ctr_Repair/trunk/ConsoleDataMigration/sources/common/CommonLogger.cpp
N2614 12a7f98bea Releaseビルド時にVPrintfを無効に
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@310 385bec56-5757-e545-9c3a-d8741f4650f1
2011-06-03 07:08:46 +00:00

120 lines
2.3 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: CommonLogger.cpp
Copyright 2009 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#include "CommonLogger.h"
#include "LogConsole_Private.h"
namespace common
{
namespace Logger
{
namespace
{
static CommonLogger s_CommonLogger;
}
CommonLogger::CommonLogger()
{
}
CommonLogger::~CommonLogger()
{
}
void CommonLogger::Initialize(u32 width, u32 height, u32 maxLine, demo::RenderSystemDrawing* renderSystem)
{
m_CriticalSection.Initialize();
GetConsoleInstance()->Initialize(width, height, maxLine, renderSystem);
}
void CommonLogger::Finalize()
{
}
void CommonLogger::Print(const char* fmt, ...)
{
nn::os::CriticalSection::ScopedLock lock(m_CriticalSection);
va_list vlist;
va_start(vlist, fmt);
#ifdef NN_BUILD_VERBOSE
nn::dbg::detail::VPrintf(fmt, vlist);
#endif
GetSdInstance()->Print(fmt, vlist);
GetConsoleInstance()->AddText(fmt, vlist);
va_end(vlist);
}
void CommonLogger::PrintResultSdLog(const char* fmt, ...)
{
nn::os::CriticalSection::ScopedLock lock(m_CriticalSection);
va_list vlist;
va_start(vlist, fmt);
GetSdInstance()->Print(fmt, vlist);
va_end(vlist);
}
void CommonLogger::ClearSdLog()
{
nn::os::CriticalSection::ScopedLock lock(m_CriticalSection);
GetSdInstance()->Clear();
}
void CommonLogger::ScrollUp()
{
GetConsoleInstance()->ScrollUp();
}
void CommonLogger::ScrollDown()
{
GetConsoleInstance()->ScrollDown();
}
void CommonLogger::ScrollToBegin()
{
GetConsoleInstance()->ScrollToBegin();
}
void CommonLogger::ScrollToEnd()
{
GetConsoleInstance()->ScrollToEnd();
}
void CommonLogger::DrawConsole()
{
GetConsoleInstance()->Print();
}
CommonLogger* GetLoggerInstance()
{
return &s_CommonLogger;
}
}
}