/*---------------------------------------------------------------------------* Project: TwlBrom - specfiles File: ARM9-FIRM.ldscript.template Copyright 2009 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-12-01#$ $Rev: 53 $ $Author: nakasima $ *---------------------------------------------------------------------------*/ // // Scatter Loading Description File Templete // #define SDK_ASM #include LOAD_STATIC HW_FIRM HW_FIRM_SIZE { STUP_ENTRY +0 { *crt0_firm.*o (.emb_text, +FIRST) #ifdef BROM_DEF_LINK_SCATLD *crt0scat.*o (.emb_text) __main.o (+RO) * (Region$$Table) * (ZISection$$$Table) #endif // BROM_DEF_LINK_SCATLD } RO +0 { * (+RO) } RW +0 { * (+RW) } ZI +0 { * (+ZI) } BUF_OVER_BARRIER HW_FIRM_END EMPTY 0 { } #ifndef BROM_DEF_LINK_SCATLD DTCM HW_DTCM EMPTY 0 { } #else // BROM_DEF_LINK_SCATLD ITCM (HW_ITCM + 0x100) (HW_ITCM_SIZE - 0x100) { * (.itcm) * (.itcm.bss) } DTCM HW_DTCM HW_DTCM_SIZE { * (.dtcm) * (.dtcm.bss) } #endif // BROM_DEF_LINK_SCATLD }