ctr_Repair/trunk/CardCup/main.cpp
N2614 9605e06793 MMENがあるときのみ実行するように
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@291 385bec56-5757-e545-9c3a-d8741f4650f1
2011-05-31 00:53:00 +00:00

285 lines
10 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: main.cpp
Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#include <nn.h>
#include <nn/hid.h>
#include <nn/os.h>
#include <nn/dbg.h>
#include <nn/CTR.h>
#include <nn/ns.h>
#include <nn/ns/CTR/ns_ApiShell.h>
#include <nn/ns/CTR/ns_Shell.h>
#include <nn/fs/fs_FileSystemBase.h>
#include <nn/fs/CTR/MPCore/fs_FileSystemBasePrivate.h>
#include <nn/applet/CTR/applet_APIForSystem.h>
#include <nn/am.h>
#include <nn/cup.h>
#include "demo.h"
#include "scrollBuffer.h"
namespace
{
const int s_GxHeapSize=0x800000;
nn::fnd::ExpHeap s_appHeap;
uptr s_GxHeap;
demo::RenderSystemDrawing s_RenderSystem;
ScrollBuffer s_scrollBufferInstance;
ScrollBuffer *s_scrollBuffer;
char s_updaterBuffer[1<<20] NN_ATTRIBUTE_ALIGN(4096);
// デモの初期化
void Initialize()
{
// os の初期化
nn::os::Initialize();
// NuiShellの初期化 (CUPに必須)
NN_UTIL_PANIC_IF_FAILED(nn::ns::CTR::InitializeForShell());
// amの初期化
nn::am::InitializeForSystemMenu();
// fsの初期化 (カード確認用)
nn::fs::Initialize();
// appletの初期化
//nn::applet::InitializeForSystem( nn::applet::PHOME_MENU_APPLET_ID, nn::applet::TYPE_SYS );
//nn::applet::Initialize( nn::applet::TEST2_APPLET_ID);
//nn::applet::SetAppletMode();
nn::applet::Enable();
// デバイスメモリの設定
const int DEVICE_MEMORY_SIZE = 12*1024 * 1024;
NN_UTIL_PANIC_IF_FAILED(nn::os::SetDeviceMemorySize(DEVICE_MEMORY_SIZE));
// ヒープの初期化
s_appHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize(), nn::os::ALLOCATE_OPTION_LINEAR);
// 描画インスタンスの初期化
s_GxHeap = reinterpret_cast<uptr>(s_appHeap.Allocate(s_GxHeapSize));
s_RenderSystem.Initialize(s_GxHeap, s_GxHeapSize);
// hidの初期化
NN_UTIL_PANIC_IF_FAILED(nn::hid::Initialize());
// 描画インスタンスの初期化
s_scrollBufferInstance.Initialize(&s_RenderSystem);
s_scrollBuffer=&s_scrollBufferInstance;
// GPU利用宣言
nn::applet::AssignGpuRight();
}
// 消費時間取得用関数群
s64 s_StartTick;
void SetTick()
{
s_StartTick=nn::os::Tick::GetSystemCurrent();
}
s64 GetConsumedMillisec()
{
s64 endTick=nn::os::Tick::GetSystemCurrent();
nn::os::Tick consumed(endTick-s_StartTick);
return ((nn::fnd::TimeSpan)consumed).GetMilliSeconds();
}
// 動いていることを知らせるための、くるくる画面表示取得用メソッド
const char s_progress[]="-\\|/";
int s_progressIndex=0;
char GetProgressChar()
{
s_progressIndex=(s_progressIndex+1)%(sizeof(s_progress)-1);
return s_progress[s_progressIndex];
}
nn::Result UpdateCore()
{
nn::Result result;
nn::cup::ProgressInfo info;
/********************** アップデート*******************/
SetTick();
s_scrollBuffer->AppendText("Start Card Update")->Render();
NN_UTIL_RETURN_IF_FAILED(nn::cup::CTR::DoUpdate());
// ステータスがStartedになるまで、プログレスは取得できない
s_scrollBuffer->AppendText("");
do{
s_scrollBuffer->ReplaceText(" %c Initializing", GetProgressChar())->Render();
result = nn::cup::CTR::GetProgressInfo(&info);
NN_UTIL_RETURN_IF_FAILED(result);
nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(40));
}while(info.state==nn::cup::CTR::UPDATE_STATE_INITIALIZING);
// 抜けた際のstateがFAILEDかどうか確認
if(info.state==nn::cup::CTR::UPDATE_STATE_FAILED){
NN_UTIL_RETURN_IF_FAILED(info.lastResult);
}
s_scrollBuffer->ReplaceText(" - Initialized (%lldmsec)", GetConsumedMillisec());
/********************* アップデート中 ******************/
SetTick();
s_scrollBuffer->AppendText("")->Render();
do{
result = nn::cup::CTR::GetProgressInfo(&info);
NN_UTIL_RETURN_IF_FAILED(result);
s_scrollBuffer->ReplaceText(" %c Title %d/%d, size %lld/%lld",
GetProgressChar(),
info.numImportedTitles, info.numTotalTitles,
info.importedSize, info.totalSize)->Render();
nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(40));
}while(info.state==nn::cup::CTR::UPDATE_STATE_STARTED);
// 抜けた際のstateがFAILEDかどうか確認
if(info.state==nn::cup::CTR::UPDATE_STATE_FAILED){
NN_UTIL_RETURN_IF_FAILED(info.lastResult);
}
s_scrollBuffer->AppendText(" - Imported (%lldmsec)", GetConsumedMillisec())->Render();
/***************** アップデート終了中 ******************/
SetTick();
s_scrollBuffer->AppendText("")->Render();
do{
result = nn::cup::CTR::GetProgressInfo(&info);
NN_UTIL_RETURN_IF_FAILED(result);
s_scrollBuffer->ReplaceText(" %c Update Finalizing", GetProgressChar())->Render();
nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(40));
}while(info.state==nn::cup::CTR::UPDATE_STATE_FINALIZING);
// 抜けた際のstateがFAILEDかどうか確認
if(info.state==nn::cup::CTR::UPDATE_STATE_FAILED){
NN_UTIL_RETURN_IF_FAILED(info.lastResult);
}
/******************* アップデート終了 *******************/
s_scrollBuffer->AppendText(" - Finalized (%lldmsec)", GetConsumedMillisec())->Render();
s_scrollBuffer->AppendText("");
return nn::ResultSuccess();
}
nn::Result UpdateSequence(bool *isHandledError)
{
nn::Result result;
nn::Result lastResult=nn::ResultSuccess();
nn::hid::PadReader padReader;
/********************* CUPの初期化 *******************/
s_scrollBuffer->AppendText("Initializing Cup Library")->Render();
SetTick(); // 初期化開始前の時間をセット
result=nn::cup::CTR::Initialize(s_updaterBuffer,sizeof(s_updaterBuffer));
if(result==nn::cup::CTR::ResultUpdatePartitionNotFound()){
s_scrollBuffer->AppendText(" - Update Partition Not Found (%lldmsec)", GetConsumedMillisec())->Render();
s_scrollBuffer->AppendText("")->Render();
*isHandledError=true;
return result;
}
if(result==nn::cup::CTR::ResultUpdateNotRequired()){
s_scrollBuffer->AppendText(" - Already Updated (%lldmsec)", GetConsumedMillisec())->Render();
s_scrollBuffer->AppendText("")->Render();
*isHandledError=true;
return result;
}
if(result==nn::cup::CTR::ResultInvalidUpdatePartitionFormat()){
s_scrollBuffer->AppendText(" - Invalid Update Partition (%lldmsec)", GetConsumedMillisec())->Render();
s_scrollBuffer->AppendText("")->Render();
*isHandledError=true;
return result;
}
NN_UTIL_RETURN_IF_FAILED(result);
s_scrollBuffer->AppendText(" - Need Update (%lldmsec)", GetConsumedMillisec())->Render();
s_scrollBuffer->AppendText("")->Render();
lastResult=UpdateCore();
// Initializeに成功した場合のみ、再びInitializeするためにFinalizeが必要
SetTick();
s_scrollBuffer->AppendText("Finalizing Cup Library")->Render();
NN_UTIL_RETURN_IF_FAILED(nn::cup::CTR::Finalize());
s_scrollBuffer->AppendText(" - Complete (%lldmsec)", GetConsumedMillisec())->Render();
s_scrollBuffer->AppendText("")->Render();
return lastResult;
}
}
extern "C" void nnMain()
{
NN_LOG("Start cup demo\n");
nn::Result result;
Initialize();
nn::am::ProgramInfo outInfos;
const nn::ProgramId MMEN_PROGRAM_ID = 0x0004003000008202;
result = nn::am::GetProgramInfos(&outInfos, nn::fs::MEDIA_TYPE_NAND, &MMEN_PROGRAM_ID, 1);
if (result.IsSuccess())
{
/******************** CUPの実行 *******************/
bool isHandledError = false;
result = UpdateSequence(&isHandledError);
if (isHandledError == false && result.IsFailure())
{
{
// それ以外の場合は、Resultを表示
s_scrollBuffer->AppendText(" - Unhandled Error: 0x%08x", result.GetPrintableBits());
s_scrollBuffer->AppendText("")->Render();
}
}
}
else if(result == nn::am::ResultNotFound())
{
s_scrollBuffer->AppendText("Cannot find Home Menu");
}
s_scrollBuffer->AppendText("")->Render();
for(;;)
{
s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0);
if(result.IsSuccess() || result == nn::cup::CTR::ResultUpdateNotRequired())
{
s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0, 1, 0, 1);
}
else
{
s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 1, 0, 0, 1);
}
s_RenderSystem.Clear();
s_RenderSystem.SwapBuffers();
s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1);
if(result.IsSuccess() || result == nn::cup::CTR::ResultUpdateNotRequired())
{
s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 0, 1, 0, 1);
}
else
{
s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 1, 0, 0, 1);
}
s_scrollBuffer->ReplaceText("%c Finished", GetProgressChar())->Render();
if ( nn::applet::IsExpectedToCloseApplication() )
{
nn::applet::PrepareToCloseApplication();
nn::applet::CloseApplication();
}
}
}