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https://github.com/rvtr/ctr_firmware.git
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threadデモ修正。
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-09-30%20-%20paladin.7z/paladin/ctr_firmware@232 b871894f-2f95-9b40-918c-086798483c85
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1e31ea5b8b
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1a68b9d4df
@ -29,11 +29,12 @@ TARGET_BIN = thread11.padbin
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SRCS = \
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main.c \
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SRCDIR = . # $(ROOT)/bootrom/build/tests/thread/ARM11
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#LCFILE = # using default
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include $(CTRBROM_ROOT)/build/buildtools/commondefs
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SRCDIR += $(ROOT)/bootrom/build/tests/thread/ARM11
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INSTALL_DIR = ..
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INSTALL_TARGETS = $(BINDIR)/$(TARGET_BIN_BASENAME).axf
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@ -1,38 +0,0 @@
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/*---------------------------------------------------------------------------*
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Project: TwlBrom - thread
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File: main.c
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Copyright 2008 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#include <brom.h>
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void BromMain( void )
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{
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osInitException();
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osInitBROM();
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osPrintf( "ARM11: start\n" );
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osInitThread();
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while (1)
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{
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OSTick tick = osGetTick();
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u32 mon = osGetPerfMonitor(OS_MONITOR_1);
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osSleep(1000);
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mon = osGetPerfMonitor(OS_MONITOR_1) - mon;
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tick = osGetTick() - tick;
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osTPrintf( "sleep mon = %llu msec\n", OS_TICK_TO_MSEC(mon) ); // MG20ではパフォーマンスモニタのクロックが違う
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osTPrintf( "sleep tick = %llu msec\n", OS_TICK_TO_MSEC(tick) );
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}
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}
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@ -31,11 +31,12 @@ TARGET_BIN = thread9.padbin
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SRCS = \
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main.c \
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SRCDIR = . # $(ROOT)/bootrom/build/tests/thread/ARM9
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#LCFILE = # using default
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include $(CTRBROM_ROOT)/build/buildtools/commondefs
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SRCDIR = $(ROOT)/bootrom/build/tests/thread/ARM9
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INSTALL_DIR = ..
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INSTALL_TARGETS = $(BINDIR)/$(TARGET_BIN_BASENAME).axf
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@ -1,35 +0,0 @@
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/*---------------------------------------------------------------------------*
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Project: TwlBrom - thread
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File: main.c
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Copyright 2008 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Date:: $
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$Rev$
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$Author$
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*---------------------------------------------------------------------------*/
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#include <brom.h>
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void BromSpMain( void )
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{
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osInitException();
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osInitBROM();
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osPrintf( "ARM9: start\n" );
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osInitThread();
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while (1)
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{
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OSTick tick = osGetTick();
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osSleep(1000);
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tick = osGetTick() - tick;
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osTPrintf( "sleep tick = %llu msec\n", OS_TICK_TO_MSEC(tick) );
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}
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}
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@ -26,13 +26,13 @@ void BromMain( void )
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osInitThread();
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while (1)
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{
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u32 mon = osGetPerfMonitor(OS_MONITOR_1);
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u32 pmon = osGetPerfMonitor(OS_MONITOR_1);
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OSTick tick = osGetTick();
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osSleep(1000);
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tick = osGetTick() - tick;
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mon = osGetPerfMonitor(OS_MONITOR_1) - mon;
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pmon = osGetPerfMonitor(OS_MONITOR_1) - pmon;
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osTPrintf( "sleep tick = %llu msec\n", OS_TICK_TO_MSEC(tick) );
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osTPrintf( "sleep mon = %llu msec\n", OS_PMON_TO_MSEC(mon) );
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osTPrintf( "sleep mon = %llu msec\n", OS_PMON_TO_MSEC(pmon) );
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}
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}
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