/*---------------------------------------------------------------------------* Project: CtrBrom - library - init File: crt0.c Copyright 2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #include #include void _start(void); /*---------------------------------------------------------------------------* Name: _start Description: Start up Arguments: None Returns: None. *---------------------------------------------------------------------------*/ asm void _start( void ) { PRESERVE8 CODE32 // for _start reference INASM_EXTERN( STUPi_IrqVeneer ) INASM_EXTERN( STUPi_FiqVeneer ) INASM_EXTERN( STUPi_SwiVeneer ) INASM_EXTERN( STUPi_UndefInstVeneer ) INASM_EXTERN( STUPi_PrefetchAbortVeneer ) INASM_EXTERN( STUPi_DataAbortVeneer ) b stupStartHandlerVeneer // don't change for NULL access compatibility undef b STUPi_UndefInstVeneer swi b STUPi_SwiVeneer iabt b STUPi_PrefetchAbortVeneer dabt b STUPi_DataAbortVeneer reserve b reserve irq b STUPi_IrqVeneer fiq b STUPi_FiqVeneer INASM_EXTERN( STUPi_SwiHandler ) DCD STUPi_SwiHandler INASM_EXTERN( |Image$$SVC_RW$$Base| ) INASM_EXTERN( |Load$$SVC_RW$$Base| ) DCD |Image$$SVC_RW$$Base| DCD |Load$$SVC_RW$$Base| stupStartHandlerVeneer INASM_EXTERN( STUPi_StartHandler ) b STUPi_StartHandler }