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https://github.com/rvtr/ctr_Repair.git
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git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@291 385bec56-5757-e545-9c3a-d8741f4650f1
285 lines
10 KiB
C++
285 lines
10 KiB
C++
/*---------------------------------------------------------------------------*
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Project: Horizon
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File: main.cpp
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Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Rev$
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*---------------------------------------------------------------------------*/
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#include <nn.h>
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#include <nn/hid.h>
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#include <nn/os.h>
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#include <nn/dbg.h>
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#include <nn/CTR.h>
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#include <nn/ns.h>
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#include <nn/ns/CTR/ns_ApiShell.h>
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#include <nn/ns/CTR/ns_Shell.h>
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#include <nn/fs/fs_FileSystemBase.h>
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#include <nn/fs/CTR/MPCore/fs_FileSystemBasePrivate.h>
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#include <nn/applet/CTR/applet_APIForSystem.h>
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#include <nn/am.h>
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#include <nn/cup.h>
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#include "demo.h"
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#include "scrollBuffer.h"
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namespace
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{
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const int s_GxHeapSize=0x800000;
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nn::fnd::ExpHeap s_appHeap;
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uptr s_GxHeap;
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demo::RenderSystemDrawing s_RenderSystem;
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ScrollBuffer s_scrollBufferInstance;
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ScrollBuffer *s_scrollBuffer;
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char s_updaterBuffer[1<<20] NN_ATTRIBUTE_ALIGN(4096);
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// デモの初期化
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void Initialize()
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{
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// os の初期化
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nn::os::Initialize();
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// NuiShellの初期化 (CUPに必須)
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NN_UTIL_PANIC_IF_FAILED(nn::ns::CTR::InitializeForShell());
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// amの初期化
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nn::am::InitializeForSystemMenu();
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// fsの初期化 (カード確認用)
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nn::fs::Initialize();
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// appletの初期化
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//nn::applet::InitializeForSystem( nn::applet::PHOME_MENU_APPLET_ID, nn::applet::TYPE_SYS );
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//nn::applet::Initialize( nn::applet::TEST2_APPLET_ID);
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//nn::applet::SetAppletMode();
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nn::applet::Enable();
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// デバイスメモリの設定
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const int DEVICE_MEMORY_SIZE = 12*1024 * 1024;
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NN_UTIL_PANIC_IF_FAILED(nn::os::SetDeviceMemorySize(DEVICE_MEMORY_SIZE));
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// ヒープの初期化
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s_appHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize(), nn::os::ALLOCATE_OPTION_LINEAR);
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// 描画インスタンスの初期化
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s_GxHeap = reinterpret_cast<uptr>(s_appHeap.Allocate(s_GxHeapSize));
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s_RenderSystem.Initialize(s_GxHeap, s_GxHeapSize);
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// hidの初期化
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NN_UTIL_PANIC_IF_FAILED(nn::hid::Initialize());
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// 描画インスタンスの初期化
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s_scrollBufferInstance.Initialize(&s_RenderSystem);
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s_scrollBuffer=&s_scrollBufferInstance;
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// GPU利用宣言
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nn::applet::AssignGpuRight();
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}
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// 消費時間取得用関数群
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s64 s_StartTick;
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void SetTick()
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{
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s_StartTick=nn::os::Tick::GetSystemCurrent();
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}
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s64 GetConsumedMillisec()
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{
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s64 endTick=nn::os::Tick::GetSystemCurrent();
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nn::os::Tick consumed(endTick-s_StartTick);
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return ((nn::fnd::TimeSpan)consumed).GetMilliSeconds();
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}
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// 動いていることを知らせるための、くるくる画面表示取得用メソッド
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const char s_progress[]="-\\|/";
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int s_progressIndex=0;
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char GetProgressChar()
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{
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s_progressIndex=(s_progressIndex+1)%(sizeof(s_progress)-1);
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return s_progress[s_progressIndex];
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}
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nn::Result UpdateCore()
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{
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nn::Result result;
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nn::cup::ProgressInfo info;
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/********************** アップデート*******************/
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SetTick();
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s_scrollBuffer->AppendText("Start Card Update")->Render();
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NN_UTIL_RETURN_IF_FAILED(nn::cup::CTR::DoUpdate());
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// ステータスがStartedになるまで、プログレスは取得できない
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s_scrollBuffer->AppendText("");
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do{
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s_scrollBuffer->ReplaceText(" %c Initializing", GetProgressChar())->Render();
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result = nn::cup::CTR::GetProgressInfo(&info);
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NN_UTIL_RETURN_IF_FAILED(result);
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nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(40));
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}while(info.state==nn::cup::CTR::UPDATE_STATE_INITIALIZING);
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// 抜けた際のstateがFAILEDかどうか確認
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if(info.state==nn::cup::CTR::UPDATE_STATE_FAILED){
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NN_UTIL_RETURN_IF_FAILED(info.lastResult);
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}
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s_scrollBuffer->ReplaceText(" - Initialized (%lldmsec)", GetConsumedMillisec());
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/********************* アップデート中 ******************/
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SetTick();
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s_scrollBuffer->AppendText("")->Render();
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do{
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result = nn::cup::CTR::GetProgressInfo(&info);
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NN_UTIL_RETURN_IF_FAILED(result);
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s_scrollBuffer->ReplaceText(" %c Title %d/%d, size %lld/%lld",
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GetProgressChar(),
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info.numImportedTitles, info.numTotalTitles,
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info.importedSize, info.totalSize)->Render();
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nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(40));
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}while(info.state==nn::cup::CTR::UPDATE_STATE_STARTED);
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// 抜けた際のstateがFAILEDかどうか確認
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if(info.state==nn::cup::CTR::UPDATE_STATE_FAILED){
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NN_UTIL_RETURN_IF_FAILED(info.lastResult);
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}
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s_scrollBuffer->AppendText(" - Imported (%lldmsec)", GetConsumedMillisec())->Render();
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/***************** アップデート終了中 ******************/
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SetTick();
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s_scrollBuffer->AppendText("")->Render();
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do{
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result = nn::cup::CTR::GetProgressInfo(&info);
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NN_UTIL_RETURN_IF_FAILED(result);
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s_scrollBuffer->ReplaceText(" %c Update Finalizing", GetProgressChar())->Render();
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nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(40));
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}while(info.state==nn::cup::CTR::UPDATE_STATE_FINALIZING);
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// 抜けた際のstateがFAILEDかどうか確認
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if(info.state==nn::cup::CTR::UPDATE_STATE_FAILED){
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NN_UTIL_RETURN_IF_FAILED(info.lastResult);
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}
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/******************* アップデート終了 *******************/
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s_scrollBuffer->AppendText(" - Finalized (%lldmsec)", GetConsumedMillisec())->Render();
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s_scrollBuffer->AppendText("");
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return nn::ResultSuccess();
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}
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nn::Result UpdateSequence(bool *isHandledError)
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{
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nn::Result result;
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nn::Result lastResult=nn::ResultSuccess();
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nn::hid::PadReader padReader;
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/********************* CUPの初期化 *******************/
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s_scrollBuffer->AppendText("Initializing Cup Library")->Render();
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SetTick(); // 初期化開始前の時間をセット
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result=nn::cup::CTR::Initialize(s_updaterBuffer,sizeof(s_updaterBuffer));
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if(result==nn::cup::CTR::ResultUpdatePartitionNotFound()){
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s_scrollBuffer->AppendText(" - Update Partition Not Found (%lldmsec)", GetConsumedMillisec())->Render();
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s_scrollBuffer->AppendText("")->Render();
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*isHandledError=true;
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return result;
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}
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if(result==nn::cup::CTR::ResultUpdateNotRequired()){
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s_scrollBuffer->AppendText(" - Already Updated (%lldmsec)", GetConsumedMillisec())->Render();
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s_scrollBuffer->AppendText("")->Render();
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*isHandledError=true;
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return result;
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}
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if(result==nn::cup::CTR::ResultInvalidUpdatePartitionFormat()){
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s_scrollBuffer->AppendText(" - Invalid Update Partition (%lldmsec)", GetConsumedMillisec())->Render();
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s_scrollBuffer->AppendText("")->Render();
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*isHandledError=true;
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return result;
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}
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NN_UTIL_RETURN_IF_FAILED(result);
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s_scrollBuffer->AppendText(" - Need Update (%lldmsec)", GetConsumedMillisec())->Render();
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s_scrollBuffer->AppendText("")->Render();
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lastResult=UpdateCore();
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// Initializeに成功した場合のみ、再びInitializeするためにFinalizeが必要
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SetTick();
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s_scrollBuffer->AppendText("Finalizing Cup Library")->Render();
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NN_UTIL_RETURN_IF_FAILED(nn::cup::CTR::Finalize());
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s_scrollBuffer->AppendText(" - Complete (%lldmsec)", GetConsumedMillisec())->Render();
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s_scrollBuffer->AppendText("")->Render();
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return lastResult;
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}
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}
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extern "C" void nnMain()
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{
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NN_LOG("Start cup demo\n");
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nn::Result result;
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Initialize();
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nn::am::ProgramInfo outInfos;
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const nn::ProgramId MMEN_PROGRAM_ID = 0x0004003000008202;
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result = nn::am::GetProgramInfos(&outInfos, nn::fs::MEDIA_TYPE_NAND, &MMEN_PROGRAM_ID, 1);
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if (result.IsSuccess())
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{
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/******************** CUPの実行 *******************/
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bool isHandledError = false;
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result = UpdateSequence(&isHandledError);
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if (isHandledError == false && result.IsFailure())
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{
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{
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// それ以外の場合は、Resultを表示
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s_scrollBuffer->AppendText(" - Unhandled Error: 0x%08x", result.GetPrintableBits());
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s_scrollBuffer->AppendText("")->Render();
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}
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}
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}
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else if(result == nn::am::ResultNotFound())
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{
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s_scrollBuffer->AppendText("Cannot find Home Menu");
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}
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s_scrollBuffer->AppendText("")->Render();
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for(;;)
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{
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s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0);
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if(result.IsSuccess() || result == nn::cup::CTR::ResultUpdateNotRequired())
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{
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s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0, 1, 0, 1);
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}
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else
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{
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s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 1, 0, 0, 1);
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}
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s_RenderSystem.Clear();
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s_RenderSystem.SwapBuffers();
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s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1);
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if(result.IsSuccess() || result == nn::cup::CTR::ResultUpdateNotRequired())
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{
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s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 0, 1, 0, 1);
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}
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else
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{
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s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 1, 0, 0, 1);
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}
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s_scrollBuffer->ReplaceText("%c Finished", GetProgressChar())->Render();
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if ( nn::applet::IsExpectedToCloseApplication() )
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{
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nn::applet::PrepareToCloseApplication();
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nn::applet::CloseApplication();
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}
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}
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}
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