/*---------------------------------------------------------------------------* Project: Horizon File: ConsoleRestore.h Copyright (C)2009 Nintendo Co., Ltd. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev$ *---------------------------------------------------------------------------*/ #ifndef NN_CONSOLERESTORE_H_ #define NN_CONSOLERESTORE_H_ #include #include "VersionDetect.h" namespace ConsoleRestore { const u32 CONSOLE_WIDTH = 38; const u32 CONSOLE_HEIGHT = 24; const u32 CONSOLE_MAX_LINE = 1000; } // 描画色の定義 #define WHITE_COLOR 1.f, 1.f, 1.f, 1.f #define GRAY_COLOR 0.5, 0.5, 0.5, 1.f #define RED_COLOR 1.f, 0.f, 0.f, 1.f #define GREEN_COLOR 0.f, 1.f, 0.f, 1.f #define BLUE_COLOR 0.f, 0.f, 1.f, 1.f #define SUCCESS_COLOR 0.f, 0.6f,0.f, 1.f #define FAIL_COLOR 0.6f, 0.f,0.f, 1.f #define NORMAL_COLOR 0.f, 0.f, 0.f, 1.f /* NN_CONSOLERESTORE_H_ */ #endif