ctr_Repair/trunk/NetworkUpdater/sources/ConsoleBackup/Checker.cpp
N2614 ad5225b6c5 ConsoleRestoreからNetworkUpdaterを作るためのブランチ作成
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@777 385bec56-5757-e545-9c3a-d8741f4650f1
2014-04-09 01:07:56 +00:00

107 lines
2.5 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: Checker.cpp
Copyright 2009 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#include "common_Types.h"
#include "CommonLogger.h"
#include "HeapManager.h"
#include "SaveDataChecker.h"
#include <nn/drivers/aes/CTR/ARM946ES/driverAes_Types.h>
namespace ConsoleBackup
{
namespace
{
const size_t CHECKER_STACK_SIZE = 0x4000;
nn::os::Thread s_CheckerThread;
nn::os::StackBuffer<CHECKER_STACK_SIZE> s_CheckerThreadStackSize;
nn::Result s_CheckerResult;
NandSavedataChecker* s_pChecker;
bool s_CheckErrorOccured = false;
}
s32 GetCheckSaveDataProgress()
{
if(s_pChecker != NULL)
{
return s_pChecker->GetProgress();
}
else
{
return 0;
}
}
void CheckSaveDataThreadFunc(bool erase)
{
size_t bufSize = common::GetAllocatableSize();
if(bufSize > common::FILE_COPY_HEAP_SIZE)
{
bufSize = common::FILE_COPY_HEAP_SIZE;
}
common::HeapManager heap(bufSize);
if (heap.GetAddr() != NULL)
{
s_pChecker = new NandSavedataChecker(heap.GetAddr(), bufSize);
s_CheckerResult = s_pChecker->CleanUp(erase);
}
else
{
s_CheckerResult = nn::Result(nn::Result::LEVEL_FATAL, nn::Result::SUMMARY_OUT_OF_RESOURCE,
nn::Result::MODULE_COMMON, nn::Result::DESCRIPTION_OUT_OF_MEMORY);
}
}
void StartSaveDataCheck(bool erase)
{
s_CheckerThread.Start(CheckSaveDataThreadFunc, erase, s_CheckerThreadStackSize);
}
bool IsCheckSaveDataFinished()
{
return s_CheckerThread.IsValid() && !s_CheckerThread.IsAlive();
}
void FinalizeSaveDataCheck()
{
s_CheckerThread.Join();
s_CheckerThread.Finalize();
if(s_pChecker != NULL)
{
s_CheckErrorOccured = s_pChecker->GetCheckErrorOccured();
delete s_pChecker;
}
}
bool CheckSaveDataErrorOccured()
{
return s_CheckErrorOccured;
}
bool CheckSaveDataSucceeded()
{
COMMON_LOGGER_RETURN_FALSE_IF_FAILED(s_CheckerResult);
return s_CheckerResult.IsSuccess();
}
}