/*---------------------------------------------------------------------------* Project: Horizon File: Importer.h Copyright 2009 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev$ *---------------------------------------------------------------------------*/ #ifndef IMPORTER_H_ #define IMPORTER_H_ #include #include "FileName.h" #include namespace ConsoleRestore { bool EqualsIVSFileandIVS(); u8* ReadSerialNumber(); bool IsImportFinished(); void ImportData(); void CreateWriteFinishedFile(); void CreateUpdateFinishedFile(); void CreateConsoleInitializedFile(); void CreateRtcSyncFinishedFile(); u32 GetImportProgress(); // NANDのごみを削除する void Cleanup(); void DeleteConsoleInitializedFile(); struct TimeZone { u32 hour; u32 minutes; bool isMinus; NN_PADDING3; }; bool ReadSetting(); char* GetNtpServerName(); TimeZone GetTimeZone(); struct CheckedNetworkSetting { nn::ac::CTR::NetworkSetting setting; bool isValid; NN_PADDING3; }; CheckedNetworkSetting* GetTempNetworkSetting(); void ImportCountryLanguageData(); void ImportMcuRtc(); // TWL写真領域を初期化してから本体初期化を行う void InitializeFileSystem(); void ClearFileReadReslt(); } #endif /* IMPORTER_H_ */