/*---------------------------------------------------------------------------* Project: Horizon File: HeapManager.h Copyright 2009 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Rev$ *---------------------------------------------------------------------------*/ #ifndef HEAPMANAGER_H_ #define HEAPMANAGER_H_ #include namespace common { class HeapManager { public: HeapManager(); virtual ~HeapManager(); static nn::fnd::ThreadSafeExpHeap* GetHeap(); private: // デバイスメモリ管理用拡張ヒープ static nn::fnd::ThreadSafeExpHeap s_AppHeap; }; } // namespace common #endif /* HEAPMANAGER_H_ */