ctr_Repair/trunk/ConsoleDataMigration/common/FileName.h
N2614 6c279d66be 移行元本体の国コード、言語コードを反映するように
git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@5 385bec56-5757-e545-9c3a-d8741f4650f1
2011-01-31 07:37:52 +00:00

42 lines
1.7 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: FileName.h
Copyright 2009 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#ifndef FILENAME_H_
#define FILENAME_H_
namespace common
{
const char* const NAND_ARCHIVE_NAME = "nand:";
const char* const SD_ARCHIVE_NAME = "sdmc:";
const wchar_t* const SD_SAVEDATA_ROOT_NAME = L"CTR_ConsoleBackup/";
const wchar_t* const COUNTRY_SETTING_PATHNAME = L"sdmc:/CountrySetting.bin";
const wchar_t* const AP_SETTING_FILENAME = L"APSetting.txt";
const wchar_t* const AP_SETTING_PATHNAME = L"sdmc:/APSetting.txt";
const wchar_t* const NOR_PATHNAME = L"sdmc:/NtrNorSetting.bin";
const wchar_t* const SERIAL_PATHNAME = L"sdmc:/serial.bin";
const wchar_t* const IVS_NAND_PATHNAME = L"nand:/private/movable.sed";
const wchar_t* const IVS_PATHNAME = L"sdmc:/movable.sed";
const wchar_t* const NAND_DATA_ROOT_PATHNAME_WITH_SLASH = L"nand:/data/";
const wchar_t* const SDMC_ROOT_DIRECTORY_PATH = L"sdmc:/";
const wchar_t* const WRITE_FINISHED_PATHNAME = L"sdmc:/WriteFinished";
const wchar_t* const UPDATE_CHECK_PATHNAME = L"sdmc:/UpdateFinished";
const wchar_t* const INITIALIZED_CHECK_PATHNAME = L"sdmc:/ConsoleInitialized";
}
#endif /* FILENAME_H_ */