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git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@735 385bec56-5757-e545-9c3a-d8741f4650f1
53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
/*---------------------------------------------------------------------------*
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Project: Horizon
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File: HardwareStateManager.h
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Copyright 2009 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Rev$
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*---------------------------------------------------------------------------*/
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#ifndef HARDWARESTATEMANAGER_H_
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#define HARDWARESTATEMANAGER_H_
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#include "Util.h"
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namespace common
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{
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// ハードウェア状態に依存するAPIをクッション
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class HardwareStateManager
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{
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public:
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explicit HardwareStateManager(Util& hwUtility);
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virtual ~HardwareStateManager();
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bool CanReadIvs();
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bool CanReadSerialNumber();
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bool IsBatteryLower();
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bool IsAdapterConnected();
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bit32 GetDeviceId();
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void GetIvs(void** ivs, size_t* size);
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nn::Handle GetMcuHandle();
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void GetSerialNumber(u8** serial, size_t* size);
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void GetSerialNumberWithoutCD(u8* serial);
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void GetVersionData(common::VerDef* version);
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void SetWifiOn();
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void SetWifiOff();
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private:
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NN_PADDING4;
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Util* m_pUtil;
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};
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}
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#endif /* HARDWARESTATEMANAGER_H_ */
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