/*---------------------------------------------------------------------------* Project: Horizon File: NtpClient.h Copyright 2009 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev$ *---------------------------------------------------------------------------*/ #ifndef NTPCLIENT_H_ #define NTPCLIENT_H_ namespace ConsoleRestore { // 新たにスレッドを立て、NTPサーバと同期する u32 AdjustTime(); // NTPサーバとの同期が終了したかどうか bool IsTimeAdjustFinished(); // NTPサーバとの同期が完了したかどうか bool IsTimeAdjustSuccessed(); } #endif /* NTPCLIENT_H_ */