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吸出し開始時にも無線設定ファイルの有無を確認するように git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@19 385bec56-5757-e545-9c3a-d8741f4650f1
72 lines
1.7 KiB
C++
72 lines
1.7 KiB
C++
/*---------------------------------------------------------------------------*
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Project: Horizon
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File: Importer.h
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Copyright 2009 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Rev$
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*---------------------------------------------------------------------------*/
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#ifndef IMPORTER_H_
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#define IMPORTER_H_
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#include <nn.h>
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#include "FileName.h"
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#include <nn/ac/CTR/private/ac_NetworkSetting.h>
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namespace ConsoleRestore
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{
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bool EqualsIVSFileandIVS();
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u8* ReadSerialNumber();
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bool IsImportFinished();
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void ImportData();
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void CreateWriteFinishedFile();
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void CreateUpdateFinishedFile();
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void CreateConsoleInitializedFile();
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void CreateRtcSyncFinishedFile();
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u32 GetImportProgress();
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// NANDのごみを削除する
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void Cleanup();
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void DeleteConsoleInitializedFile();
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struct TimeZone
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{
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u32 hour;
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u32 minutes;
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bool isMinus;
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NN_PADDING3;
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};
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bool ReadSetting();
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char* GetNtpServerName();
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TimeZone GetTimeZone();
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struct CheckedNetworkSetting
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{
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nn::ac::CTR::NetworkSetting setting;
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bool isValid;
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NN_PADDING3;
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};
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CheckedNetworkSetting* GetTempNetworkSetting();
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void ImportCountryLanguageData();
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void ImportMcuRtc();
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// TWL写真領域を初期化してから本体初期化を行う
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void InitializeFileSystem();
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void ClearFileReadReslt();
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}
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#endif /* IMPORTER_H_ */
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