mirror of
https://github.com/rvtr/ctr_Repair.git
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git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@275 385bec56-5757-e545-9c3a-d8741f4650f1
325 lines
10 KiB
C++
325 lines
10 KiB
C++
/*---------------------------------------------------------------------------*
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Project: Horizon
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File: main.cpp
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Copyright 2009 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Rev$
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*---------------------------------------------------------------------------*/
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#include <nn.h>
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#include <nn/fnd.h>
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#include <nn/am/am_LocalImportControl.h>
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#include <nn/am/am_ApiSystemMenu.h>
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#include <nn/am/am_Result.h>
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#include <nn/cfg/CTR/cfg_Api.h>
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#include <nn/cfg/CTR/cfg_ApiInit.h>
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#include <nn/cfg/CTR/cfg_ApiSys.h>
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#include <nn/fs/CTR/fs_ArchiveTypesForSystem.h>
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#include <nn/fs/CTR/MPCore/fs_FileSystemBasePrivate.h>
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#include <vector>
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#include <string>
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#include "demo.h"
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#include "ResFont.h"
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#include "HeapManager.h"
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#define UTIL_RETURN_IF_NOT_AM_NOT_FOUND(result) \
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if(result.IsFailure()) \
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{ \
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if(result != nn::am::ResultNotFound()) \
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{ \
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return result; \
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} \
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nn::dbg::PrintResult(result); \
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} \
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namespace {
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const char* const NAND_TWL_ARCHIVE_NAME = "twln:";
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const char* const NAND_TWL_KENJ_DIR_PATHNAME = "twln:/title/00030004/4b454e4a";
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const char* const NAND_TWL_KENJ_SAVE_DATA_PATHNAME = "twln:/title/00030004/4b454e4a/data/Public.sav";
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const nn::ProgramId NAND_TWL_KENJ_PROGRAM_ID = 0x000480044b454e4aULL;
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// 乱数生成クラス
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// 線形合同法を用いて乱数を生成する。
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class Random
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{
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private:
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nn::util::Int64<u64> m_x; //!< 乱数値
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nn::util::Int64<u64> m_mul; //!< 乗数
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nn::util::Int64<u64> m_add; //!< 加算する数
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public:
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Random(u64 seed = 0)
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{
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SetSeed(seed);
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}
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void SetSeed(u64 seed)
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{
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m_x = seed;
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m_mul = (1566083941LL << 32) + 1812433253LL;
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m_add = 2531011;
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}
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u32 Get32(u32 max = 0xFFFFFFFFU)
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{
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m_x = m_mul * m_x + m_add;
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if (max != 0)
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{
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return (u32)(((m_x >> 32) * max) >> 32);
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}
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return 0;
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}
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};
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nn::Result DeleteKENJ(void);
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void FatalDrawing(nn::Result result);
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const size_t ERASE_THREAD_STACK_SIZE = 0x1000;
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nn::os::Thread s_EraseThread;
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nn::os::StackBuffer<ERASE_THREAD_STACK_SIZE> s_EraseThreadStack;
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demo::RenderSystemDrawing s_RenderSystem;
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// グラフィックスに割り当てるメモリ
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const size_t s_GxHeapSize = 0x800000;
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::std::vector<std::string>* s_pOperationMessage;
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void EraseThreadFunc(void)
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{
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nn::Result result;
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s_pOperationMessage->push_back(std::string(""));
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// ほぼ日健康手帳を消去する
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result = DeleteKENJ();
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if(result.IsFailure())
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{
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nn::dbg::PrintResult(result);
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s_pOperationMessage->push_back(std::string("Failed Delete Program"));
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FatalDrawing(result);
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}
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s_pOperationMessage->push_back(std::string(""));
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s_pOperationMessage->push_back(std::string("Finished."));
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s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0, 1, 0, 0);
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s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 0, 1, 0, 0);
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}
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nn::Result FillRandamDataToKENJSaveData(void)
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{
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nn::Result result;
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nn::fs::FileStream file;
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s64 file_size;
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// セーブデータオープン
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result = file.TryInitialize( NAND_TWL_KENJ_SAVE_DATA_PATHNAME, nn::fs::OPEN_MODE_WRITE );
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if( result.IsFailure() )
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{
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return result;
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}
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// セーブデータファイルのサイズを読む
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result = file.TryGetSize( &file_size );
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if( result.IsFailure() )
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{
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file.Finalize();
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return result;
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}
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nn::fnd::DateTime tm;
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nn::os::Tick tick;
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Random rand;
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u64 seed;
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s32 sizeResult = 0;
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// バッファの確保
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void *buf = std::malloc( file_size );
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NN_TPANIC_IF_NULL_( buf );
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// 乱数のシードを設定
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nn::fnd::DateTimeParameters param = tm.GetNow().GetParameters();
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seed = tm.DateToDays( param.year, param.month, param.day );
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seed = (u64)(seed * 86400 + param.hour * 3600 + param.minute * 60 + param.second);
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seed = (u64)(seed ^ tick.GetSystemCurrent());
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rand.SetSeed( seed );
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// バッファを乱数で埋める
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u8 *p = (u8 *)buf;
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for (s32 loopSizeFile = 0; loopSizeFile < file_size; loopSizeFile++)
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{
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p[loopSizeFile] = (u8)rand.Get32(0xff);
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}
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// 書き込み
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result = file.TryWrite(&sizeResult, buf, file_size);
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file.Finalize();
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return result;
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}
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nn::Result DeleteKENJ(void)
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{
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nn::Result result;
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// TWl領域をマウントする
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result = nn::fs::MountSpecialArchive( NAND_TWL_ARCHIVE_NAME, nn::fs::CTR::ARCHIVE_TYPE_TWL_NAND );
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if( result.IsFailure() )
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{
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NN_LOG("Twl NAND Mount Failed...\n");
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return result;
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}
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// アプリが存在するかどうか確かめる
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nn::fs::Directory dir;
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if( dir.TryInitialize(NAND_TWL_KENJ_DIR_PATHNAME).IsFailure() )
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{
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s_pOperationMessage->push_back(std::string("KENJ is not Exist\n"));
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dir.Finalize();
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}
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else
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{
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s_pOperationMessage->push_back(std::string("Deleting..."));
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// ここでfinalizeしておかないと、DeleteProgramでフェータルになる。
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dir.Finalize();
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// ほぼ日健康手帳のセーブデータを乱数で埋める
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result = FillRandamDataToKENJSaveData();
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if( result.IsFailure() )
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{
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nn::fs::Unmount( "twln:" );
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return result;
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}
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// ほぼ日健康手帳を消す
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result = nn::am::DeleteUserProgram(nn::fs::MEDIA_TYPE_NAND, NAND_TWL_KENJ_PROGRAM_ID);
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UTIL_RETURN_IF_NOT_AM_NOT_FOUND(result);
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}
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nn::fs::Unmount( "twln:" );
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return result;
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}
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void SetTextWriterCore()
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{
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using namespace common;
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GetTextWriter()->Print("KENJ Eraser\n\n");
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::std::vector<std::string>::iterator it;
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for (it = s_pOperationMessage->begin(); it != s_pOperationMessage->end(); it++)
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{
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GetTextWriter()->Printf("%s\n", it->c_str());
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}
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}
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void FatalDrawing(nn::Result result)
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{
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char resultStr[32];
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std::snprintf(resultStr, sizeof(resultStr), "%X", result.GetPrintableBits());
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s_pOperationMessage->push_back(resultStr);
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for(;;)
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{
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s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0);
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s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 1.f, 0, 0, 0);
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s_RenderSystem.Clear();
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common::SetDrawTextHandler(SetTextWriterCore);
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common::DrawResFont(NN_GX_DISPLAY0);
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s_RenderSystem.SwapBuffers();
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s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1);
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s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 1.f, 0, 0, 0);
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s_RenderSystem.Clear();
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s_RenderSystem.SwapBuffers();
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}
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}
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}
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extern "C" void nnMain(void)
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{
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// os の初期化
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nn::os::Initialize();
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// fs の初期化
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nn::fs::Initialize();
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// appletの初期化
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nn::applet::Enable( false );
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// hid の初期化
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nn::Result result = nn::hid::Initialize();
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NN_UTIL_PANIC_IF_FAILED(result);
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// cfg の初期化
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nn::cfg::CTR::Initialize();
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// am の初期化
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nn::am::InitializeForSystemMenu();
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// ヒープの確保
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common::HeapManager::GetHeap()->Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize(), nn::os::ALLOCATE_OPTION_LINEAR);
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// RenderSystem の準備
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uptr heapForGx = reinterpret_cast<uptr>(common::HeapManager::GetHeap()->Allocate(s_GxHeapSize));
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s_RenderSystem.Initialize(heapForGx, s_GxHeapSize);
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// ResFontの初期化
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common::InitializeResFont();
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std::vector<std::string> operationMessage;
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s_pOperationMessage = &operationMessage;
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s_EraseThread.Start(EraseThreadFunc, s_EraseThreadStack);
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// ボタン入力
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nn::hid::PadReader padReader;
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nn::hid::PadStatus padStatus;
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s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0, 0, 0, 0);
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s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 0, 0, 0, 0);
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for(;;)
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{
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padReader.ReadLatest(&padStatus);
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s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0);
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s_RenderSystem.Clear();
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common::SetDrawTextHandler(SetTextWriterCore);
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common::DrawResFont(NN_GX_DISPLAY0);
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s_RenderSystem.SwapBuffers();
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s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1);
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s_RenderSystem.Clear();
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s_RenderSystem.SwapBuffers();
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nn::os::Thread::Sleep(nn::fnd::TimeSpan::FromMilliSeconds(10));
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if ( nn::applet::IsExpectedToCloseApplication() )
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{
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nn::applet::PrepareToCloseApplication();
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nn::applet::CloseApplication();
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}
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}
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}
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