ctr_Repair/trunk/ConsoleDataMigration/sources/ConsoleRestore/Shop.h
N2614 f3ca6f34b1 ディレクトリ移動
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@216 385bec56-5757-e545-9c3a-d8741f4650f1
2011-04-22 04:58:07 +00:00

48 lines
1.5 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: Shop.h
Copyright 2009 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#ifndef SHOP_H_
#define SHOP_H_
#include <nn.h>
#include <nn/nim.h>
#define NIM_TIN "56789"
namespace ConsoleRestore
{
typedef enum SHOP_OPERATION
{
SHOP_OPERATION_CONNECT_ONLY, // Shop::ConnectしてCloseするだけ
SHOP_OPERATION_GET_IVS, // Shop::ImportIvsFromInfrastructureを実行
SHOP_OPERATION_UNREGISTER, // Shop::Unregisterを実行
SHOP_OPERATION_CONNECT_WITHOUT_CLOSE, // Shop::ConnectしてCloseしない
SHOP_OPERATION_CLOSE_WITHOUT_CONNECT, // Shop::ConnectせずいきなりCloseする
SHOP_OPERATION_DOWNLOAD_TITLE, // Titleをダウンロードする
SHOP_OPERATION_NUM_MAX
} ShopOperation;
void StartShopOperationSingle(ShopOperation op, nn::nim::TitleConfig config);
void StartShopOperationSingle(ShopOperation op);
void FinalizeShopOperationSingle();
bool IsShopOperationSingleFinished();
nn::Result GetShopOperationSingleResult();
}
#endif /* SHOP_H_ */