/*---------------------------------------------------------------------------* Project: CtrBrom - OS - include File: protectionUnit.h Copyright 2009 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #ifndef BROM_OS_PROTECTIONUNIT_H_ #define BROM_OS_PROTECTIONUNIT_H_ #include #include #ifdef __cplusplus extern "C" { #endif //====================================================================== // protection unit //====================================================================== /*---------------------------------------------------------------------------* Name: osEnableProtectionUnit Description: enable protection unit Arguments: None Returns: None *---------------------------------------------------------------------------*/ void osEnableProtectionUnit(void); /*---------------------------------------------------------------------------* Name: osDisableProtectionUnit Description: disable protection unit Arguments: None Returns: None *---------------------------------------------------------------------------*/ void osDisableProtectionUnit(void); /*---------------------------------------------------------------------------* Name: i_osFinalizeProtectionUnit Description: finalize protection unit Arguments: None Returns: None *---------------------------------------------------------------------------*/ void i_osFinalizeProtectionUnit( void ); #ifdef __cplusplus } /* extern "C" */ #endif /* BROM_OS_PROTECTIONUNIT_H_ */ #endif