ctr_Repair/trunk/ConsoleDataMigration/common/FileChecker.cpp
N2614 a08546ff0f ファイル存在確認を分離
吸出し開始時にも無線設定ファイルの有無を確認するように

git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@19 385bec56-5757-e545-9c3a-d8741f4650f1
2011-02-04 08:23:09 +00:00

114 lines
2.4 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: FileChecker.cpp
Copyright 2009 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#include <nn.h>
#include "FileChecker.h"
#include "SdMountManager.h"
namespace common
{
bool s_FileExistsChecked[EXISTS_MAX];
bool s_FileExistsCheckeResult[EXISTS_MAX];
bool CheckFileExists(const wchar_t* path)
{
nn::Result result;
bool exist = false;
result = common::SdMountManager::Mount();
if (result.IsSuccess())
{
nn::fs::FileInputStream fis;
result = fis.TryInitialize(path);
if(result.IsSuccess())
{
exist = true;
}
fis.Finalize();
}
common::SdMountManager::Unmount();
return exist;
}
bool ExistsFile(FileExistsCheck index)
{
if(index > EXISTS_MAX)
{
NN_LOG("Invalid File index!!\n");
return false;
}
if(s_FileExistsChecked[index])
{
return s_FileExistsCheckeResult[index];
}
s_FileExistsChecked[index] = true;
s_FileExistsCheckeResult[index] = CheckFileExists(FILENAME_TABLE[index]);
return s_FileExistsCheckeResult[index];
}
bool ExistsUpdateCheckedFile()
{
return ExistsFile(EXISTS_UPDATE_FINISHED);
}
bool ExistsSerialNumberFile()
{
return ExistsFile(EXISTS_SERIAL_NUMBER);
}
bool ExistsIVSFile()
{
return ExistsFile(EXISTS_IVS);
}
bool ExistsConsoleInitializedFile()
{
return ExistsFile(EXISTS_CONSOLE_INTIALIZED);
}
bool ExistsWriteFinishedFile()
{
return ExistsFile(EXISTS_WRITE_FINISHED);
}
bool ExistsAPSetting()
{
return ExistsFile(EXISTS_AP_SETTING);
}
bool ExistsRtcSyncFinishedFile()
{
return ExistsFile(EXISTS_RTC_SYNC_FINISHED);
}
void InitializeFileCheck()
{
for(u32 i = 0; i < EXISTS_MAX; i++)
{
s_FileExistsChecked[i] = false;
}
}
}