ctr_firmware/trunk/bootrom/build/libraries/os/ARM9/os_irqHandler.c
nakasima 6c21e49937 割り込みハンドラ追加。
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-09-30%20-%20paladin.7z/paladin/ctr_firmware@89 b871894f-2f95-9b40-918c-086798483c85
2008-12-09 08:11:33 +00:00

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8.9 KiB
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/*---------------------------------------------------------------------------*
Project: CtrBrom - libraries - OS
File: os_irqHandler.c
Copyright 2008 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Date:: $
$Rev$
$Author$
*---------------------------------------------------------------------------*/
#include <brom/code32.h>
#include <brom/os.h>
#ifdef SDK_ARM9
#include <brom/dtcm_begin.h>
#endif
//---- thread queue for interrupt
OSThreadQueue OSi_IrqThreadQueue; // = { NULL, NULL };
#ifdef SDK_ARM9
#include <brom/dtcm_end.h>
#include <brom/itcm_begin.h>
#endif
extern OSIntrFunction osIntrTable[OS_INTR_ID_NUM];
/*---------------------------------------------------------------------------*
Name: osIrqHandler
Description: IRQ handler. call handler according to OS_InterruptTable
Arguments: None
Returns: None
*---------------------------------------------------------------------------*/
asm void osIrqHandler( void )
{
PRESERVE8
INASM_EXTERN( osIntrTable )
stmfd sp!, { r0-r3,r12,lr }
stmfd sp!, { lr } // save LR
// get IE address
mov r12, #HW_REG_BASE
add r12, r12, #REG_IE_OFFSET // r12: REG_IE address
// get IE&IF
ldmia r12, { r1-r2 } // r1: IE, r2: IF
ands r1, r1, r2 // r1: IE & IF
// if IE&IF==0 then return (without changing IF)
ldmeqfd sp!, { lr }
ldmeqfd sp!, { r0-r3,r12,pc }
//--------------------------------------------------
// IRQ HANDLING CODE for ARCHITECTURE VERSION 5
//--------------------------------------------------
// get lowest 1 bit
mov r3, #1<<31
LSYM(1) clz r0, r1 // count zero of high bit
bics r1, r1, r3, LSR r0
bne BSYM(1)
// clear IF
mov r1, r3, LSR r0
str r1, [ r12, #REG_IF_ADDR - REG_IE_ADDR ]
rsbs r0, r0, #31
// get jump vector
ldr r1, =osIntrTable
ldr r0, [ r1, r0, LSL #2 ]
ldr lr, =osIrqHandler_ThreadSwitch
bx r0 // set return address for thread rescheduling
}
/*---------------------------------------------------------------------------*
Name: OS_IRQHandler_ThreadSwitch
Description: <20><><EFBFBD><EFBFBD>ݕ<EFBFBD><DD95>򏈗<EFBFBD><F28F8897>i<EFBFBD>e<EFBFBD>[<5B>u<EFBFBD><75> OS_InterruptTable <20><><EFBFBD><EFBFBD><EFBFBD>j
Arguments: <20>Ȃ<EFBFBD>
Returns: <20>Ȃ<EFBFBD>
*---------------------------------------------------------------------------*/
asm void osIrqHandler_ThreadSwitch(void)
{
INASM_EXTERN( OSi_IrqThreadQueue )
INASM_EXTERN( OSi_ThreadInfo )
//--------------------------------------------------
// wakeup threads in OSi_IrqThreadQueue
//--------------------------------------------------
ldr r12, =OSi_IrqThreadQueue
mov r3, #0 // avoid stall
ldr r12, [r12, #__cpp(offsetof(OSThreadQueue,head))] // r12 = OSi_IrqThreadQueue.head
mov r2, #__cpp(OS_THREAD_STATE_READY) // avoid stall
cmp r12, #0
beq thread_switch // if r12 == 0 exit
LSYM(1) str r2, [r12, #__cpp(offsetof(OSThread,state))]
str r3, [r12, #__cpp(offsetof(OSThread,queue))]
str r3, [r12, #__cpp(offsetof(OSThread,link.prev))]
ldr r0, [r12, #__cpp(offsetof(OSThread,link.next))]
str r3, [r12, #__cpp(offsetof(OSThread,link.next))]
mov r12, r0
cmp r12, #0
bne BSYM(1)
ldr r12, =OSi_IrqThreadQueue
str r3, [r12, #__cpp(offsetof(OSThreadQueue,head))] // clear OSi_IrqThreadQueue.head
str r3, [r12, #__cpp(offsetof(OSThreadQueue,tail))] // clear OSi_IrqThreadQueue.tail
ldr r12, =OSi_ThreadInfo // need to do scheduling
mov r1, #1
strh r1, [ r12, #OS_THREADINFO_OFFSET_ISNEEDRESCHEDULING ]
thread_switch
//--------------------------------------------------
// THREAD SWITCH
//--------------------------------------------------
// pseudo code
//
// if ( isNeedRescheduling == FALSE ) return;
// isNeedRescheduling = FALSE;
//
// // OS_SelectThread
// OSThread* t = OSi_ThreadInfo.list;
// while( t && ! OS_IsThreadRunnable( t ) ){ t = t->next; }
// return t;
//
// select:
// current = CurrentThread;
// if ( next == current ) return;
// CurrentThread = next;
// OS_SaveContext( current );
// OS_LoadContext( next );
//
// [[[ new OS_SelectThread ]]]
ldr r12, =OSi_ThreadInfo
ldrh r1, [ r12, #OS_THREADINFO_OFFSET_ISNEEDRESCHEDULING ]
cmp r1, #0
beq _dont_switched_ // return if OSi_IsNeedResceduling == 0
mov r1, #0
strh r1, [ r12, #OS_THREADINFO_OFFSET_ISNEEDRESCHEDULING ]
// ---- OS_SelectThread (disable FIQ to support IS-Debugger snooping thread information)
mov r3, #HW_PSR_IRQ_MODE|HW_PSR_FIQ_DISABLE|HW_PSR_IRQ_DISABLE|HW_PSR_ARM_STATE
msr cpsr_c, r3
add r2, r12, #OS_THREADINFO_OFFSET_LIST // r2 = &OSi_ThreadInfo.list
ldr r1, [r2] // r1 = *r2 = TopOfList
LSYM(11)
cmp r1, #0
ldrneh r0, [ r1, #__cpp(OS_THREAD_OFFSET_STATE) ] // r0 = t->state
cmpne r0, #__cpp(OS_THREAD_STATE_READY)
ldrne r1, [ r1, #__cpp(OS_THREAD_OFFSET_NEXT) ]
bne BSYM(11)
cmp r1, #0
bne FSYM(12)
_dont_switched_
mov r3, #HW_PSR_IRQ_MODE|HW_PSR_IRQ_DISABLE|HW_PSR_ARM_STATE
msr cpsr_c, r3
ldmfd sp!, { lr }
ldmfd sp!, { r0-r3,r12,lr } // return to interrupted address
bx lr
// not reach here
LSYM(12)
// ---- OS_GetCurrentThread
ldr r0, [ r12, #OS_THREADINFO_OFFSET_CURRENT ]
cmp r1, r0
beq _dont_switched_ // return if no thread switching
// call thread switch callback (need to save register r0, r1, r12)
ldr r3, [ r12, #OS_THREADINFO_OFFSET_SWITCHCALLBACK ]
cmp r3, #0
beq FSYM(13) // skip calling callback when callback == 0
stmfd sp!, { r0, r1, r12 }
mov lr, pc
bx r3
ldmfd sp!, { r0, r1, r12 }
LSYM(13)
// ---- OS_SetCurrentThread
str r1, [ r12, #OS_THREADINFO_OFFSET_CURRENT ]
// ---- OS_SaveContext
// r0=currentThread r1=nextThread
// stack=Lo[LR,R0,R1,R2,R3,R12,LR]Hi
mrs r2, SPSR
str r2, [ r0, #OS_THREAD_OFFSET_CONTEXT ]! // *r0=context:CPSR
ldmib sp!, { r2,r3 } // Get R0,R1 // *sp=stack:R1
stmib r0!, { r2,r3 } // Put R0,R1 // *r0=context:R1
ldmib sp!, { r2,r3,r12,r14 } // Get R2,R3,R12,LR / *sp=stack:LR
stmib r0!, { r2-r14 }^ // Put R2-R14^ // *r0=context:R14
stmib r0!, { r14 } // Put R14_irq // *r0=context:R15+4
#ifdef SDK_CONTEXT_HAS_SP_SVC
mov r3, #HW_PSR_SVC_MODE|HW_PSR_FIQ_DISABLE|HW_PSR_IRQ_DISABLE|HW_PSR_ARM_STATE
msr cpsr_c, r3
stmib r0!, { sp }
#endif
// ---- OS_LoadContext
#ifdef SDK_CONTEXT_HAS_SP_SVC
ldr sp, [ r1, #OS_THREAD_OFFSET_CONTEXT+OS_CONTEXT_SP_SVC ]
mov r3, #HW_PSR_IRQ_MODE|HW_PSR_FIQ_DISABLE|HW_PSR_IRQ_DISABLE|HW_PSR_ARM_STATE
msr cpsr_c, r3
#endif
ldr r2, [ r1, #OS_THREAD_OFFSET_CONTEXT ]! // *r1=context:CPSR
msr SPSR_cxsf, r2 // Put SPSR
ldr r14, [ r1, #OS_CONTEXT_PC_PLUS4 - OS_CONTEXT_CPSR ] // Get R15
ldmib r1, { r0-r14 }^ // Get R0-R14^ // *r1=over written
nop
stmda sp!, { r0-r3,r12,r14 } // Put R0-R3,R12,LR / *sp=stack:LR
ldmfd sp!, { pc } // return to irq master handler
}
#ifdef SDK_ARM9
#include <brom/itcm_end.h>
#endif