/*---------------------------------------------------------------------------* Project: TwlBrom - specfiles File: ARM11-APP.ldscript.template Copyright 2008-2009 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev$ $Author$ *---------------------------------------------------------------------------*/ // // Scatter Loading Description File Templete // #define SDK_ASM #include #define HW_APP HW_MAIN_MEM #define HW_APP_END (HW_APP + HW_APP_SIZE) #define HW_APP_SIZE HW_MAIN_MEM_SIZE LOAD_STATIC HW_APP HW_APP_SIZE { STUP_ENTRY +0 { *crt0_app.*o (.emb_text, +FIRST) #ifdef FIRM_DEF_LINK_SCATLD *crt0scat.*o (.emb_text) __main.o (+RO) * (Region$$Table) * (ZISection$$$Table) #endif // FIRM_DEF_LINK_SCATLD } RO +0 { * (+RO) } RW +0 { * (+RW) } ZI +0 { * (+ZI) } BUF_OVER_BARRIER HW_APP_END EMPTY 0 { } }