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git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@841 385bec56-5757-e545-9c3a-d8741f4650f1
58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
/*---------------------------------------------------------------------------*
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Project: Horizon
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File: NinjaCommunicator.h
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Copyright 2009-2011 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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$Rev$
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*---------------------------------------------------------------------------*/
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#ifndef BGSCOMMUNICATOR_H_
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#define BGSCOMMUNICATOR_H_
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#include <nn.h>
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#include <nn/http.h>
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#include <string>
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namespace ConsoleRestore
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{
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class NinjaCommunicator
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{
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public:
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NinjaCommunicator();
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virtual ~NinjaCommunicator();
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//! @Ninjaと通信してns_uidを取得します
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//! @param[in] url 接続先URL
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nn::Result GetNsUid(const char* baseUrl, nn::ProgramId programId);
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//! @Ninjaと通信してec_infoを取得します
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nn::Result GetEcInfo(const char* baseUrl, const char* nsUid, const char* countryCode);
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//! @brief 通信結果をバッファに書き込みます。
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//! @param[out] buf 通信結果を書き込むバッファ
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//! @param[in] size バッファサイズ
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nn::Result GetBody(u8* buf, size_t size);
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nn::Result GetSslError(s32* pResultCode);
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nn::Result Finalize();
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private:
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nn::Result HttpCommunicationCore(std::string url);
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void GenerateUrlForNsUid(std::string& url, nn::ProgramId programId);
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void GenerateUrlForEcInfo(std::string& url, const char* nsUid, const char* countryCode);
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//Connectionインスタンス
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nn::http::Connection m_HttpCon;
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};
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} /* namespace ConsoleRestore */
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#endif /* BGSCOMMUNICATOR_H_ */
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