ctr_Repair/trunk/ConsoleDataMigration/sources/ConsoleRestore/PreorderTitleRestorerManager.cpp
N2614 c7e2a86b91 未初期化状態でPreorderTitleRestorerにアクセスしないように
PreorderTitleRestorerでnimの初期化APIを呼び出すように

git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@847 385bec56-5757-e545-9c3a-d8741f4650f1
2015-03-20 08:02:25 +00:00

102 lines
2.8 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: PreorderTitleRestoreManager.cpp
Copyright (C)2015 Nintendo Co., Ltd. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#include "PreorderTitleRestorerManager.h"
#include "HeapManager.h"
namespace ConsoleRestore
{
const size_t PreorderTitleRestorerManager::STACK_SIZE;
nn::Result PreorderTitleRestorerManager::s_Result;
nn::os::Thread PreorderTitleRestorerManager::s_Thread;
nn::os::StackBuffer<PreorderTitleRestorerManager::STACK_SIZE> PreorderTitleRestorerManager::s_ThreadStack;
bool PreorderTitleRestorerManager::s_Started = false;
PreorderTitleRestorer* PreorderTitleRestorerManager::m_Restorer = NULL;
nn::ProgramId* PreorderTitleRestorerManager::s_List;
size_t PreorderTitleRestorerManager::s_Size;
nn::cfg::CTR::CfgCountryCode PreorderTitleRestorerManager::s_Country;
nn::cfg::CTR::CfgRegionCode PreorderTitleRestorerManager::s_Region;
PreorderTitleRestorerManager::PreorderTitleRestorerManager()
{
// TODO 自動生成されたコンストラクター・スタブ
}
PreorderTitleRestorerManager::~PreorderTitleRestorerManager()
{
// TODO Auto-generated destructor stub
}
void PreorderTitleRestorerManager::Start(nn::ProgramId list[], size_t size, nn::cfg::CTR::CfgCountryCode country, nn::cfg::CTR::CfgRegionCode region)
{
if(!s_Started)
{
s_List = list;
s_Size = size;
s_Country = country;
s_Region = region;
s_Thread.Start(ThreadFunc, s_ThreadStack);
s_Started = true;
}
}
bool PreorderTitleRestorerManager::IsFinished()
{
return s_Thread.IsAlive();
}
nn::Result PreorderTitleRestorerManager::GetResult()
{
return s_Result;
}
void PreorderTitleRestorerManager::End()
{
if(s_Started)
{
s_Thread.Join();
s_Thread.Finalize();
if(m_Restorer)
{
delete m_Restorer;
}
s_Started = false;
}
}
u64 PreorderTitleRestorerManager::GetProgress()
{
if(m_Restorer)
{
return m_Restorer->GetProgress();
}
else
{
return 0;
}
}
void PreorderTitleRestorerManager::ThreadFunc()
{
m_Restorer = new PreorderTitleRestorer;
s_Result = m_Restorer->Execute(s_List, s_Size, s_Country, s_Region);
}
} /* namespace ConsoleRestore */