/*---------------------------------------------------------------------------* Project: CtrBrom - OS - include File: system.h Copyright 2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: $ $Rev$ $Author$ *---------------------------------------------------------------------------*/ #ifndef BROM_OS_SYSTEM_H_ #define BROM_OS_SYSTEM_H_ #ifndef SDK_ASM #include #endif #include #include #ifdef __cplusplus extern "C" { #endif //---------------------------------------------------------------------------- typedef u32 OSCpuCycle; #define OS_CPU_CLOCK HW_CPU_CLOCK //---- sec to cpu cycle // 150nsec - 30sec #define OS_SEC_TO_CPUCYC( sec ) ((OSCpuCycle)( ( OS_CPU_CLOCK * (u32)(sec)) )) #define OS_MSEC_TO_CPUCYC( msec ) ((OSCpuCycle)( ((OS_CPU_CLOCK/1000) * (u32)(msec)) )) #define OS_USEC_TO_CPUCYC( usec ) ((OSCpuCycle)( ((OS_CPU_CLOCK/1000) * (u32)(usec)) / 1000 )) #define OS_NSEC_TO_CPUCYC( nsec ) ((OSCpuCycle)( ((OS_CPU_CLOCK/1000) * (u32)(nsec)) / (1000 * 1000) )) //---- cpu cycle to sec // 150nsec - 30sec #define OS_CPUCYC_TO_SEC( cyc ) ( ((u32)(cyc) ) / OS_CPU_CLOCK ) #define OS_CPUCYC_TO_MSEC( cyc ) ( ((u32)(cyc) ) / (OS_CPU_CLOCK/1000) ) #define OS_CPUCYC_TO_USEC( cyc ) ( ((u32)(cyc) * 1000) / (OS_CPU_CLOCK/1000) ) #define OS_CPUCYC_TO_NSEC( cyc ) ( ((u32)(cyc) * 1000 * 1000) / (OS_CPU_CLOCK/1000) ) #ifndef SDK_ASM #define OS_EXIT_STRING_1 "*** Exit ctr program (status=" #define OS_EXIT_STRING_2 "%d).\n" #define OS_EXIT_STRING OS_EXIT_STRING_1 OS_EXIT_STRING_2 typedef enum { OS_PROCMODE_USR = HW_PSR_USR_MODE, OS_PROCMODE_FIQ = HW_PSR_FIQ_MODE, OS_PROCMODE_IRQ = HW_PSR_IRQ_MODE, OS_PROCMODE_SVC = HW_PSR_SVC_MODE, OS_PROCMODE_ABORT = HW_PSR_ABORT_MODE, OS_PROCMODE_UNDEF = HW_PSR_UNDEF_MODE, OS_PROCMODE_SYS = HW_PSR_SYS_MODE } OSProcMode; #ifdef SDK_ARM9 #define OS_SVC_STACK_SIZE 0x1000 #define OS_IRQ_STACK_SIZE 0x1000 #else // SDK_MPCORE #endif // SDK_MPCORE //---- sec to cpu cycle // 150nsec - 30sec static inline OSCpuCycle i_osSecToCpuCycle( u32 sec ) { return OS_SEC_TO_CPUCYC( sec ); } static inline OSCpuCycle i_osMSecToCpuCycle( u32 msec ) { return OS_MSEC_TO_CPUCYC( msec ); } static inline OSCpuCycle i_osUSecToCpuCycle( u32 usec ) { return OS_USEC_TO_CPUCYC( usec ); } static inline OSCpuCycle i_osNSecToCpuCycle( u32 nsec ) { return OS_NSEC_TO_CPUCYC( nsec ); } //---- cpu cycle to sec // 150nsec - 30sec static inline u32 i_osCpuCycleToSec( OSCpuCycle cyc ) { return OS_CPUCYC_TO_SEC( cyc ); } static inline u32 i_osCpuCycleToMSec( OSCpuCycle cyc ) { return OS_CPUCYC_TO_MSEC( cyc ); } static inline u32 i_osCpuCycleToUSec( OSCpuCycle cyc ) { return OS_CPUCYC_TO_USEC( cyc ); } static inline u32 i_osCpuCycleToNSec( OSCpuCycle cyc ) { return OS_CPUCYC_TO_NSEC( cyc ); } //============================================================================ // PROCESSER MODE //============================================================================ /*---------------------------------------------------------------------------* Name: osGetProcMode Description: Get processor mode from CPSR Arguments: None. Returns: CPU processor mode (field 0x10-0x1f) *---------------------------------------------------------------------------*/ OSProcMode osGetProcMode(void); //============================================================================ // WAIT //============================================================================ /*---------------------------------------------------------------------------* Name: i_osWaitCpuCycles Description: Loop and Wait for specified CPU cycles at least 150nsec - 30sec Arguments: cycles waiting CPU cycle Returns: None *---------------------------------------------------------------------------*/ void i_osWaitCpuCycles( OSCpuCycle cycle ); //============================================================================ // TERMINATE and HALT //============================================================================ /*---------------------------------------------------------------------------* Name: osTerminate Description: Halt CPU and loop Arguments: None Returns: None *---------------------------------------------------------------------------*/ extern void osTerminate(void); /*---------------------------------------------------------------------------* Name: osHalt Description: Halt CPU Arguments: None Returns: None *---------------------------------------------------------------------------*/ extern void osHalt(void); /*---------------------------------------------------------------------------* Name: osExit Description: Display exit string and Terminate. This is useful for 'loadrun' tool command. Arguments: status : exit status Returns: -- (Never return) *---------------------------------------------------------------------------*/ extern void osExit(int status); #endif /* SDK_ASM */ #ifdef __cplusplus } /* extern "C" */ #endif /* BROM_OS_SYSTEM_H_ */ #endif