ctr_Repair/trunk/ConsoleDataMigration/ConsoleRestore/ConsoleRestore.h
N2614 0d64a3599e シリアルナンバーではなくデバイスIDの比較で同一本体かどうか調べるように
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@110 385bec56-5757-e545-9c3a-d8741f4650f1
2011-03-11 05:44:47 +00:00

55 lines
1.6 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: ConsoleRestore.h
Copyright (C)2009 Nintendo Co., Ltd. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#ifndef NN_CONSOLERESTORE_H_
#define NN_CONSOLERESTORE_H_
#include <nn.h>
#include "VersionDetect.h"
namespace ConsoleRestore
{
bool IsAdapterConnected();
bool IsBatteryLower();
bool CanReadIVS();
bool CanReadSerialNumber();
void GetSerialNumber(u8** serial, size_t* size);
void GetIvs(void** ivs, size_t* size);
nn::Handle GetMcuHandle();
void GetVersionData(common::VerDef* version);
bit32 GetDeviceId();
void FinalizeAll();
const u32 CONSOLE_WIDTH = 38;
const u32 CONSOLE_HEIGHT = 24;
const u32 CONSOLE_MAX_LINE = 1000;
}
// 描画色の定義
#define WHITE_COLOR 1.f, 1.f, 1.f, 1.f
#define GRAY_COLOR 0.5, 0.5, 0.5, 1.f
#define RED_COLOR 1.f, 0.f, 0.f, 1.f
#define GREEN_COLOR 0.f, 1.f, 0.f, 1.f
#define BLUE_COLOR 0.f, 0.f, 1.f, 1.f
#define SUCCESS_COLOR 0.f, 0.6f,0.f, 1.f
#define FAIL_COLOR 0.6f, 0.f,0.f, 1.f
#define NORMAL_COLOR 0.f, 0.f, 0.f, 1.f
/* NN_CONSOLERESTORE_H_ */
#endif