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関数名、変数名の変更 使われていない関数の削除 git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@246 385bec56-5757-e545-9c3a-d8741f4650f1
118 lines
2.3 KiB
C++
118 lines
2.3 KiB
C++
/*---------------------------------------------------------------------------*
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Project: Horizon
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File: CommonLogger.cpp
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Copyright 2009 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Rev$
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*---------------------------------------------------------------------------*/
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#include "CommonLogger.h"
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#include "LogConsole_Private.h"
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namespace common
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{
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namespace Logger
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{
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namespace
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{
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static CommonLogger s_CommonLogger;
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}
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CommonLogger::CommonLogger()
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{
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}
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CommonLogger::~CommonLogger()
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{
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}
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void CommonLogger::Initialize(u32 width, u32 height, u32 maxLine, demo::RenderSystemDrawing* renderSystem)
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{
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m_CriticalSection.Initialize();
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GetConsoleInstance()->Initialize(width, height, maxLine, renderSystem);
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}
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void CommonLogger::Finalize()
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{
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}
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void CommonLogger::Print(const char* fmt, ...)
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{
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nn::os::CriticalSection::ScopedLock lock(m_CriticalSection);
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va_list vlist;
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va_start(vlist, fmt);
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nn::dbg::detail::VPrintf(fmt, vlist);
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GetSdInstance()->Print(fmt, vlist);
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GetConsoleInstance()->AddText(fmt, vlist);
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va_end(vlist);
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}
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void CommonLogger::PrintResultSdLog(const char* fmt, ...)
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{
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nn::os::CriticalSection::ScopedLock lock(m_CriticalSection);
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va_list vlist;
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va_start(vlist, fmt);
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GetSdInstance()->Print(fmt, vlist);
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va_end(vlist);
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}
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void CommonLogger::ClearSdLog()
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{
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nn::os::CriticalSection::ScopedLock lock(m_CriticalSection);
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GetSdInstance()->Clear();
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}
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void CommonLogger::ScrollUp()
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{
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GetConsoleInstance()->ScrollUp();
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}
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void CommonLogger::ScrollDown()
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{
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GetConsoleInstance()->ScrollDown();
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}
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void CommonLogger::ScrollToBegin()
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{
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GetConsoleInstance()->ScrollToBegin();
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}
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void CommonLogger::ScrollToEnd()
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{
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GetConsoleInstance()->ScrollToEnd();
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}
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void CommonLogger::DrawConsole()
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{
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GetConsoleInstance()->Print();
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}
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CommonLogger* GetLoggerInstance()
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{
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return &s_CommonLogger;
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}
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}
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}
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