/*---------------------------------------------------------------------------* Project: CtrBrom - library - init File: crt0.c Copyright 2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #include #include void _start(void); /*---------------------------------------------------------------------------* Name: _start Description: Start up Arguments: None Returns: None. *---------------------------------------------------------------------------*/ asm void _start( void ) { PRESERVE8 CODE32 // for _start reference INASM_EXTERN( i_stupIrqVeneer ) INASM_EXTERN( i_stupFiqVeneer ) INASM_EXTERN( i_stupSwiVeneer ) INASM_EXTERN( i_stupUndefVeneer ) INASM_EXTERN( i_stupIAbtVeneer ) INASM_EXTERN( i_stupDAbtVeneer ) b stupStartHandlerVeneer // don't change for NULL access compatibility undef b i_stupUndefVeneer swi b i_stupSwiVeneer iabt b i_stupIAbtVeneer dabt b i_stupDAbtVeneer reserve b reserve irq b i_stupIrqVeneer fiq b i_stupFiqVeneer INASM_EXTERN( i_stupSwiHandler ) DCD i_stupSwiHandler INASM_EXTERN( |Image$$SVC_RW$$Base| ) INASM_EXTERN( |Load$$SVC_RW$$Base| ) DCD |Image$$SVC_RW$$Base| DCD |Load$$SVC_RW$$Base| stupStartHandlerVeneer INASM_EXTERN( i_stupStartHandler ) b i_stupStartHandler }