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吸出し開始時にも無線設定ファイルの有無を確認するように git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@19 385bec56-5757-e545-9c3a-d8741f4650f1
61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
/*---------------------------------------------------------------------------*
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Project: Horizon
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File: FileChecker.h
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Copyright 2009 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Rev$
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*---------------------------------------------------------------------------*/
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#ifndef FILECHECKER_H_
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#define FILECHECKER_H_
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#include "FileName.h"
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namespace common
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{
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typedef enum FILE_EXISTS_CHECK
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{
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EXISTS_UPDATE_FINISHED,
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EXISTS_SERIAL_NUMBER,
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EXISTS_IVS,
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EXISTS_CONSOLE_INTIALIZED,
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EXISTS_WRITE_FINISHED,
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EXISTS_AP_SETTING,
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EXISTS_RTC_SYNC_FINISHED,
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EXISTS_MAX
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} FileExistsCheck;
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const wchar_t* const FILENAME_TABLE[EXISTS_MAX] =
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{
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common::UPDATE_CHECK_PATHNAME,
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common::SERIAL_PATHNAME,
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common::IVS_PATHNAME,
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common::INITIALIZED_CHECK_PATHNAME,
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common::WRITE_FINISHED_PATHNAME,
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common::AP_SETTING_PATHNAME,
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common::RTC_SYNC_CHECK_PATHNAME
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};
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bool ExistsUpdateCheckedFile();
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bool ExistsSerialNumberFile();
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bool ExistsIVSFile();
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bool ExistsConsoleInitializedFile();
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bool ExistsWriteFinishedFile();
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bool ExistsAPSetting();
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bool ExistsRtcSyncFinishedFile();
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void InitializeFileCheck();
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}
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#endif /* FILECHECKER_H_ */
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