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git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@5 385bec56-5757-e545-9c3a-d8741f4650f1
42 lines
1.7 KiB
C++
42 lines
1.7 KiB
C++
/*---------------------------------------------------------------------------*
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Project: Horizon
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File: FileName.h
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Copyright 2009 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Rev$
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*---------------------------------------------------------------------------*/
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#ifndef FILENAME_H_
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#define FILENAME_H_
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namespace common
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{
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const char* const NAND_ARCHIVE_NAME = "nand:";
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const char* const SD_ARCHIVE_NAME = "sdmc:";
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const wchar_t* const SD_SAVEDATA_ROOT_NAME = L"CTR_ConsoleBackup/";
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const wchar_t* const COUNTRY_SETTING_PATHNAME = L"sdmc:/CountrySetting.bin";
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const wchar_t* const AP_SETTING_FILENAME = L"APSetting.txt";
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const wchar_t* const AP_SETTING_PATHNAME = L"sdmc:/APSetting.txt";
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const wchar_t* const NOR_PATHNAME = L"sdmc:/NtrNorSetting.bin";
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const wchar_t* const SERIAL_PATHNAME = L"sdmc:/serial.bin";
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const wchar_t* const IVS_NAND_PATHNAME = L"nand:/private/movable.sed";
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const wchar_t* const IVS_PATHNAME = L"sdmc:/movable.sed";
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const wchar_t* const NAND_DATA_ROOT_PATHNAME_WITH_SLASH = L"nand:/data/";
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const wchar_t* const SDMC_ROOT_DIRECTORY_PATH = L"sdmc:/";
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const wchar_t* const WRITE_FINISHED_PATHNAME = L"sdmc:/WriteFinished";
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const wchar_t* const UPDATE_CHECK_PATHNAME = L"sdmc:/UpdateFinished";
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const wchar_t* const INITIALIZED_CHECK_PATHNAME = L"sdmc:/ConsoleInitialized";
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}
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#endif /* FILENAME_H_ */
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