/*---------------------------------------------------------------------------* Project: Horizon File: FileTransfer.h Copyright 2009 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev$ *---------------------------------------------------------------------------*/ #ifndef FILETRANSFER_H_ #define FILETRANSFER_H_ #include #include #include namespace common { nn::Result CalculateFileNum(std::wstring currentDirectory, u32& fileNum, u32& fileSize); bool CopyDirectory(const wchar_t * from_path, const wchar_t * to_path, void* buf, const size_t bufSize); u32 GetProgress(); void InitializeTransferProgress(u64 totalSize); } #endif /* FILETRANSFER_H_ */