_node_list: List[_U8Node] = [] # All the nodes in the header of a U8 file.
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self.file_name_list: List[str] = []
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self.file_data_list: List[bytes] = []
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self.u8_file_structure = dict
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@ -86,7 +86,7 @@ class U8Archive:
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node_name_offset = int.from_bytes(u8_data.read(2))
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node_data_offset = int.from_bytes(u8_data.read(4))
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node_size = int.from_bytes(u8_data.read(4))
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self.u8_node_list.append(U8Node(node_type, node_name_offset, node_data_offset, node_size))
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self.u8_node_list.append(_U8Node(node_type, node_name_offset, node_data_offset, node_size))
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# Iterate over all loaded nodes and create a list of file names and a list of file data.
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name_base_offset = u8_data.tell()
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for node in self.u8_node_list:
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@ -121,7 +121,7 @@ class U8Archive:
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for file_name in self.file_name_list:
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header_size += len(file_name) + 1
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# The initial data offset is equal to the file header (32 bytes) + node data aligned to 16 bytes.
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data_offset = align_value(header_size + 32, 16)
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data_offset = _align_value(header_size + 32, 16)
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# Adjust all nodes to place file data in the same order as the nodes. Why isn't it already like this?
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current_data_offset = data_offset
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for node in range(len(self.u8_node_list)):
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@ -241,7 +241,7 @@ def _pack_u8_dir(u8_archive: U8Archive, current_path, node_count, name_offset):
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node_count += 1
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u8_archive.file_name_list.append(file)
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u8_archive.file_data_list.append(open(current_path.joinpath(file), "rb").read())
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u8_archive.u8_node_list.append(U8Node(0, name_offset, 0, len(u8_archive.file_data_list[-1])))
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u8_archive.u8_node_list.append(_U8Node(0, name_offset, 0, len(u8_archive.file_data_list[-1])))
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name_offset = name_offset + len(file) + 1 # Add 1 to accommodate the null byte at the end of the name.
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# For directories, add their name to the file name list, add empty data to the file data list (since they obviously
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# wouldn't have any), find the total number of files and directories inside the directory to calculate the final
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@ -251,7 +251,7 @@ def _pack_u8_dir(u8_archive: U8Archive, current_path, node_count, name_offset):
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u8_archive.file_name_list.append(directory)
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u8_archive.file_data_list.append(b'')
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max_node = node_count + sum(1 for _ in current_path.joinpath(directory).rglob('*'))
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u8_archive.u8_node_list.append(U8Node(256, name_offset, 0, max_node))
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u8_archive.u8_node_list.append(_U8Node(256, name_offset, 0, max_node))
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name_offset = name_offset + len(directory) + 1 # Add 1 to accommodate the null byte at the end of the name.
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u8_archive, node_count, name_offset = _pack_u8_dir(u8_archive, current_path.joinpath(directory), node_count,
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name_offset)
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@ -280,7 +280,7 @@ def pack_u8(input_path) -> bytes:
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u8_archive = U8Archive()
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u8_archive.file_name_list.append("")
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u8_archive.file_data_list.append(b'')
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u8_archive.u8_node_list.append(U8Node(256, 0, 0, sum(1 for _ in input_path.rglob('*')) + 1))
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u8_archive.u8_node_list.append(_U8Node(256, 0, 0, sum(1 for _ in input_path.rglob('*')) + 1))
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# Call the private function _pack_u8_dir() on the root note, which will recursively call itself to pack every
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# subdirectory and file. Discard node_count and name_offset since we don't care about them here, as they're
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# really only necessary for the directory recursion.
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@ -300,8 +300,8 @@ def pack_u8(input_path) -> bytes:
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u8_archive.file_data_list.append(b'')
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u8_archive.file_data_list.append(file_data)
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# Append generic U8Node for the root, followed by the actual file's node.
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u8_archive.u8_node_list.append(U8Node(256, 0, 0, 2))
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u8_archive.u8_node_list.append(U8Node(0, 1, 0, len(file_data)))
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u8_archive.u8_node_list.append(_U8Node(256, 0, 0, 2))
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u8_archive.u8_node_list.append(_U8Node(0, 1, 0, len(file_data)))
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return u8_archive.dump()
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else:
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raise FileNotFoundError("Input file/directory: \"" + str(input_path) + "\" does not exist!")
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@ -4,12 +4,10 @@
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# This file defines general functions that may be useful in other modules of libWiiPy. Putting them here cuts down on
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# clutter in other files.
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import binascii
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def align_value(value, alignment=64) -> int:
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def _align_value(value, alignment=64) -> int:
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"""
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Aligns the provided value to the set alignment (defaults to 64).
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Aligns the provided value to the set alignment (defaults to 64). Private function used by other libWiiPy modules.
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Parameters
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----------
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@ -29,9 +27,10 @@ def align_value(value, alignment=64) -> int:
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return value
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def pad_bytes(data, alignment=64) -> bytes:
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def _pad_bytes(data, alignment=64) -> bytes:
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"""
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Pads the provided bytes object to the provided alignment (defaults to 64).
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Pads the provided bytes object to the provided alignment (defaults to 64). Private function used by other libWiiPy
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modules.
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Parameters
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----------
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@ -48,24 +47,3 @@ def pad_bytes(data, alignment=64) -> bytes:
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while (len(data) % alignment) != 0:
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data += b'\x00'
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return data
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def convert_tid_to_iv(title_id: str) -> bytes:
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title_key_iv = b''
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if type(title_id) is bytes:
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# This catches the format b'0000000100000002'
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if len(title_id) == 16:
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title_key_iv = binascii.unhexlify(title_id)
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# This catches the format b'\x00\x00\x00\x01\x00\x00\x00\x02'
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elif len(title_id) == 8:
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pass
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# If it isn't one of those lengths, it cannot possibly be valid, so reject it.
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else:
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raise ValueError("Title ID is not valid!")
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# Allow for a string like "0000000100000002"
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elif type(title_id) is str:
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title_key_iv = binascii.unhexlify(title_id)
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# If the Title ID isn't bytes or a string, it isn't valid and is rejected.
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else:
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raise TypeError("Title ID type is not valid! It must be either type str or bytes.")
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return title_key_iv
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@ -2,10 +2,32 @@
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# https://github.com/NinjaCheetah/libWiiPy
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import struct
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import binascii
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from .commonkeys import get_common_key
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from ..shared import convert_tid_to_iv
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from Crypto.Cipher import AES as _AES
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from Crypto.Cipher import AES
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def _convert_tid_to_iv(title_id: str) -> bytes:
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# Converts a Title ID in various formats into the format required to act as an IV. Private function used by other
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# crypto functions.
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title_key_iv = b''
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if type(title_id) is bytes:
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# This catches the format b'0000000100000002'
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if len(title_id) == 16:
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title_key_iv = binascii.unhexlify(title_id)
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# This catches the format b'\x00\x00\x00\x01\x00\x00\x00\x02'
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elif len(title_id) == 8:
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pass
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# If it isn't one of those lengths, it cannot possibly be valid, so reject it.
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else:
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raise ValueError("Title ID is not valid!")
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# Allow for a string like "0000000100000002"
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elif type(title_id) is str:
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title_key_iv = binascii.unhexlify(title_id)
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# If the Title ID isn't bytes or a string, it isn't valid and is rejected.
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else:
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raise TypeError("Title ID type is not valid! It must be either type str or bytes.")
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return title_key_iv
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def decrypt_title_key(title_key_enc: bytes, common_key_index: int, title_id: bytes | str) -> bytes:
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@ -31,11 +53,11 @@ def decrypt_title_key(title_key_enc: bytes, common_key_index: int, title_id: byt
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# Load the correct common key for the title.
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common_key = get_common_key(common_key_index)
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# Convert the IV into the correct format based on the type provided.
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title_key_iv = convert_tid_to_iv(title_id)
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title_key_iv = _convert_tid_to_iv(title_id)
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# The IV will always be in the same format by this point, so add the last 8 bytes.
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title_key_iv = title_key_iv + (b'\x00' * 8)
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# Create a new AES object with the values provided.
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aes = AES.new(common_key, AES.MODE_CBC, title_key_iv)
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aes = _AES.new(common_key, _AES.MODE_CBC, title_key_iv)
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# Decrypt the Title Key using the AES object.
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title_key = aes.decrypt(title_key_enc)
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return title_key
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@ -64,11 +86,11 @@ def encrypt_title_key(title_key_dec: bytes, common_key_index: int, title_id: byt
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# Load the correct common key for the title.
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common_key = get_common_key(common_key_index)
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# Convert the IV into the correct format based on the type provided.
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title_key_iv = convert_tid_to_iv(title_id)
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title_key_iv = _convert_tid_to_iv(title_id)
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# The IV will always be in the same format by this point, so add the last 8 bytes.
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title_key_iv = title_key_iv + (b'\x00' * 8)
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# Create a new AES object with the values provided.
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aes = AES.new(common_key, AES.MODE_CBC, title_key_iv)
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aes = _AES.new(common_key, _AES.MODE_CBC, title_key_iv)
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# Encrypt Title Key using the AES object.
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title_key = aes.encrypt(title_key_dec)
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return title_key
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@ -105,7 +127,7 @@ def decrypt_content(content_enc, title_key, content_index, content_length) -> by
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if (len(content_enc) % 16) != 0:
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content_enc = content_enc + (b'\x00' * (16 - (len(content_enc) % 16)))
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# Create a new AES object with the values provided, with the content's unique ID as the IV.
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aes = AES.new(title_key, AES.MODE_CBC, content_index_bin)
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aes = _AES.new(title_key, _AES.MODE_CBC, content_index_bin)
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# Decrypt the content using the AES object.
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content_dec = aes.decrypt(content_enc)
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# Trim additional bytes that may have been added so the content is the correct size.
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@ -144,7 +166,7 @@ def encrypt_content(content_dec, title_key, content_index) -> bytes:
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if (len(content_dec) % 16) != 0:
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content_dec = content_dec + (b'\x00' * (16 - (len(content_dec) % 16)))
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# Create a new AES object with the values provided, with the content's unique ID as the IV.
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aes = AES.new(title_key, AES.MODE_CBC, content_index_bin)
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aes = _AES.new(title_key, _AES.MODE_CBC, content_index_bin)
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# Encrypt the content using the AES object.
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content_enc = aes.encrypt(content_dec)
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# Trim down the encrypted content.
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@ -10,7 +10,7 @@ from .title import Title
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from .tmd import TMD
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from .ticket import Ticket
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nus_endpoint = ["http://nus.cdn.shop.wii.com/ccs/download/", "http://ccs.cdn.wup.shop.nintendo.net/ccs/download/"]
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_nus_endpoint = ["http://nus.cdn.shop.wii.com/ccs/download/", "http://ccs.cdn.wup.shop.nintendo.net/ccs/download/"]
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def download_title(title_id: str, title_version: int = None, wiiu_endpoint: bool = False) -> Title:
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@ -68,9 +68,9 @@ def download_tmd(title_id: str, title_version: int = None, wiiu_endpoint: bool =
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# Build the download URL. The structure is download/<TID>/tmd for latest and download/<TID>/tmd.<version> for
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# when a specific version is requested.
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if wiiu_endpoint is False:
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tmd_url = nus_endpoint[0] + title_id + "/tmd"
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tmd_url = _nus_endpoint[0] + title_id + "/tmd"
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else:
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tmd_url = nus_endpoint[1] + title_id + "/tmd"
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tmd_url = _nus_endpoint[1] + title_id + "/tmd"
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# Add the version to the URL if one was specified.
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if title_version is not None:
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tmd_url += "." + str(title_version)
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@ -109,9 +109,9 @@ def download_ticket(title_id: str, wiiu_endpoint: bool = False) -> bytes:
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# Build the download URL. The structure is download/<TID>/cetk, and cetk will only exist if this is a free
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# title.
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if wiiu_endpoint is False:
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ticket_url = nus_endpoint[0] + title_id + "/cetk"
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ticket_url = _nus_endpoint[0] + title_id + "/cetk"
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else:
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ticket_url = nus_endpoint[1] + title_id + "/cetk"
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ticket_url = _nus_endpoint[1] + title_id + "/cetk"
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# Make the request.
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ticket_request = requests.get(url=ticket_url, headers={'User-Agent': 'wii libnup/1.0'}, stream=True)
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if ticket_request.status_code != 200:
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@ -142,11 +142,11 @@ def download_cert(wiiu_endpoint: bool = False) -> bytes:
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"""
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# Download the TMD and cetk for the System Menu 4.3U.
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if wiiu_endpoint is False:
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tmd_url = nus_endpoint[0] + "0000000100000002/tmd.513"
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cetk_url = nus_endpoint[0] + "0000000100000002/cetk"
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tmd_url = _nus_endpoint[0] + "0000000100000002/tmd.513"
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cetk_url = _nus_endpoint[0] + "0000000100000002/cetk"
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else:
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tmd_url = nus_endpoint[1] + "0000000100000002/tmd.513"
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cetk_url = nus_endpoint[1] + "0000000100000002/cetk"
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tmd_url = _nus_endpoint[1] + "0000000100000002/tmd.513"
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cetk_url = _nus_endpoint[1] + "0000000100000002/cetk"
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tmd = requests.get(url=tmd_url, headers={'User-Agent': 'wii libnup/1.0'}, stream=True).content
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cetk = requests.get(url=cetk_url, headers={'User-Agent': 'wii libnup/1.0'}, stream=True).content
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# Assemble the certificate.
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@ -186,9 +186,9 @@ def download_content(title_id: str, content_id: int, wiiu_endpoint: bool = False
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if len(content_id_hex) < 2:
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content_id_hex = "0" + content_id_hex
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if wiiu_endpoint is False:
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content_url = nus_endpoint[0] + title_id + "/000000" + content_id_hex
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content_url = _nus_endpoint[0] + title_id + "/000000" + content_id_hex
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else:
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content_url = nus_endpoint[1] + title_id + "/000000" + content_id_hex
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content_url = _nus_endpoint[1] + title_id + "/000000" + content_id_hex
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# Make the request.
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content_request = requests.get(url=content_url, headers={'User-Agent': 'wii libnup/1.0'}, stream=True)
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if content_request.status_code != 200:
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@ -5,11 +5,33 @@
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import io
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import binascii
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from dataclasses import dataclass as _dataclass
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from .crypto import decrypt_title_key
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from ..types import TitleLimit
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from typing import List
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@_dataclass
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class _TitleLimit:
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"""
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A TitleLimit object that contains the type of restriction and the limit. The limit type can be one of the following:
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0 = None, 1 = Time Limit, 3 = None, or 4 = Launch Count. The maximum usage is then either the time in minutes the
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title can be played or the maximum number of launches allowed for that title, based on the type of limit applied.
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Private class used only by the Ticket class.
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Attributes
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----------
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limit_type : int
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The type of play limit applied.
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maximum_usage : int
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The maximum value for the type of play limit applied.
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"""
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# The type of play limit applied.
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# 0 = None, 1 = Time Limit, 3 = None, 4 = Launch Count
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limit_type: int
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# The maximum value of the limit applied.
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maximum_usage: int
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class Ticket:
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"""
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A Ticket object that allows for either loading and editing an existing Ticket or creating one manually if desired.
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@ -47,12 +69,14 @@ class Ticket:
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self.unknown1: bytes = b'' # Some unknown data, not always the same so reading it just in case.
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self.title_version: int = 0 # Version of the ticket's associated title.
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self.permitted_titles: bytes = b'' # Permitted titles mask
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self.permit_mask: bytes = b'' # "Permit mask. The current disc title is ANDed with the inverse of this mask to see if the result matches the Permitted Titles Mask."
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# "Permit mask. The current disc title is ANDed with the inverse of this mask to see if the result matches the
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# Permitted Titles Mask."
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self.permit_mask: bytes = b''
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self.title_export_allowed: int = 0 # Whether title export is allowed with a PRNG key or not.
|
||||
self.common_key_index: int = 0 # Which common key should be used. 0 = Common Key, 1 = Korean Key, 2 = vWii Key
|
||||
self.unknown2: bytes = b'' # More unknown data. Varies for VC/non-VC titles so reading it to ensure it matches.
|
||||
self.content_access_permissions: bytes = b'' # "Content access permissions (one bit for each content)"
|
||||
self.title_limits_list: List[TitleLimit] = [] # List of play limits applied to the title.
|
||||
self.title_limits_list: List[_TitleLimit] = [] # List of play limits applied to the title.
|
||||
# v1 ticket data
|
||||
# TODO: Write in v1 ticket attributes here. This code can currently only handle v0 tickets, and will reject v1.
|
||||
|
||||
@ -134,7 +158,7 @@ class Ticket:
|
||||
for limit in range(0, 8):
|
||||
limit_type = int.from_bytes(ticket_data.read(4))
|
||||
limit_value = int.from_bytes(ticket_data.read(4))
|
||||
self.title_limits_list.append(TitleLimit(limit_type, limit_value))
|
||||
self.title_limits_list.append(_TitleLimit(limit_type, limit_value))
|
||||
|
||||
def dump(self) -> bytes:
|
||||
"""
|
||||
|
@ -5,7 +5,7 @@
|
||||
|
||||
import io
|
||||
import binascii
|
||||
from ..shared import align_value, pad_bytes
|
||||
from ..shared import _align_value, _pad_bytes
|
||||
|
||||
|
||||
class WAD:
|
||||
@ -102,12 +102,12 @@ class WAD:
|
||||
# ====================================================================================
|
||||
wad_cert_offset = self.wad_hdr_size
|
||||
# crl isn't ever used, however an entry for its size exists in the header, so its calculated just in case.
|
||||
wad_crl_offset = align_value(wad_cert_offset + self.wad_cert_size)
|
||||
wad_tik_offset = align_value(wad_crl_offset + self.wad_crl_size)
|
||||
wad_tmd_offset = align_value(wad_tik_offset + self.wad_tik_size)
|
||||
wad_crl_offset = _align_value(wad_cert_offset + self.wad_cert_size)
|
||||
wad_tik_offset = _align_value(wad_crl_offset + self.wad_crl_size)
|
||||
wad_tmd_offset = _align_value(wad_tik_offset + self.wad_tik_size)
|
||||
# meta isn't guaranteed to be used, but some older SDK titles use it, and not reading it breaks things.
|
||||
wad_meta_offset = align_value(wad_tmd_offset + self.wad_tmd_size)
|
||||
wad_content_offset = align_value(wad_meta_offset + self.wad_meta_size)
|
||||
wad_meta_offset = _align_value(wad_tmd_offset + self.wad_tmd_size)
|
||||
wad_content_offset = _align_value(wad_meta_offset + self.wad_meta_size)
|
||||
# ====================================================================================
|
||||
# Load data for each WAD section based on the previously calculated offsets.
|
||||
# ====================================================================================
|
||||
@ -159,25 +159,25 @@ class WAD:
|
||||
wad_data += int.to_bytes(self.wad_content_size, 4)
|
||||
# WAD meta size.
|
||||
wad_data += int.to_bytes(self.wad_meta_size, 4)
|
||||
wad_data = pad_bytes(wad_data)
|
||||
wad_data = _pad_bytes(wad_data)
|
||||
# Retrieve the cert data and write it out.
|
||||
wad_data += self.get_cert_data()
|
||||
wad_data = pad_bytes(wad_data)
|
||||
wad_data = _pad_bytes(wad_data)
|
||||
# Retrieve the crl data and write it out.
|
||||
wad_data += self.get_crl_data()
|
||||
wad_data = pad_bytes(wad_data)
|
||||
wad_data = _pad_bytes(wad_data)
|
||||
# Retrieve the ticket data and write it out.
|
||||
wad_data += self.get_ticket_data()
|
||||
wad_data = pad_bytes(wad_data)
|
||||
wad_data = _pad_bytes(wad_data)
|
||||
# Retrieve the TMD data and write it out.
|
||||
wad_data += self.get_tmd_data()
|
||||
wad_data = pad_bytes(wad_data)
|
||||
wad_data = _pad_bytes(wad_data)
|
||||
# Retrieve the meta/footer data and write it out.
|
||||
wad_data += self.get_meta_data()
|
||||
wad_data = pad_bytes(wad_data)
|
||||
wad_data = _pad_bytes(wad_data)
|
||||
# Retrieve the content data and write it out.
|
||||
wad_data += self.get_content_data()
|
||||
wad_data = pad_bytes(wad_data)
|
||||
wad_data = _pad_bytes(wad_data)
|
||||
return wad_data
|
||||
|
||||
def get_wad_type(self) -> str:
|
||||
|
@ -28,24 +28,3 @@ class ContentRecord:
|
||||
content_type: int # Type of content, possible values of: 0x0001: Normal, 0x4001: DLC, 0x8001: Shared.
|
||||
content_size: int
|
||||
content_hash: bytes
|
||||
|
||||
|
||||
@dataclass
|
||||
class TitleLimit:
|
||||
"""
|
||||
A TitleLimit object that contains the type of restriction and the limit. The limit type can be one of the following:
|
||||
0 = None, 1 = Time Limit, 3 = None, or 4 = Launch Count. The maximum usage is then either the time in minutes the
|
||||
title can be played or the maximum number of launches allowed for that title, based on the type of limit applied.
|
||||
|
||||
Attributes
|
||||
----------
|
||||
limit_type : int
|
||||
The type of play limit applied.
|
||||
maximum_usage : int
|
||||
The maximum value for the type of play limit applied.
|
||||
"""
|
||||
# The type of play limit applied.
|
||||
# 0 = None, 1 = Time Limit, 3 = None, 4 = Launch Count
|
||||
limit_type: int
|
||||
# The maximum value of the limit applied.
|
||||
maximum_usage: int
|
||||
|
@ -3,18 +3,18 @@
|
||||
|
||||
import unittest
|
||||
|
||||
from libWiiPy import commonkeys
|
||||
from libWiiPy import title
|
||||
|
||||
|
||||
class TestCommonKeys(unittest.TestCase):
|
||||
def test_common(self):
|
||||
self.assertEqual(commonkeys.get_common_key(0), b'\xeb\xe4*"^\x85\x93\xe4H\xd9\xc5Es\x81\xaa\xf7')
|
||||
self.assertEqual(title.get_common_key(0), b'\xeb\xe4*"^\x85\x93\xe4H\xd9\xc5Es\x81\xaa\xf7')
|
||||
|
||||
def test_korean(self):
|
||||
self.assertEqual(commonkeys.get_common_key(1), b'c\xb8+\xb4\xf4aN.\x13\xf2\xfe\xfb\xbaL\x9b~')
|
||||
self.assertEqual(title.get_common_key(1), b'c\xb8+\xb4\xf4aN.\x13\xf2\xfe\xfb\xbaL\x9b~')
|
||||
|
||||
def test_vwii(self):
|
||||
self.assertEqual(commonkeys.get_common_key(2), b'0\xbf\xc7n|\x19\xaf\xbb#\x1630\xce\xd7\xc2\x8d')
|
||||
self.assertEqual(title.get_common_key(2), b'0\xbf\xc7n|\x19\xaf\xbb#\x1630\xce\xd7\xc2\x8d')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
Loading…
Reference in New Issue
Block a user