ctr_Repair/trunk/ConsoleDataMigration/common/DrawSystemState.cpp
N2614 6aa64d6244 SDカード抜け時の上画面の背景色を下画面に合わせる
typo修正

git-svn-id: file:///Volumes/Transfer/gigaleak_20231201/2020-05-23%20-%20ctr.7z%20+%20svn_v1.068.zip/ctr/svn/ctr_Repair@32 385bec56-5757-e545-9c3a-d8741f4650f1
2011-02-08 01:18:14 +00:00

134 lines
4.9 KiB
C++

/*---------------------------------------------------------------------------*
Project: Horizon
File: DrawSystemState.cpp
Copyright 2009 Nintendo. All rights reserved.
These coded instructions, statements, and computer programs contain
proprietary information of Nintendo of America Inc. and/or Nintendo
Company Ltd., and are protected by Federal copyright law. They may
not be disclosed to third parties or copied or duplicated in any form,
in whole or in part, without the prior written consent of Nintendo.
$Rev$
*---------------------------------------------------------------------------*/
#include "DrawSystemState.h"
const u16 PROGRESS_MAX_LINES = 129;
namespace common
{
u32 GetRenderTarget(u32 target, bool flip)
{
if(flip)
{
if(target == NN_GX_DISPLAY0)
{
return NN_GX_DISPLAY1;
}
else
{
return NN_GX_DISPLAY0;
}
}
else
{
return target;
}
}
void DrawSystemState
(
const char* toolName,
demo::RenderSystemDrawing& renderSystem,
nn::util::FloatColor titleColor,
bool flip,
std::string& adapterState,
const char* toolVersion,
common::VerDef* mVerData,
u8 batteryRemain,
bit32 deviceId,
u64 friendCode,
u32 progress,
bool isBackupFailed,
bool isBackupSucceeded,
char8* macAddress,
::std::vector<std::string>& operationMessage,
nn::cfg::CTR::CfgRegionCode region,
u8* s_SerialNo
)
{
// デフォルトで上画面に描画するもの
renderSystem.SetRenderTarget(GetRenderTarget(NN_GX_DISPLAY0, flip));
if (isBackupSucceeded)
{
renderSystem.SetClearColor(GetRenderTarget(NN_GX_DISPLAY0, flip), SUCCESS_COLOR);
}
else if (isBackupFailed)
{
renderSystem.SetClearColor(GetRenderTarget(NN_GX_DISPLAY0, flip), FAIL_COLOR);
}
else
{
renderSystem.SetClearColor(GetRenderTarget(NN_GX_DISPLAY0, flip), NORMAL_COLOR);
}
renderSystem.Clear();
renderSystem.SetColor(1.f, 1.f, 1.f);
u32 line = 0;
size_t fontSize = 8;
size_t spaceSize = fontSize + 2;
renderSystem.SetFontSize(fontSize);
renderSystem.DrawText(0, line++ * spaceSize, "%s %s Rev.%s", toolName, __DATE__, toolVersion);
renderSystem.SetColor(titleColor.r, titleColor.g, titleColor.b);
renderSystem.FillRectangle(0, (line - 1) * spaceSize, 400, spaceSize);
renderSystem.SetColor(1.f, 1.f, 1.f);
renderSystem.DrawText(0, line++ * spaceSize, "");
fontSize += 2;
spaceSize = fontSize + 2;
renderSystem.SetFontSize(fontSize);
renderSystem.DrawText(0, line++ * spaceSize, "System Ver. %d.%d.%d-%d", mVerData->cup.majorVersion, mVerData->cup.minorVersion, mVerData->cup.microVersion,
mVerData->nup.majorVersion);
renderSystem.DrawText(0, line++ * spaceSize, "System Region %s", nn::cfg::CTR::GetRegionCodeA3(region));
renderSystem.DrawText(0, line++ * spaceSize, "Serial No. %s", s_SerialNo);
renderSystem.DrawText(0, line++ * spaceSize, "Device ID %X", deviceId);
renderSystem.DrawText(0, line++ * spaceSize, "MAC Address %s", macAddress);
renderSystem.DrawText(0, line++ * spaceSize, "Friend Code %04u-%04u-%04u", static_cast<u32> (friendCode
/ 100000000ULL % 10000ULL), static_cast<u32> (friendCode / 10000ULL % 10000ULL),
static_cast<u32> (friendCode % 10000ULL));
renderSystem.DrawText(0, line++ * spaceSize, "Battery %d%%", batteryRemain);
renderSystem.DrawText(0, line++ * spaceSize, "AC Adaper %s", adapterState.c_str());
renderSystem.DrawText(0, line++ * spaceSize, "Progress %02d%%", progress);
renderSystem.SetColor(0.f, 0.2f, 0.f);
renderSystem.DrawLine(19 * fontSize, (line - 1) * spaceSize, 19 * fontSize + PROGRESS_MAX_LINES, (line - 1)
* spaceSize);
renderSystem.DrawLine(19 * fontSize, (line - 1) * spaceSize, 19 * fontSize, (line) * spaceSize);
renderSystem.DrawLine(19 * fontSize, (line) * spaceSize, 19 * fontSize + PROGRESS_MAX_LINES, (line) * spaceSize);
renderSystem.DrawLine(19 * fontSize + PROGRESS_MAX_LINES, (line - 1) * spaceSize, 19 * fontSize
+ PROGRESS_MAX_LINES, (line) * spaceSize + 1);
renderSystem.SetColor(0.f, 0.5f, 0.f);
renderSystem.FillRectangle(19 * fontSize, (line - 1) * spaceSize, progress * PROGRESS_MAX_LINES / 100 + 1,
spaceSize);
renderSystem.SetColor(1.f, 1.f, 1.f);
renderSystem.DrawText(0, line++ * spaceSize, "");
::std::vector<std::string>::iterator it;
for (it = operationMessage.begin(); it != operationMessage.end(); it++)
{
renderSystem.DrawText(0, line++ * spaceSize, "%s", it->c_str());
}
fontSize -= 2;
renderSystem.SetFontSize(fontSize);
}
}